refactor: argument (#33)

* refactor(config): remove TOML config loading and replace is_client with host_game

* feat(network): add net_error_message helper and use for error logging
This commit is contained in:
zhenyan121
2026-07-17 09:00:26 +08:00
committed by GitHub
parent d62b310a21
commit d6e1e4a50e
10 changed files with 150 additions and 59 deletions

View File

@@ -38,16 +38,20 @@ void App::cursor_position_callback(GLFWwindow* window, double xpos,
MouseMoveEvent{static_cast<float>(xpos), static_cast<float>(ypos)});
}
void App::init(int argc, char** argv) {
handle_toml();
handle_argument(argc, argv);
auto locate = get_system_locale();
std::string default_value = "en_US";
if (locate.country == "CN") {
default_value = "zh_CN";
if (m_argument.language) {
Localization::instance().load_language(*m_argument.language);
m_game_config.set("language", *m_argument.language);
} else {
auto locate = get_system_locale();
std::string default_value = "en_US";
if (locate.country == "CN") {
default_value = "zh_CN";
}
Localization::instance().load_language(
m_game_config.get("language", default_value));
}
Localization::instance().load_language(
m_game_config.get("language", default_value));
m_window.init();
m_window.imgui_init();
@@ -74,7 +78,9 @@ void App::init(int argc, char** argv) {
m_audio.init();
BlockManager::init();
m_renderer.init(m_argument.debug_on);
if (m_argument.debug_on) {
m_renderer.init(*m_argument.debug_on);
}
Logger::info("Renderer Init Success");
// MapTable::init_map();
m_texture_manager.init_texture();
@@ -101,17 +107,13 @@ void App::handle_argument(int argc, char** argv) {
std::function<void(ArgParser&)>>
HANDLERS{
{"--client", [&](ArgParser&) { m_argument.is_client = true; }},
{"--host", [&](ArgParser&) { m_argument.is_client = false; }},
{"-p",
[&](ArgParser& p) {
auto arg = p.require_next("-p");
auto r = std::from_chars(arg.data(), arg.data() + arg.size(),
m_argument.port);
int port;
auto r =
std::from_chars(arg.data(), arg.data() + arg.size(), port);
m_argument.port = port;
if (r.ec != std::errc{} || r.ptr != arg.data() + arg.size()) {
throw std::runtime_error(
std::format("Invalid port: {}", arg));
@@ -119,7 +121,7 @@ void App::handle_argument(int argc, char** argv) {
if (m_argument.port > 65535) {
throw std::runtime_error(
std::format("Port {} out of range", m_argument.port));
std::format("Port {} out of range", *m_argument.port));
}
}},
@@ -143,7 +145,14 @@ void App::handle_argument(int argc, char** argv) {
[&](ArgParser) {
m_argument.debug_on = false;
Logger::info("Switch off opengl debug out put");
}}
}},
{"--language",
[&](ArgParser& p) {
auto arg = p.require_next("--language");
m_argument.language = arg;
}
}
};
ArgParser parser(argc, argv);
@@ -158,21 +167,6 @@ void App::handle_argument(int argc, char** argv) {
}
}
void App::handle_toml() {
toml::table server;
try {
server = toml::parse_file("server.toml");
} catch (const toml::parse_error& e) {
// Logger::warn("Ip toml parse error {}", e.what());
return;
}
m_argument.ip =
*TOML::safe_get_value(server, "ip", std::string("127.0.01"));
m_argument.port = *TOML::safe_get_value(server, "port", 25530);
m_argument.is_client = *TOML::safe_get_value(server, "client", false);
}
void App::key_callback(GLFWwindow* window, int key, int scancode, int action,
int mods) {
ImGuiIO& io = ImGui::GetIO();
@@ -749,7 +743,7 @@ int App::start_cubed_application(int argc, char** argv) {
try {
app.init(argc, argv);
Logger::info("Game Init Finish Start Run...");
Logger::info("Init Finish Start Run...");
app.run();
return 0;