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https://github.com/zhenyan121/SporeBG-Conid.git
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Render the Actiontype
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@@ -1,9 +1,7 @@
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#pragma once
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#include "ui/base/IUIManager.h"
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#include "game/GameTypes.h"
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class GameUIManager : public IUIManager {
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private:
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public:
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GameUIManager(SDL_Renderer* renderer, TextRenderer* textRenderer);
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@@ -16,4 +14,9 @@ public:
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void CollectRenderData();
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void UpdateMousePositon(float x, float y);
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void updateActionType(ActionType type);
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private:
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};
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