Divide render into renderWorld and renderUI

This commit is contained in:
2025-12-23 16:02:47 +08:00
parent c2fd549f49
commit e1245997ae
7 changed files with 35 additions and 11 deletions

View File

@@ -162,8 +162,12 @@ void SceneManager::updateCurrent() {
}
void SceneManager::renderCurrent() {
if (m_scene) m_scene->render();
void SceneManager::renderWorld() {
if (m_scene) m_scene->renderWorld();
}
void SceneManager::renderUI() {
if (m_scene) m_scene->renderUI();
}
std::pair<int, int> SceneManager::getWindowDimensions() const {