mirror of
https://github.com/zhenyan121/SporeBG-Conid.git
synced 2026-04-10 14:24:10 +08:00
refactor: switch piece rendering from direct draws to texture system
This commit is contained in:
@@ -11,7 +11,7 @@ public:
|
||||
GameScene();
|
||||
~GameScene();
|
||||
|
||||
void onEnter(SDL_Renderer* renderer, int WIDTH, int HEIGHT, UIRenderer* uiRenderer) override;
|
||||
void onEnter(SDL_Renderer* renderer, int WIDTH, int HEIGHT, UIRenderer* uiRenderer, TextureManager* textureManager) override;
|
||||
|
||||
void update() override;
|
||||
void renderWorld() override; // 逻辑世界
|
||||
|
||||
Reference in New Issue
Block a user