Files
SporeBG-Conid/src/app/GameApplication.cpp
2025-12-06 10:12:07 +08:00

16 lines
331 B
C++

#include "GameApplication.h"
GameApplication::GameApplication() {
m_gameSession = std::make_unique<GameSession>();
m_inputManager = std::make_unique<InputManager>();
}
void GameApplication::initialize() {
m_gameSession->initialize();
}
SDL_AppResult GameApplication::handleInputEvent(SDL_Event* event) {
}