diff --git a/src/ui/managers/GameUIManager.cpp b/src/ui/managers/GameUIManager.cpp index ec73711..e851191 100644 --- a/src/ui/managers/GameUIManager.cpp +++ b/src/ui/managers/GameUIManager.cpp @@ -1,5 +1,5 @@ #include "GameUIManager.h" - +#include "ui/base/UIWidgetFactory.h" GameUIManager::GameUIManager(SDL_Renderer* renderer, TextRenderer* textRenderer) { m_renderer = renderer; @@ -125,35 +125,39 @@ void GameUIManager::updateGameState(GameState state) { void GameUIManager::setupUIComponents() { // 这里可以添加更多的UI组件初始化逻辑 - auto button = std::make_unique