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feat: add camera and player class
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@@ -45,10 +45,10 @@ set(INCLUDE_DIR ${PROJECT_SOURCE_DIR}/include)
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add_executable(${PROJECT_NAME}
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src/main.cpp
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src/camera.cpp
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src/gameplay/player.cpp
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src/tools/shader_tools.cpp
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src/tools/log.cpp
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src/camera.cpp
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)
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target_include_directories(${PROJECT_NAME} PUBLIC ${INCLUDE_DIR})
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