Removed rendering of mouse position in the scene

This commit is contained in:
2025-12-25 16:12:14 +08:00
parent 606dbb70e7
commit 00febb309a
12 changed files with 10 additions and 48 deletions

View File

@@ -152,10 +152,7 @@ void SceneManager::handleClickCurrent(std::pair<int, int> clickOn) {
if (m_scene) m_scene->handleClick(logicalX, logicalY);
}
void SceneManager::handleMousePosition(std::pair<int, int> mousePosition) {
auto [logicalX, logicalY] = mousePosition;
if (m_scene) m_scene->renderMousePosition(logicalX, logicalY);
}
void SceneManager::updateCurrent() {
if (m_scene) m_scene->update();