#include "Label.h" Label::Label(const std::string& text, TextStyle style) : m_labelData({text, style}) { } Label::Label() { } void Label::setText(const std::string& text, TextStyle style) { m_labelData.text = text; m_labelData.textstytle = style; } void Label::setText(const std::string& text) { m_labelData.text = text; } void Label::setBackgroundColor(SDL_Color normal) { m_labelData.backgroundColor = normal; } void Label::setBorder(int thickness, SDL_Color color) { m_labelData.borderThickness = thickness; m_labelData.borderColor = color; } void Label::update(float deltaTime) { }