feature: hud (#37)
* build: replace FetchContent with direct includes for glm * build(deps): replace SOIL2 with stb for image and vorbis decoding * build: replace FetchContent with direct includes for toml++ * refactor(texture): bump block texture size to 512 and disable items tab * feat: add hotbar system with ItemStack and RowLayout * fix(ui): restrict Ctrl key handling to typing mode * feat(ui): add widget border support and highlight selected hotbar slot * fix(ui): update borders on scale change and correct Image width - Added update_border() calls in set_scale() for Button, ChatBox, Image, Label, and TextField. - Fixed Image::width() to multiply by width instead of height. - Added early return in Widget::update_border() if border is not supported. * feat(ui): add border visual feedback on slider drag * feat(ui): add ItemSlot widget and refactor hotbar to use it * feat(world_scene): add inventory UI and pause type enum * feat(ui): add item slot tooltip and make window size static * fix(ui label): account for background offset in width/height * refactor(ui): centralize item info label in inventory and add update * feat(ui): add hotbar interaction in inventory UI * fix(inventory-ui): correct row creation logic for first item The loop starting at index 0 created a new row on the first iteration (i % 10 == 0). Shift the loop to start at 1 and adjust modulus condition to create rows correctly every 10 items. * feat(block): add name_key for localized block names Add `name_key` field to all block TOML definitions, enabling per-block localization. Update `BlockData` struct and `BlockManager` with `local_name()` method that returns a localized string via the translation system. Add corresponding entries to `en_US.json` and `zh_CN.json`. Modify inventory UI to use the localized name when displaying block info, and fix a bug where emptying a hotbar slot did not clear the item locally. * fix(ui): change inventory item slot color from white to gray * fix(ui): add missing include for std::array
@@ -8,4 +8,5 @@ is_passable = true
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is_transitional = false
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is_transparent = true
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name = 'air'
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name_key = 'block.air'
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roughness = 1.0
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@@ -8,4 +8,5 @@ is_passable = false
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is_transitional = true
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is_transparent = false
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name = 'dirt'
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name_key = 'block.dirt'
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roughness = 1.0
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@@ -8,4 +8,5 @@ is_passable = true
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is_transitional = false
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is_transparent = true
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name = 'grass'
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roughness = 0.9
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name_key = 'block.grass'
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roughness = 0.90000000000000002
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@@ -8,4 +8,5 @@ is_passable = false
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is_transitional = true
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is_transparent = false
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name = 'grass_block'
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roughness = 0.9
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name_key = 'block.grass_block'
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roughness = 0.90000000000000002
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@@ -8,4 +8,5 @@ is_passable = false
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is_transitional = false
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is_transparent = true
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name = 'leaf'
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roughness = 0.7
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name_key = 'block.leaf'
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roughness = 0.69999999999999996
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@@ -8,4 +8,5 @@ is_passable = false
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is_transitional = false
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is_transparent = false
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name = 'log'
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roughness = 0.7
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name_key = 'block.log'
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roughness = 0.69999999999999996
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@@ -8,4 +8,5 @@ is_passable = false
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is_transitional = true
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is_transparent = false
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name = 'sand'
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roughness = 0.8
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name_key = 'block.sand'
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roughness = 0.80000000000000004
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@@ -8,4 +8,5 @@ is_passable = false
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is_transitional = true
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is_transparent = false
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name = 'snowy_grass_block'
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roughness = 0.9
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name_key = 'block.snowy_grass_block'
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roughness = 0.90000000000000002
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@@ -8,4 +8,5 @@ is_passable = false
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is_transitional = true
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is_transparent = false
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name = 'stone'
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name_key = 'block.stone'
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roughness = 0.75
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@@ -8,4 +8,5 @@ is_transparent = false
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is_discard = false
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is_blend = false
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is_transitional = false
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roughness = 1.0
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roughness = 1.0
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name_key = "block.template"
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@@ -8,4 +8,5 @@ is_passable = true
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is_transitional = false
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is_transparent = true
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name = 'water'
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name_key = 'block.water'
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roughness = 0.02
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@@ -35,5 +35,15 @@
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"joingame.join_a_world": "Join A World",
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"joingame.server_ip": "Server Ip",
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"joingame.join_world": "Join World",
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"error.disable_voice": "Server Disable Voice Chat"
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"error.disable_voice": "Server Disable Voice Chat",
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"block.air": "air",
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"block.dirt": "dirt",
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"block.grass_block": "grass block",
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"block.grass": "grass",
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"block.leaf": "leaf",
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"block.log": "log",
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"block.sand": "sand",
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"block.snowy_grass_block": "snowy grass block",
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"block.stone": "stone",
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"block.water": "water"
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}
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@@ -35,5 +35,15 @@
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"joingame.join_a_world": "加入世界",
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"joingame.server_ip": "服务器IP",
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"joingame.join_world": "加入世界",
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"error.disable_voice": "服务器已禁用语音聊天"
|
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"error.disable_voice": "服务器已禁用语音聊天",
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"block.air": "空气",
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"block.dirt": "泥土",
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"block.grass_block": "草方块",
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"block.grass": "草",
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"block.leaf": "树叶",
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"block.log": "原木",
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"block.sand": "沙子",
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"block.snowy_grass_block": "覆雪草方块",
|
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"block.stone": "石头",
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"block.water": "水"
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}
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assets/texture/ui/slot.png
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