Removed rendering of mouse position in the scene

This commit is contained in:
2025-12-25 16:12:14 +08:00
parent 606dbb70e7
commit 00febb309a
12 changed files with 10 additions and 48 deletions

View File

@@ -50,6 +50,3 @@ void MainMenuScene::handleClick(int logicalX, int logicalY) {
}
void MainMenuScene::renderMousePosition(int logicalX, int logicalY) {
m_mainMenuUIManager->updateMousePositon(logicalX, logicalY);
}

View File

@@ -15,7 +15,7 @@ public:
void renderUI() override; // 屏幕 UI
void handleClick(int logicalX, int logicalY) override;
void renderMousePosition(int logicalX, int logicalY) override;
private:
// 其他私有成员变量和方法
std::unique_ptr<MainMenuUIManager> m_mainMenuUIManager = nullptr;