mirror of
https://github.com/zhenyan121/SporeBG-Conid.git
synced 2026-04-10 06:14:08 +08:00
Removed rendering of mouse position in the scene
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@@ -20,7 +20,7 @@ public:
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// 收集渲染数据
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virtual void CollectRenderData() = 0;
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virtual void updateMousePositon(int logicalX, int logicalY) = 0;
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protected:
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std::unordered_map<int, std::unique_ptr<Button>> m_buttons;
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@@ -50,14 +50,6 @@ void GameUIManager::CollectRenderData() {
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}
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}
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void GameUIManager::updateMousePositon(int logicalX, int logicalY) {
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std::string pos = std::to_string(logicalX) + " " + std::to_string(logicalY);
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m_labels[makeHash("MousePositionLabel")]->setText(pos);
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}
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void GameUIManager::updateActionType(ActionType type) {
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// 根据传入的 ActionType 更新 UI 组件状态
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@@ -136,15 +128,7 @@ void GameUIManager::setupUIComponents() {
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);
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m_buttons.emplace(button->getNameHash(), std::move(button));
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auto label = UIWidgetFactory::createStandardLabel(
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"MousePositionLabel",
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"0 0",
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240,
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0
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);
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m_labels.emplace(label->getNameHash(), std::move(label));
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auto restartButton = UIWidgetFactory::createStandardButton(
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"RestartButton",
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"Restart",
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@@ -16,7 +16,7 @@ public:
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// 收集渲染数据
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void CollectRenderData();
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void updateMousePositon(int logicalX, int logicalY);
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void updateActionType(ActionType type);
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@@ -20,8 +20,7 @@ void MainMenuUIManager::init() {
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);
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m_buttons.emplace(startButton->getNameHash(), std::move(startButton));
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auto label = UIWidgetFactory::createStandardLabel("MousePositionLabel", "0 0", 240, 0);
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m_labels.emplace(label->getNameHash(), std::move(label));
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}
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void MainMenuUIManager::CollectRenderData() {
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@@ -47,13 +46,6 @@ void MainMenuUIManager::CollectRenderData() {
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}
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}
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void MainMenuUIManager::updateMousePositon(int logicalX, int logicalY) {
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std::string pos = std::to_string(logicalX) + " " + std::to_string(logicalY);
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m_labels[makeHash("MousePositionLabel")]->setText(pos);
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}
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const UIRenderData& MainMenuUIManager::getUIRenderData() {
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CollectRenderData();
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@@ -19,7 +19,7 @@ public:
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void CollectRenderData() override;
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void updateMousePositon(int logicalX, int logicalY) override;
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void handleClick(int logicalX, int logicalY);
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