Using WindowManager to begin and end frame

This commit is contained in:
2025-12-19 22:47:18 +08:00
parent c8ab71738a
commit 96b005e2ef
9 changed files with 19 additions and 11 deletions

View File

@@ -31,11 +31,11 @@ void MainMenuScene::update() {
}
void MainMenuScene::render() {
beginFrame();
// 渲染场景内容
const UIRenderData& uiRenderData = m_mainMenuUIManager->getUIRenderData();
m_uiRenderer->renderUI(uiRenderData);
endFrame();
}
void MainMenuScene::handleClick(float x, float y) {