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https://github.com/zhenyan121/SporeBG-Conid.git
synced 2026-04-10 06:14:08 +08:00
Added drawMovementRange function
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@@ -35,6 +35,7 @@ void GameScene::render() {
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m_boardRenderer->drawBoard();
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m_boardRenderer->drawPiece(m_gameSession->getSelectedPiece());
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m_boardRenderer->drawMovementRange();
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m_uiRenderer->renderUI(m_gameUIManager->getUIRenderData());
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endFrame();
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}
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@@ -46,6 +47,7 @@ void GameScene::handleClick(float screenX, float screenY) {
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m_gameSession->handleCoordinateInput(row, col);
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m_gameSession->printBoard();
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m_gameUIManager->updateActionType( m_gameSession->getCurrentActionType());
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m_boardRenderer->updateMovementRange(m_gameSession->getSelectedPiece(), m_gameSession->getCurrentActionType());
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} else {
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SDL_Log("invail cilck aera!");
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}
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