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https://github.com/zhenyan121/SporeBG-Conid.git
synced 2026-04-10 06:14:08 +08:00
Added UI class and UI rendering class
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@@ -18,12 +18,25 @@ bool GameApplication::initialize() {
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SDL_Log("无法初始化 SDL_ttf: %s", SDL_GetError());
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return false;
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}
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// 输入管理
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m_inputManager = std::make_unique<InputManager>();
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// 窗口管理
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m_windowManager = std::make_unique<WindowManager>();
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m_windowManager->Initialize(m_config);
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m_sceneManager = std::make_unique<SceneManager>(m_windowManager->GetRenderer());
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// 字体管理
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m_fontManager = std::make_unique<FontManager>();
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// 文字渲染
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m_textRenderer = std::make_unique<TextRenderer>(m_windowManager->GetRenderer(), m_fontManager.get());
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m_uiRenderer = std:: make_unique<UIRenderer>(m_windowManager->GetRenderer(), m_textRenderer.get());
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// 场景管理
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m_sceneManager = std::make_unique<SceneManager>(m_windowManager->GetRenderer(), m_uiRenderer.get());
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return true;
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}
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