mirror of
https://github.com/zhenyan121/SporeBG-Conid.git
synced 2026-04-10 14:24:10 +08:00
The calculation process has been modified, and now it is performed directly in the gameapplication class
This commit is contained in:
@@ -16,9 +16,9 @@ public:
|
||||
void update() override;
|
||||
void renderWorld() override; // 逻辑世界
|
||||
void renderUI() override; // 屏幕 UI
|
||||
void handleClick(float screenX, float screenY) override;
|
||||
void handleClick(int logicalX, int logicalYY) override;
|
||||
|
||||
void renderMousePosition(float x, float y) override;
|
||||
void renderMousePosition(int logicalX, int logicalY) override;
|
||||
|
||||
void restartGame();
|
||||
private:
|
||||
|
||||
Reference in New Issue
Block a user