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feature: chat (#36)
* fix(config): load config on demand in get/set instead of asserting * feat(chat): implement in-game chat box with UTF-8 support - Add ChatMessage struct and ChatBox widget for displaying and sending messages - Introduce split_utf8() in text_tools for splitting UTF-8 strings by character count - Add TimeTools utility (get_time_ticks) for message timestamps - Update TextField with start_typing/stop_typing methods and set_typing() - Integrate text input handling in WorldScene and WorldUIManager for chat - Add utf8cpp library for robust UTF-8 validation and processing - Add ChatBox rendering and input logic (src/ui/chat_box.cpp) - Register ChatBox source in CMakeLists.txt - Fix Renderer::render_lable to skip rendering if VAO is null - Update credits to include utf8cpp library * fix(ui): correct chat box layout with dynamic height and bottom anchor * feat(chat): implement client-server chat messaging Add protobuf definition for ChatMsg, new packet ID CHAT_MSG (4001), and handle sending/receiving chat messages on both client and server side. Wire up UI components (ChatBox, TextField) to allow message input and display, including a message queue in ClientWorld for thread-safe processing. Also add default initialization for ChatMessage::time. * feat(chat): distinguish between send and cancel in chat input * feat(ui): add background to Label widget and refactor debug overlay * refactor(ui): decouple ChatBox from image dependencies, allow custom TextField backgrounds TextField's background is now a generic `Widget` pointer, enabling use of any widget (e.g., `Rect`, `Image`) as background. `ChatBox` no longer creates its own `TextField`; it accepts one via `set_text_field`. Removed `set_d_image` and `set_default_image` in favor of `set_background`. Added a shared default image constant in `default_image.hpp`. Updated `host_game_ui.cpp`, `join_game_ui.cpp`, and `world_ui_manager.cpp` to construct backgrounds accordingly. * refactor(ui): move width, height, and fill properties to base Widget Consolidate width, height, and fill (fill_parent, fill_width, fill_height) into the base Widget class. Replace per-widget set_fill(bool) with set_fill_parent(bool), set_fill_width(bool), and set_fill_height(bool). * refactor(ui): generalize Label background, add ChatBox width method * feat(chat): implement message expiration after 5 seconds * feat(ui): add word wrap for chat messages with font width measurement * feat(audio): implement voice chat using Opus codec Add voice chat support with Opus encoding/decoding, push-to-talk (V key), and new audio recording infrastructure. * feat(audio): implement voice chat with Opus codec and streaming audio source Add AudioStreamSource for continuous PCM playback. Refactor voice send/receive to encode with Opus and stream to a dedicated source instead of per-frame sources. Enable voice transmission over network. * feat(audio): add spatial voice source with underwater effects Update voice source to support spatial positioning, low-pass filter, and reverb effect for underwater immersion. Adjust source pool size and low-pass filter parameter. Correct receive_voice parameter type. * feat(settings): add player voice volume and voice input type options - Add player voice volume slider and voice input type combo in settings UI. - Add localization strings for player voice and voice input types. - Add config overloads for const char* default values. - Implement voice input types (PTT, always, off) in world scene. - Refactor WorldScene member order and add load_config method. - Update audio engine to use player voice volume. - Downgrade some logging to debug. * fix(event): delegate error UI events to each handler Move error UI event check from top of handle_event into each individual event handler (mouse_move, mouse_button, mouse_wheel, key, text_input). Also flatten window resize dispatch: all sub-handlers are called regardless of previous handler return values, and the method always returns false. * feat(chat): add colored system messages for player join/exit * chore(logging): reduce verbosity for audio loading and input events * fix(settings): fix typo in config key "vloume" * feat(ui): add microphone icon when recording voice * feat(voice): limit voice message range to 48 units * chore(logging): downgrade text input log level to debug * feat(credits): add license identifiers and reorganize license files * feat: add sensitive word filter for chat messages Implement AC automaton-based filtering using a sensitive lexicon loaded from a JSON asset file. The filter is applied to both player names and chat messages before broadcasting, and can be toggled via the `sensitive_filter` config option. * feat(server): add config option to disable voice chat * fix: correct utf8 validation, add missing include, remove debug log
This commit is contained in:
@@ -147,6 +147,7 @@ target_link_libraries(${PROJECT_NAME}
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zstd::zstd
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OpenAL::OpenAL
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harfbuzz::harfbuzz
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Opus::Opus
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$<$<PLATFORM_ID:Windows>:ws2_32>
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)
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4
assets/SensitiveLexicon.json
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4
assets/SensitiveLexicon.json
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File diff suppressed because one or more lines are too long
@@ -17,11 +17,15 @@
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"settings.distance": "Distance: {distance}",
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"settings.music_volume": "Music: {music}",
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"settings.sfx_volume": "SFX: {sfx}",
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"settings.player_voice": "Player Voice: {volume}",
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"settings.fullscreen": "fullscreen: {state}",
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"settings.aniso": "Aniso: {aniso}",
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"settings.vsync": "V-Sync: {state}",
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"settings.language": "Language: {lang}",
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"settings.restart_game_info": "You need to restart the game to apply this changes.",
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"settings.voice_input": "Voice Input: {type}",
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"voice_input.ptt": "PTT",
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"voice_input.always": "always",
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"common.on": "on",
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"common.off": "off",
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"hostgame.create_a_new_world": "Create A New World",
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@@ -30,5 +34,6 @@
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"hostgame.create_world": "Create World",
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"joingame.join_a_world": "Join A World",
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"joingame.server_ip": "Server Ip",
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"joingame.join_world": "Join World"
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"joingame.join_world": "Join World",
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"error.disable_voice": "Server Disable Voice Chat"
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}
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@@ -17,11 +17,15 @@
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"settings.distance": "距离:{distance}",
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"settings.music_volume": "音乐:{music}",
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"settings.sfx_volume": "音效:{sfx}",
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"settings.player_voice": "玩家语音:{volume}",
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"settings.fullscreen": "全屏:{state}",
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"settings.aniso": "各向异性过滤:{aniso}",
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"settings.vsync": "垂直同步: {state}",
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"settings.language": "语言: {lang}",
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"settings.restart_game_info": "您需要重启游戏以应用这些更改。",
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"settings.voice_input": "语音输入: {type}",
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"voice_input.ptt": "按键通话",
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"voice_input.always": "始终",
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"common.on": "开",
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"common.off": "关",
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"hostgame.create_a_new_world": "创建新世界",
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@@ -30,5 +34,6 @@
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"hostgame.create_world": "创建世界",
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"joingame.join_a_world": "加入世界",
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"joingame.server_ip": "服务器IP",
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"joingame.join_world": "加入世界"
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"joingame.join_world": "加入世界",
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"error.disable_voice": "服务器已禁用语音聊天"
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}
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437
assets/licenses/OPENAL_SOFT_LICENSE.txt
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437
assets/licenses/OPENAL_SOFT_LICENSE.txt
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@@ -0,0 +1,437 @@
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GNU LIBRARY GENERAL PUBLIC LICENSE
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Version 2, June 1991
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Copyright (C) 1991 Free Software Foundation, Inc.
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Everyone is permitted to copy and distribute verbatim copies
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[This is the first released version of the library GPL. It is
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numbered 2 because it goes with version 2 of the ordinary GPL.]
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Preamble
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The licenses for most software are designed to take away your
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Licenses are intended to guarantee your freedom to share and change
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||||
components (compiler, kernel, and so on) of the operating system on
|
||||
which the executable runs, unless that component itself accompanies
|
||||
the executable.
|
||||
|
||||
It may happen that this requirement contradicts the license
|
||||
restrictions of other proprietary libraries that do not normally
|
||||
accompany the operating system. Such a contradiction means you cannot
|
||||
use both them and the Library together in an executable that you
|
||||
distribute.
|
||||
|
||||
7. You may place library facilities that are a work based on the
|
||||
Library side-by-side in a single library together with other library
|
||||
facilities not covered by this License, and distribute such a combined
|
||||
library, provided that the separate distribution of the work based on
|
||||
the Library and of the other library facilities is otherwise
|
||||
permitted, and provided that you do these two things:
|
||||
|
||||
a) Accompany the combined library with a copy of the same work
|
||||
based on the Library, uncombined with any other library
|
||||
facilities. This must be distributed under the terms of the
|
||||
Sections above.
|
||||
|
||||
b) Give prominent notice with the combined library of the fact
|
||||
that part of it is a work based on the Library, and explaining
|
||||
where to find the accompanying uncombined form of the same work.
|
||||
|
||||
8. You may not copy, modify, sublicense, link with, or distribute
|
||||
the Library except as expressly provided under this License. Any
|
||||
attempt otherwise to copy, modify, sublicense, link with, or
|
||||
distribute the Library is void, and will automatically terminate your
|
||||
rights under this License. However, parties who have received copies,
|
||||
or rights, from you under this License will not have their licenses
|
||||
terminated so long as such parties remain in full compliance.
|
||||
|
||||
9. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Library or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Library (or any work based on the
|
||||
Library), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Library or works based on it.
|
||||
|
||||
10. Each time you redistribute the Library (or any work based on the
|
||||
Library), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute, link with or modify the Library
|
||||
subject to these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
11. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Library at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Library by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Library.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under any
|
||||
particular circumstance, the balance of the section is intended to apply,
|
||||
and the section as a whole is intended to apply in other circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Library under this License may add
|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Library General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
Binary file not shown.
Binary file not shown.
BIN
assets/texture/ui/microphone.png
Normal file
BIN
assets/texture/ui/microphone.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 137 B |
@@ -9,7 +9,7 @@ find_package(OpenAL REQUIRED)
|
||||
find_package(harfbuzz REQUIRED)
|
||||
find_package(Freetype REQUIRED)
|
||||
find_package(SDL3 REQUIRED)
|
||||
|
||||
find_package(Opus REQUIRED)
|
||||
|
||||
# Third-party libraries
|
||||
FetchContent_Declare(
|
||||
|
||||
25
cmake/modules/FindOpus.cmake
Normal file
25
cmake/modules/FindOpus.cmake
Normal file
@@ -0,0 +1,25 @@
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
find_path(OPUS_INCLUDE_DIR
|
||||
NAMES opus/opus.h opus.h
|
||||
)
|
||||
|
||||
find_library(OPUS_LIBRARY
|
||||
NAMES opus
|
||||
)
|
||||
|
||||
find_package_handle_standard_args(
|
||||
Opus
|
||||
REQUIRED_VARS
|
||||
OPUS_INCLUDE_DIR
|
||||
OPUS_LIBRARY
|
||||
)
|
||||
|
||||
if(Opus_FOUND)
|
||||
add_library(Opus::Opus UNKNOWN IMPORTED)
|
||||
|
||||
set_target_properties(Opus::Opus PROPERTIES
|
||||
IMPORTED_LOCATION "${OPUS_LIBRARY}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${OPUS_INCLUDE_DIR}"
|
||||
)
|
||||
endif()
|
||||
@@ -1,7 +1,9 @@
|
||||
#pragma once
|
||||
|
||||
#include "Cubed/audio/audio_fade.hpp"
|
||||
#include "Cubed/audio/audio_recording.hpp"
|
||||
#include "Cubed/audio/audio_source.hpp"
|
||||
#include "Cubed/audio/audio_stream_source.hpp"
|
||||
#include "Cubed/audio/sound_manager.hpp"
|
||||
#include "Cubed/audio/source_pool.hpp"
|
||||
#include "Cubed/config.hpp"
|
||||
@@ -10,13 +12,15 @@
|
||||
#include <AL/alc.h>
|
||||
#include <glm/glm.hpp>
|
||||
#include <memory>
|
||||
#include <opus/opus.h>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
namespace Cubed {
|
||||
|
||||
class ClientWorld;
|
||||
class NetworkClient;
|
||||
|
||||
class AudioEngine {
|
||||
|
||||
public:
|
||||
AudioEngine(Config& config);
|
||||
AudioEngine(const AudioEngine&) = delete;
|
||||
@@ -41,11 +45,23 @@ public:
|
||||
|
||||
float& bgm_target_volume();
|
||||
|
||||
void set_client(std::weak_ptr<NetworkClient> client);
|
||||
|
||||
void send_voice(const std::array<int16_t, AudioRecording::FRAME_SAMPLES>&);
|
||||
void receive_voice(std::span<const char> opus, const glm::vec3& pos);
|
||||
|
||||
AudioRecording& audio_recording();
|
||||
const AudioRecording& audio_recording() const;
|
||||
|
||||
private:
|
||||
using FadeMap = std::unordered_map<std::string, AudioFade>;
|
||||
bool m_init{false};
|
||||
ALCdevice* device{nullptr};
|
||||
ALCcontext* context{nullptr};
|
||||
OpusEncoder* m_encoder{nullptr};
|
||||
OpusDecoder* m_decoder{nullptr};
|
||||
AudioRecording m_recording;
|
||||
std::weak_ptr<NetworkClient> m_client;
|
||||
glm::vec3 listener_pos;
|
||||
std::unique_ptr<AudioSource> m_bgm;
|
||||
FadeMap m_fade_map;
|
||||
@@ -56,6 +72,9 @@ private:
|
||||
bool m_underwater = false;
|
||||
float m_music_volume = 1.0f;
|
||||
float m_sfx_volume = 1.0f;
|
||||
float m_player_voice_volume = 1.0f;
|
||||
|
||||
std::unique_ptr<AudioStreamSource> m_voice_source;
|
||||
std::unique_ptr<AudioFilter> m_low_pass_filter;
|
||||
std::unique_ptr<AudioEffect> m_underwater_effect;
|
||||
std::unique_ptr<AudioEffectSlot> m_underwater_slot;
|
||||
|
||||
33
include/Cubed/audio/audio_recording.hpp
Normal file
33
include/Cubed/audio/audio_recording.hpp
Normal file
@@ -0,0 +1,33 @@
|
||||
#pragma once
|
||||
|
||||
#include <alc.h>
|
||||
#include <array>
|
||||
#include <cstdint>
|
||||
namespace Cubed {
|
||||
class AudioEngine;
|
||||
class AudioRecording {
|
||||
public:
|
||||
static constexpr int SAMPLE_RATE = 48000;
|
||||
static constexpr int FRAME_MS = 20;
|
||||
static constexpr int FRAME_SAMPLES = SAMPLE_RATE * FRAME_MS / 1000;
|
||||
AudioRecording(AudioEngine& engine);
|
||||
AudioRecording(const AudioRecording&) = delete;
|
||||
AudioRecording(AudioRecording&&) = delete;
|
||||
AudioRecording& operator=(const AudioRecording&) = delete;
|
||||
AudioRecording& operator=(AudioRecording&&) = delete;
|
||||
~AudioRecording();
|
||||
|
||||
void update();
|
||||
|
||||
void init();
|
||||
void start();
|
||||
void stop();
|
||||
bool is_recording() const;
|
||||
|
||||
private:
|
||||
AudioEngine& m_engine;
|
||||
ALCdevice* m_capture = nullptr;
|
||||
bool m_recording = false;
|
||||
void send_voice(const std::array<int16_t, FRAME_SAMPLES>& pcm);
|
||||
};
|
||||
} // namespace Cubed
|
||||
@@ -5,6 +5,7 @@
|
||||
|
||||
#include <AL/al.h>
|
||||
#include <glm/glm.hpp>
|
||||
#include <memory>
|
||||
namespace Cubed {
|
||||
|
||||
enum class AudioState { INITIAL, PLAYING, PAUSED, STOPPED };
|
||||
@@ -21,8 +22,9 @@ public:
|
||||
void set_pitch(float pitch);
|
||||
void play();
|
||||
void play_2d(const AudioBuffer& buffer);
|
||||
void play_2d(std::unique_ptr<AudioBuffer> buffer);
|
||||
void play_3d(const AudioBuffer& buffer, const glm::vec3& pos);
|
||||
|
||||
void play_3d(std::unique_ptr<AudioBuffer> buffer, const glm::vec3& pos);
|
||||
void stop();
|
||||
void pause();
|
||||
float duration() const;
|
||||
@@ -42,6 +44,8 @@ public:
|
||||
void clear_effect_slot();
|
||||
|
||||
private:
|
||||
std::unique_ptr<AudioBuffer> m_buffer;
|
||||
|
||||
ALuint m_source = 0;
|
||||
float m_target_volume = 1.0f;
|
||||
float m_duration = 0.0f;
|
||||
|
||||
46
include/Cubed/audio/audio_stream_source.hpp
Normal file
46
include/Cubed/audio/audio_stream_source.hpp
Normal file
@@ -0,0 +1,46 @@
|
||||
#pragma once
|
||||
|
||||
#include "Cubed/audio/audio_effect_slot.hpp"
|
||||
#include "Cubed/audio/audio_filter.hpp"
|
||||
#include "glm/ext/vector_float3.hpp"
|
||||
|
||||
#include <al.h>
|
||||
#include <array>
|
||||
#include <cstdint>
|
||||
#include <span>
|
||||
#include <vector>
|
||||
|
||||
namespace Cubed {
|
||||
class AudioStreamSource {
|
||||
public:
|
||||
static constexpr int NUM_BUFFERS = 4;
|
||||
AudioStreamSource();
|
||||
AudioStreamSource(const AudioStreamSource&) = delete;
|
||||
AudioStreamSource(AudioStreamSource&&) = delete;
|
||||
AudioStreamSource& operator=(const AudioStreamSource&) = delete;
|
||||
AudioStreamSource& operator=(AudioStreamSource&&) = delete;
|
||||
~AudioStreamSource();
|
||||
|
||||
void push_pcm(std::span<const int16_t> pcm, ALsizei sample_rate);
|
||||
|
||||
void stop();
|
||||
bool is_playing() const;
|
||||
void reset();
|
||||
|
||||
void set_volume(float volume);
|
||||
void set_pitch(float pitch);
|
||||
void set_pos(glm::vec3 pos);
|
||||
void set_filter(const AudioFilter& filter);
|
||||
void clear_filter();
|
||||
void set_effect_slot(const AudioEffectSlot& slot);
|
||||
void clear_effect_slot();
|
||||
|
||||
private:
|
||||
ALuint m_source = 0;
|
||||
std::array<ALuint, NUM_BUFFERS> m_buffers{};
|
||||
std::vector<ALuint> m_free_buffers;
|
||||
bool m_playing = false;
|
||||
|
||||
void unqueue_processed();
|
||||
};
|
||||
} // namespace Cubed
|
||||
@@ -4,7 +4,7 @@
|
||||
namespace Cubed {
|
||||
class SourcePool {
|
||||
private:
|
||||
std::vector<AudioSource> m_sources;
|
||||
std::vector<std::unique_ptr<AudioSource>> m_sources;
|
||||
|
||||
public:
|
||||
explicit SourcePool(size_t size);
|
||||
@@ -15,9 +15,10 @@ public:
|
||||
SourcePool& operator=(SourcePool&&) = delete;
|
||||
|
||||
void update();
|
||||
[[nodiscard]]
|
||||
AudioSource* acquire();
|
||||
|
||||
std::vector<AudioSource>& sources();
|
||||
std::vector<std::unique_ptr<AudioSource>>& sources();
|
||||
};
|
||||
|
||||
} // namespace Cubed
|
||||
@@ -1,5 +1,4 @@
|
||||
#pragma once
|
||||
#include "Cubed/tools/cubed_assert.hpp"
|
||||
#include "Cubed/tools/toml.utils.hpp"
|
||||
|
||||
namespace Cubed {
|
||||
@@ -20,7 +19,9 @@ public:
|
||||
|
||||
template <TOML::TomlValueType T>
|
||||
T get(std::string_view key, T default_value) {
|
||||
ASSERT(m_init);
|
||||
if (!m_init) {
|
||||
load_config();
|
||||
}
|
||||
if (auto* node = find_node(m_tbl, key)) {
|
||||
if (auto value = node->value<T>())
|
||||
return *value;
|
||||
@@ -32,7 +33,9 @@ public:
|
||||
}
|
||||
|
||||
template <TOML::TomlValueType T> void set(std::string_view key, T&& value) {
|
||||
ASSERT(m_init);
|
||||
if (!m_init) {
|
||||
load_config();
|
||||
}
|
||||
auto pos = key.rfind('.');
|
||||
|
||||
toml::table* table;
|
||||
@@ -54,6 +57,14 @@ public:
|
||||
save_to_file();
|
||||
}
|
||||
|
||||
std::string get(std::string_view key, const char* default_value) {
|
||||
return get(key, std::string(default_value));
|
||||
}
|
||||
|
||||
void set(std::string_view key, const char* val) {
|
||||
set(key, std::string(val));
|
||||
}
|
||||
|
||||
private:
|
||||
toml::table m_tbl;
|
||||
bool m_init = false;
|
||||
|
||||
15
include/Cubed/gameplay/chat_message.hpp
Normal file
15
include/Cubed/gameplay/chat_message.hpp
Normal file
@@ -0,0 +1,15 @@
|
||||
#pragma once
|
||||
|
||||
#include "Cubed/ui/color.hpp"
|
||||
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
namespace Cubed {
|
||||
struct ChatMessage {
|
||||
std::string player;
|
||||
std::string text;
|
||||
Color color;
|
||||
bool system_msg = false;
|
||||
uint64_t time = 0;
|
||||
};
|
||||
} // namespace Cubed
|
||||
@@ -2,6 +2,7 @@
|
||||
#include "Cubed/audio/audio_engine.hpp"
|
||||
#include "Cubed/config.hpp"
|
||||
#include "Cubed/gameplay/block.hpp"
|
||||
#include "Cubed/gameplay/chat_message.hpp"
|
||||
#include "Cubed/gameplay/chunk_pos.hpp"
|
||||
#include "Cubed/gameplay/client_chunk.hpp"
|
||||
#include "Cubed/gameplay/client_player.hpp"
|
||||
@@ -78,6 +79,7 @@ public:
|
||||
void rendering_distance(int rendering_distance);
|
||||
int get_chunk_task_id() const;
|
||||
void start_client_thread(std::string_view uuid);
|
||||
void receive_login_rsp(LoginRsp& rsp);
|
||||
void stop_client_thread();
|
||||
|
||||
void start_thread_pool();
|
||||
@@ -99,9 +101,15 @@ public:
|
||||
int chunk_size() const;
|
||||
static AABB get_block_aabb(const glm::ivec3& pos);
|
||||
AudioEngine& get_audio();
|
||||
const AudioEngine& get_audio() const;
|
||||
Config& get_config();
|
||||
WorldScene& world_scene();
|
||||
void set_direct_exit();
|
||||
|
||||
void receive_chat_message(ChatMsg& msg);
|
||||
void send_chat_message(ChatMessage& message);
|
||||
void receive_voice_message(VoiceMsg& msg);
|
||||
bool enable_voice_chat() const;
|
||||
template <typename Fn>
|
||||
void register_ticktimer(std::string_view id, TickType threshold, Fn&& f) {
|
||||
m_ticktimers.emplace(
|
||||
@@ -110,6 +118,11 @@ public:
|
||||
}
|
||||
|
||||
private:
|
||||
struct VoiceMessage {
|
||||
std::string data;
|
||||
glm::vec3 pos;
|
||||
};
|
||||
|
||||
std::atomic<bool> m_is_pending_delete_queue_free{false};
|
||||
std::mutex m_delete_vbo_mutex;
|
||||
std::mutex m_delete_vao_mutex;
|
||||
@@ -147,6 +160,8 @@ private:
|
||||
tbb::concurrent_queue<std::unique_ptr<ClientChunk>> m_pending_upload_queue;
|
||||
tbb::concurrent_queue<ChunkPos> m_dirty_chunk_queue;
|
||||
tbb::concurrent_queue<PendingSound> m_pending_sound;
|
||||
tbb::concurrent_queue<ChatMessage> m_message_queue;
|
||||
tbb::concurrent_queue<VoiceMessage> m_voice_queue;
|
||||
|
||||
std::deque<ChunkPos> m_dirty_queue;
|
||||
std::vector<const ChunkRenderSnapshot*> m_render_snapshots;
|
||||
@@ -163,6 +178,7 @@ private:
|
||||
std::atomic<bool> m_requesting_chunk{false};
|
||||
std::atomic<bool> m_is_rebuilding{false};
|
||||
std::atomic<int> m_chunk_task_id{0};
|
||||
std::atomic<bool> m_voice_chat{true};
|
||||
std::shared_ptr<NetworkClient> m_client;
|
||||
ChunkLoadStyle m_chunk_load_style{ChunkLoadStyle::CENTER};
|
||||
|
||||
|
||||
@@ -21,6 +21,7 @@ public:
|
||||
bool is_connect_error() const;
|
||||
std::string get_error_string() const;
|
||||
void clear_error();
|
||||
ClientWorld& world();
|
||||
|
||||
private:
|
||||
struct Task {
|
||||
|
||||
@@ -61,6 +61,8 @@ enum class PacketEnum : uint16_t {
|
||||
BLOCK_CHANGE_RSP = 3004,
|
||||
S2C_CLEAR_ALL_CHUNKS = 3005,
|
||||
UPDATE_TIME = 3006,
|
||||
CHAT_MSG = 4001,
|
||||
VOICE_MSG = 4002,
|
||||
PING = 9001,
|
||||
PONG = 9002
|
||||
|
||||
@@ -121,6 +123,12 @@ template <> constexpr uint16_t get_packet_id<Pong>() {
|
||||
template <> constexpr uint16_t get_packet_id<PlayerWaterSound>() {
|
||||
return std::to_underlying(PacketEnum::PLAYER_WATER_SOUND);
|
||||
}
|
||||
template <> constexpr uint16_t get_packet_id<ChatMsg>() {
|
||||
return std::to_underlying(PacketEnum::CHAT_MSG);
|
||||
}
|
||||
template <> constexpr uint16_t get_packet_id<VoiceMsg>() {
|
||||
return std::to_underlying(PacketEnum::VOICE_MSG);
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
requires std::derived_from<T, google::protobuf::Message>
|
||||
|
||||
@@ -10,7 +10,9 @@
|
||||
#include "Cubed/gameplay/server_player.hpp"
|
||||
#include "Cubed/tools/priority_thread_pool.hpp"
|
||||
#include "Cubed/tools/recent_queue.hpp"
|
||||
#include "Cubed/tools/sensitive_filter.hpp"
|
||||
#include "Cubed/tools/thread_pool.hpp"
|
||||
#include "Cubed/ui/color.hpp"
|
||||
#include "world/block_change.pb.h"
|
||||
|
||||
#include <absl/container/flat_hash_set.h>
|
||||
@@ -80,6 +82,8 @@ public:
|
||||
void handle_chunk_req(int task_id, const std::string& uuid, ChunkPos pos);
|
||||
void handle_block_change(const BlockChangeReq& req);
|
||||
|
||||
void handle_chat_message(ChatMsg& msg);
|
||||
void handle_voice_message(VoiceMsg& msg);
|
||||
int chunk_size() const;
|
||||
template <typename Fn>
|
||||
void register_timer(std::string_view id, TickType threshold, Fn&& f) {
|
||||
@@ -128,6 +132,9 @@ private:
|
||||
|
||||
CaveCarver m_cave_carcer;
|
||||
RiverWorm m_river_worm;
|
||||
std::atomic<bool> m_enable_filter{false};
|
||||
std::atomic<bool> m_voice_chat{true};
|
||||
SensitiveFilter m_filter;
|
||||
|
||||
std::jthread m_gen_thread;
|
||||
std::jthread m_server_thread;
|
||||
@@ -189,5 +196,8 @@ private:
|
||||
std::atomic<std::shared_ptr<PriorityThreadPool>>& thread_pool,
|
||||
int threads);
|
||||
void send_server_stop();
|
||||
|
||||
void boardcast_message(const std::string& name, const std::string& message,
|
||||
Color color = Color::WHITE, bool system_msg = false);
|
||||
};
|
||||
} // namespace Cubed
|
||||
|
||||
@@ -8,6 +8,7 @@ struct SliderVariable {
|
||||
float mouse_sensitivity = 0.15f;
|
||||
float sfx = 1.0f;
|
||||
float music = 0.5f;
|
||||
float player_voice = 1.0f;
|
||||
int rendering_distance = 24;
|
||||
};
|
||||
|
||||
|
||||
@@ -9,6 +9,7 @@
|
||||
#include "Cubed/ui/pasue_menu_ui_manager.hpp"
|
||||
#include "Cubed/ui/world_ui_manager.hpp"
|
||||
namespace Cubed {
|
||||
enum class VoiceInputType { OFF, PTT, ALWAYS };
|
||||
class SceneManager;
|
||||
class WorldScene : public Scene {
|
||||
public:
|
||||
@@ -33,14 +34,14 @@ public:
|
||||
bool pause() const;
|
||||
void set_pause(bool pause);
|
||||
void set_error(std::string_view error);
|
||||
void set_mouse(bool pause);
|
||||
void set_chatting(bool chatting, bool send);
|
||||
// Not thread safe
|
||||
void handle_chat_message(ChatMessage& message);
|
||||
|
||||
bool is_recording() const;
|
||||
|
||||
private:
|
||||
bool handle_mouse_move_event(const MouseMoveEvent& e) override;
|
||||
bool handle_mouse_button_event(const MouseButtonEvent& e) override;
|
||||
bool handle_window_resize_event(const WindowResizeEvent& e) override;
|
||||
bool handle_mouse_wheel_event(const MouseWheelEvent& e) override;
|
||||
bool handle_key_event(const KeyEvent& e) override;
|
||||
|
||||
SceneManager& m_scene_manager;
|
||||
DevPanel m_dev_panel;
|
||||
Camera m_camera;
|
||||
@@ -50,9 +51,18 @@ private:
|
||||
bool m_paused = false;
|
||||
bool m_show_hud = true;
|
||||
bool m_show_dev_pannel = true;
|
||||
bool m_chatting = false;
|
||||
PauseMenuUIManager m_pasue_menu;
|
||||
WorldUIManager m_hud_ui;
|
||||
ErrorUI m_error_ui;
|
||||
const Argument& m_argument;
|
||||
VoiceInputType m_input_type;
|
||||
bool handle_mouse_move_event(const MouseMoveEvent& e) override;
|
||||
bool handle_mouse_button_event(const MouseButtonEvent& e) override;
|
||||
bool handle_window_resize_event(const WindowResizeEvent& e) override;
|
||||
bool handle_mouse_wheel_event(const MouseWheelEvent& e) override;
|
||||
bool handle_key_event(const KeyEvent& e) override;
|
||||
bool handle_text_input_event(const TextInputEvent&) override;
|
||||
void load_config();
|
||||
};
|
||||
} // namespace Cubed
|
||||
@@ -56,6 +56,7 @@ public:
|
||||
TextMesh vertices(const std::string& text);
|
||||
const Texture* text_texture();
|
||||
static const std::string& font_path();
|
||||
static float text_width(const std::string& text);
|
||||
|
||||
private:
|
||||
FT_Library m_ft;
|
||||
|
||||
24
include/Cubed/tools/sensitive_filter.hpp
Normal file
24
include/Cubed/tools/sensitive_filter.hpp
Normal file
@@ -0,0 +1,24 @@
|
||||
#pragma once
|
||||
|
||||
#include <nlohmann/json.hpp>
|
||||
namespace Cubed {
|
||||
class SensitiveFilter {
|
||||
public:
|
||||
SensitiveFilter();
|
||||
void load(const nlohmann::json& j);
|
||||
std::string filter(std::string_view text);
|
||||
|
||||
private:
|
||||
void insert(const std::u32string& world);
|
||||
void build();
|
||||
|
||||
struct Node {
|
||||
std::unordered_map<char32_t, int> next;
|
||||
int fail = 0;
|
||||
size_t length = 0;
|
||||
bool end = false;
|
||||
};
|
||||
|
||||
std::vector<Node> trie{1};
|
||||
};
|
||||
} // namespace Cubed
|
||||
@@ -1,6 +1,10 @@
|
||||
#pragma once
|
||||
#include "Cubed/tools/cubed_assert.hpp"
|
||||
|
||||
#include <cstdint>
|
||||
#include <string>
|
||||
#include <utf8cpp/utf8.h>
|
||||
#include <vector>
|
||||
namespace Cubed {
|
||||
inline std::string codepoint_to_utf8(uint32_t cp) {
|
||||
std::string out;
|
||||
@@ -38,4 +42,28 @@ inline void utf8_pop_back(std::string& str) {
|
||||
str.erase(i);
|
||||
}
|
||||
|
||||
inline std::vector<std::string> split_utf8(const std::string& str, int size) {
|
||||
ASSERT(size > 0);
|
||||
if (!utf8::is_valid(str)) {
|
||||
return {};
|
||||
}
|
||||
std::vector<std::string> blocks;
|
||||
auto cur = str.begin();
|
||||
int chat_count = 0;
|
||||
|
||||
for (auto it = str.begin(); it != str.end();) {
|
||||
if (chat_count >= size) {
|
||||
blocks.emplace_back(cur, it);
|
||||
cur = it;
|
||||
chat_count = 0;
|
||||
}
|
||||
utf8::next(it, str.end());
|
||||
++chat_count;
|
||||
if (it == str.end()) {
|
||||
blocks.emplace_back(cur, it);
|
||||
}
|
||||
}
|
||||
return blocks;
|
||||
}
|
||||
|
||||
} // namespace Cubed
|
||||
10
include/Cubed/tools/time_tools.hpp
Normal file
10
include/Cubed/tools/time_tools.hpp
Normal file
@@ -0,0 +1,10 @@
|
||||
#pragma once
|
||||
|
||||
#include <SDL3/SDL_timer.h>
|
||||
#include <cstdint>
|
||||
namespace Cubed {
|
||||
namespace Tools {
|
||||
inline uint64_t get_time_ticks() { return SDL_GetTicks(); }
|
||||
} // namespace Tools
|
||||
|
||||
} // namespace Cubed
|
||||
@@ -23,8 +23,8 @@ public:
|
||||
float width() const override;
|
||||
float height() const override;
|
||||
|
||||
Button& set_width(float width);
|
||||
Button& set_height(float height);
|
||||
Button& set_width(float width) override;
|
||||
Button& set_height(float height) override;
|
||||
Button& set_background_image(const std::string& path,
|
||||
TextureManager& texture_manager);
|
||||
Button& set_default_image(TextureManager& texture_manager);
|
||||
@@ -54,8 +54,6 @@ private:
|
||||
"texture/ui/button001.png";
|
||||
std::function<void()> m_clicked;
|
||||
|
||||
float m_width = NORMAL_BUTTON_WIDTH;
|
||||
float m_height = NORMAL_BUTTON_HEIGHT;
|
||||
float m_scale = DEFAULT_SCALE;
|
||||
bool m_auto_scale = false;
|
||||
void on_render(Renderer& renderer) override;
|
||||
|
||||
56
include/Cubed/ui/chat_box.hpp
Normal file
56
include/Cubed/ui/chat_box.hpp
Normal file
@@ -0,0 +1,56 @@
|
||||
#pragma once
|
||||
|
||||
#include "Cubed/gameplay/chat_message.hpp"
|
||||
#include "Cubed/ui/text_field.hpp"
|
||||
#include "Cubed/ui/widget.hpp"
|
||||
|
||||
#include <deque>
|
||||
|
||||
namespace Cubed {
|
||||
class ChatBox : public Widget {
|
||||
public:
|
||||
ChatBox(Widget* parent);
|
||||
|
||||
void add_message(ChatMessage& message);
|
||||
|
||||
ChatBox& set_scale(float scale);
|
||||
ChatBox& set_text_scale(float scale);
|
||||
// Only the width of TextField can be set; the height is calculated
|
||||
// dynamically
|
||||
ChatBox& set_show_lines(int lines);
|
||||
ChatBox& set_spacing(float spacing);
|
||||
ChatBox& clear_input();
|
||||
std::string& get_input_text();
|
||||
float width() const override;
|
||||
float height() const override;
|
||||
float text_label_width() const;
|
||||
void set_text_field(std::unique_ptr<TextField> text_field);
|
||||
void set_typing(bool typing, bool finished);
|
||||
template <typename F> ChatBox& set_on_finish(F&& f) {
|
||||
m_text_field->set_on_finish(std::forward<F>(f));
|
||||
return *this;
|
||||
}
|
||||
|
||||
private:
|
||||
static constexpr int MAX_MESSGAES_SUM = 50;
|
||||
static constexpr float DISAPPEAR_TIME = 5.0f;
|
||||
struct Line {
|
||||
std::unique_ptr<Label> label;
|
||||
uint64_t time;
|
||||
bool render = true;
|
||||
};
|
||||
int m_lines = 10;
|
||||
bool m_scale = 1.0f;
|
||||
float m_spacing = 0.0f;
|
||||
float m_text_scale = 1.0f;
|
||||
float m_text_width = 500.0f;
|
||||
std::deque<Line> m_messages;
|
||||
std::unique_ptr<TextField> m_text_field;
|
||||
void layout();
|
||||
void on_update(float dt) override;
|
||||
void on_render(Renderer& renderer) override;
|
||||
bool handle_text_input_event(const TextInputEvent& e) override;
|
||||
bool handle_key_event(const KeyEvent& e) override;
|
||||
std::vector<std::string> wrap_message(const std::string& text) const;
|
||||
};
|
||||
} // namespace Cubed
|
||||
@@ -6,7 +6,7 @@
|
||||
namespace Cubed {
|
||||
|
||||
enum class Color {
|
||||
BLACK,
|
||||
BLACK = 0,
|
||||
WHITE,
|
||||
RED,
|
||||
GREEN,
|
||||
@@ -21,6 +21,39 @@ enum class Color {
|
||||
BROWN
|
||||
};
|
||||
|
||||
inline constexpr Color color_from_int(int i) {
|
||||
switch (i) {
|
||||
case std::to_underlying(Color::BLACK):
|
||||
return Color::BLACK;
|
||||
case std::to_underlying(Color::WHITE):
|
||||
return Color::WHITE;
|
||||
case std::to_underlying(Color::RED):
|
||||
return Color::RED;
|
||||
case std::to_underlying(Color::GREEN):
|
||||
return Color::GREEN;
|
||||
case std::to_underlying(Color::BLUE):
|
||||
return Color::BLUE;
|
||||
case std::to_underlying(Color::YELLOW):
|
||||
return Color::YELLOW;
|
||||
case std::to_underlying(Color::CYAN):
|
||||
return Color::CYAN;
|
||||
case std::to_underlying(Color::MAGENTA):
|
||||
return Color::MAGENTA;
|
||||
case std::to_underlying(Color::GRAY):
|
||||
return Color::GRAY;
|
||||
case std::to_underlying(Color::ORANGE):
|
||||
return Color::ORANGE;
|
||||
case std::to_underlying(Color::PURPLE):
|
||||
return Color::PURPLE;
|
||||
case std::to_underlying(Color::PINK):
|
||||
return Color::PINK;
|
||||
case std::to_underlying(Color::BROWN):
|
||||
return Color::BROWN;
|
||||
default:
|
||||
return Color::WHITE;
|
||||
}
|
||||
}
|
||||
|
||||
inline constexpr glm::vec4 color_value(Color color) {
|
||||
using glm::vec4;
|
||||
|
||||
|
||||
@@ -26,8 +26,8 @@ public:
|
||||
|
||||
private:
|
||||
int m_spacing = 0;
|
||||
float m_content_height = 0;
|
||||
float m_content_width = 0;
|
||||
float m_content_height = 0.0f;
|
||||
float m_content_width = 0.0f;
|
||||
ColumnLayoutAnchor m_layout_anchor = ColumnLayoutAnchor::CENTER;
|
||||
};
|
||||
} // namespace Cubed
|
||||
5
include/Cubed/ui/default_image.hpp
Normal file
5
include/Cubed/ui/default_image.hpp
Normal file
@@ -0,0 +1,5 @@
|
||||
#pragma once
|
||||
namespace Cubed {
|
||||
static constexpr const char* DEFAULT_TEXT_FIELD_IMAGE =
|
||||
"texture/ui/textfield001.png";
|
||||
}
|
||||
@@ -21,17 +21,9 @@ public:
|
||||
Image& set_scale(float scale);
|
||||
float scale() const;
|
||||
|
||||
Image& set_height(float height);
|
||||
Image& set_width(float width);
|
||||
|
||||
Image& set_fill(bool fill);
|
||||
|
||||
private:
|
||||
void on_render(Renderer& renderer) override;
|
||||
void on_update(float dt) override;
|
||||
float m_width = 0.0f;
|
||||
float m_height = 0.0f;
|
||||
bool m_fill = false;
|
||||
|
||||
const Texture* m_texture = nullptr;
|
||||
glm::vec2 m_pos{0.0f, 0.0f};
|
||||
|
||||
@@ -14,10 +14,11 @@ public:
|
||||
virtual ~Label() = default;
|
||||
|
||||
Label& set_text(std::string_view text);
|
||||
|
||||
Label& set_color(Color color);
|
||||
Label& set_scale(float scale);
|
||||
|
||||
Label& set_background(std::unique_ptr<Widget> background);
|
||||
Widget* get_background();
|
||||
const UIVertexData& data() const;
|
||||
|
||||
const TextStyle& text_style() const;
|
||||
@@ -38,6 +39,7 @@ protected:
|
||||
private:
|
||||
TextStyle m_text;
|
||||
UIVertexData m_data;
|
||||
std::unique_ptr<Widget> m_background;
|
||||
float m_real_width = 0.0f;
|
||||
float m_real_height = 0.0f;
|
||||
float m_offset_x = 0.0f;
|
||||
|
||||
@@ -16,11 +16,6 @@ public:
|
||||
float height() const override;
|
||||
float alpha() const;
|
||||
|
||||
Rect& set_width(float width);
|
||||
Rect& set_height(float height);
|
||||
|
||||
Rect& set_fill(bool fill);
|
||||
|
||||
Rect& set_scale(float scale);
|
||||
Rect& set_color(Color color);
|
||||
Rect& set_alpha(float alpha);
|
||||
@@ -32,10 +27,7 @@ private:
|
||||
void on_render(Renderer& renderer) override;
|
||||
|
||||
Color m_color = Color::WHITE;
|
||||
float m_width = 0.0f;
|
||||
float m_height = 0.0f;
|
||||
float m_scale = 1.0f;
|
||||
float m_alpha = 1.0f;
|
||||
bool m_fill = false;
|
||||
};
|
||||
} // namespace Cubed
|
||||
@@ -21,8 +21,8 @@ public:
|
||||
float height() const override;
|
||||
|
||||
Slider& set_scale(float scale);
|
||||
Slider& set_width(float width);
|
||||
Slider& set_height(float h);
|
||||
Slider& set_width(float width) override;
|
||||
Slider& set_height(float h) override;
|
||||
Slider& set_slider_text(const std::string& key,
|
||||
const std::string& variable);
|
||||
Slider& set_track_image(const std::string& path,
|
||||
@@ -48,8 +48,7 @@ private:
|
||||
std::unique_ptr<Label> m_label;
|
||||
ValueType m_type = ValueType::FLOAT;
|
||||
float m_scale = DEFAULT_SCALE;
|
||||
float m_width = NORMAL_SLIDER_WIDTH;
|
||||
float m_height = NORMAL_SLIDER_HEIGHT;
|
||||
|
||||
float m_xpos = 0.0f;
|
||||
bool m_dragging = false;
|
||||
bool m_inside = false;
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
#pragma once
|
||||
|
||||
#include "Cubed/ui/image.hpp"
|
||||
#include "Cubed/ui/label.hpp"
|
||||
#include "Cubed/ui/rect.hpp"
|
||||
#include "Cubed/ui/widget.hpp"
|
||||
@@ -19,21 +18,22 @@ public:
|
||||
float width() const override;
|
||||
float height() const override;
|
||||
|
||||
TextField& set_width(float width);
|
||||
TextField& set_height(float height);
|
||||
TextField& set_width(float width) override;
|
||||
TextField& set_height(float height) override;
|
||||
TextField& set_show_text(const std::string& text);
|
||||
TextField& set_background_image(const std::string& path,
|
||||
TextureManager& texture_manager);
|
||||
TextField& set_default_image(TextureManager& texture_manager);
|
||||
TextField& set_background(std::unique_ptr<Widget> background);
|
||||
TextField& set_auto_scale(bool auto_scale);
|
||||
TextField& set_app(App* app);
|
||||
TextField& set_typing(bool typing, bool finished);
|
||||
TextField& clear_input();
|
||||
bool is_typing() const;
|
||||
bool handle_mouse_move_event(const MouseMoveEvent& e) override;
|
||||
bool handle_mouse_button_event(const MouseButtonEvent& e) override;
|
||||
bool handle_text_input_event(const TextInputEvent& e) override;
|
||||
bool handle_key_event(const KeyEvent& e) override;
|
||||
bool handle_window_resize_event(const WindowResizeEvent& e) override;
|
||||
const std::string& input_text() const;
|
||||
|
||||
std::string& input_text();
|
||||
template <typename F> TextField& set_on_finish(F&& f) {
|
||||
m_on_finished = std::forward<F>(f);
|
||||
return *this;
|
||||
@@ -44,11 +44,9 @@ private:
|
||||
static constexpr float DEFAULT_SCALE = 3.0f;
|
||||
static constexpr float TEXT_SCALE = 0.6f;
|
||||
static constexpr float CURSOR_INTERVAL = 0.5f;
|
||||
static constexpr const char* DEFAULT_TEXT_FIELD_IMAGE =
|
||||
"texture/ui/textfield001.png";
|
||||
|
||||
App* m_app = nullptr;
|
||||
std::unique_ptr<Image> m_background;
|
||||
std::unique_ptr<Widget> m_background;
|
||||
std::unique_ptr<Label> m_foreground;
|
||||
std::unique_ptr<Rect> m_cursor;
|
||||
float m_cursor_timer = 0.0f;
|
||||
@@ -57,8 +55,7 @@ private:
|
||||
bool m_typing = false;
|
||||
bool m_auto_scale = false;
|
||||
bool m_ctrl_press = false;
|
||||
float m_width = NORMAL_TEXTFIELD_WIDTH;
|
||||
float m_height = NORMAL_TEXTFIELD_HEIGHT;
|
||||
|
||||
float m_scale = DEFAULT_SCALE;
|
||||
|
||||
std::string m_input_text;
|
||||
@@ -70,5 +67,8 @@ private:
|
||||
void on_update(float dt) override;
|
||||
void update_show_text();
|
||||
void update_input_area();
|
||||
|
||||
void start_typing();
|
||||
void stop_typing(bool finished);
|
||||
};
|
||||
} // namespace Cubed
|
||||
@@ -34,8 +34,16 @@ public:
|
||||
virtual Widget& set_window_size(int width, int height);
|
||||
virtual Widget& set_visible(bool visible);
|
||||
// Returns the final display size
|
||||
virtual float width() const = 0;
|
||||
virtual float height() const = 0;
|
||||
|
||||
virtual float width() const;
|
||||
virtual float height() const;
|
||||
virtual Widget& set_width(float width);
|
||||
virtual Widget& set_height(float height);
|
||||
|
||||
virtual Widget& set_fill_parent(bool fill);
|
||||
virtual Widget& set_fill_width(bool fill);
|
||||
virtual Widget& set_fill_height(bool fill);
|
||||
|
||||
virtual glm::vec2 pos() const;
|
||||
|
||||
virtual bool handle_key_event(const KeyEvent& e);
|
||||
@@ -44,7 +52,6 @@ public:
|
||||
virtual bool handle_window_resize_event(const WindowResizeEvent& e);
|
||||
virtual bool handle_mouse_move_event(const MouseMoveEvent& e);
|
||||
virtual bool handle_text_input_event(const TextInputEvent& e);
|
||||
|
||||
void set_order(TraversalOrder order);
|
||||
|
||||
template <typename T, typename... Args> T& add_child(Args&&... args) {
|
||||
@@ -56,12 +63,16 @@ public:
|
||||
|
||||
protected:
|
||||
Widget* m_parent = nullptr;
|
||||
float m_window_height = 0;
|
||||
float m_window_width = 0;
|
||||
float m_window_height = 0.0f;
|
||||
float m_window_width = 0.0f;
|
||||
float m_width = 0.0f;
|
||||
float m_height = 0.0f;
|
||||
// Center is at the top-left corner, position is at the top-left corner
|
||||
Anchor m_anchor = Anchor::TOP_LEFT;
|
||||
bool m_visible = true;
|
||||
|
||||
bool m_fill_parent = false;
|
||||
bool m_fill_height = false;
|
||||
bool m_fill_width = false;
|
||||
glm::ivec2 m_offset{0, 0};
|
||||
|
||||
std::vector<std::unique_ptr<Widget>>& children();
|
||||
|
||||
@@ -1,5 +1,7 @@
|
||||
#pragma once
|
||||
|
||||
#include "Cubed/ui/chat_box.hpp"
|
||||
#include "Cubed/ui/image.hpp"
|
||||
#include "Cubed/ui/ui_manager.hpp"
|
||||
#include "Cubed/ui/widget.hpp"
|
||||
|
||||
@@ -17,8 +19,17 @@ public:
|
||||
|
||||
void init() override;
|
||||
void render(Renderer& renderer) override;
|
||||
void update(float dt) override;
|
||||
void set_chatting(bool chantting, bool sned);
|
||||
|
||||
void add_chat_message(ChatMessage& message);
|
||||
|
||||
private:
|
||||
bool handle_key_event(const KeyEvent& e) override;
|
||||
WorldScene& m_scene;
|
||||
|
||||
ChatBox* m_chat_box = nullptr;
|
||||
Image* m_mircophone = nullptr;
|
||||
Label* m_disbable_voice = nullptr;
|
||||
};
|
||||
} // namespace Cubed
|
||||
2
include/utf8cpp/.clang-format
Normal file
2
include/utf8cpp/.clang-format
Normal file
@@ -0,0 +1,2 @@
|
||||
DisableFormat: true
|
||||
SortIncludes: false
|
||||
46
include/utf8cpp/utf8.h
Normal file
46
include/utf8cpp/utf8.h
Normal file
@@ -0,0 +1,46 @@
|
||||
// Copyright 2006 Nemanja Trifunovic
|
||||
|
||||
/*
|
||||
Permission is hereby granted, free of charge, to any person or organization
|
||||
obtaining a copy of the software and accompanying documentation covered by
|
||||
this license (the "Software") to use, reproduce, display, distribute,
|
||||
execute, and transmit the Software, and to prepare derivative works of the
|
||||
Software, and to permit third-parties to whom the Software is furnished to
|
||||
do so, all subject to the following:
|
||||
|
||||
The copyright notices in the Software and this entire statement, including
|
||||
the above license grant, this restriction and the following disclaimer,
|
||||
must be included in all copies of the Software, in whole or in part, and
|
||||
all derivative works of the Software, unless such copies or derivative
|
||||
works are solely in the form of machine-executable object code generated by
|
||||
a source language processor.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef UTF8_FOR_CPP_2675DCD0_9480_4c0c_B92A_CC14C027B731
|
||||
#define UTF8_FOR_CPP_2675DCD0_9480_4c0c_B92A_CC14C027B731
|
||||
|
||||
/*
|
||||
To control the C++ language version used by the library, you can define UTF_CPP_CPLUSPLUS macro
|
||||
and set it to one of the values used by the __cplusplus predefined macro.
|
||||
|
||||
For instance,
|
||||
#define UTF_CPP_CPLUSPLUS 199711L
|
||||
will cause the UTF-8 CPP library to use only types and language features available in the C++ 98 standard.
|
||||
Some library features will be disabled.
|
||||
|
||||
If you leave UTF_CPP_CPLUSPLUS undefined, it will be internally assigned to __cplusplus.
|
||||
*/
|
||||
|
||||
#include "utf8/checked.h"
|
||||
#include "utf8/unchecked.h"
|
||||
|
||||
#endif // header guard
|
||||
359
include/utf8cpp/utf8/checked.h
Normal file
359
include/utf8cpp/utf8/checked.h
Normal file
@@ -0,0 +1,359 @@
|
||||
// Copyright 2006-2016 Nemanja Trifunovic
|
||||
|
||||
/*
|
||||
Permission is hereby granted, free of charge, to any person or organization
|
||||
obtaining a copy of the software and accompanying documentation covered by
|
||||
this license (the "Software") to use, reproduce, display, distribute,
|
||||
execute, and transmit the Software, and to prepare derivative works of the
|
||||
Software, and to permit third-parties to whom the Software is furnished to
|
||||
do so, all subject to the following:
|
||||
|
||||
The copyright notices in the Software and this entire statement, including
|
||||
the above license grant, this restriction and the following disclaimer,
|
||||
must be included in all copies of the Software, in whole or in part, and
|
||||
all derivative works of the Software, unless such copies or derivative
|
||||
works are solely in the form of machine-executable object code generated by
|
||||
a source language processor.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef UTF8_FOR_CPP_CHECKED_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
|
||||
#define UTF8_FOR_CPP_CHECKED_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
|
||||
|
||||
#include "core.h"
|
||||
#include <stdexcept>
|
||||
|
||||
namespace utf8
|
||||
{
|
||||
// Base for the exceptions that may be thrown from the library
|
||||
class exception : public ::std::exception {
|
||||
};
|
||||
|
||||
// Exceptions that may be thrown from the library functions.
|
||||
class invalid_code_point : public exception {
|
||||
utfchar32_t cp;
|
||||
public:
|
||||
invalid_code_point(utfchar32_t codepoint) : cp(codepoint) {}
|
||||
virtual const char* what() const UTF_CPP_NOEXCEPT UTF_CPP_OVERRIDE { return "Invalid code point"; }
|
||||
utfchar32_t code_point() const {return cp;}
|
||||
};
|
||||
|
||||
class invalid_utf8 : public exception {
|
||||
utfchar8_t u8;
|
||||
public:
|
||||
invalid_utf8 (utfchar8_t u) : u8(u) {}
|
||||
invalid_utf8 (char c) : u8(static_cast<utfchar8_t>(c)) {}
|
||||
virtual const char* what() const UTF_CPP_NOEXCEPT UTF_CPP_OVERRIDE { return "Invalid UTF-8"; }
|
||||
utfchar8_t utf8_octet() const {return u8;}
|
||||
};
|
||||
|
||||
class invalid_utf16 : public exception {
|
||||
utfchar16_t u16;
|
||||
public:
|
||||
invalid_utf16 (utfchar16_t u) : u16(u) {}
|
||||
virtual const char* what() const UTF_CPP_NOEXCEPT UTF_CPP_OVERRIDE { return "Invalid UTF-16"; }
|
||||
utfchar16_t utf16_word() const {return u16;}
|
||||
};
|
||||
|
||||
class not_enough_room : public exception {
|
||||
public:
|
||||
virtual const char* what() const UTF_CPP_NOEXCEPT UTF_CPP_OVERRIDE { return "Not enough space"; }
|
||||
};
|
||||
|
||||
/// The library API - functions intended to be called by the users
|
||||
|
||||
template <typename octet_iterator>
|
||||
octet_iterator append(utfchar32_t cp, octet_iterator result)
|
||||
{
|
||||
if (!utf8::internal::is_code_point_valid(cp))
|
||||
throw invalid_code_point(cp);
|
||||
|
||||
return internal::append(cp, result);
|
||||
}
|
||||
|
||||
inline void append(utfchar32_t cp, std::string& s)
|
||||
{
|
||||
append(cp, std::back_inserter(s));
|
||||
}
|
||||
|
||||
template <typename word_iterator>
|
||||
word_iterator append16(utfchar32_t cp, word_iterator result)
|
||||
{
|
||||
if (!utf8::internal::is_code_point_valid(cp))
|
||||
throw invalid_code_point(cp);
|
||||
|
||||
return internal::append16(cp, result);
|
||||
}
|
||||
|
||||
template <typename octet_iterator, typename output_iterator>
|
||||
output_iterator replace_invalid(octet_iterator start, octet_iterator end, output_iterator out, utfchar32_t replacement)
|
||||
{
|
||||
while (start != end) {
|
||||
octet_iterator sequence_start = start;
|
||||
internal::utf_error err_code = utf8::internal::validate_next(start, end);
|
||||
switch (err_code) {
|
||||
case internal::UTF8_OK :
|
||||
for (octet_iterator it = sequence_start; it != start; ++it)
|
||||
*out++ = *it;
|
||||
break;
|
||||
case internal::NOT_ENOUGH_ROOM:
|
||||
out = utf8::append (replacement, out);
|
||||
start = end;
|
||||
break;
|
||||
case internal::INVALID_LEAD:
|
||||
out = utf8::append (replacement, out);
|
||||
++start;
|
||||
break;
|
||||
case internal::INCOMPLETE_SEQUENCE:
|
||||
case internal::OVERLONG_SEQUENCE:
|
||||
case internal::INVALID_CODE_POINT:
|
||||
out = utf8::append (replacement, out);
|
||||
++start;
|
||||
// just one replacement mark for the sequence
|
||||
while (start != end && utf8::internal::is_trail(*start))
|
||||
++start;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
template <typename octet_iterator, typename output_iterator>
|
||||
inline output_iterator replace_invalid(octet_iterator start, octet_iterator end, output_iterator out)
|
||||
{
|
||||
static const utfchar32_t replacement_marker = static_cast<utfchar32_t>(utf8::internal::mask16(0xfffd));
|
||||
return utf8::replace_invalid(start, end, out, replacement_marker);
|
||||
}
|
||||
|
||||
inline std::string replace_invalid(const std::string& s, utfchar32_t replacement)
|
||||
{
|
||||
std::string result;
|
||||
replace_invalid(s.begin(), s.end(), std::back_inserter(result), replacement);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::string replace_invalid(const std::string& s)
|
||||
{
|
||||
std::string result;
|
||||
replace_invalid(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
utfchar32_t next(octet_iterator& it, octet_iterator end)
|
||||
{
|
||||
utfchar32_t cp = 0;
|
||||
internal::utf_error err_code = utf8::internal::validate_next(it, end, cp);
|
||||
switch (err_code) {
|
||||
case internal::UTF8_OK :
|
||||
break;
|
||||
case internal::NOT_ENOUGH_ROOM :
|
||||
throw not_enough_room();
|
||||
case internal::INVALID_LEAD :
|
||||
case internal::INCOMPLETE_SEQUENCE :
|
||||
case internal::OVERLONG_SEQUENCE :
|
||||
throw invalid_utf8(static_cast<utfchar8_t>(*it));
|
||||
case internal::INVALID_CODE_POINT :
|
||||
throw invalid_code_point(cp);
|
||||
}
|
||||
return cp;
|
||||
}
|
||||
|
||||
template <typename word_iterator>
|
||||
utfchar32_t next16(word_iterator& it, word_iterator end)
|
||||
{
|
||||
utfchar32_t cp = 0;
|
||||
internal::utf_error err_code = utf8::internal::validate_next16(it, end, cp);
|
||||
if (err_code == internal::NOT_ENOUGH_ROOM)
|
||||
throw not_enough_room();
|
||||
return cp;
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
utfchar32_t peek_next(octet_iterator it, octet_iterator end)
|
||||
{
|
||||
return utf8::next(it, end);
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
utfchar32_t prior(octet_iterator& it, octet_iterator start)
|
||||
{
|
||||
// can't do much if it == start
|
||||
if (it == start)
|
||||
throw not_enough_room();
|
||||
|
||||
octet_iterator end = it;
|
||||
// Go back until we hit either a lead octet or start
|
||||
while (utf8::internal::is_trail(*(--it)))
|
||||
if (it == start)
|
||||
throw invalid_utf8(*it); // error - no lead byte in the sequence
|
||||
return utf8::peek_next(it, end);
|
||||
}
|
||||
|
||||
template <typename octet_iterator, typename distance_type>
|
||||
void advance (octet_iterator& it, distance_type n, octet_iterator end)
|
||||
{
|
||||
const distance_type zero(0);
|
||||
if (n < zero) {
|
||||
// backward
|
||||
for (distance_type i = n; i < zero; ++i)
|
||||
utf8::prior(it, end);
|
||||
} else {
|
||||
// forward
|
||||
for (distance_type i = zero; i < n; ++i)
|
||||
utf8::next(it, end);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
typename std::iterator_traits<octet_iterator>::difference_type
|
||||
distance (octet_iterator first, octet_iterator last)
|
||||
{
|
||||
typename std::iterator_traits<octet_iterator>::difference_type dist;
|
||||
for (dist = 0; first < last; ++dist)
|
||||
utf8::next(first, last);
|
||||
return dist;
|
||||
}
|
||||
|
||||
template <typename u16bit_iterator, typename octet_iterator>
|
||||
octet_iterator utf16to8 (u16bit_iterator start, u16bit_iterator end, octet_iterator result)
|
||||
{
|
||||
while (start != end) {
|
||||
utfchar32_t cp = static_cast<utfchar32_t>(utf8::internal::mask16(*start++));
|
||||
// Take care of surrogate pairs first
|
||||
if (utf8::internal::is_lead_surrogate(cp)) {
|
||||
if (start != end) {
|
||||
const utfchar32_t trail_surrogate = static_cast<utfchar32_t>(utf8::internal::mask16(*start++));
|
||||
if (utf8::internal::is_trail_surrogate(trail_surrogate))
|
||||
cp = (cp << 10) + trail_surrogate + internal::SURROGATE_OFFSET;
|
||||
else
|
||||
throw invalid_utf16(static_cast<utfchar16_t>(trail_surrogate));
|
||||
}
|
||||
else
|
||||
throw invalid_utf16(static_cast<utfchar16_t>(cp));
|
||||
|
||||
}
|
||||
// Lone trail surrogate
|
||||
else if (utf8::internal::is_trail_surrogate(cp))
|
||||
throw invalid_utf16(static_cast<utfchar16_t>(cp));
|
||||
|
||||
result = utf8::append(cp, result);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename u16bit_iterator, typename octet_iterator>
|
||||
u16bit_iterator utf8to16 (octet_iterator start, octet_iterator end, u16bit_iterator result)
|
||||
{
|
||||
while (start < end) {
|
||||
const utfchar32_t cp = utf8::next(start, end);
|
||||
if (cp > 0xffff) { //make a surrogate pair
|
||||
*result++ = static_cast<utfchar16_t>((cp >> 10) + internal::LEAD_OFFSET);
|
||||
*result++ = static_cast<utfchar16_t>((cp & 0x3ff) + internal::TRAIL_SURROGATE_MIN);
|
||||
}
|
||||
else
|
||||
*result++ = static_cast<utfchar16_t>(cp);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename octet_iterator, typename u32bit_iterator>
|
||||
octet_iterator utf32to8 (u32bit_iterator start, u32bit_iterator end, octet_iterator result)
|
||||
{
|
||||
while (start != end)
|
||||
result = utf8::append(*(start++), result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename octet_iterator, typename u32bit_iterator>
|
||||
u32bit_iterator utf8to32 (octet_iterator start, octet_iterator end, u32bit_iterator result)
|
||||
{
|
||||
while (start < end)
|
||||
(*result++) = utf8::next(start, end);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// The iterator class
|
||||
template <typename octet_iterator>
|
||||
class iterator {
|
||||
octet_iterator it;
|
||||
octet_iterator range_start;
|
||||
octet_iterator range_end;
|
||||
public:
|
||||
typedef utfchar32_t value_type;
|
||||
typedef utfchar32_t* pointer;
|
||||
typedef utfchar32_t& reference;
|
||||
typedef std::ptrdiff_t difference_type;
|
||||
typedef std::bidirectional_iterator_tag iterator_category;
|
||||
iterator () {}
|
||||
explicit iterator (const octet_iterator& octet_it,
|
||||
const octet_iterator& rangestart,
|
||||
const octet_iterator& rangeend) :
|
||||
it(octet_it), range_start(rangestart), range_end(rangeend)
|
||||
{
|
||||
if (it < range_start || it > range_end)
|
||||
throw std::out_of_range("Invalid utf-8 iterator position");
|
||||
}
|
||||
// the default "big three" are OK
|
||||
octet_iterator base () const { return it; }
|
||||
utfchar32_t operator * () const
|
||||
{
|
||||
octet_iterator temp = it;
|
||||
return utf8::next(temp, range_end);
|
||||
}
|
||||
bool operator == (const iterator& rhs) const
|
||||
{
|
||||
if (range_start != rhs.range_start || range_end != rhs.range_end)
|
||||
throw std::logic_error("Comparing utf-8 iterators defined with different ranges");
|
||||
return (it == rhs.it);
|
||||
}
|
||||
bool operator != (const iterator& rhs) const
|
||||
{
|
||||
return !(operator == (rhs));
|
||||
}
|
||||
iterator& operator ++ ()
|
||||
{
|
||||
utf8::next(it, range_end);
|
||||
return *this;
|
||||
}
|
||||
iterator operator ++ (int)
|
||||
{
|
||||
iterator temp = *this;
|
||||
utf8::next(it, range_end);
|
||||
return temp;
|
||||
}
|
||||
iterator& operator -- ()
|
||||
{
|
||||
utf8::prior(it, range_start);
|
||||
return *this;
|
||||
}
|
||||
iterator operator -- (int)
|
||||
{
|
||||
iterator temp = *this;
|
||||
utf8::prior(it, range_start);
|
||||
return temp;
|
||||
}
|
||||
}; // class iterator
|
||||
|
||||
} // namespace utf8
|
||||
|
||||
#if UTF_CPP_CPLUSPLUS >= 202002L // C++ 20 or later
|
||||
#include "cpp20.h"
|
||||
#elif UTF_CPP_CPLUSPLUS >= 201703L // C++ 17 or later
|
||||
#include "cpp17.h"
|
||||
#elif UTF_CPP_CPLUSPLUS >= 201103L // C++ 11 or later
|
||||
#include "cpp11.h"
|
||||
#endif // C++ 11 or later
|
||||
|
||||
#endif //header guard
|
||||
|
||||
610
include/utf8cpp/utf8/core.h
Normal file
610
include/utf8cpp/utf8/core.h
Normal file
@@ -0,0 +1,610 @@
|
||||
// Copyright 2006 Nemanja Trifunovic
|
||||
|
||||
/*
|
||||
Permission is hereby granted, free of charge, to any person or organization
|
||||
obtaining a copy of the software and accompanying documentation covered by
|
||||
this license (the "Software") to use, reproduce, display, distribute,
|
||||
execute, and transmit the Software, and to prepare derivative works of the
|
||||
Software, and to permit third-parties to whom the Software is furnished to
|
||||
do so, all subject to the following:
|
||||
|
||||
The copyright notices in the Software and this entire statement, including
|
||||
the above license grant, this restriction and the following disclaimer,
|
||||
must be included in all copies of the Software, in whole or in part, and
|
||||
all derivative works of the Software, unless such copies or derivative
|
||||
works are solely in the form of machine-executable object code generated by
|
||||
a source language processor.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef UTF8_FOR_CPP_CORE_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
|
||||
#define UTF8_FOR_CPP_CORE_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
|
||||
|
||||
#include <iterator>
|
||||
#include <cstring>
|
||||
#include <string>
|
||||
|
||||
// Determine the C++ standard version.
|
||||
// If the user defines UTF_CPP_CPLUSPLUS, use that.
|
||||
// Otherwise, trust the unreliable predefined macro __cplusplus
|
||||
|
||||
#if !defined UTF_CPP_CPLUSPLUS
|
||||
#define UTF_CPP_CPLUSPLUS __cplusplus
|
||||
#endif
|
||||
|
||||
#if UTF_CPP_CPLUSPLUS >= 201103L // C++ 11 or later
|
||||
#define UTF_CPP_OVERRIDE override
|
||||
#define UTF_CPP_NOEXCEPT noexcept
|
||||
#define UTF_CPP_STATIC_ASSERT(condition) static_assert(condition, "UTFCPP static assert");
|
||||
#else // C++ 98/03
|
||||
#define UTF_CPP_OVERRIDE
|
||||
#define UTF_CPP_NOEXCEPT throw()
|
||||
// Not worth simulating static_assert:
|
||||
#define UTF_CPP_STATIC_ASSERT(condition) (void)(condition);
|
||||
#endif // C++ 11 or later
|
||||
|
||||
|
||||
namespace utf8
|
||||
{
|
||||
// The typedefs for 8-bit, 16-bit and 32-bit code units
|
||||
#if UTF_CPP_CPLUSPLUS >= 201103L // C++ 11 or later
|
||||
#if UTF_CPP_CPLUSPLUS >= 202002L // C++ 20 or later
|
||||
typedef char8_t utfchar8_t;
|
||||
#else // C++ 11/14/17
|
||||
typedef unsigned char utfchar8_t;
|
||||
#endif
|
||||
typedef char16_t utfchar16_t;
|
||||
typedef char32_t utfchar32_t;
|
||||
#else // C++ 98/03
|
||||
typedef unsigned char utfchar8_t;
|
||||
typedef unsigned short utfchar16_t;
|
||||
typedef unsigned int utfchar32_t;
|
||||
#endif // C++ 11 or later
|
||||
|
||||
// Helper code - not intended to be directly called by the library users. May be changed at any time
|
||||
namespace internal
|
||||
{
|
||||
// Unicode constants
|
||||
// Leading (high) surrogates: 0xd800 - 0xdbff
|
||||
// Trailing (low) surrogates: 0xdc00 - 0xdfff
|
||||
const utfchar16_t LEAD_SURROGATE_MIN = 0xd800u;
|
||||
const utfchar16_t LEAD_SURROGATE_MAX = 0xdbffu;
|
||||
const utfchar16_t TRAIL_SURROGATE_MIN = 0xdc00u;
|
||||
const utfchar16_t TRAIL_SURROGATE_MAX = 0xdfffu;
|
||||
const utfchar16_t LEAD_OFFSET = 0xd7c0u; // LEAD_SURROGATE_MIN - (0x10000 >> 10)
|
||||
const utfchar32_t SURROGATE_OFFSET = 0xfca02400u; // 0x10000u - (LEAD_SURROGATE_MIN << 10) - TRAIL_SURROGATE_MIN
|
||||
|
||||
// Maximum valid value for a Unicode code point
|
||||
const utfchar32_t CODE_POINT_MAX = 0x0010ffffu;
|
||||
|
||||
template<typename octet_type>
|
||||
inline utfchar8_t mask8(octet_type oc)
|
||||
{
|
||||
return static_cast<utfchar8_t>(0xff & oc);
|
||||
}
|
||||
|
||||
template<typename u16_type>
|
||||
inline utfchar16_t mask16(u16_type oc)
|
||||
{
|
||||
return static_cast<utfchar16_t>(0xffff & oc);
|
||||
}
|
||||
|
||||
template<typename octet_type>
|
||||
inline bool is_trail(octet_type oc)
|
||||
{
|
||||
return ((utf8::internal::mask8(oc) >> 6) == 0x2);
|
||||
}
|
||||
|
||||
inline bool is_lead_surrogate(utfchar32_t cp)
|
||||
{
|
||||
return (cp >= static_cast<utfchar32_t>(LEAD_SURROGATE_MIN) && cp <= static_cast<utfchar32_t>(LEAD_SURROGATE_MAX));
|
||||
}
|
||||
|
||||
inline bool is_trail_surrogate(utfchar32_t cp)
|
||||
{
|
||||
return (cp >= static_cast<utfchar32_t>(TRAIL_SURROGATE_MIN) && cp <= static_cast<utfchar32_t>(TRAIL_SURROGATE_MAX));
|
||||
}
|
||||
|
||||
inline bool is_surrogate(utfchar32_t cp)
|
||||
{
|
||||
return (cp >= static_cast<utfchar32_t>(LEAD_SURROGATE_MIN) && cp <= static_cast<utfchar32_t>(TRAIL_SURROGATE_MAX));
|
||||
}
|
||||
|
||||
inline bool is_code_point_valid(utfchar32_t cp)
|
||||
{
|
||||
return (cp <= CODE_POINT_MAX && !utf8::internal::is_surrogate(cp));
|
||||
}
|
||||
|
||||
inline bool is_in_bmp(utfchar32_t cp)
|
||||
{
|
||||
return cp < utfchar32_t(0x10000);
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
int sequence_length(octet_iterator lead_it)
|
||||
{
|
||||
const utfchar8_t lead = utf8::internal::mask8(*lead_it);
|
||||
if (lead < 0x80)
|
||||
return 1;
|
||||
else if ((lead >> 5) == 0x6)
|
||||
return 2;
|
||||
else if ((lead >> 4) == 0xe)
|
||||
return 3;
|
||||
else if ((lead >> 3) == 0x1e)
|
||||
return 4;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
inline bool is_overlong_sequence(utfchar32_t cp, int length)
|
||||
{
|
||||
if (cp < 0x80) {
|
||||
if (length != 1)
|
||||
return true;
|
||||
}
|
||||
else if (cp < 0x800) {
|
||||
if (length != 2)
|
||||
return true;
|
||||
}
|
||||
else if (cp < 0x10000) {
|
||||
if (length != 3)
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
enum utf_error {UTF8_OK, NOT_ENOUGH_ROOM, INVALID_LEAD, INCOMPLETE_SEQUENCE, OVERLONG_SEQUENCE, INVALID_CODE_POINT};
|
||||
|
||||
/// Helper for get_sequence_x
|
||||
template <typename octet_iterator>
|
||||
utf_error increase_safely(octet_iterator& it, const octet_iterator end)
|
||||
{
|
||||
if (++it == end)
|
||||
return NOT_ENOUGH_ROOM;
|
||||
|
||||
if (!utf8::internal::is_trail(*it))
|
||||
return INCOMPLETE_SEQUENCE;
|
||||
|
||||
return UTF8_OK;
|
||||
}
|
||||
|
||||
#define UTF8_CPP_INCREASE_AND_RETURN_ON_ERROR(IT, END) {utf_error ret = increase_safely(IT, END); if (ret != UTF8_OK) return ret;}
|
||||
|
||||
/// get_sequence_x functions decode utf-8 sequences of the length x
|
||||
template <typename octet_iterator>
|
||||
utf_error get_sequence_1(octet_iterator& it, octet_iterator end, utfchar32_t& code_point)
|
||||
{
|
||||
if (it == end)
|
||||
return NOT_ENOUGH_ROOM;
|
||||
|
||||
code_point = static_cast<utfchar32_t>(utf8::internal::mask8(*it));
|
||||
|
||||
return UTF8_OK;
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
utf_error get_sequence_2(octet_iterator& it, octet_iterator end, utfchar32_t& code_point)
|
||||
{
|
||||
if (it == end)
|
||||
return NOT_ENOUGH_ROOM;
|
||||
|
||||
code_point = static_cast<utfchar32_t>(utf8::internal::mask8(*it));
|
||||
|
||||
UTF8_CPP_INCREASE_AND_RETURN_ON_ERROR(it, end)
|
||||
|
||||
code_point = ((code_point << 6) & 0x7ff) + ((*it) & 0x3f);
|
||||
|
||||
return UTF8_OK;
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
utf_error get_sequence_3(octet_iterator& it, octet_iterator end, utfchar32_t& code_point)
|
||||
{
|
||||
if (it == end)
|
||||
return NOT_ENOUGH_ROOM;
|
||||
|
||||
code_point = static_cast<utfchar32_t>(utf8::internal::mask8(*it));
|
||||
|
||||
UTF8_CPP_INCREASE_AND_RETURN_ON_ERROR(it, end)
|
||||
|
||||
code_point = ((code_point << 12) & 0xffff) + ((utf8::internal::mask8(*it) << 6) & 0xfff);
|
||||
|
||||
UTF8_CPP_INCREASE_AND_RETURN_ON_ERROR(it, end)
|
||||
|
||||
code_point = static_cast<utfchar32_t>(code_point + ((*it) & 0x3f));
|
||||
|
||||
return UTF8_OK;
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
utf_error get_sequence_4(octet_iterator& it, octet_iterator end, utfchar32_t& code_point)
|
||||
{
|
||||
if (it == end)
|
||||
return NOT_ENOUGH_ROOM;
|
||||
|
||||
code_point = static_cast<utfchar32_t>(utf8::internal::mask8(*it));
|
||||
|
||||
UTF8_CPP_INCREASE_AND_RETURN_ON_ERROR(it, end)
|
||||
|
||||
code_point = ((code_point << 18) & 0x1fffff) + ((utf8::internal::mask8(*it) << 12) & 0x3ffff);
|
||||
|
||||
UTF8_CPP_INCREASE_AND_RETURN_ON_ERROR(it, end)
|
||||
|
||||
code_point = static_cast<utfchar32_t>(code_point + ((utf8::internal::mask8(*it) << 6) & 0xfff));
|
||||
|
||||
UTF8_CPP_INCREASE_AND_RETURN_ON_ERROR(it, end)
|
||||
|
||||
code_point = static_cast<utfchar32_t>(code_point + ((*it) & 0x3f));
|
||||
|
||||
return UTF8_OK;
|
||||
}
|
||||
|
||||
#undef UTF8_CPP_INCREASE_AND_RETURN_ON_ERROR
|
||||
|
||||
template <typename octet_iterator>
|
||||
utf_error validate_next(octet_iterator& it, octet_iterator end, utfchar32_t& code_point)
|
||||
{
|
||||
if (it == end)
|
||||
return NOT_ENOUGH_ROOM;
|
||||
|
||||
// Save the original value of it so we can go back in case of failure
|
||||
// Of course, it does not make much sense with i.e. stream iterators
|
||||
octet_iterator original_it = it;
|
||||
|
||||
utfchar32_t cp = 0;
|
||||
// Determine the sequence length based on the lead octet
|
||||
const int length = utf8::internal::sequence_length(it);
|
||||
|
||||
// Get trail octets and calculate the code point
|
||||
utf_error err = UTF8_OK;
|
||||
switch (length) {
|
||||
case 0:
|
||||
return INVALID_LEAD;
|
||||
case 1:
|
||||
err = utf8::internal::get_sequence_1(it, end, cp);
|
||||
// No need for further validations
|
||||
if (err == UTF8_OK) {
|
||||
code_point = cp;
|
||||
++it;
|
||||
return UTF8_OK;
|
||||
} else {
|
||||
it = original_it;
|
||||
return err;
|
||||
}
|
||||
break; // just to make sure there are no warnings
|
||||
case 2:
|
||||
err = utf8::internal::get_sequence_2(it, end, cp);
|
||||
break;
|
||||
case 3:
|
||||
err = utf8::internal::get_sequence_3(it, end, cp);
|
||||
break;
|
||||
case 4:
|
||||
err = utf8::internal::get_sequence_4(it, end, cp);
|
||||
break;
|
||||
}
|
||||
|
||||
if (err == UTF8_OK) {
|
||||
// Decoding succeeded. Now, security checks...
|
||||
if (utf8::internal::is_code_point_valid(cp)) {
|
||||
if (!utf8::internal::is_overlong_sequence(cp, length)){
|
||||
// Passed! Return here.
|
||||
code_point = cp;
|
||||
++it;
|
||||
return UTF8_OK;
|
||||
}
|
||||
else
|
||||
err = OVERLONG_SEQUENCE;
|
||||
}
|
||||
else
|
||||
err = INVALID_CODE_POINT;
|
||||
}
|
||||
|
||||
// Failure branch - restore the original value of the iterator
|
||||
it = original_it;
|
||||
return err;
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
inline utf_error validate_next(octet_iterator& it, octet_iterator end) {
|
||||
if (it == end)
|
||||
return NOT_ENOUGH_ROOM;
|
||||
|
||||
octet_iterator original_it = it;
|
||||
const utfchar8_t lead = utf8::internal::mask8(*it);
|
||||
|
||||
if (lead < 0x80) {
|
||||
++it;
|
||||
return UTF8_OK;
|
||||
} else if ((lead & 0xE0) == 0xC0) {
|
||||
// two-byte sequence
|
||||
if (lead == 0xC0 || lead == 0xC1) {
|
||||
it = original_it;
|
||||
return OVERLONG_SEQUENCE;
|
||||
}
|
||||
if (++it == end) {
|
||||
it = original_it;
|
||||
return NOT_ENOUGH_ROOM;
|
||||
}
|
||||
const utfchar8_t trail1 = utf8::internal::mask8(*it);
|
||||
if ((trail1 & 0xC0) != 0x80) {
|
||||
it = original_it;
|
||||
return INCOMPLETE_SEQUENCE;
|
||||
}
|
||||
++it;
|
||||
return UTF8_OK;
|
||||
} else if ((lead & 0xF0) == 0xE0) {
|
||||
// three-byte sequence
|
||||
if (++it == end) {
|
||||
it = original_it;
|
||||
return NOT_ENOUGH_ROOM;
|
||||
}
|
||||
const utfchar8_t trail1 = utf8::internal::mask8(*it);
|
||||
if ((trail1 & 0xC0) != 0x80) {
|
||||
it = original_it;
|
||||
return INCOMPLETE_SEQUENCE;
|
||||
}
|
||||
if (++it == end) {
|
||||
it = original_it;
|
||||
return NOT_ENOUGH_ROOM;
|
||||
}
|
||||
const utfchar8_t trail2 = utf8::internal::mask8(*it);
|
||||
if ((trail2 & 0xC0) != 0x80) {
|
||||
it = original_it;
|
||||
return INCOMPLETE_SEQUENCE;
|
||||
}
|
||||
if (lead == 0xE0 && trail1 < 0xA0) {
|
||||
it = original_it;
|
||||
return OVERLONG_SEQUENCE;
|
||||
}
|
||||
if (lead == 0xED && trail1 > 0x9F) {
|
||||
it = original_it;
|
||||
return INVALID_CODE_POINT;
|
||||
}
|
||||
++it;
|
||||
return UTF8_OK;
|
||||
} else if ((lead & 0xF8) == 0xF0) {
|
||||
// four-byte sequence
|
||||
if (++it == end) {
|
||||
it = original_it;
|
||||
return NOT_ENOUGH_ROOM;
|
||||
}
|
||||
const utfchar8_t trail1 = utf8::internal::mask8(*it);
|
||||
if ((trail1 & 0xC0) != 0x80) {
|
||||
it = original_it;
|
||||
return INCOMPLETE_SEQUENCE;
|
||||
}
|
||||
if (++it == end) {
|
||||
it = original_it;
|
||||
return NOT_ENOUGH_ROOM;
|
||||
}
|
||||
const utfchar8_t trail2 = utf8::internal::mask8(*it);
|
||||
if ((trail2 & 0xC0) != 0x80) {
|
||||
it = original_it;
|
||||
return INCOMPLETE_SEQUENCE;
|
||||
}
|
||||
if (++it == end) {
|
||||
it = original_it;
|
||||
return NOT_ENOUGH_ROOM;
|
||||
}
|
||||
const utfchar8_t trail3 = utf8::internal::mask8(*it);
|
||||
if ((trail3 & 0xC0) != 0x80) {
|
||||
it = original_it;
|
||||
return INCOMPLETE_SEQUENCE;
|
||||
}
|
||||
if (lead == 0xF0 && trail1 < 0x90) {
|
||||
it = original_it;
|
||||
return OVERLONG_SEQUENCE;
|
||||
}
|
||||
if (lead == 0xF4 && trail1 > 0x8F) {
|
||||
it = original_it;
|
||||
return INVALID_CODE_POINT;
|
||||
}
|
||||
if (lead >= 0xF5) {
|
||||
it = original_it;
|
||||
return INVALID_CODE_POINT;
|
||||
}
|
||||
++it;
|
||||
return UTF8_OK;
|
||||
} else {
|
||||
it = original_it;
|
||||
return INVALID_LEAD;
|
||||
}
|
||||
}
|
||||
|
||||
template <typename word_iterator>
|
||||
utf_error validate_next16(word_iterator& it, word_iterator end, utfchar32_t& code_point)
|
||||
{
|
||||
// Make sure the iterator dereferences a large enough type
|
||||
typedef typename std::iterator_traits<word_iterator>::value_type word_type;
|
||||
UTF_CPP_STATIC_ASSERT(sizeof(word_type) >= sizeof(utfchar16_t));
|
||||
// Check the edge case:
|
||||
if (it == end)
|
||||
return NOT_ENOUGH_ROOM;
|
||||
// Save the original value of it so we can go back in case of failure
|
||||
// Of course, it does not make much sense with i.e. stream iterators
|
||||
word_iterator original_it = it;
|
||||
|
||||
utf_error err = UTF8_OK;
|
||||
|
||||
const utfchar16_t first_word = *it++;
|
||||
if (!is_surrogate(first_word)) {
|
||||
code_point = first_word;
|
||||
return UTF8_OK;
|
||||
}
|
||||
else {
|
||||
if (it == end)
|
||||
err = NOT_ENOUGH_ROOM;
|
||||
else if (is_lead_surrogate(first_word)) {
|
||||
const utfchar16_t second_word = *it++;
|
||||
if (is_trail_surrogate(static_cast<utfchar32_t>(second_word))) {
|
||||
code_point = static_cast<utfchar32_t>(first_word << 10) + static_cast<utfchar32_t>(second_word) + SURROGATE_OFFSET;
|
||||
return UTF8_OK;
|
||||
} else
|
||||
err = INCOMPLETE_SEQUENCE;
|
||||
|
||||
} else {
|
||||
err = INVALID_LEAD;
|
||||
}
|
||||
}
|
||||
// error branch
|
||||
it = original_it;
|
||||
return err;
|
||||
}
|
||||
|
||||
// Internal implementation of both checked and unchecked append() function
|
||||
// This function will be invoked by the overloads below, as they will know
|
||||
// the octet_type.
|
||||
template <typename octet_iterator, typename octet_type>
|
||||
octet_iterator append(utfchar32_t cp, octet_iterator result) {
|
||||
if (cp < 0x80) // one octet
|
||||
*(result++) = static_cast<octet_type>(cp);
|
||||
else if (cp < 0x800) { // two octets
|
||||
*(result++) = static_cast<octet_type>((cp >> 6) | 0xc0);
|
||||
*(result++) = static_cast<octet_type>((cp & 0x3f) | 0x80);
|
||||
}
|
||||
else if (cp < 0x10000) { // three octets
|
||||
*(result++) = static_cast<octet_type>((cp >> 12) | 0xe0);
|
||||
*(result++) = static_cast<octet_type>(((cp >> 6) & 0x3f) | 0x80);
|
||||
*(result++) = static_cast<octet_type>((cp & 0x3f) | 0x80);
|
||||
}
|
||||
else { // four octets
|
||||
*(result++) = static_cast<octet_type>((cp >> 18) | 0xf0);
|
||||
*(result++) = static_cast<octet_type>(((cp >> 12) & 0x3f)| 0x80);
|
||||
*(result++) = static_cast<octet_type>(((cp >> 6) & 0x3f) | 0x80);
|
||||
*(result++) = static_cast<octet_type>((cp & 0x3f) | 0x80);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
// One of the following overloads will be invoked from the API calls
|
||||
|
||||
// A simple (but dangerous) case: the caller appends byte(s) to a char array
|
||||
inline char* append(utfchar32_t cp, char* result) {
|
||||
return append<char*, char>(cp, result);
|
||||
}
|
||||
|
||||
// Hopefully, most common case: the caller uses back_inserter
|
||||
// i.e. append(cp, std::back_inserter(str));
|
||||
template<typename container_type>
|
||||
std::back_insert_iterator<container_type> append
|
||||
(utfchar32_t cp, std::back_insert_iterator<container_type> result) {
|
||||
return append<std::back_insert_iterator<container_type>,
|
||||
typename container_type::value_type>(cp, result);
|
||||
}
|
||||
|
||||
// The caller uses some other kind of output operator - not covered above
|
||||
// Note that in this case we are not able to determine octet_type
|
||||
// so we assume it's utfchar8_t; that can cause a conversion warning if we are wrong.
|
||||
template <typename octet_iterator>
|
||||
octet_iterator append(utfchar32_t cp, octet_iterator result) {
|
||||
return append<octet_iterator, utfchar8_t>(cp, result);
|
||||
}
|
||||
|
||||
// Internal implementation of both checked and unchecked append16() function
|
||||
// This function will be invoked by the overloads below, as they will know
|
||||
// the word_type.
|
||||
template <typename word_iterator, typename word_type>
|
||||
word_iterator append16(utfchar32_t cp, word_iterator result) {
|
||||
UTF_CPP_STATIC_ASSERT(sizeof(word_type) >= sizeof(utfchar16_t));
|
||||
if (is_in_bmp(cp))
|
||||
*(result++) = static_cast<word_type>(cp);
|
||||
else {
|
||||
// Code points from the supplementary planes are encoded via surrogate pairs
|
||||
*(result++) = static_cast<word_type>(LEAD_OFFSET + (cp >> 10));
|
||||
*(result++) = static_cast<word_type>(TRAIL_SURROGATE_MIN + (cp & 0x3FF));
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
// Hopefully, most common case: the caller uses back_inserter
|
||||
// i.e. append16(cp, std::back_inserter(str));
|
||||
template<typename container_type>
|
||||
std::back_insert_iterator<container_type> append16
|
||||
(utfchar32_t cp, std::back_insert_iterator<container_type> result) {
|
||||
return append16<std::back_insert_iterator<container_type>,
|
||||
typename container_type::value_type>(cp, result);
|
||||
}
|
||||
|
||||
// The caller uses some other kind of output operator - not covered above
|
||||
// Note that in this case we are not able to determine word_type
|
||||
// so we assume it's utfchar16_t; that can cause a conversion warning if we are wrong.
|
||||
template <typename word_iterator>
|
||||
word_iterator append16(utfchar32_t cp, word_iterator result) {
|
||||
return append16<word_iterator, utfchar16_t>(cp, result);
|
||||
}
|
||||
|
||||
} // namespace internal
|
||||
|
||||
/// The library API - functions intended to be called by the users
|
||||
|
||||
// Byte order mark
|
||||
const utfchar8_t bom[] = {0xef, 0xbb, 0xbf};
|
||||
|
||||
template <typename octet_iterator>
|
||||
octet_iterator find_invalid(octet_iterator start, octet_iterator end)
|
||||
{
|
||||
octet_iterator result = start;
|
||||
while (result != end) {
|
||||
utf8::internal::utf_error err_code = utf8::internal::validate_next(result, end);
|
||||
if (err_code != internal::UTF8_OK)
|
||||
return result;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
inline const char* find_invalid(const char* str)
|
||||
{
|
||||
const char* end = str + std::strlen(str);
|
||||
return find_invalid(str, end);
|
||||
}
|
||||
|
||||
inline std::size_t find_invalid(const std::string& s)
|
||||
{
|
||||
std::string::const_iterator invalid = find_invalid(s.begin(), s.end());
|
||||
return (invalid == s.end()) ? std::string::npos : static_cast<std::size_t>(invalid - s.begin());
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
inline bool is_valid(octet_iterator start, octet_iterator end)
|
||||
{
|
||||
return (utf8::find_invalid(start, end) == end);
|
||||
}
|
||||
|
||||
inline bool is_valid(const char* str)
|
||||
{
|
||||
return (*(utf8::find_invalid(str)) == '\0');
|
||||
}
|
||||
|
||||
inline bool is_valid(const std::string& s)
|
||||
{
|
||||
return is_valid(s.begin(), s.end());
|
||||
}
|
||||
|
||||
|
||||
|
||||
template <typename octet_iterator>
|
||||
inline bool starts_with_bom (octet_iterator it, octet_iterator end)
|
||||
{
|
||||
return (
|
||||
((it != end) && (utf8::internal::mask8(*it++)) == bom[0]) &&
|
||||
((it != end) && (utf8::internal::mask8(*it++)) == bom[1]) &&
|
||||
((it != end) && (utf8::internal::mask8(*it)) == bom[2])
|
||||
);
|
||||
}
|
||||
|
||||
inline bool starts_with_bom(const std::string& s)
|
||||
{
|
||||
return starts_with_bom(s.begin(), s.end());
|
||||
}
|
||||
} // namespace utf8
|
||||
|
||||
#endif // header guard
|
||||
|
||||
70
include/utf8cpp/utf8/cpp11.h
Normal file
70
include/utf8cpp/utf8/cpp11.h
Normal file
@@ -0,0 +1,70 @@
|
||||
// Copyright 2018 Nemanja Trifunovic
|
||||
|
||||
/*
|
||||
Permission is hereby granted, free of charge, to any person or organization
|
||||
obtaining a copy of the software and accompanying documentation covered by
|
||||
this license (the "Software") to use, reproduce, display, distribute,
|
||||
execute, and transmit the Software, and to prepare derivative works of the
|
||||
Software, and to permit third-parties to whom the Software is furnished to
|
||||
do so, all subject to the following:
|
||||
|
||||
The copyright notices in the Software and this entire statement, including
|
||||
the above license grant, this restriction and the following disclaimer,
|
||||
must be included in all copies of the Software, in whole or in part, and
|
||||
all derivative works of the Software, unless such copies or derivative
|
||||
works are solely in the form of machine-executable object code generated by
|
||||
a source language processor.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef UTF8_FOR_CPP_a184c22c_d012_11e8_a8d5_f2801f1b9fd1
|
||||
#define UTF8_FOR_CPP_a184c22c_d012_11e8_a8d5_f2801f1b9fd1
|
||||
|
||||
#include "checked.h"
|
||||
|
||||
namespace utf8
|
||||
{
|
||||
inline void append16(utfchar32_t cp, std::u16string& s)
|
||||
{
|
||||
append16(cp, std::back_inserter(s));
|
||||
}
|
||||
|
||||
inline std::string utf16to8(const std::u16string& s)
|
||||
{
|
||||
std::string result;
|
||||
utf16to8(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::u16string utf8to16(const std::string& s)
|
||||
{
|
||||
std::u16string result;
|
||||
utf8to16(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::string utf32to8(const std::u32string& s)
|
||||
{
|
||||
std::string result;
|
||||
utf32to8(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::u32string utf8to32(const std::string& s)
|
||||
{
|
||||
std::u32string result;
|
||||
utf8to32(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
} // namespace utf8
|
||||
|
||||
#endif // header guard
|
||||
|
||||
96
include/utf8cpp/utf8/cpp17.h
Normal file
96
include/utf8cpp/utf8/cpp17.h
Normal file
@@ -0,0 +1,96 @@
|
||||
// Copyright 2018 Nemanja Trifunovic
|
||||
|
||||
/*
|
||||
Permission is hereby granted, free of charge, to any person or organization
|
||||
obtaining a copy of the software and accompanying documentation covered by
|
||||
this license (the "Software") to use, reproduce, display, distribute,
|
||||
execute, and transmit the Software, and to prepare derivative works of the
|
||||
Software, and to permit third-parties to whom the Software is furnished to
|
||||
do so, all subject to the following:
|
||||
|
||||
The copyright notices in the Software and this entire statement, including
|
||||
the above license grant, this restriction and the following disclaimer,
|
||||
must be included in all copies of the Software, in whole or in part, and
|
||||
all derivative works of the Software, unless such copies or derivative
|
||||
works are solely in the form of machine-executable object code generated by
|
||||
a source language processor.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef UTF8_FOR_CPP_7e906c01_03a3_4daf_b420_ea7ea952b3c9
|
||||
#define UTF8_FOR_CPP_7e906c01_03a3_4daf_b420_ea7ea952b3c9
|
||||
|
||||
#include "cpp11.h"
|
||||
|
||||
namespace utf8
|
||||
{
|
||||
inline std::string utf16to8(std::u16string_view s)
|
||||
{
|
||||
std::string result;
|
||||
utf16to8(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::u16string utf8to16(std::string_view s)
|
||||
{
|
||||
std::u16string result;
|
||||
utf8to16(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::string utf32to8(std::u32string_view s)
|
||||
{
|
||||
std::string result;
|
||||
utf32to8(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::u32string utf8to32(std::string_view s)
|
||||
{
|
||||
std::u32string result;
|
||||
utf8to32(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::size_t find_invalid(std::string_view s)
|
||||
{
|
||||
std::string_view::const_iterator invalid = find_invalid(s.begin(), s.end());
|
||||
return (invalid == s.end()) ? std::string_view::npos : static_cast<std::size_t>(invalid - s.begin());
|
||||
}
|
||||
|
||||
inline bool is_valid(std::string_view s)
|
||||
{
|
||||
return is_valid(s.begin(), s.end());
|
||||
}
|
||||
|
||||
inline std::string replace_invalid(std::string_view s, char32_t replacement)
|
||||
{
|
||||
std::string result;
|
||||
replace_invalid(s.begin(), s.end(), std::back_inserter(result), replacement);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::string replace_invalid(std::string_view s)
|
||||
{
|
||||
std::string result;
|
||||
replace_invalid(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline bool starts_with_bom(std::string_view s)
|
||||
{
|
||||
return starts_with_bom(s.begin(), s.end());
|
||||
}
|
||||
|
||||
} // namespace utf8
|
||||
|
||||
#endif // header guard
|
||||
|
||||
124
include/utf8cpp/utf8/cpp20.h
Normal file
124
include/utf8cpp/utf8/cpp20.h
Normal file
@@ -0,0 +1,124 @@
|
||||
// Copyright 2022 Nemanja Trifunovic
|
||||
|
||||
/*
|
||||
Permission is hereby granted, free of charge, to any person or organization
|
||||
obtaining a copy of the software and accompanying documentation covered by
|
||||
this license (the "Software") to use, reproduce, display, distribute,
|
||||
execute, and transmit the Software, and to prepare derivative works of the
|
||||
Software, and to permit third-parties to whom the Software is furnished to
|
||||
do so, all subject to the following:
|
||||
|
||||
The copyright notices in the Software and this entire statement, including
|
||||
the above license grant, this restriction and the following disclaimer,
|
||||
must be included in all copies of the Software, in whole or in part, and
|
||||
all derivative works of the Software, unless such copies or derivative
|
||||
works are solely in the form of machine-executable object code generated by
|
||||
a source language processor.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef UTF8_FOR_CPP_207e906c01_03a3_4daf_b420_ea7ea952b3c9
|
||||
#define UTF8_FOR_CPP_207e906c01_03a3_4daf_b420_ea7ea952b3c9
|
||||
|
||||
#include "cpp17.h"
|
||||
|
||||
namespace utf8
|
||||
{
|
||||
inline std::u8string utf16tou8(const std::u16string& s)
|
||||
{
|
||||
std::u8string result;
|
||||
utf16to8(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::u8string utf16tou8(std::u16string_view s)
|
||||
{
|
||||
std::u8string result;
|
||||
utf16to8(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::u16string utf8to16(const std::u8string& s)
|
||||
{
|
||||
std::u16string result;
|
||||
utf8to16(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::u16string utf8to16(const std::u8string_view& s)
|
||||
{
|
||||
std::u16string result;
|
||||
utf8to16(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::u8string utf32tou8(const std::u32string& s)
|
||||
{
|
||||
std::u8string result;
|
||||
utf32to8(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::u8string utf32tou8(const std::u32string_view& s)
|
||||
{
|
||||
std::u8string result;
|
||||
utf32to8(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::u32string utf8to32(const std::u8string& s)
|
||||
{
|
||||
std::u32string result;
|
||||
utf8to32(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::u32string utf8to32(const std::u8string_view& s)
|
||||
{
|
||||
std::u32string result;
|
||||
utf8to32(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::size_t find_invalid(const std::u8string& s)
|
||||
{
|
||||
std::u8string::const_iterator invalid = find_invalid(s.begin(), s.end());
|
||||
return (invalid == s.end()) ? std::string_view::npos : static_cast<std::size_t>(invalid - s.begin());
|
||||
}
|
||||
|
||||
inline bool is_valid(const std::u8string& s)
|
||||
{
|
||||
return is_valid(s.begin(), s.end());
|
||||
}
|
||||
|
||||
inline std::u8string replace_invalid(const std::u8string& s, char32_t replacement)
|
||||
{
|
||||
std::u8string result;
|
||||
replace_invalid(s.begin(), s.end(), std::back_inserter(result), replacement);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::u8string replace_invalid(const std::u8string& s)
|
||||
{
|
||||
std::u8string result;
|
||||
replace_invalid(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
inline bool starts_with_bom(const std::u8string& s)
|
||||
{
|
||||
return starts_with_bom(s.begin(), s.end());
|
||||
}
|
||||
|
||||
} // namespace utf8
|
||||
|
||||
#endif // header guard
|
||||
|
||||
286
include/utf8cpp/utf8/unchecked.h
Normal file
286
include/utf8cpp/utf8/unchecked.h
Normal file
@@ -0,0 +1,286 @@
|
||||
// Copyright 2006 Nemanja Trifunovic
|
||||
|
||||
/*
|
||||
Permission is hereby granted, free of charge, to any person or organization
|
||||
obtaining a copy of the software and accompanying documentation covered by
|
||||
this license (the "Software") to use, reproduce, display, distribute,
|
||||
execute, and transmit the Software, and to prepare derivative works of the
|
||||
Software, and to permit third-parties to whom the Software is furnished to
|
||||
do so, all subject to the following:
|
||||
|
||||
The copyright notices in the Software and this entire statement, including
|
||||
the above license grant, this restriction and the following disclaimer,
|
||||
must be included in all copies of the Software, in whole or in part, and
|
||||
all derivative works of the Software, unless such copies or derivative
|
||||
works are solely in the form of machine-executable object code generated by
|
||||
a source language processor.
|
||||
|
||||
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
FITNESS FOR A PARTICULAR PURPOSE, TITLE AND NON-INFRINGEMENT. IN NO EVENT
|
||||
SHALL THE COPYRIGHT HOLDERS OR ANYONE DISTRIBUTING THE SOFTWARE BE LIABLE
|
||||
FOR ANY DAMAGES OR OTHER LIABILITY, WHETHER IN CONTRACT, TORT OR OTHERWISE,
|
||||
ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
|
||||
#ifndef UTF8_FOR_CPP_UNCHECKED_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
|
||||
#define UTF8_FOR_CPP_UNCHECKED_H_2675DCD0_9480_4c0c_B92A_CC14C027B731
|
||||
|
||||
#include "core.h"
|
||||
|
||||
namespace utf8
|
||||
{
|
||||
namespace unchecked
|
||||
{
|
||||
template <typename octet_iterator>
|
||||
octet_iterator append(utfchar32_t cp, octet_iterator result)
|
||||
{
|
||||
return internal::append(cp, result);
|
||||
}
|
||||
|
||||
template <typename word_iterator>
|
||||
word_iterator append16(utfchar32_t cp, word_iterator result)
|
||||
{
|
||||
return internal::append16(cp, result);
|
||||
}
|
||||
|
||||
template <typename octet_iterator, typename output_iterator>
|
||||
output_iterator replace_invalid(octet_iterator start, octet_iterator end, output_iterator out, utfchar32_t replacement)
|
||||
{
|
||||
while (start != end) {
|
||||
octet_iterator sequence_start = start;
|
||||
internal::utf_error err_code = utf8::internal::validate_next(start, end);
|
||||
switch (err_code) {
|
||||
case internal::UTF8_OK :
|
||||
for (octet_iterator it = sequence_start; it != start; ++it)
|
||||
*out++ = *it;
|
||||
break;
|
||||
case internal::NOT_ENOUGH_ROOM:
|
||||
out = utf8::unchecked::append(replacement, out);
|
||||
start = end;
|
||||
break;
|
||||
case internal::INVALID_LEAD:
|
||||
out = utf8::unchecked::append(replacement, out);
|
||||
++start;
|
||||
break;
|
||||
case internal::INCOMPLETE_SEQUENCE:
|
||||
case internal::OVERLONG_SEQUENCE:
|
||||
case internal::INVALID_CODE_POINT:
|
||||
out = utf8::unchecked::append(replacement, out);
|
||||
++start;
|
||||
// just one replacement mark for the sequence
|
||||
while (start != end && utf8::internal::is_trail(*start))
|
||||
++start;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
template <typename octet_iterator, typename output_iterator>
|
||||
inline output_iterator replace_invalid(octet_iterator start, octet_iterator end, output_iterator out)
|
||||
{
|
||||
static const utfchar32_t replacement_marker = static_cast<utfchar32_t>(utf8::internal::mask16(0xfffd));
|
||||
return utf8::unchecked::replace_invalid(start, end, out, replacement_marker);
|
||||
}
|
||||
|
||||
inline std::string replace_invalid(const std::string& s, utfchar32_t replacement)
|
||||
{
|
||||
std::string result;
|
||||
replace_invalid(s.begin(), s.end(), std::back_inserter(result), replacement);
|
||||
return result;
|
||||
}
|
||||
|
||||
inline std::string replace_invalid(const std::string& s)
|
||||
{
|
||||
std::string result;
|
||||
replace_invalid(s.begin(), s.end(), std::back_inserter(result));
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
utfchar32_t next(octet_iterator& it)
|
||||
{
|
||||
utfchar32_t cp = utf8::internal::mask8(*it);
|
||||
switch (utf8::internal::sequence_length(it)) {
|
||||
case 1:
|
||||
break;
|
||||
case 2:
|
||||
++it;
|
||||
cp = ((cp << 6) & 0x7ff) + ((*it) & 0x3f);
|
||||
break;
|
||||
case 3:
|
||||
++it;
|
||||
cp = ((cp << 12) & 0xffff) + ((utf8::internal::mask8(*it) << 6) & 0xfff);
|
||||
++it;
|
||||
cp = static_cast<utfchar32_t>(cp + ((*it) & 0x3f));
|
||||
break;
|
||||
case 4:
|
||||
++it;
|
||||
cp = ((cp << 18) & 0x1fffff) + ((utf8::internal::mask8(*it) << 12) & 0x3ffff);
|
||||
++it;
|
||||
cp = static_cast<utfchar32_t>(cp + ((utf8::internal::mask8(*it) << 6) & 0xfff));
|
||||
++it;
|
||||
cp = static_cast<utfchar32_t>(cp + ((*it) & 0x3f));
|
||||
break;
|
||||
}
|
||||
++it;
|
||||
return cp;
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
utfchar32_t peek_next(octet_iterator it)
|
||||
{
|
||||
return utf8::unchecked::next(it);
|
||||
}
|
||||
|
||||
template <typename word_iterator>
|
||||
utfchar32_t next16(word_iterator& it)
|
||||
{
|
||||
utfchar32_t cp = utf8::internal::mask16(*it++);
|
||||
if (utf8::internal::is_lead_surrogate(cp))
|
||||
return (cp << 10) + *it++ + utf8::internal::SURROGATE_OFFSET;
|
||||
return cp;
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
utfchar32_t prior(octet_iterator& it)
|
||||
{
|
||||
while (utf8::internal::is_trail(*(--it))) ;
|
||||
octet_iterator temp = it;
|
||||
return utf8::unchecked::next(temp);
|
||||
}
|
||||
|
||||
template <typename octet_iterator, typename distance_type>
|
||||
void advance(octet_iterator& it, distance_type n)
|
||||
{
|
||||
const distance_type zero(0);
|
||||
if (n < zero) {
|
||||
// backward
|
||||
for (distance_type i = n; i < zero; ++i)
|
||||
utf8::unchecked::prior(it);
|
||||
} else {
|
||||
// forward
|
||||
for (distance_type i = zero; i < n; ++i)
|
||||
utf8::unchecked::next(it);
|
||||
}
|
||||
}
|
||||
|
||||
template <typename octet_iterator>
|
||||
typename std::iterator_traits<octet_iterator>::difference_type
|
||||
distance(octet_iterator first, octet_iterator last)
|
||||
{
|
||||
typename std::iterator_traits<octet_iterator>::difference_type dist;
|
||||
for (dist = 0; first < last; ++dist)
|
||||
utf8::unchecked::next(first);
|
||||
return dist;
|
||||
}
|
||||
|
||||
template <typename u16bit_iterator, typename octet_iterator>
|
||||
octet_iterator utf16to8(u16bit_iterator start, u16bit_iterator end, octet_iterator result)
|
||||
{
|
||||
while (start != end) {
|
||||
utfchar32_t cp = utf8::internal::mask16(*start++);
|
||||
// Take care of surrogate pairs first
|
||||
if (utf8::internal::is_lead_surrogate(cp)) {
|
||||
if (start == end)
|
||||
return result;
|
||||
utfchar32_t trail_surrogate = utf8::internal::mask16(*start++);
|
||||
cp = (cp << 10) + trail_surrogate + internal::SURROGATE_OFFSET;
|
||||
}
|
||||
result = utf8::unchecked::append(cp, result);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename u16bit_iterator, typename octet_iterator>
|
||||
u16bit_iterator utf8to16(octet_iterator start, octet_iterator end, u16bit_iterator result)
|
||||
{
|
||||
while (start < end) {
|
||||
utfchar32_t cp = utf8::unchecked::next(start);
|
||||
if (cp > 0xffff) { //make a surrogate pair
|
||||
*result++ = static_cast<utfchar16_t>((cp >> 10) + internal::LEAD_OFFSET);
|
||||
*result++ = static_cast<utfchar16_t>((cp & 0x3ff) + internal::TRAIL_SURROGATE_MIN);
|
||||
}
|
||||
else
|
||||
*result++ = static_cast<utfchar16_t>(cp);
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename octet_iterator, typename u32bit_iterator>
|
||||
octet_iterator utf32to8(u32bit_iterator start, u32bit_iterator end, octet_iterator result)
|
||||
{
|
||||
while (start != end)
|
||||
result = utf8::unchecked::append(*(start++), result);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
template <typename octet_iterator, typename u32bit_iterator>
|
||||
u32bit_iterator utf8to32(octet_iterator start, octet_iterator end, u32bit_iterator result)
|
||||
{
|
||||
while (start < end)
|
||||
(*result++) = utf8::unchecked::next(start);
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
// The iterator class
|
||||
template <typename octet_iterator>
|
||||
class iterator {
|
||||
octet_iterator it;
|
||||
public:
|
||||
typedef utfchar32_t value_type;
|
||||
typedef utfchar32_t* pointer;
|
||||
typedef utfchar32_t& reference;
|
||||
typedef std::ptrdiff_t difference_type;
|
||||
typedef std::bidirectional_iterator_tag iterator_category;
|
||||
iterator () {}
|
||||
explicit iterator (const octet_iterator& octet_it): it(octet_it) {}
|
||||
// the default "big three" are OK
|
||||
octet_iterator base () const { return it; }
|
||||
utfchar32_t operator * () const
|
||||
{
|
||||
octet_iterator temp = it;
|
||||
return utf8::unchecked::next(temp);
|
||||
}
|
||||
bool operator == (const iterator& rhs) const
|
||||
{
|
||||
return (it == rhs.it);
|
||||
}
|
||||
bool operator != (const iterator& rhs) const
|
||||
{
|
||||
return !(operator == (rhs));
|
||||
}
|
||||
iterator& operator ++ ()
|
||||
{
|
||||
::std::advance(it, utf8::internal::sequence_length(it));
|
||||
return *this;
|
||||
}
|
||||
iterator operator ++ (int)
|
||||
{
|
||||
iterator temp = *this;
|
||||
::std::advance(it, utf8::internal::sequence_length(it));
|
||||
return temp;
|
||||
}
|
||||
iterator& operator -- ()
|
||||
{
|
||||
utf8::unchecked::prior(it);
|
||||
return *this;
|
||||
}
|
||||
iterator operator -- (int)
|
||||
{
|
||||
iterator temp = *this;
|
||||
utf8::unchecked::prior(it);
|
||||
return temp;
|
||||
}
|
||||
}; // class iterator
|
||||
|
||||
} // namespace utf8::unchecked
|
||||
} // namespace utf8
|
||||
|
||||
#endif // header guard
|
||||
|
||||
@@ -85,4 +85,8 @@ target_sources(${PROJECT_NAME}
|
||||
ui/error_ui.cpp
|
||||
localization.cpp
|
||||
tools/system_locate.cpp
|
||||
ui/chat_box.cpp
|
||||
audio/audio_recording.cpp
|
||||
audio/audio_stream_source.cpp
|
||||
tools/sensitive_filter.cpp
|
||||
)
|
||||
@@ -823,11 +823,15 @@ std::string App::get_clipboard_text() {
|
||||
}
|
||||
|
||||
void App::start_text_input() {
|
||||
Logger::debug("Start Text Input");
|
||||
if (!SDL_StartTextInput(m_window.get_window())) {
|
||||
Logger::error("Start Text Input Fail: {}", SDL_GetError());
|
||||
}
|
||||
}
|
||||
void App::stop_text_input() { SDL_StopTextInput(m_window.get_window()); }
|
||||
void App::stop_text_input() {
|
||||
Logger::debug("Stop Text Input");
|
||||
SDL_StopTextInput(m_window.get_window());
|
||||
}
|
||||
|
||||
void App::update_text_input_area(const glm::vec4& textbox,
|
||||
float cursor_position_x) {
|
||||
|
||||
@@ -13,9 +13,7 @@ float AudioBuffer::duration() const { return m_duration; }
|
||||
uint32_t AudioBuffer::channels() const { return m_channels; }
|
||||
|
||||
void AudioBuffer::set_data(const AudioData& data) {
|
||||
Logger::info("buffer={} valid={}", m_buffer, (int)alIsBuffer(m_buffer));
|
||||
|
||||
Logger::info("buffer={} isBuffer={}", m_buffer, (int)alIsBuffer(m_buffer));
|
||||
ALenum format;
|
||||
if (data.channels == 1) {
|
||||
format = AL_FORMAT_MONO16;
|
||||
@@ -24,9 +22,9 @@ void AudioBuffer::set_data(const AudioData& data) {
|
||||
}
|
||||
m_channels = data.channels;
|
||||
|
||||
Logger::info("channels={} rate={} samples={} bytes={} format={}",
|
||||
data.channels, data.sample_rate, data.pcm.size(),
|
||||
data.pcm.size() * sizeof(int16_t), format);
|
||||
Logger::debug("channels={} rate={} samples={} bytes={} format={}",
|
||||
data.channels, data.sample_rate, data.pcm.size(),
|
||||
data.pcm.size() * sizeof(int16_t), format);
|
||||
alBufferData(m_buffer, format, data.pcm.data(),
|
||||
static_cast<ALsizei>(data.pcm.size() * sizeof(int16_t)),
|
||||
static_cast<ALsizei>(data.sample_rate));
|
||||
@@ -35,7 +33,7 @@ void AudioBuffer::set_data(const AudioData& data) {
|
||||
alGetBufferi(m_buffer, AL_SIZE, &size);
|
||||
check_al_error();
|
||||
|
||||
Logger::info("buffer size={}", size);
|
||||
Logger::debug("buffer size={}", size);
|
||||
m_duration = static_cast<float>(data.pcm.size()) /
|
||||
(data.channels * data.sample_rate);
|
||||
}
|
||||
|
||||
@@ -1,13 +1,19 @@
|
||||
#include "Cubed/audio/audio_engine.hpp"
|
||||
|
||||
#include "Cubed/audio/audio_error.hpp"
|
||||
#include "Cubed/gameplay/client_world.hpp"
|
||||
#include "Cubed/gameplay/network_client.hpp"
|
||||
#include "Cubed/tools/cubed_assert.hpp"
|
||||
#include "Cubed/tools/log.hpp"
|
||||
|
||||
#include <stdexcept>
|
||||
|
||||
using namespace google::protobuf;
|
||||
namespace {
|
||||
constexpr std::size_t OPUS_MAX_PACKET_SIZE = 400;
|
||||
}
|
||||
namespace Cubed {
|
||||
AudioEngine::AudioEngine(Config& config) : m_config(config) {};
|
||||
AudioEngine::AudioEngine(Config& config)
|
||||
: m_recording(*this), m_config(config) {};
|
||||
|
||||
AudioEngine::~AudioEngine() {
|
||||
if (!m_init) {
|
||||
@@ -17,17 +23,40 @@ AudioEngine::~AudioEngine() {
|
||||
m_bgm.reset();
|
||||
m_pool.reset();
|
||||
m_sounds.clear();
|
||||
|
||||
m_voice_source.reset();
|
||||
m_low_pass_filter.reset();
|
||||
m_underwater_effect.reset();
|
||||
m_underwater_slot.reset();
|
||||
|
||||
opus_encoder_destroy(m_encoder);
|
||||
opus_decoder_destroy(m_decoder);
|
||||
alcMakeContextCurrent(nullptr);
|
||||
alcDestroyContext(context);
|
||||
alcCloseDevice(device);
|
||||
}
|
||||
|
||||
void AudioEngine::init() {
|
||||
{
|
||||
int error;
|
||||
m_encoder = opus_encoder_create(AudioRecording::SAMPLE_RATE,
|
||||
1, // Mono
|
||||
OPUS_APPLICATION_VOIP, &error);
|
||||
|
||||
if (error != OPUS_OK) {
|
||||
Logger::error("Can't Create Opus Encoder Error {}", error);
|
||||
}
|
||||
opus_encoder_ctl(m_encoder, OPUS_SET_BITRATE(24000));
|
||||
opus_encoder_ctl(m_encoder, OPUS_SET_COMPLEXITY(5));
|
||||
opus_encoder_ctl(m_encoder, OPUS_SET_SIGNAL(OPUS_SIGNAL_VOICE));
|
||||
}
|
||||
{
|
||||
int error;
|
||||
m_decoder = opus_decoder_create(AudioRecording::SAMPLE_RATE, 1, &error);
|
||||
|
||||
if (error != OPUS_OK) {
|
||||
Logger::error("Can't Create Opus Encoder Error {}", error);
|
||||
}
|
||||
}
|
||||
device = alcOpenDevice(NULL);
|
||||
if (!device) {
|
||||
throw std::runtime_error("Failed to open OpenAL device.");
|
||||
@@ -51,7 +80,7 @@ void AudioEngine::init() {
|
||||
|
||||
m_low_pass_filter = std::make_unique<AudioFilter>();
|
||||
|
||||
m_low_pass_filter->set_lowpass(1.0f, 0.15f);
|
||||
m_low_pass_filter->set_lowpass(1.0f, 0.1f);
|
||||
|
||||
m_underwater_effect = std::make_unique<AudioEffect>();
|
||||
m_underwater_effect->set_reverb(0.8f, 0.3162f, 0.01f);
|
||||
@@ -62,10 +91,10 @@ void AudioEngine::init() {
|
||||
|
||||
alDistanceModel(AL_INVERSE_DISTANCE_CLAMPED);
|
||||
check_al_error();
|
||||
|
||||
m_recording.init();
|
||||
m_music_volume = m_config.get("volume.music", 1.0f);
|
||||
m_sfx_volume = m_config.get("volume.SFX", 1.0f);
|
||||
|
||||
m_player_voice_volume = m_config.get("volume.player_voice", 1.0f);
|
||||
m_sounds.init();
|
||||
|
||||
m_bgm = std::make_unique<AudioSource>(m_music_volume);
|
||||
@@ -73,7 +102,8 @@ void AudioEngine::init() {
|
||||
m_bgm->set_buffer_2d(m_sounds.get_buffer("bgm/bgm001.mp3"));
|
||||
|
||||
m_fade_map.try_emplace("bgm", m_bgm.get(), 5.0f, 2.0f);
|
||||
|
||||
m_voice_source = std::make_unique<AudioStreamSource>();
|
||||
m_voice_source->set_volume(m_player_voice_volume);
|
||||
ALCint max_mono = 0;
|
||||
|
||||
alcGetIntegerv(device, ALC_MONO_SOURCES, 1, &max_mono);
|
||||
@@ -84,8 +114,8 @@ void AudioEngine::init() {
|
||||
}
|
||||
|
||||
Logger::info("Set Source Pool Size {}", static_cast<int>(max_mono));
|
||||
// Reserve a source for BGM
|
||||
m_pool = std::make_shared<SourcePool>(max_mono - 1);
|
||||
// Reserve two sources for BGM and voice
|
||||
m_pool = std::make_shared<SourcePool>(max_mono - 2);
|
||||
|
||||
Logger::info("Audio Engine Init Success");
|
||||
|
||||
@@ -144,10 +174,10 @@ void AudioEngine::play_2d(const std::string& sound, bool check) {
|
||||
return;
|
||||
}
|
||||
auto* source = m_pool->acquire();
|
||||
source->set_volume(m_sfx_volume);
|
||||
if (!source) {
|
||||
Logger::error("Source is Full");
|
||||
}
|
||||
source->set_volume(m_sfx_volume);
|
||||
|
||||
try {
|
||||
auto& buffer = m_sounds.get_buffer(sound);
|
||||
@@ -181,14 +211,19 @@ void AudioEngine::update() {
|
||||
fade.update();
|
||||
}
|
||||
m_pool->update();
|
||||
m_recording.update();
|
||||
}
|
||||
|
||||
void AudioEngine::reload_config() {
|
||||
m_music_volume = m_config.get("volume.music", 1.0f);
|
||||
m_sfx_volume = m_config.get("volume.SFX", 1.0f);
|
||||
m_player_voice_volume = m_config.get("volume.player_voice", 1.0f);
|
||||
if (m_bgm) {
|
||||
m_bgm->set_target_volume(m_music_volume);
|
||||
}
|
||||
if (m_voice_source) {
|
||||
m_voice_source->set_volume(m_player_voice_volume);
|
||||
}
|
||||
}
|
||||
|
||||
void AudioEngine::underwater_change(bool underwater) {
|
||||
@@ -201,22 +236,77 @@ void AudioEngine::underwater_change(bool underwater) {
|
||||
}
|
||||
for (auto& source : m_pool->sources()) {
|
||||
if (m_underwater) {
|
||||
source.set_filter(*m_low_pass_filter);
|
||||
source.set_effect_slot(*m_underwater_slot);
|
||||
source->set_filter(*m_low_pass_filter);
|
||||
source->set_effect_slot(*m_underwater_slot);
|
||||
} else {
|
||||
source.clear_filter();
|
||||
source.clear_effect_slot();
|
||||
source->clear_filter();
|
||||
source->clear_effect_slot();
|
||||
}
|
||||
}
|
||||
if (underwater) {
|
||||
m_bgm->set_filter(*m_low_pass_filter);
|
||||
m_voice_source->set_filter(*m_low_pass_filter);
|
||||
m_voice_source->set_effect_slot(*m_underwater_slot);
|
||||
|
||||
} else {
|
||||
m_bgm->clear_filter();
|
||||
m_voice_source->clear_filter();
|
||||
m_voice_source->clear_effect_slot();
|
||||
}
|
||||
Logger::info("Under Water Change {}", m_underwater);
|
||||
}
|
||||
|
||||
float& AudioEngine::bgm_target_volume() { return m_bgm->target_volume(); }
|
||||
|
||||
void AudioEngine::set_client(std::weak_ptr<NetworkClient> client) {
|
||||
m_client = client;
|
||||
}
|
||||
|
||||
void AudioEngine::send_voice(
|
||||
const std::array<int16_t, AudioRecording::FRAME_SAMPLES>& pcm) {
|
||||
|
||||
if (auto c = m_client.lock()) {
|
||||
if (!c->world().enable_voice_chat()) {
|
||||
return;
|
||||
}
|
||||
std::array<uint8_t, OPUS_MAX_PACKET_SIZE> opus;
|
||||
int len =
|
||||
opus_encode(m_encoder, pcm.data(), AudioRecording::FRAME_SAMPLES,
|
||||
opus.data(), opus.size());
|
||||
|
||||
if (len < 0) {
|
||||
Logger::error("Opus encode failed: {}", opus_strerror(len));
|
||||
return;
|
||||
}
|
||||
Arena arena;
|
||||
auto msg = Arena::Create<VoiceMsg>(&arena);
|
||||
msg->set_uuid(c->world().get_player().get_uuid());
|
||||
msg->set_opus_data(reinterpret_cast<char*>(opus.data()), len);
|
||||
auto* pos = msg->mutable_pos();
|
||||
auto p = c->world().get_player().get_player_pos();
|
||||
pos->set_x(p.x);
|
||||
pos->set_y(p.y);
|
||||
pos->set_z(p.z);
|
||||
c->send(make_packet(*msg));
|
||||
}
|
||||
}
|
||||
void AudioEngine::receive_voice(std::span<const char> opus,
|
||||
const glm::vec3& pos) {
|
||||
std::array<int16_t, AudioRecording::FRAME_SAMPLES> pcm;
|
||||
int len =
|
||||
opus_decode(m_decoder, reinterpret_cast<const uint8_t*>(opus.data()),
|
||||
opus.size(), pcm.data(), AudioRecording::FRAME_SAMPLES, 0);
|
||||
if (len < 0) {
|
||||
Logger::error("Opus decode failed: {}", opus_strerror(len));
|
||||
return;
|
||||
}
|
||||
m_voice_source->set_pos(pos);
|
||||
m_voice_source->push_pcm(std::span(pcm.data(), len),
|
||||
AudioRecording::SAMPLE_RATE);
|
||||
}
|
||||
|
||||
AudioRecording& AudioEngine::audio_recording() { return m_recording; }
|
||||
const AudioRecording& AudioEngine::audio_recording() const {
|
||||
return m_recording;
|
||||
}
|
||||
} // namespace Cubed
|
||||
@@ -46,8 +46,8 @@ AudioData AudioLoader::load_wav(const std::filesystem::path& path) {
|
||||
drwav_read_pcm_frames_s16(&wav, wav.totalPCMFrameCount, data.pcm.data());
|
||||
|
||||
drwav_uninit(&wav);
|
||||
Logger::info("{} channels={} rate={} samples={}", path.filename().string(),
|
||||
data.channels, data.sample_rate, data.pcm.size());
|
||||
Logger::debug("{} channels={} rate={} samples={}", path.filename().string(),
|
||||
data.channels, data.sample_rate, data.pcm.size());
|
||||
return data;
|
||||
}
|
||||
|
||||
@@ -70,8 +70,8 @@ AudioData AudioLoader::load_mp3(const std::filesystem::path& path) {
|
||||
data.pcm.assign(pcm, pcm + frame_count * config.channels);
|
||||
|
||||
drmp3_free(pcm, nullptr);
|
||||
Logger::info("{} channels={} rate={} samples={}", path.filename().string(),
|
||||
data.channels, data.sample_rate, data.pcm.size());
|
||||
Logger::debug("{} channels={} rate={} samples={}", path.filename().string(),
|
||||
data.channels, data.sample_rate, data.pcm.size());
|
||||
return data;
|
||||
}
|
||||
|
||||
@@ -93,8 +93,8 @@ AudioData AudioLoader::load_flac(const std::filesystem::path& path) {
|
||||
data.pcm.assign(pcm, pcm + frame_count * channels);
|
||||
|
||||
drflac_free(pcm, nullptr);
|
||||
Logger::info("{} channels={} rate={} samples={}", path.filename().string(),
|
||||
data.channels, data.sample_rate, data.pcm.size());
|
||||
Logger::debug("{} channels={} rate={} samples={}", path.filename().string(),
|
||||
data.channels, data.sample_rate, data.pcm.size());
|
||||
return data;
|
||||
}
|
||||
|
||||
@@ -134,8 +134,8 @@ AudioData AudioLoader::load_ogg(const std::filesystem::path& path) {
|
||||
data.sample_rate = sample_rate;
|
||||
data.pcm = std::move(pcm);
|
||||
|
||||
Logger::info("{} channels={} rate={} samples={}", path.filename().string(),
|
||||
data.channels, data.sample_rate, data.pcm.size());
|
||||
Logger::debug("{} channels={} rate={} samples={}", path.filename().string(),
|
||||
data.channels, data.sample_rate, data.pcm.size());
|
||||
|
||||
return data;
|
||||
}
|
||||
|
||||
77
src/audio/audio_recording.cpp
Normal file
77
src/audio/audio_recording.cpp
Normal file
@@ -0,0 +1,77 @@
|
||||
#include "Cubed/audio/audio_recording.hpp"
|
||||
|
||||
#include "Cubed/audio/audio_engine.hpp"
|
||||
#include "Cubed/tools/log.hpp"
|
||||
|
||||
#include <al.h>
|
||||
|
||||
namespace Cubed {
|
||||
AudioRecording::AudioRecording(AudioEngine& engine)
|
||||
: m_engine(engine) {
|
||||
|
||||
};
|
||||
AudioRecording::~AudioRecording() {
|
||||
if (m_capture) {
|
||||
if (m_recording) {
|
||||
stop();
|
||||
}
|
||||
|
||||
alcCaptureCloseDevice(m_capture);
|
||||
}
|
||||
}
|
||||
|
||||
void AudioRecording::init() {
|
||||
m_capture =
|
||||
alcCaptureOpenDevice(nullptr, SAMPLE_RATE, AL_FORMAT_MONO16, 4096);
|
||||
if (m_capture) {
|
||||
Logger::info("Open Audio Capture Success");
|
||||
} else {
|
||||
Logger::error("Fail to Open Audio Capture Device");
|
||||
}
|
||||
ALCint freq = 0;
|
||||
alcGetIntegerv(m_capture, ALC_FREQUENCY, 1, &freq);
|
||||
|
||||
Logger::info("Capture frequency={}", freq);
|
||||
}
|
||||
|
||||
void AudioRecording::start() {
|
||||
if (m_recording) {
|
||||
return;
|
||||
}
|
||||
ALCint samples;
|
||||
|
||||
alcGetIntegerv(m_capture, ALC_CAPTURE_SAMPLES, 1, &samples);
|
||||
|
||||
std::vector<int16_t> dump(samples);
|
||||
alcCaptureSamples(m_capture, dump.data(), samples);
|
||||
alcCaptureStart(m_capture);
|
||||
m_recording = true;
|
||||
}
|
||||
|
||||
void AudioRecording::stop() {
|
||||
if (!m_recording) {
|
||||
return;
|
||||
}
|
||||
alcCaptureStop(m_capture);
|
||||
m_recording = false;
|
||||
}
|
||||
bool AudioRecording::is_recording() const { return m_recording; }
|
||||
void AudioRecording::update() {
|
||||
if (!m_recording || !m_capture) {
|
||||
return;
|
||||
}
|
||||
|
||||
ALCint available = 0;
|
||||
alcGetIntegerv(m_capture, ALC_CAPTURE_SAMPLES, 1, &available);
|
||||
while (available >= FRAME_SAMPLES) {
|
||||
std::array<int16_t, FRAME_SAMPLES> pcm;
|
||||
alcCaptureSamples(m_capture, pcm.data(), FRAME_SAMPLES);
|
||||
send_voice(pcm);
|
||||
available -= FRAME_SAMPLES;
|
||||
}
|
||||
}
|
||||
void AudioRecording::send_voice(const std::array<int16_t, FRAME_SAMPLES>& pcm) {
|
||||
|
||||
m_engine.send_voice(pcm);
|
||||
}
|
||||
} // namespace Cubed
|
||||
@@ -91,12 +91,19 @@ void AudioSource::play_2d(const AudioBuffer& buffer) {
|
||||
set_buffer_2d(buffer);
|
||||
play();
|
||||
}
|
||||
|
||||
void AudioSource::play_2d(std::unique_ptr<AudioBuffer> buffer) {
|
||||
m_buffer = std::move(buffer);
|
||||
play_2d(*m_buffer);
|
||||
}
|
||||
void AudioSource::play_3d(const AudioBuffer& buffer, const glm::vec3& pos) {
|
||||
set_buffer_3d(buffer, pos);
|
||||
play();
|
||||
}
|
||||
|
||||
void AudioSource::play_3d(std::unique_ptr<AudioBuffer> buffer,
|
||||
const glm::vec3& pos) {
|
||||
m_buffer = std::move(buffer);
|
||||
play_3d(*m_buffer, pos);
|
||||
}
|
||||
void AudioSource::stop() { alSourceStop(m_source); }
|
||||
void AudioSource::pause() { alSourcePause(m_source); }
|
||||
|
||||
@@ -163,7 +170,7 @@ void AudioSource::reset() {
|
||||
|
||||
clear_filter();
|
||||
clear_effect_slot();
|
||||
|
||||
m_buffer.reset();
|
||||
m_duration = 0.0f;
|
||||
m_target_volume = 1.0f;
|
||||
m_using = false;
|
||||
|
||||
142
src/audio/audio_stream_source.cpp
Normal file
142
src/audio/audio_stream_source.cpp
Normal file
@@ -0,0 +1,142 @@
|
||||
#include "Cubed/audio/audio_stream_source.hpp"
|
||||
|
||||
#include "Cubed/audio/audio_error.hpp"
|
||||
#include "Cubed/tools/log.hpp"
|
||||
|
||||
#include <cfloat>
|
||||
#include <efx.h>
|
||||
namespace Cubed {
|
||||
AudioStreamSource::AudioStreamSource() {
|
||||
alGenBuffers(NUM_BUFFERS, m_buffers.data());
|
||||
alGenSources(1, &m_source);
|
||||
|
||||
alSourcei(m_source, AL_SOURCE_RELATIVE, AL_TRUE);
|
||||
alSource3f(m_source, AL_POSITION, 0.0f, 0.0f, 0.0f);
|
||||
m_free_buffers.assign(m_buffers.begin(), m_buffers.end());
|
||||
}
|
||||
|
||||
AudioStreamSource::~AudioStreamSource() {
|
||||
stop();
|
||||
alDeleteSources(1, &m_source);
|
||||
alDeleteBuffers(NUM_BUFFERS, m_buffers.data());
|
||||
}
|
||||
|
||||
void AudioStreamSource::push_pcm(std::span<const int16_t> pcm,
|
||||
ALsizei sample_rate) {
|
||||
if (!m_source) {
|
||||
return;
|
||||
}
|
||||
unqueue_processed();
|
||||
|
||||
if (m_free_buffers.empty()) {
|
||||
Logger::warn("Queue is full, dropping frame");
|
||||
return;
|
||||
}
|
||||
|
||||
ALuint buf = m_free_buffers.back();
|
||||
m_free_buffers.pop_back();
|
||||
|
||||
alBufferData(buf, AL_FORMAT_MONO16, pcm.data(),
|
||||
static_cast<ALsizei>(pcm.size() * sizeof(int16_t)),
|
||||
sample_rate);
|
||||
alSourceQueueBuffers(m_source, 1, &buf);
|
||||
|
||||
ALint state;
|
||||
alGetSourcei(m_source, AL_SOURCE_STATE, &state);
|
||||
if (state != AL_PLAYING) {
|
||||
alSourcePlay(m_source);
|
||||
m_playing = true;
|
||||
}
|
||||
}
|
||||
|
||||
void AudioStreamSource::stop() {
|
||||
if (!m_source) {
|
||||
return;
|
||||
}
|
||||
|
||||
alSourceStop(m_source);
|
||||
|
||||
alSourcei(m_source, AL_BUFFER, 0);
|
||||
m_free_buffers.assign(m_buffers.begin(), m_buffers.end());
|
||||
m_playing = false;
|
||||
}
|
||||
|
||||
void AudioStreamSource::unqueue_processed() {
|
||||
ALint processed = 0;
|
||||
alGetSourcei(m_source, AL_BUFFERS_PROCESSED, &processed);
|
||||
|
||||
while (processed-- > 0) {
|
||||
ALuint buf;
|
||||
alSourceUnqueueBuffers(m_source, 1, &buf);
|
||||
m_free_buffers.push_back(buf);
|
||||
}
|
||||
}
|
||||
|
||||
void AudioStreamSource::set_volume(float volume) {
|
||||
volume = std::clamp(volume, 0.0f, 1.0f);
|
||||
alSourcef(m_source, AL_GAIN, volume);
|
||||
}
|
||||
|
||||
void AudioStreamSource::set_pitch(float pitch) {
|
||||
pitch = std::clamp(pitch, 0.0f, 1.0f);
|
||||
alSourcef(m_source, AL_PITCH, pitch);
|
||||
}
|
||||
|
||||
void AudioStreamSource::set_pos(glm::vec3 pos) {
|
||||
alSourcei(m_source, AL_SOURCE_RELATIVE, AL_FALSE);
|
||||
alSource3f(m_source, AL_POSITION, pos.x, pos.y, pos.z);
|
||||
check_al_error();
|
||||
|
||||
alSourcef(m_source, AL_REFERENCE_DISTANCE, 4.0f);
|
||||
alSourcef(m_source, AL_ROLLOFF_FACTOR, 1.0f);
|
||||
alSourcef(m_source, AL_MAX_DISTANCE, 48.0f);
|
||||
}
|
||||
|
||||
void AudioStreamSource::reset() {
|
||||
alSourceStop(m_source);
|
||||
|
||||
alSourcei(m_source, AL_BUFFER, 0);
|
||||
|
||||
alSourcef(m_source, AL_GAIN, 1.0f);
|
||||
alSourcef(m_source, AL_PITCH, 1.0f);
|
||||
|
||||
alSource3f(m_source, AL_POSITION, 0.0f, 0.0f, 0.0f);
|
||||
alSource3f(m_source, AL_VELOCITY, 0.0f, 0.0f, 0.0f);
|
||||
alSource3f(m_source, AL_DIRECTION, 0.0f, 0.0f, 0.0f);
|
||||
|
||||
alSourcef(m_source, AL_REFERENCE_DISTANCE, 1.0f);
|
||||
alSourcef(m_source, AL_ROLLOFF_FACTOR, 1.0f);
|
||||
alSourcef(m_source, AL_MAX_DISTANCE, FLT_MAX);
|
||||
|
||||
alSourcef(m_source, AL_CONE_INNER_ANGLE, 360.0f);
|
||||
alSourcef(m_source, AL_CONE_OUTER_ANGLE, 360.0f);
|
||||
alSourcef(m_source, AL_CONE_OUTER_GAIN, 0.0f);
|
||||
|
||||
alSourcei(m_source, AL_LOOPING, AL_FALSE);
|
||||
|
||||
alSourcei(m_source, AL_SOURCE_RELATIVE, AL_FALSE);
|
||||
|
||||
alSourcef(m_source, AL_SEC_OFFSET, 0.0f);
|
||||
|
||||
clear_filter();
|
||||
clear_effect_slot();
|
||||
}
|
||||
|
||||
void AudioStreamSource::set_filter(const AudioFilter& filter) {
|
||||
alSourcei(m_source, AL_DIRECT_FILTER, filter.filter());
|
||||
}
|
||||
void AudioStreamSource::clear_filter() {
|
||||
alSourcei(m_source, AL_DIRECT_FILTER, AL_FILTER_NULL);
|
||||
}
|
||||
|
||||
void AudioStreamSource::set_effect_slot(const AudioEffectSlot& slot) {
|
||||
alSource3i(m_source, AL_AUXILIARY_SEND_FILTER, slot.slot(), 0,
|
||||
AL_FILTER_NULL);
|
||||
}
|
||||
|
||||
void AudioStreamSource::clear_effect_slot() {
|
||||
alSource3i(m_source, AL_AUXILIARY_SEND_FILTER, AL_EFFECTSLOT_NULL, 0,
|
||||
AL_FILTER_NULL);
|
||||
}
|
||||
|
||||
} // namespace Cubed
|
||||
@@ -1,24 +1,32 @@
|
||||
#include "Cubed/audio/source_pool.hpp"
|
||||
|
||||
namespace Cubed {
|
||||
SourcePool::SourcePool(size_t size) { m_sources.resize(size); }
|
||||
SourcePool::SourcePool(size_t size) {
|
||||
m_sources.reserve(size);
|
||||
for (size_t i = 0; i < size; ++i) {
|
||||
m_sources.emplace_back(std::make_unique<AudioSource>());
|
||||
}
|
||||
}
|
||||
SourcePool::~SourcePool() { m_sources.clear(); }
|
||||
void SourcePool::update() {
|
||||
for (auto& source : m_sources) {
|
||||
if (source.in_use() && source.state() == AudioState::STOPPED) {
|
||||
source.reset();
|
||||
for (auto& source_ptr : m_sources) {
|
||||
if (source_ptr->in_use() &&
|
||||
source_ptr->state() == AudioState::STOPPED) {
|
||||
source_ptr->reset();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
AudioSource* SourcePool::acquire() {
|
||||
for (auto& source : m_sources) {
|
||||
if (!source.in_use()) {
|
||||
source.mark_in_use();
|
||||
return &source;
|
||||
for (auto& source_ptr : m_sources) {
|
||||
if (!source_ptr->in_use()) {
|
||||
source_ptr->mark_in_use();
|
||||
return source_ptr.get();
|
||||
}
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
std::vector<AudioSource>& SourcePool::sources() { return m_sources; }
|
||||
std::vector<std::unique_ptr<AudioSource>>& SourcePool::sources() {
|
||||
return m_sources;
|
||||
}
|
||||
} // namespace Cubed
|
||||
@@ -2,6 +2,7 @@
|
||||
|
||||
#include "Cubed/tools/system_info.hpp"
|
||||
#include "Cubed/tools/system_window_manager.hpp"
|
||||
#include "Cubed/ui/rect.hpp"
|
||||
#include "version.hpp"
|
||||
|
||||
#include <SDL3/SDL_video.h>
|
||||
@@ -19,15 +20,33 @@ std::unique_ptr<DebugCollector>& DebugCollector::get_ptr() {
|
||||
}
|
||||
void DebugCollector::destory() { get_ptr().reset(); }
|
||||
void DebugCollector::init(int width, int height) {
|
||||
constexpr float SCALE = 0.6f;
|
||||
constexpr float SCALE = 0.7f;
|
||||
constexpr Color COLOR = Color::GRAY;
|
||||
constexpr float ALPHA = 0.6f;
|
||||
|
||||
m_widget.set_window_size(width, height);
|
||||
m_widget.set_spacing(15);
|
||||
m_widget.set_anchor(Anchor::TOP_LEFT);
|
||||
m_widget.set_offset({0, 5});
|
||||
m_widget.set_child_anchor(ColumnLayoutAnchor::LEFT);
|
||||
|
||||
auto add_label = [&](std::string_view text, std::string_view key = "") {
|
||||
auto& label = m_widget.add_child<Label>();
|
||||
auto rect = std::make_unique<Rect>(&label);
|
||||
rect->set_color(COLOR).set_alpha(ALPHA).set_fill_parent(true);
|
||||
label.set_background(std::move(rect));
|
||||
label.set_color(Color::WHITE).set_text(text).set_scale(SCALE);
|
||||
if (!key.empty()) {
|
||||
auto [_, insert] =
|
||||
m_component.try_emplace(std::string(key), &label);
|
||||
if (!insert) {
|
||||
Logger::error("DebugCollector Key {} already esist", key);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
// version_text
|
||||
auto& version_text = m_widget.add_child<Label>();
|
||||
|
||||
std::string version{"Version: " CUBED_VERSION};
|
||||
|
||||
#ifdef DEBUG_MODE
|
||||
@@ -36,87 +55,56 @@ void DebugCollector::init(int width, int height) {
|
||||
version.append("-release");
|
||||
#endif
|
||||
|
||||
version_text.set_color(Color::WHITE).set_text(version).set_scale(SCALE);
|
||||
add_label(version);
|
||||
|
||||
{
|
||||
auto& compiler = m_widget.add_child<Label>();
|
||||
compiler.set_text(Tools::get_compiler_info()).set_scale(SCALE);
|
||||
}
|
||||
add_label(Tools::get_compiler_info());
|
||||
|
||||
// fps
|
||||
auto& fps_text = m_widget.add_child<Label>();
|
||||
fps_text.set_text("FPS: 0").set_scale(SCALE);
|
||||
m_component.try_emplace("fps", &fps_text);
|
||||
|
||||
add_label("FPS: 0", "fps");
|
||||
|
||||
// player_pos
|
||||
auto& player_pos_text = m_widget.add_child<Label>();
|
||||
player_pos_text.set_text("x: 0.00 y: 0.00 z: 0.00").set_scale(SCALE);
|
||||
m_component.try_emplace("player_pos", &player_pos_text);
|
||||
add_label("x: 0.00 y: 0.00 z: 0.00", "player_pos");
|
||||
|
||||
// rendered_chunk
|
||||
auto& rendered_chunk_text = m_widget.add_child<Label>();
|
||||
rendered_chunk_text.set_text("Rendered Chunk: 0").set_scale(SCALE);
|
||||
m_component.try_emplace("rendered_chunk", &rendered_chunk_text);
|
||||
add_label("Rendered Chunk: 0", "rendered_chunk");
|
||||
|
||||
// rss
|
||||
auto& rss_text = m_widget.add_child<Label>();
|
||||
rss_text.set_text("RSS: 0mb").set_scale(SCALE);
|
||||
m_component.try_emplace("rss", &rss_text);
|
||||
add_label("RSS: 0mb", "rss");
|
||||
|
||||
// os
|
||||
std::string os;
|
||||
auto& os_text = m_widget.add_child<Label>();
|
||||
os_text.set_scale(SCALE);
|
||||
std::string os_text;
|
||||
if (Tools::get_os_version(os)) {
|
||||
os_text.set_text("OS: " + os);
|
||||
os_text = "OS: " + os;
|
||||
Logger::info("OS System: {}", os);
|
||||
} else {
|
||||
os_text.set_text("OS: Unknown");
|
||||
os_text = "OS: Unknown";
|
||||
}
|
||||
add_label(os_text);
|
||||
{
|
||||
std::string wm{"WM: "};
|
||||
wm.append(Tools::detect_wm());
|
||||
auto& wm_label = m_widget.add_child<Label>();
|
||||
wm_label.set_text(wm).set_scale(SCALE);
|
||||
add_label(wm);
|
||||
}
|
||||
// cpu
|
||||
auto& cpu_text = m_widget.add_child<Label>();
|
||||
cpu_text.set_text("CPU: " + Tools::get_cpu_info()).set_scale(SCALE);
|
||||
add_label("CPU: " + Tools::get_cpu_info());
|
||||
|
||||
// gpu
|
||||
auto& gpu_text = m_widget.add_child<Label>();
|
||||
gpu_text
|
||||
.set_text(std::string{"GPU: "} +
|
||||
reinterpret_cast<const char*>(glGetString(GL_RENDERER)))
|
||||
.set_scale(SCALE);
|
||||
|
||||
add_label(std::string{"GPU: "} +
|
||||
reinterpret_cast<const char*>(glGetString(GL_RENDERER)));
|
||||
// opengl_version
|
||||
auto& opengl_version_text = m_widget.add_child<Label>();
|
||||
opengl_version_text
|
||||
.set_text("OpenGL: " + std::to_string(GLVersion.major) + "." +
|
||||
std::to_string(GLVersion.minor))
|
||||
.set_scale(SCALE);
|
||||
{
|
||||
auto& video_driver = m_widget.add_child<Label>();
|
||||
video_driver
|
||||
.set_text(
|
||||
std::format("VideoDiver: {}", SDL_GetCurrentVideoDriver()))
|
||||
.set_scale(SCALE);
|
||||
}
|
||||
add_label("OpenGL: " + std::to_string(GLVersion.major) + "." +
|
||||
std::to_string(GLVersion.minor));
|
||||
|
||||
add_label(std::format("VideoDiver: {}", SDL_GetCurrentVideoDriver()));
|
||||
|
||||
// speed
|
||||
auto& speed_text = m_widget.add_child<Label>();
|
||||
speed_text.set_text("Speed: 0 m/s").set_scale(SCALE);
|
||||
m_component.try_emplace("speed", &speed_text);
|
||||
{
|
||||
auto& window_size = m_widget.add_child<Label>();
|
||||
window_size.set_text("Window W: {} H: {}").set_scale(SCALE);
|
||||
m_component.try_emplace("window_size", &window_size);
|
||||
}
|
||||
{
|
||||
auto& frame_size = m_widget.add_child<Label>();
|
||||
frame_size.set_text("FrameBuffer W: {} H: {}").set_scale(SCALE);
|
||||
m_component.try_emplace("frame_buffer", &frame_size);
|
||||
}
|
||||
add_label("Speed: 0 m/s", "speed");
|
||||
|
||||
add_label("Window W: {} H: {}", "window_size");
|
||||
|
||||
add_label("FrameBuffer W: {} H: {}", "frame_buffer");
|
||||
}
|
||||
|
||||
Widget& DebugCollector::get_widget() { return m_widget; }
|
||||
|
||||
@@ -653,7 +653,6 @@ void ClientPlayer::init(std::string_view name) {
|
||||
glm::ivec3 block = glm::floor(m_player_pos);
|
||||
block.y -= 1;
|
||||
BlockType id = m_world.get_block_tpye(block);
|
||||
Logger::info("player Block {} Walk Sound", id);
|
||||
if (id == 0) {
|
||||
return;
|
||||
}
|
||||
@@ -661,7 +660,7 @@ void ClientPlayer::init(std::string_view name) {
|
||||
std::string sound = "block/" + name + "/walk.ogg";
|
||||
auto& audio = m_world.get_audio();
|
||||
audio.play_3d(sound, m_player_pos);
|
||||
Logger::info("Player block {} walk sound", name);
|
||||
Logger::debug("Player block {} walk sound", name);
|
||||
});
|
||||
}
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "Cubed/gameplay/packet.hpp"
|
||||
#include "Cubed/scene/world_scene.hpp"
|
||||
#include "Cubed/tools/math_tools.hpp"
|
||||
#include "Cubed/tools/time_tools.hpp"
|
||||
|
||||
#include <absl/container/inlined_vector.h>
|
||||
#include <numbers>
|
||||
@@ -474,6 +475,11 @@ void ClientWorld::init(std::string_view player_name,
|
||||
m_audio.play_bgm();
|
||||
}
|
||||
|
||||
void ClientWorld::receive_login_rsp(LoginRsp& rsp) {
|
||||
m_voice_chat = rsp.voice_chat();
|
||||
start_client_thread(rsp.uuid());
|
||||
}
|
||||
|
||||
void ClientWorld::start_client_thread(std::string_view uuid) {
|
||||
if (m_game_running) {
|
||||
Logger::error("Game Already Running");
|
||||
@@ -481,6 +487,7 @@ void ClientWorld::start_client_thread(std::string_view uuid) {
|
||||
}
|
||||
// response
|
||||
m_player.set_uuid(uuid);
|
||||
|
||||
m_client_thread = std::jthread([this](std::stop_token token) {
|
||||
m_game_running = true;
|
||||
client_run(token);
|
||||
@@ -725,6 +732,7 @@ AABB ClientWorld::get_block_aabb(const glm::ivec3& pos) {
|
||||
}
|
||||
|
||||
AudioEngine& ClientWorld::get_audio() { return m_audio; }
|
||||
const AudioEngine& ClientWorld::get_audio() const { return m_audio; }
|
||||
Config& ClientWorld::get_config() { return m_config; }
|
||||
WorldScene& ClientWorld::world_scene() { return m_world_scene; }
|
||||
void ClientWorld::set_direct_exit() { m_exit_direct = true; }
|
||||
@@ -750,6 +758,29 @@ void ClientWorld::request_exit() {
|
||||
}
|
||||
}
|
||||
|
||||
void ClientWorld::receive_chat_message(ChatMsg& msg) {
|
||||
Color color = color_from_int(msg.color());
|
||||
|
||||
m_message_queue.emplace(msg.name(), msg.msg(), color, msg.system_msg(),
|
||||
Tools::get_time_ticks());
|
||||
}
|
||||
|
||||
void ClientWorld::receive_voice_message(VoiceMsg& msg) {
|
||||
if (!m_voice_chat) {
|
||||
return;
|
||||
}
|
||||
glm::vec3 pos{msg.pos().x(), msg.pos().y(), msg.pos().z()};
|
||||
m_voice_queue.emplace(msg.opus_data(), pos);
|
||||
}
|
||||
bool ClientWorld::enable_voice_chat() const { return m_voice_chat.load(); }
|
||||
void ClientWorld::send_chat_message(ChatMessage& message) {
|
||||
Arena arena;
|
||||
auto msg = Arena::Create<ChatMsg>(&arena);
|
||||
msg->set_name(message.player);
|
||||
msg->set_msg(message.text);
|
||||
m_client->send(make_packet(*msg));
|
||||
}
|
||||
|
||||
void ClientWorld::update(float delta_time) {
|
||||
|
||||
m_player.update(delta_time);
|
||||
@@ -916,6 +947,15 @@ void ClientWorld::update(float delta_time) {
|
||||
for (auto& [pos, timer] : m_timers) {
|
||||
timer.update(delta_time);
|
||||
}
|
||||
ChatMessage message;
|
||||
while (m_message_queue.try_pop(message)) {
|
||||
m_world_scene.handle_chat_message(message);
|
||||
}
|
||||
|
||||
VoiceMessage vm;
|
||||
while (m_voice_queue.try_pop(vm)) {
|
||||
m_audio.receive_voice(vm.data, vm.pos);
|
||||
}
|
||||
}
|
||||
|
||||
bool ClientWorld::handle_event(const Event& e) {
|
||||
|
||||
@@ -83,11 +83,7 @@ asio::awaitable<void> NetworkClient::read_loop() {
|
||||
auto* rsp = Arena::Create<LoginRsp>(&arena);
|
||||
Logger::info("Client: Receive Login rsp");
|
||||
if (decode_packet(*rsp, body_data, header)) {
|
||||
if (rsp->success()) {
|
||||
m_world.start_client_thread(rsp->uuid());
|
||||
} else {
|
||||
Logger::error("Connected Server Fail");
|
||||
}
|
||||
m_world.receive_login_rsp(*rsp);
|
||||
}
|
||||
} break;
|
||||
case std::to_underlying(PacketEnum::CHUNK_DATA_RSP): {
|
||||
@@ -135,6 +131,18 @@ asio::awaitable<void> NetworkClient::read_loop() {
|
||||
m_world.receive_player_water_sound(*rsp);
|
||||
}
|
||||
} break;
|
||||
case std::to_underlying(PacketEnum::CHAT_MSG): {
|
||||
auto* msg = Arena::Create<ChatMsg>(&arena);
|
||||
if (decode_packet(*msg, body_data, header)) {
|
||||
m_world.receive_chat_message(*msg);
|
||||
}
|
||||
} break;
|
||||
case std::to_underlying(PacketEnum::VOICE_MSG): {
|
||||
auto* msg = Arena::Create<VoiceMsg>(&arena);
|
||||
if (decode_packet(*msg, body_data, header)) {
|
||||
m_world.receive_voice_message(*msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (const asio::system_error& e) {
|
||||
@@ -222,5 +230,5 @@ void NetworkClient::set_error(std::string_view error) {
|
||||
m_error_string = error;
|
||||
m_connect_error = true;
|
||||
}
|
||||
|
||||
ClientWorld& NetworkClient::world() { return m_world; }
|
||||
} // namespace Cubed
|
||||
@@ -4,14 +4,17 @@
|
||||
#include "Cubed/gameplay/session.hpp"
|
||||
#include "Cubed/tools/cubed_assert.hpp"
|
||||
#include "Cubed/tools/log.hpp"
|
||||
#include "Cubed/tools/math_tools.hpp"
|
||||
#include "Cubed/tools/uuid.hpp"
|
||||
|
||||
#include <nlohmann/json.hpp>
|
||||
#include <ranges>
|
||||
#include <utility>
|
||||
using namespace std::chrono;
|
||||
using namespace std::chrono_literals;
|
||||
using namespace google::protobuf;
|
||||
|
||||
namespace fs = std::filesystem;
|
||||
using nlohmann::json;
|
||||
namespace Cubed {
|
||||
ServerWorld::ServerWorld(Config& config) : m_config(config) {}
|
||||
|
||||
@@ -197,6 +200,21 @@ void ServerWorld::init_world() {
|
||||
|
||||
m_cave_carcer.init(ChunkGenerator::seed());
|
||||
m_river_worm.init(ChunkGenerator::seed());
|
||||
|
||||
m_enable_filter = m_config.get("sensitive_filter", false);
|
||||
Logger::info("sensitive filter {}", m_enable_filter.load());
|
||||
m_voice_chat = m_config.get("voice_chat", true);
|
||||
Logger::info("voice chat {}", m_voice_chat.load());
|
||||
try {
|
||||
fs::path path = std::format("{}SensitiveLexicon.json", ASSETS_PATH);
|
||||
std::ifstream s{path};
|
||||
json j = json::parse(s);
|
||||
m_filter.load(j);
|
||||
} catch (const std::exception& e) {
|
||||
Logger::error("Load SensitiveLexicon.json Fail");
|
||||
m_enable_filter = false;
|
||||
}
|
||||
|
||||
// m_chunks.reserve(MAX_DISTANCE * MAX_DISTANCE * 4);
|
||||
start_thread_pool();
|
||||
|
||||
@@ -680,20 +698,27 @@ void ServerWorld::handle_player_login(const std::string& name,
|
||||
auto* rsp = Arena::Create<LoginRsp>(&arena);
|
||||
rsp->set_success(true);
|
||||
rsp->set_uuid(uuid);
|
||||
rsp->set_voice_chat(m_voice_chat);
|
||||
session->send(make_packet(*rsp), 0);
|
||||
|
||||
boardcast_message("Server", std::format("Player {} Join Game", name),
|
||||
Color::YELLOW, true);
|
||||
}
|
||||
|
||||
void ServerWorld::handle_player_exit(const std::string& uuid) {
|
||||
std::shared_ptr<Session> exit_session;
|
||||
ChunkPosSet old_set;
|
||||
std::string name;
|
||||
{
|
||||
std::lock_guard lock(m_player_mutex);
|
||||
auto it = m_players.find(uuid);
|
||||
if (it != m_players.end()) {
|
||||
Logger::info("Player {} Exit the Server", it->second.get_name());
|
||||
name = it->second.get_name();
|
||||
Logger::info("Player {} Exit the Server", name);
|
||||
exit_session = it->second.get_session();
|
||||
old_set = std::move(it->second.get_chunk_pos_set());
|
||||
m_players.erase(it);
|
||||
|
||||
} else {
|
||||
Logger::error("Player {} isn't in Server", uuid);
|
||||
return;
|
||||
@@ -723,6 +748,9 @@ void ServerWorld::handle_player_exit(const std::string& uuid) {
|
||||
s->send(make_packet(*rsp), 0);
|
||||
}
|
||||
}
|
||||
|
||||
boardcast_message("Server", std::format("Player {} Exit Game", name),
|
||||
Color::YELLOW, true);
|
||||
}
|
||||
|
||||
glm::vec3 ServerWorld::get_player_pos(const std::string& uuid) const {
|
||||
@@ -753,6 +781,58 @@ void ServerWorld::handle_chunk_req(int task_id, const std::string& uuid,
|
||||
[task_id, uuid, pos, this]() { send_chunk(task_id, uuid, pos); });
|
||||
}
|
||||
|
||||
void ServerWorld::handle_chat_message(ChatMsg& msg) {
|
||||
|
||||
std::string name = msg.name();
|
||||
std::string message = msg.msg();
|
||||
auto pool = m_net_thread_pool.load();
|
||||
pool->enqueue([this, player = std::move(name), m = std::move(message)]() {
|
||||
boardcast_message(player, m);
|
||||
});
|
||||
}
|
||||
|
||||
void ServerWorld::handle_voice_message(VoiceMsg& msg) {
|
||||
if (!m_voice_chat) {
|
||||
return;
|
||||
}
|
||||
auto pool = m_net_thread_pool.load();
|
||||
std::string uuid = msg.uuid();
|
||||
std::string data = msg.opus_data();
|
||||
auto pos = msg.pos();
|
||||
glm::vec3 p{pos.x(), pos.y(), pos.z()};
|
||||
pool->enqueue([this, uuid = std::move(uuid), data = std::move(data), p]() {
|
||||
std::vector<std::shared_ptr<Session>> session;
|
||||
|
||||
{
|
||||
std::shared_lock lock(m_player_mutex);
|
||||
for (auto& [key, player] : m_players) {
|
||||
if (key == uuid) {
|
||||
continue;
|
||||
}
|
||||
if (Math::distance2(p, player.get_pos()) > 48.0f * 48.0f) {
|
||||
continue;
|
||||
}
|
||||
session.emplace_back(player.get_session());
|
||||
}
|
||||
}
|
||||
|
||||
Arena arena;
|
||||
auto msg = Arena::Create<VoiceMsg>(&arena);
|
||||
msg->set_uuid(uuid);
|
||||
|
||||
msg->set_opus_data(data);
|
||||
|
||||
auto pos = msg->mutable_pos();
|
||||
pos->set_x(p.x);
|
||||
pos->set_y(p.y);
|
||||
pos->set_z(p.z);
|
||||
|
||||
for (auto& s : session) {
|
||||
s->send(make_packet(*msg), 5);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
void ServerWorld::handle_block_change(const BlockChangeReq& req) {
|
||||
float x = std::floor(req.pos().x());
|
||||
float y = std::floor(req.pos().y());
|
||||
@@ -861,6 +941,36 @@ void ServerWorld::send_server_stop() {
|
||||
Logger::info("Send Server Mesaage Success");
|
||||
}
|
||||
|
||||
void ServerWorld::boardcast_message(const std::string& name,
|
||||
const std::string& message, Color color,
|
||||
bool system_msg) {
|
||||
|
||||
std::vector<std::shared_ptr<Session>> m_session;
|
||||
{
|
||||
std::shared_lock lock(m_player_mutex);
|
||||
for (auto& [_, p] : m_players) {
|
||||
m_session.emplace_back(p.get_session());
|
||||
}
|
||||
}
|
||||
|
||||
Arena arena;
|
||||
auto msg = Arena::Create<ChatMsg>(&arena);
|
||||
if (m_enable_filter) {
|
||||
msg->set_msg(m_filter.filter(message));
|
||||
msg->set_name(m_filter.filter(name));
|
||||
} else {
|
||||
msg->set_msg(message);
|
||||
msg->set_name(name);
|
||||
}
|
||||
|
||||
msg->set_color(std::to_underlying(color));
|
||||
msg->set_system_msg(system_msg);
|
||||
|
||||
for (auto& s : m_session) {
|
||||
s->send(make_packet(*msg));
|
||||
}
|
||||
}
|
||||
|
||||
int ServerWorld::chunk_load_style() const {
|
||||
return std::to_underlying(m_chunk_load_style.load());
|
||||
}
|
||||
|
||||
@@ -99,6 +99,18 @@ asio::awaitable<void> Session::read_loop() {
|
||||
m_server_world.sync_player_water_sound(*req);
|
||||
}
|
||||
}
|
||||
if (cmd_id == std::to_underlying(PacketEnum::CHAT_MSG)) {
|
||||
auto* msg = Arena::Create<ChatMsg>(&arena);
|
||||
if (decode_packet(*msg, body_data, header)) {
|
||||
m_server_world.handle_chat_message(*msg);
|
||||
}
|
||||
}
|
||||
if (cmd_id == std::to_underlying(PacketEnum::VOICE_MSG)) {
|
||||
auto* msg = Arena::Create<VoiceMsg>(&arena);
|
||||
if (decode_packet(*msg, body_data, header)) {
|
||||
m_server_world.handle_voice_message(*msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
} catch (const asio::system_error& e) {
|
||||
auto ec = e.code();
|
||||
|
||||
@@ -7,6 +7,7 @@ message LoginReq {
|
||||
message LoginRsp {
|
||||
bool success = 1;
|
||||
string uuid = 2;
|
||||
bool voice_chat = 3;
|
||||
}
|
||||
|
||||
message LogoutReq {
|
||||
|
||||
14
src/proto/chat/chat.proto
Normal file
14
src/proto/chat/chat.proto
Normal file
@@ -0,0 +1,14 @@
|
||||
syntax = "proto3";
|
||||
import "common/vector3.proto";
|
||||
message ChatMsg {
|
||||
string name = 1;
|
||||
string msg = 2;
|
||||
int32 color = 3;
|
||||
bool system_msg = 4;
|
||||
}
|
||||
|
||||
message VoiceMsg {
|
||||
string uuid = 1;
|
||||
Vec3 pos = 2;
|
||||
bytes opus_data = 3;
|
||||
}
|
||||
@@ -9,4 +9,5 @@ import "system/ping.proto";
|
||||
import "system/pong.proto";
|
||||
import "world/chunk_data.proto";
|
||||
import "world/block_change.proto";
|
||||
import "world/time.proto";
|
||||
import "world/time.proto";
|
||||
import "chat/chat.proto";
|
||||
@@ -183,6 +183,9 @@ void Renderer::render_lable(const Label& label) {
|
||||
|
||||
Font::get().text_texture()->bind(0);
|
||||
auto& data = label.data();
|
||||
if (!data.m_vao) {
|
||||
return;
|
||||
}
|
||||
auto pos = label.pos();
|
||||
auto& text_style = label.text_style();
|
||||
auto color = color_value(text_style.color);
|
||||
|
||||
@@ -29,6 +29,8 @@ void SettingsScene::on_enter() {
|
||||
m_slider_variable.sfx = config.get("volume.SFX", m_slider_variable.sfx);
|
||||
m_slider_variable.rendering_distance = config.get(
|
||||
"world.rendering_distance", m_slider_variable.rendering_distance);
|
||||
m_slider_variable.player_voice =
|
||||
config.get("volume.player_voice", m_slider_variable.player_voice);
|
||||
}
|
||||
void SettingsScene::on_leave() {
|
||||
save_and_apply();
|
||||
@@ -54,6 +56,7 @@ void SettingsScene::save_and_apply() {
|
||||
m_slider_variable.rendering_distance);
|
||||
config.set("volume.SFX", m_slider_variable.sfx);
|
||||
config.set("volume.music", m_slider_variable.music);
|
||||
config.set("volume.player_voice", m_slider_variable.player_voice);
|
||||
config.save_to_file();
|
||||
auto& app = m_scene_manager.app();
|
||||
app.audio().reload_config();
|
||||
|
||||
@@ -70,9 +70,7 @@ void WorldScene::render(Renderer& renderer) {
|
||||
}
|
||||
}
|
||||
bool WorldScene::handle_event(const Event& e) {
|
||||
if (m_error_ui.has_error()) {
|
||||
return m_error_ui.handle_event(e);
|
||||
}
|
||||
|
||||
return std::visit(
|
||||
Overloaded{[this](const MouseMoveEvent& e) {
|
||||
if (handle_mouse_move_event(e)) {
|
||||
@@ -98,7 +96,12 @@ bool WorldScene::handle_event(const Event& e) {
|
||||
}
|
||||
return false;
|
||||
},
|
||||
[](const TextInputEvent&) { return false; },
|
||||
[this](const TextInputEvent& e) {
|
||||
if (handle_text_input_event(e)) {
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
},
|
||||
[this](const WindowResizeEvent& e) {
|
||||
handle_window_resize_event(e);
|
||||
return false;
|
||||
@@ -110,7 +113,7 @@ bool WorldScene::handle_event(const Event& e) {
|
||||
}
|
||||
void WorldScene::on_enter() {
|
||||
auto& param = m_scene_manager.world_scene_param();
|
||||
|
||||
load_config();
|
||||
m_error_ui.init();
|
||||
|
||||
if (param.host_game) {
|
||||
@@ -136,7 +139,7 @@ void WorldScene::on_enter() {
|
||||
m_dev_panel.init();
|
||||
m_pasue_menu.init();
|
||||
m_hud_ui.init();
|
||||
|
||||
m_scene_manager.app().audio().set_client(m_client);
|
||||
m_scene_manager.app().window().set_game_running(true);
|
||||
} catch (const std::exception& e) {
|
||||
m_error_ui.set_error(e.what());
|
||||
@@ -158,6 +161,7 @@ void WorldScene::on_re_enter() {
|
||||
m_error_ui.on_re_enter();
|
||||
m_pasue_menu.on_re_enter();
|
||||
m_client_world.reload_config();
|
||||
load_config();
|
||||
auto width = m_scene_manager.app().renderer().window_width();
|
||||
auto height = m_scene_manager.app().renderer().window_height();
|
||||
|
||||
@@ -165,7 +169,27 @@ void WorldScene::on_re_enter() {
|
||||
WindowResizeEvent{static_cast<int>(width), static_cast<int>(height)});
|
||||
}
|
||||
|
||||
void WorldScene::load_config() {
|
||||
auto type = m_scene_manager.app().config().get("voice_input", "PTT");
|
||||
if (type == "off") {
|
||||
m_input_type = VoiceInputType::OFF;
|
||||
m_client_world.get_audio().audio_recording().stop();
|
||||
} else if (type == "PTT") {
|
||||
m_input_type = VoiceInputType::PTT;
|
||||
m_client_world.get_audio().audio_recording().stop();
|
||||
} else if (type == "always") {
|
||||
m_input_type = VoiceInputType::ALWAYS;
|
||||
m_client_world.get_audio().audio_recording().start();
|
||||
}
|
||||
}
|
||||
|
||||
bool WorldScene::handle_mouse_move_event(const MouseMoveEvent& e) {
|
||||
if (m_error_ui.has_error()) {
|
||||
return m_error_ui.handle_event(e);
|
||||
}
|
||||
if (m_chatting) {
|
||||
return true;
|
||||
}
|
||||
if (m_paused) {
|
||||
if (m_pasue_menu.handle_event(e)) {
|
||||
return true;
|
||||
@@ -186,6 +210,12 @@ bool WorldScene::handle_mouse_move_event(const MouseMoveEvent& e) {
|
||||
return false;
|
||||
}
|
||||
bool WorldScene::handle_mouse_button_event(const MouseButtonEvent& e) {
|
||||
if (m_error_ui.has_error()) {
|
||||
return m_error_ui.handle_event(e);
|
||||
}
|
||||
if (m_chatting) {
|
||||
return true;
|
||||
}
|
||||
if (m_paused) {
|
||||
if (m_pasue_menu.handle_event(e)) {
|
||||
return true;
|
||||
@@ -206,23 +236,26 @@ bool WorldScene::handle_mouse_button_event(const MouseButtonEvent& e) {
|
||||
}
|
||||
bool WorldScene::handle_window_resize_event(const WindowResizeEvent& e) {
|
||||
|
||||
if (m_pasue_menu.handle_event(e)) {
|
||||
return true;
|
||||
}
|
||||
if (m_hud_ui.handle_event(e)) {
|
||||
return true;
|
||||
}
|
||||
if (m_camera.handle_event(e)) {
|
||||
return true;
|
||||
}
|
||||
m_error_ui.handle_event(e);
|
||||
|
||||
m_pasue_menu.handle_event(e);
|
||||
|
||||
m_hud_ui.handle_event(e);
|
||||
|
||||
m_camera.handle_event(e);
|
||||
|
||||
// world event needs to be processed last
|
||||
if (m_client_world.handle_event(e)) {
|
||||
return true;
|
||||
}
|
||||
m_client_world.handle_event(e);
|
||||
|
||||
return false;
|
||||
}
|
||||
bool WorldScene::handle_mouse_wheel_event(const MouseWheelEvent& e) {
|
||||
if (m_error_ui.has_error()) {
|
||||
return m_error_ui.handle_event(e);
|
||||
}
|
||||
if (m_chatting) {
|
||||
return true;
|
||||
}
|
||||
if (m_paused) {
|
||||
if (m_pasue_menu.handle_event(e)) {
|
||||
return true;
|
||||
@@ -242,8 +275,15 @@ bool WorldScene::handle_mouse_wheel_event(const MouseWheelEvent& e) {
|
||||
return false;
|
||||
}
|
||||
bool WorldScene::handle_key_event(const KeyEvent& e) {
|
||||
if (m_error_ui.has_error()) {
|
||||
return m_error_ui.handle_event(e);
|
||||
}
|
||||
|
||||
if (e.key == Key::ESCAPE && e.action == KeyAction::PRESS) {
|
||||
if (m_chatting && !m_paused) {
|
||||
set_chatting(false, false);
|
||||
return true;
|
||||
}
|
||||
bool pasued = pause();
|
||||
pasued = !pasued;
|
||||
set_pause(pasued);
|
||||
@@ -257,6 +297,35 @@ bool WorldScene::handle_key_event(const KeyEvent& e) {
|
||||
m_show_dev_pannel = !m_show_dev_pannel;
|
||||
return true;
|
||||
}
|
||||
|
||||
if (e.key == Key::T && e.action == KeyAction::PRESS) {
|
||||
if (!m_chatting) {
|
||||
set_chatting(true, true);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (e.key == Key::ENTER && e.action == KeyAction::PRESS) {
|
||||
if (m_chatting) {
|
||||
set_chatting(false, true);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (e.key == Key::V) {
|
||||
if (m_input_type == VoiceInputType::PTT) {
|
||||
auto& recording = m_client_world.get_audio().audio_recording();
|
||||
if (e.action == KeyAction::PRESS) {
|
||||
recording.start();
|
||||
return true;
|
||||
}
|
||||
if (e.action == KeyAction::RELEASE) {
|
||||
recording.stop();
|
||||
return true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (m_paused) {
|
||||
if (m_pasue_menu.handle_event(e)) {
|
||||
return true;
|
||||
@@ -265,6 +334,9 @@ bool WorldScene::handle_key_event(const KeyEvent& e) {
|
||||
if (m_hud_ui.handle_event(e)) {
|
||||
return true;
|
||||
}
|
||||
if (m_chatting) {
|
||||
return true;
|
||||
}
|
||||
if (m_camera.handle_event(e)) {
|
||||
return true;
|
||||
}
|
||||
@@ -276,6 +348,17 @@ bool WorldScene::handle_key_event(const KeyEvent& e) {
|
||||
return false;
|
||||
}
|
||||
|
||||
bool WorldScene::handle_text_input_event(const TextInputEvent& e) {
|
||||
if (m_error_ui.has_error()) {
|
||||
return m_error_ui.handle_event(e);
|
||||
}
|
||||
if (m_paused) {
|
||||
return m_pasue_menu.handle_text_input_event(e);
|
||||
}
|
||||
|
||||
return m_hud_ui.handle_text_input_event(e);
|
||||
}
|
||||
|
||||
Camera& WorldScene::camera() { return m_camera; }
|
||||
SceneManager& WorldScene::scene_manager() { return m_scene_manager; }
|
||||
ClientWorld& WorldScene::client_world() { return m_client_world; }
|
||||
@@ -286,13 +369,34 @@ void WorldScene::set_pause(bool pause) {
|
||||
return;
|
||||
}
|
||||
m_paused = pause;
|
||||
set_mouse(pause);
|
||||
}
|
||||
|
||||
void WorldScene::set_mouse(bool enable) {
|
||||
auto& window = m_scene_manager.app().window();
|
||||
window.set_game_running(!m_paused);
|
||||
if (m_paused) {
|
||||
window.set_game_running(!enable);
|
||||
if (enable) {
|
||||
m_client_world.reset_key_status();
|
||||
}
|
||||
}
|
||||
|
||||
void WorldScene::set_chatting(bool chatting, bool send) {
|
||||
if (m_paused) {
|
||||
m_hud_ui.set_chatting(false, false);
|
||||
return;
|
||||
}
|
||||
m_chatting = chatting;
|
||||
m_hud_ui.set_chatting(chatting, send);
|
||||
set_mouse(chatting);
|
||||
}
|
||||
|
||||
// Not thread safe
|
||||
void WorldScene::handle_chat_message(ChatMessage& message) {
|
||||
m_hud_ui.add_chat_message(message);
|
||||
}
|
||||
bool WorldScene::is_recording() const {
|
||||
return m_client_world.get_audio().audio_recording().is_recording();
|
||||
}
|
||||
void WorldScene::set_error(std::string_view error) {
|
||||
Logger::error("WorldScene Error Set {}", error);
|
||||
m_error_ui.set_error(error);
|
||||
|
||||
@@ -154,6 +154,28 @@ TextMesh Font::vertices(const std::string& text) {
|
||||
return {std::move(vertices), max_x - min_x, max_y - min_y, 0, 0};
|
||||
}
|
||||
|
||||
float Font::text_width(const std::string& text) {
|
||||
auto& f = Font::get();
|
||||
|
||||
hb_buffer_t* buffer = hb_buffer_create();
|
||||
|
||||
hb_buffer_add_utf8(buffer, text.c_str(), text.size(), 0, text.size());
|
||||
hb_buffer_guess_segment_properties(buffer);
|
||||
hb_shape(f.m_hb_font, buffer, nullptr, 0);
|
||||
|
||||
unsigned int count = 0;
|
||||
auto* positions = hb_buffer_get_glyph_positions(buffer, &count);
|
||||
|
||||
hb_position_t advance = 0;
|
||||
for (unsigned int i = 0; i < count; ++i) {
|
||||
advance += positions[i].x_advance;
|
||||
}
|
||||
|
||||
hb_buffer_destroy(buffer);
|
||||
|
||||
return static_cast<float>(advance) / 64.0f;
|
||||
}
|
||||
|
||||
const Texture* Font::text_texture() { return m_text_texture.get(); }
|
||||
|
||||
const std::string& Font::font_path() { return m_font_path; }
|
||||
|
||||
118
src/tools/sensitive_filter.cpp
Normal file
118
src/tools/sensitive_filter.cpp
Normal file
@@ -0,0 +1,118 @@
|
||||
#include "Cubed/tools/sensitive_filter.hpp"
|
||||
|
||||
#include <queue>
|
||||
#include <utf8cpp/utf8.h>
|
||||
using nlohmann::json;
|
||||
namespace Cubed {
|
||||
SensitiveFilter::SensitiveFilter() {
|
||||
|
||||
};
|
||||
|
||||
void SensitiveFilter::load(const nlohmann::json& j) {
|
||||
trie.clear();
|
||||
trie.emplace_back();
|
||||
for (const auto& item : j["words"]) {
|
||||
|
||||
auto str = item.get<std::string>();
|
||||
std::u32string word;
|
||||
utf8::utf8to32(str.begin(), str.end(), std::back_inserter(word));
|
||||
insert(word);
|
||||
}
|
||||
build();
|
||||
}
|
||||
std::string SensitiveFilter::filter(std::string_view str) {
|
||||
if (!utf8::is_valid(str.begin(), str.end())) {
|
||||
return {};
|
||||
}
|
||||
int state = 0;
|
||||
std::vector<char32_t> text;
|
||||
|
||||
auto it = str.begin();
|
||||
|
||||
while (it != str.end()) {
|
||||
text.push_back(utf8::next(it, str.end()));
|
||||
}
|
||||
std::vector<uint8_t> mask(text.size(), 0);
|
||||
for (size_t i = 0; i < text.size(); i++) {
|
||||
char32_t ch = text[i];
|
||||
|
||||
auto it = trie[state].next.find(ch);
|
||||
|
||||
while (state && it == trie[state].next.end()) {
|
||||
state = trie[state].fail;
|
||||
it = trie[state].next.find(ch);
|
||||
}
|
||||
|
||||
if (it != trie[state].next.end()) {
|
||||
state = it->second;
|
||||
}
|
||||
|
||||
int t = state;
|
||||
|
||||
while (t) {
|
||||
if (trie[t].end) {
|
||||
size_t begin = i + 1 - trie[t].length;
|
||||
for (size_t j = begin; j < begin + trie[t].length; j++)
|
||||
mask[j] = true;
|
||||
}
|
||||
|
||||
t = trie[t].fail;
|
||||
}
|
||||
}
|
||||
std::string out;
|
||||
for (size_t i = 0; i < text.size();) {
|
||||
if (mask[i]) {
|
||||
out += "***";
|
||||
|
||||
while (i < text.size() && mask[i])
|
||||
++i;
|
||||
} else {
|
||||
// char32_t -> UTF8
|
||||
utf8::append(text[i], std::back_inserter(out));
|
||||
++i;
|
||||
}
|
||||
}
|
||||
return out;
|
||||
}
|
||||
|
||||
void SensitiveFilter::insert(const std::u32string& word) {
|
||||
int now = 0;
|
||||
for (char32_t ch : word) {
|
||||
auto it = trie[now].next.find(ch);
|
||||
if (it == trie[now].next.end()) {
|
||||
trie[now].next[ch] = trie.size();
|
||||
trie.emplace_back();
|
||||
}
|
||||
now = trie[now].next[ch];
|
||||
}
|
||||
trie[now].end = true;
|
||||
trie[now].length = word.size();
|
||||
}
|
||||
|
||||
void SensitiveFilter::build() {
|
||||
std::queue<int> q;
|
||||
|
||||
for (auto [ch, to] : trie[0].next) {
|
||||
trie[to].fail = 0;
|
||||
q.push(to);
|
||||
}
|
||||
|
||||
while (!q.empty()) {
|
||||
int u = q.front();
|
||||
q.pop();
|
||||
|
||||
for (auto [ch, v] : trie[u].next) {
|
||||
int f = trie[u].fail;
|
||||
|
||||
while (f && !trie[f].next.count(ch))
|
||||
f = trie[f].fail;
|
||||
|
||||
if (trie[f].next.count(ch))
|
||||
trie[v].fail = trie[f].next[ch];
|
||||
|
||||
q.push(v);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Cubed
|
||||
@@ -5,13 +5,16 @@
|
||||
namespace Cubed {
|
||||
Button::Button(Widget* parent) : Widget(parent) {
|
||||
m_background = std::make_unique<Image>(this);
|
||||
m_background->set_fill(true);
|
||||
m_background->set_fill_parent(true);
|
||||
m_background->set_anchor(Anchor::TOP_LEFT);
|
||||
m_foreground = std::make_unique<Label>(this);
|
||||
m_foreground->set_anchor(Anchor::CENTER);
|
||||
m_width = NORMAL_BUTTON_WIDTH;
|
||||
m_height = NORMAL_BUTTON_HEIGHT;
|
||||
}
|
||||
|
||||
void Button::on_update(float dt) {
|
||||
Widget::on_update(dt);
|
||||
if (m_background) {
|
||||
m_background->update(dt);
|
||||
}
|
||||
@@ -27,6 +30,7 @@ void Button::on_render(Renderer& renderer) {
|
||||
if (m_foreground) {
|
||||
m_foreground->render(renderer);
|
||||
}
|
||||
Widget::on_render(renderer);
|
||||
}
|
||||
|
||||
bool Button::handle_mouse_move_event(const MouseMoveEvent& e) {
|
||||
@@ -62,8 +66,20 @@ Button& Button::set_scale(float scale) {
|
||||
|
||||
float Button::scale() const { return m_scale; }
|
||||
|
||||
float Button::width() const { return m_width * m_scale; }
|
||||
float Button::height() const { return m_height * m_scale; }
|
||||
float Button::width() const {
|
||||
|
||||
if (m_fill_width || m_fill_parent) {
|
||||
return m_width;
|
||||
}
|
||||
return m_width * m_scale;
|
||||
}
|
||||
float Button::height() const {
|
||||
|
||||
if (m_fill_width || m_fill_parent) {
|
||||
return m_width;
|
||||
}
|
||||
return m_height * m_scale;
|
||||
}
|
||||
Button& Button::set_width(float width) {
|
||||
m_width = width;
|
||||
update_text_scale();
|
||||
|
||||
200
src/ui/chat_box.cpp
Normal file
200
src/ui/chat_box.cpp
Normal file
@@ -0,0 +1,200 @@
|
||||
#include "Cubed/ui/chat_box.hpp"
|
||||
|
||||
#include "Cubed/tools/font.hpp"
|
||||
#include "Cubed/tools/time_tools.hpp"
|
||||
|
||||
#include <utf8cpp/utf8.h>
|
||||
namespace Cubed {
|
||||
ChatBox::ChatBox(Widget* parent) : Widget(parent) {}
|
||||
|
||||
void ChatBox::add_message(ChatMessage& message) {
|
||||
while (m_messages.size() > MAX_MESSGAES_SUM) {
|
||||
m_messages.pop_front();
|
||||
}
|
||||
|
||||
std::string str = message.system_msg
|
||||
? std::format("{}", message.text)
|
||||
: std::format("<{}>{}", message.player, message.text);
|
||||
|
||||
auto split_str = wrap_message(str);
|
||||
for (auto it = split_str.begin(); it != split_str.end(); ++it) {
|
||||
auto lable = std::make_unique<Label>(this);
|
||||
lable->set_text(*it).set_scale(m_text_scale).set_color(message.color);
|
||||
auto background = std::make_unique<Rect>(lable.get());
|
||||
background->set_fill_height(true);
|
||||
background->set_anchor(Anchor::TOP_LEFT);
|
||||
background->set_alpha(0.6f)
|
||||
.set_color(Color::GRAY)
|
||||
.set_width(text_label_width());
|
||||
lable->set_background(std::move(background))
|
||||
.set_anchor(Anchor::TOP_LEFT);
|
||||
m_messages.emplace_back(std::move(lable), message.time);
|
||||
}
|
||||
}
|
||||
|
||||
ChatBox& ChatBox::set_scale(float scale) {
|
||||
m_scale = scale;
|
||||
if (m_text_field) {
|
||||
m_text_field->set_scale(scale);
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
ChatBox& ChatBox::set_text_scale(float scale) {
|
||||
m_text_scale = scale;
|
||||
|
||||
for (auto& text : m_messages) {
|
||||
text.label->set_scale(scale);
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
ChatBox& ChatBox::set_show_lines(int lines) {
|
||||
m_lines = lines;
|
||||
return *this;
|
||||
}
|
||||
ChatBox& ChatBox::set_spacing(float spacing) {
|
||||
m_spacing = spacing;
|
||||
return *this;
|
||||
}
|
||||
ChatBox& ChatBox::clear_input() {
|
||||
m_text_field->clear_input();
|
||||
return *this;
|
||||
}
|
||||
std::string& ChatBox::get_input_text() { return m_text_field->input_text(); }
|
||||
|
||||
float ChatBox::width() const {
|
||||
if (m_fill_width || m_fill_parent) {
|
||||
return m_width;
|
||||
}
|
||||
return m_width * m_scale;
|
||||
}
|
||||
float ChatBox::height() const {
|
||||
// Height is dynamically calculated, no scaling needed
|
||||
return m_height;
|
||||
}
|
||||
float ChatBox::text_label_width() const { return m_text_width * m_scale; }
|
||||
void ChatBox::set_text_field(std::unique_ptr<TextField> text_field) {
|
||||
m_text_field = std::move(text_field);
|
||||
}
|
||||
|
||||
void ChatBox::set_typing(bool typing, bool finished) {
|
||||
if (m_text_field) {
|
||||
m_text_field->set_typing(typing, finished);
|
||||
m_text_field->set_visible(typing);
|
||||
}
|
||||
}
|
||||
|
||||
void ChatBox::layout() {
|
||||
int y;
|
||||
if (m_text_field) {
|
||||
y = m_text_field->height() + m_spacing;
|
||||
} else {
|
||||
y = m_spacing;
|
||||
}
|
||||
int line = 0;
|
||||
// Shift upward sequentially starting from the latest
|
||||
for (auto it = m_messages.rbegin(); it != m_messages.rend(); ++it) {
|
||||
if (!it->label) {
|
||||
continue;
|
||||
}
|
||||
if (line > m_lines) {
|
||||
it->render = false;
|
||||
continue;
|
||||
}
|
||||
++line;
|
||||
it->label->set_anchor(Anchor::BOTTOM_LEFT);
|
||||
// -y means upward offset
|
||||
it->label->set_offset({0, -y});
|
||||
y += it->label->height() + m_spacing;
|
||||
}
|
||||
m_height = m_lines == 0 ? 0 : (y - m_spacing);
|
||||
}
|
||||
void ChatBox::on_update(float dt) {
|
||||
Widget::on_update(dt);
|
||||
auto tick = Tools::get_time_ticks();
|
||||
for (auto& m : m_messages) {
|
||||
m.label->update(dt);
|
||||
if (!m.render) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (tick < m.time) {
|
||||
Logger::error("Tick {} Less Than Line Time {}", tick, m.time);
|
||||
continue;
|
||||
}
|
||||
auto elapsed = tick - m.time;
|
||||
|
||||
if (elapsed >= DISAPPEAR_TIME * 1000) {
|
||||
|
||||
m.render = false;
|
||||
}
|
||||
}
|
||||
layout();
|
||||
m_text_field->update(dt);
|
||||
}
|
||||
|
||||
void ChatBox::on_render(Renderer& renderer) {
|
||||
if (m_text_field) {
|
||||
m_text_field->render(renderer);
|
||||
}
|
||||
|
||||
for (auto it = m_messages.rbegin(); it != m_messages.rend(); ++it) {
|
||||
if (!it->label) {
|
||||
continue;
|
||||
}
|
||||
if (m_text_field->is_typing() || it->render) {
|
||||
it->label->render(renderer);
|
||||
}
|
||||
}
|
||||
Widget::on_render(renderer);
|
||||
}
|
||||
bool ChatBox::handle_text_input_event(const TextInputEvent& e) {
|
||||
if (m_text_field && m_text_field->handle_text_input_event(e)) {
|
||||
return true;
|
||||
}
|
||||
return Widget::handle_text_input_event(e);
|
||||
}
|
||||
|
||||
bool ChatBox::handle_key_event(const KeyEvent& e) {
|
||||
if (m_text_field->handle_key_event(e)) {
|
||||
return true;
|
||||
}
|
||||
return Widget::handle_key_event(e);
|
||||
}
|
||||
std::vector<std::string> ChatBox::wrap_message(const std::string& text) const {
|
||||
std::vector<std::string> lines;
|
||||
|
||||
std::string line;
|
||||
size_t last_space = std::string::npos;
|
||||
|
||||
auto it = text.begin();
|
||||
while (it != text.end()) {
|
||||
auto begin = it;
|
||||
utf8::next(it, text.end());
|
||||
|
||||
line.append(begin, it);
|
||||
|
||||
if (*begin == ' ')
|
||||
last_space = line.size() - 1;
|
||||
|
||||
if (Font::text_width(line) * m_text_scale > text_label_width()) {
|
||||
if (last_space != std::string::npos) {
|
||||
lines.emplace_back(line.substr(0, last_space));
|
||||
line.erase(0, last_space + 1);
|
||||
last_space = std::string::npos;
|
||||
} else {
|
||||
|
||||
line.erase(line.size() - (it - begin));
|
||||
lines.emplace_back(line);
|
||||
line.assign(begin, it);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!line.empty())
|
||||
lines.emplace_back(std::move(line));
|
||||
|
||||
return lines;
|
||||
}
|
||||
} // namespace Cubed
|
||||
@@ -7,8 +7,8 @@ ColumnLayout::ColumnLayout(Widget* parent) : Widget(parent) {
|
||||
ColumnLayout::~ColumnLayout() {}
|
||||
|
||||
void ColumnLayout::update(float dt) {
|
||||
layout();
|
||||
Widget::update(dt);
|
||||
layout();
|
||||
}
|
||||
|
||||
float ColumnLayout::width() const { return m_content_width; }
|
||||
|
||||
@@ -16,14 +16,15 @@ void CreditsUI::init() {
|
||||
auto& renderer = m_scene.scene_manager().app().renderer();
|
||||
|
||||
auto image = std::make_unique<Image>(nullptr);
|
||||
image->set_fill(true)
|
||||
.set_image("texture/ui/background.png",
|
||||
m_scene.scene_manager().app().texture_manager())
|
||||
image
|
||||
->set_image("texture/ui/background.png",
|
||||
m_scene.scene_manager().app().texture_manager())
|
||||
.set_anchor(Anchor::TOP_LEFT)
|
||||
.set_window_size(renderer.window_width(), renderer.window_height());
|
||||
.set_window_size(renderer.window_width(), renderer.window_height())
|
||||
.set_fill_parent(true);
|
||||
|
||||
auto& rect = image->add_child<Rect>();
|
||||
rect.set_fill(true).set_color(Color::BLACK).set_alpha(0.7f);
|
||||
rect.set_color(Color::BLACK).set_alpha(0.7f).set_fill_parent(true);
|
||||
|
||||
{
|
||||
auto& button = rect.add_child<Button>();
|
||||
@@ -47,22 +48,23 @@ void CreditsUI::init() {
|
||||
add_text("A cube game like Minecraft, using C++ and OpenGL.");
|
||||
add_text("Author: zhenyan121");
|
||||
add_text("Libraries Used", 0.8f);
|
||||
add_text("glad");
|
||||
add_text("GLFW");
|
||||
add_text("SDL3");
|
||||
add_text("SOIL2");
|
||||
add_text("GLM");
|
||||
add_text("FreeType");
|
||||
add_text("toml++");
|
||||
add_text("Dear ImGui");
|
||||
add_text("Tbb");
|
||||
add_text("Asio");
|
||||
add_text("protobuf");
|
||||
add_text("zstd");
|
||||
add_text("OpenAl Soft");
|
||||
add_text("dr_libs");
|
||||
add_text("nlohmann/json");
|
||||
add_text("HarfBuzz");
|
||||
add_text("GLAD – MIT / Apache-2.0");
|
||||
add_text("SDL3 – zlib");
|
||||
add_text("SOIL2 – MIT-0");
|
||||
add_text("GLM – MIT");
|
||||
add_text("FreeType – FTL / GPL-2.0+");
|
||||
add_text("toml++ – MIT");
|
||||
add_text("Dear ImGui – MIT");
|
||||
add_text("Tbb – Apache-2.0");
|
||||
add_text("Asio – BSL-1.0");
|
||||
add_text("protobuf – BSD-3-Clause");
|
||||
add_text("zstd – BSD-3-Clause / GPL-2.0");
|
||||
add_text("OpenAL Soft – LGPL-2.1+");
|
||||
add_text("Opus – BSD-3-Clause");
|
||||
add_text("dr_libs – MIT-0 / Unlicense");
|
||||
add_text("nlohmann/json – MIT");
|
||||
add_text("HarfBuzz – Old-MIT / GPL-2.0+");
|
||||
add_text("utf8cpp – BSL-1.0");
|
||||
add_text("Music", 0.8f);
|
||||
add_text("'Find a Peaceful Place' by ROZKOL (Free Music Archive), CC "
|
||||
"BY 4.0.");
|
||||
|
||||
@@ -16,10 +16,10 @@ void ErrorUI::init() {
|
||||
bi->set_window_size(renderer.window_width(), renderer.window_height());
|
||||
bi->set_anchor(Anchor::TOP_LEFT);
|
||||
bi->set_image("texture/ui/background.png", texture_manager);
|
||||
bi->set_fill(true);
|
||||
bi->set_fill_parent(true);
|
||||
|
||||
auto& rect = bi->add_child<Rect>();
|
||||
rect.set_fill(true);
|
||||
rect.set_fill_parent(true);
|
||||
rect.set_alpha(0.7f);
|
||||
rect.set_color(Color::BLACK);
|
||||
|
||||
|
||||
@@ -6,6 +6,7 @@
|
||||
#include "Cubed/scene/scene_manager.hpp"
|
||||
#include "Cubed/ui/button.hpp"
|
||||
#include "Cubed/ui/column_layout.hpp"
|
||||
#include "Cubed/ui/default_image.hpp"
|
||||
#include "Cubed/ui/image.hpp"
|
||||
#include "Cubed/ui/text_field.hpp"
|
||||
namespace Cubed {
|
||||
@@ -18,10 +19,10 @@ void HostGameUI::init() {
|
||||
bi->set_window_size(renderer.window_width(), renderer.window_height());
|
||||
bi->set_anchor(Anchor::TOP_LEFT);
|
||||
bi->set_image("texture/ui/background.png", texture_manager);
|
||||
bi->set_fill(true);
|
||||
bi->set_fill_parent(true);
|
||||
|
||||
auto& rect = bi->add_child<Rect>();
|
||||
rect.set_fill(true);
|
||||
rect.set_fill_parent(true);
|
||||
rect.set_alpha(0.7f);
|
||||
rect.set_color(Color::BLACK);
|
||||
|
||||
@@ -48,7 +49,10 @@ void HostGameUI::init() {
|
||||
auto& text_seed = layout.add_child<TextField>();
|
||||
text_seed.set_show_text(tr("hostgame.world_seed"));
|
||||
text_seed.set_app(&m_scene.scene_manager().app());
|
||||
text_seed.set_default_image(texture_manager);
|
||||
std::unique_ptr<Image> back = std::make_unique<Image>(&text_seed);
|
||||
back->set_image(DEFAULT_TEXT_FIELD_IMAGE, texture_manager)
|
||||
.set_fill_parent(true);
|
||||
text_seed.set_background(std::move(back));
|
||||
text_seed.set_on_finish([this, &text_seed]() {
|
||||
unsigned seed = 0;
|
||||
auto& text = text_seed.input_text();
|
||||
@@ -67,7 +71,10 @@ void HostGameUI::init() {
|
||||
}
|
||||
{
|
||||
auto& text_port = layout.add_child<TextField>();
|
||||
text_port.set_default_image(texture_manager);
|
||||
std::unique_ptr<Image> back = std::make_unique<Image>(&text_port);
|
||||
back->set_image(DEFAULT_TEXT_FIELD_IMAGE, texture_manager)
|
||||
.set_fill_parent(true);
|
||||
text_port.set_background(std::move(back));
|
||||
text_port.set_show_text(tr("hostgame.port"));
|
||||
text_port.set_app(&m_scene.scene_manager().app());
|
||||
text_port.set_on_finish([this, &text_port]() {
|
||||
|
||||
@@ -6,20 +6,11 @@
|
||||
namespace Cubed {
|
||||
Image::Image(Widget* parent) : Widget(parent) {}
|
||||
|
||||
void Image::on_render(Renderer& renderer) { renderer.render_image(*this); }
|
||||
void Image::on_update(float) {
|
||||
if (m_fill) {
|
||||
if (m_fill) {
|
||||
if (!m_parent) {
|
||||
m_width = m_window_width;
|
||||
m_height = m_window_height;
|
||||
} else {
|
||||
m_width = m_parent->width();
|
||||
m_height = m_parent->height();
|
||||
}
|
||||
}
|
||||
}
|
||||
void Image::on_render(Renderer& renderer) {
|
||||
renderer.render_image(*this);
|
||||
Widget::on_render(renderer);
|
||||
}
|
||||
void Image::on_update(float dt) { Widget::on_update(dt); }
|
||||
Image& Image::set_image(const std::string& path,
|
||||
TextureManager& texture_manager) {
|
||||
m_texture = texture_manager.get_image_texture(path);
|
||||
@@ -37,6 +28,9 @@ float Image::height() const {
|
||||
Logger::error("Image not set image!");
|
||||
return 0.0f;
|
||||
}
|
||||
if (m_fill_height || m_fill_parent) {
|
||||
return m_height;
|
||||
}
|
||||
return m_height * m_scale;
|
||||
}
|
||||
|
||||
@@ -45,23 +39,12 @@ float Image::width() const {
|
||||
Logger::error("Image not set image!");
|
||||
return 0.0f;
|
||||
}
|
||||
if (m_fill_parent || m_fill_width) {
|
||||
return m_width;
|
||||
}
|
||||
return m_width * m_scale;
|
||||
}
|
||||
|
||||
Image& Image::set_height(float height) {
|
||||
m_height = height;
|
||||
return *this;
|
||||
}
|
||||
Image& Image ::set_width(float width) {
|
||||
m_width = width;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Image& Image::set_fill(bool fill) {
|
||||
m_fill = fill;
|
||||
return *this;
|
||||
}
|
||||
|
||||
const Texture* Image::texture() const { return m_texture; }
|
||||
|
||||
} // namespace Cubed
|
||||
@@ -5,6 +5,7 @@
|
||||
#include "Cubed/scene/join_game_scene.hpp"
|
||||
#include "Cubed/ui/button.hpp"
|
||||
#include "Cubed/ui/column_layout.hpp"
|
||||
#include "Cubed/ui/default_image.hpp"
|
||||
#include "Cubed/ui/text_field.hpp"
|
||||
namespace Cubed {
|
||||
JoinGameUI::JoinGameUI(JoinGameScene& scene) : m_scene(scene) {}
|
||||
@@ -16,10 +17,10 @@ void JoinGameUI::init() {
|
||||
bi->set_window_size(renderer.window_width(), renderer.window_height());
|
||||
bi->set_anchor(Anchor::TOP_LEFT);
|
||||
bi->set_image("texture/ui/background.png", texture_manager);
|
||||
bi->set_fill(true);
|
||||
bi->set_fill_parent(true);
|
||||
|
||||
auto& rect = bi->add_child<Rect>();
|
||||
rect.set_fill(true);
|
||||
rect.set_fill_parent(true);
|
||||
rect.set_alpha(0.7f);
|
||||
rect.set_color(Color::BLACK);
|
||||
|
||||
@@ -45,7 +46,10 @@ void JoinGameUI::init() {
|
||||
{
|
||||
auto& text_ip = layout.add_child<TextField>();
|
||||
text_ip.set_show_text(tr("joingame.server_ip"));
|
||||
text_ip.set_default_image(texture_manager);
|
||||
std::unique_ptr<Image> back = std::make_unique<Image>(&text_ip);
|
||||
back->set_image(DEFAULT_TEXT_FIELD_IMAGE, texture_manager)
|
||||
.set_fill_parent(true);
|
||||
text_ip.set_background(std::move(back));
|
||||
text_ip.set_app(&m_scene.scene_manager().app());
|
||||
text_ip.set_on_finish([this, &text_ip]() {
|
||||
auto& ip = text_ip.input_text();
|
||||
|
||||
@@ -9,7 +9,6 @@ Label& Label::set_text(std::string_view text) {
|
||||
update_vertices();
|
||||
return *this;
|
||||
}
|
||||
|
||||
Label& Label::set_color(Color color) {
|
||||
m_text.color = color;
|
||||
return *this;
|
||||
@@ -19,9 +18,26 @@ Label& Label::set_scale(float scale) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
void Label::on_update(float dt) { (void)dt; }
|
||||
Label& Label::set_background(std::unique_ptr<Widget> background) {
|
||||
m_background = std::move(background);
|
||||
return *this;
|
||||
}
|
||||
Widget* Label::get_background() { return m_background.get(); }
|
||||
void Label::on_update(float dt) {
|
||||
Widget::on_update(dt);
|
||||
if (m_background) {
|
||||
m_background->update(dt);
|
||||
}
|
||||
}
|
||||
|
||||
void Label::on_render(Renderer& renderer) { renderer.render_lable(*this); }
|
||||
void Label::on_render(Renderer& renderer) {
|
||||
|
||||
if (m_background) {
|
||||
m_background->render(renderer);
|
||||
}
|
||||
renderer.render_lable(*this);
|
||||
Widget::on_render(renderer);
|
||||
}
|
||||
|
||||
void Label::update_vertices() {
|
||||
auto textmesh = Font::get().vertices(m_text.text);
|
||||
@@ -29,8 +45,8 @@ void Label::update_vertices() {
|
||||
|
||||
m_offset_x = textmesh.min_x;
|
||||
m_offset_y = textmesh.min_y;
|
||||
m_real_width = textmesh.width;
|
||||
m_real_height = textmesh.height;
|
||||
m_width = m_real_width = textmesh.width;
|
||||
m_height = m_real_height = textmesh.height;
|
||||
|
||||
m_data.update_sum();
|
||||
m_data.upload();
|
||||
@@ -38,8 +54,21 @@ void Label::update_vertices() {
|
||||
|
||||
const UIVertexData& Label::data() const { return m_data; }
|
||||
const TextStyle& Label::text_style() const { return m_text; }
|
||||
float Label::width() const { return m_real_width * m_scale; }
|
||||
float Label::height() const { return m_real_height * m_scale; }
|
||||
float Label::width() const {
|
||||
|
||||
if (m_fill_width || m_fill_parent) {
|
||||
return m_width;
|
||||
}
|
||||
|
||||
return m_width * m_scale;
|
||||
}
|
||||
float Label::height() const {
|
||||
|
||||
if (m_fill_height || m_fill_parent) {
|
||||
return m_height;
|
||||
}
|
||||
return m_height * m_scale;
|
||||
}
|
||||
float Label::real_width() const { return m_real_width; }
|
||||
float Label::real_height() const { return m_real_height; }
|
||||
float Label::offset_x() const { return m_offset_x; }
|
||||
|
||||
@@ -18,7 +18,7 @@ void MainMenuUIManager::init() {
|
||||
|
||||
auto image = std::make_unique<Image>(nullptr);
|
||||
auto& texture_manager = m_scene.scene_manager().app().texture_manager();
|
||||
image->set_fill(true);
|
||||
image->set_fill_parent(true);
|
||||
image->set_anchor(Anchor::TOP_LEFT);
|
||||
image->set_image("texture/ui/background.png", texture_manager);
|
||||
auto& renderer = m_scene.scene_manager().app().renderer();
|
||||
|
||||
@@ -12,7 +12,7 @@ PauseMenuUIManager::PauseMenuUIManager(WorldScene& scene) : m_scene(scene) {}
|
||||
void PauseMenuUIManager::init() {
|
||||
auto rect = std::make_unique<Rect>(nullptr);
|
||||
|
||||
rect->set_fill(true);
|
||||
rect->set_fill_parent(true);
|
||||
rect->set_color(Color::BLACK);
|
||||
rect->set_alpha(0.5f);
|
||||
rect->set_anchor(Anchor::TOP_LEFT);
|
||||
|
||||
@@ -12,35 +12,27 @@ Rect::Rect(Widget* parent)
|
||||
|
||||
Rect::~Rect() {}
|
||||
|
||||
void Rect::on_update(float) {
|
||||
if (m_fill) {
|
||||
if (!m_parent) {
|
||||
m_width = m_window_width;
|
||||
m_height = m_window_height;
|
||||
} else {
|
||||
m_width = m_parent->width();
|
||||
m_height = m_parent->height();
|
||||
}
|
||||
void Rect::on_update(float dt) { Widget::on_update(dt); }
|
||||
void Rect::on_render(Renderer& renderer) {
|
||||
renderer.render_rect(*this);
|
||||
Widget::on_render(renderer);
|
||||
}
|
||||
|
||||
float Rect::width() const {
|
||||
|
||||
if (m_fill_width || m_fill_parent) {
|
||||
return m_width;
|
||||
}
|
||||
return m_width * m_scale;
|
||||
}
|
||||
void Rect::on_render(Renderer& renderer) { renderer.render_rect(*this); }
|
||||
float Rect::height() const {
|
||||
|
||||
float Rect::width() const { return m_width * m_scale; }
|
||||
float Rect::height() const { return m_height * m_scale; }
|
||||
if (m_fill_height || m_fill_parent) {
|
||||
return m_height;
|
||||
}
|
||||
return m_height * m_scale;
|
||||
}
|
||||
float Rect::alpha() const { return m_alpha; }
|
||||
Rect& Rect::set_width(float width) {
|
||||
m_width = width;
|
||||
return *this;
|
||||
}
|
||||
Rect& Rect::set_height(float height) {
|
||||
m_height = height;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Rect& Rect::set_fill(bool fill) {
|
||||
m_fill = fill;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Rect& Rect::set_scale(float scale) {
|
||||
m_scale = scale;
|
||||
|
||||
@@ -21,10 +21,10 @@ void SettingsUI::init() {
|
||||
bi->set_window_size(renderer.window_width(), renderer.window_height());
|
||||
bi->set_anchor(Anchor::TOP_LEFT);
|
||||
bi->set_image("texture/ui/background.png", texture_manager);
|
||||
bi->set_fill(true);
|
||||
bi->set_fill_parent(true);
|
||||
|
||||
auto& rect = bi->add_child<Rect>();
|
||||
rect.set_fill(true);
|
||||
rect.set_fill_parent(true);
|
||||
rect.set_alpha(0.7f);
|
||||
rect.set_color(Color::BLACK);
|
||||
|
||||
@@ -69,15 +69,41 @@ void SettingsUI::init() {
|
||||
sfx.set_slider(&v.sfx, 0.0f, 1.0f);
|
||||
set_default_slider_image(sfx);
|
||||
sfx.set_slider_text("settings.sfx_volume", "sfx");
|
||||
|
||||
auto& player_voice = layout.add_child<Slider>();
|
||||
player_voice.set_slider(&v.player_voice, 0.0f, 1.0f);
|
||||
set_default_slider_image(player_voice);
|
||||
player_voice.set_slider_text("settings.player_voice", "volume");
|
||||
}
|
||||
auto& config = m_scene.scene_manager().app().config();
|
||||
{
|
||||
auto& combo = layout.add_child<ComboButton>();
|
||||
auto type = config.get("voice_input", "PTT");
|
||||
if (type == "off") {
|
||||
combo.set_index(0);
|
||||
} else if (type == "PTT") {
|
||||
combo.set_index(1);
|
||||
} else if (type == "always") {
|
||||
combo.set_index(2);
|
||||
}
|
||||
combo.set_combo_text("settings.voice_input", "type");
|
||||
std::vector<ComboPair> comb;
|
||||
comb.emplace_back(tr("common.off"),
|
||||
[&config]() { config.set("voice_input", "off"); });
|
||||
comb.emplace_back(tr("voice_input.ptt"),
|
||||
[&config]() { config.set("voice_input", "PTT"); });
|
||||
comb.emplace_back(tr("voice_input.always"),
|
||||
[&config]() { config.set("voice_input", "always"); });
|
||||
combo.set_default_image(texture_manager);
|
||||
combo.set_combos(comb);
|
||||
}
|
||||
{
|
||||
|
||||
bool full = config.get("window.fullscreen", false);
|
||||
auto& fullscreen = layout.add_child<ComboButton>();
|
||||
fullscreen.set_index(!full ? 0 : 1);
|
||||
fullscreen.set_combo_text("settings.fullscreen", "state");
|
||||
std::vector<std::pair<std::string, std::function<void()>>> comb;
|
||||
std::vector<ComboPair> comb;
|
||||
comb.emplace_back(tr("common.off"), [&config, this]() {
|
||||
config.set("window.fullscreen", false);
|
||||
m_scene.scene_manager().app().window().reload_config();
|
||||
|
||||
@@ -13,6 +13,8 @@ Slider::Slider(Widget* parent) : Widget(parent) {
|
||||
|
||||
m_label = std::make_unique<Label>(this);
|
||||
m_label->set_anchor(Anchor::CENTER);
|
||||
m_width = NORMAL_SLIDER_WIDTH;
|
||||
m_height = NORMAL_SLIDER_HEIGHT;
|
||||
update_text_scale();
|
||||
}
|
||||
|
||||
@@ -37,7 +39,7 @@ Slider& Slider::set_slider(int* value, const int& min, const int& max) {
|
||||
void Slider::init_track() {
|
||||
m_track = std::make_unique<Image>(this);
|
||||
|
||||
m_track->set_fill(true);
|
||||
m_track->set_fill_parent(true);
|
||||
|
||||
m_track->set_anchor(Anchor::TOP_LEFT);
|
||||
}
|
||||
@@ -54,8 +56,20 @@ void Slider::init_thumb() {
|
||||
m_thumb->set_scale(m_scale);
|
||||
}
|
||||
|
||||
float Slider::width() const { return m_width * m_scale; }
|
||||
float Slider::height() const { return m_height * m_scale; }
|
||||
float Slider::width() const {
|
||||
|
||||
if (m_fill_width || m_fill_parent) {
|
||||
return m_width;
|
||||
}
|
||||
return m_width * m_scale;
|
||||
}
|
||||
float Slider::height() const {
|
||||
|
||||
if (m_fill_height || m_fill_parent) {
|
||||
return m_height;
|
||||
}
|
||||
return m_height * m_scale;
|
||||
}
|
||||
|
||||
Slider& Slider::set_scale(float scale) {
|
||||
m_scale = scale;
|
||||
@@ -160,6 +174,7 @@ void Slider::update_value(float mouse_x) {
|
||||
}
|
||||
|
||||
void Slider::on_update(float dt) {
|
||||
Widget::on_update(dt);
|
||||
if (!m_thumb || !m_track) {
|
||||
Logger::error("Please Set value and thumb and track");
|
||||
ASSERT(false);
|
||||
@@ -216,6 +231,7 @@ void Slider::on_render(Renderer& renderer) {
|
||||
if (m_label) {
|
||||
m_label->render(renderer);
|
||||
}
|
||||
Widget::on_render(renderer);
|
||||
}
|
||||
|
||||
void Slider::update_text_scale() {
|
||||
|
||||
@@ -11,11 +11,8 @@ constexpr float DELTA_CUROUR_HEIGHT = 10.0f;
|
||||
|
||||
namespace Cubed {
|
||||
TextField::TextField(Widget* parent) : Widget(parent) {
|
||||
|
||||
m_background = std::make_unique<Image>(this);
|
||||
m_background->set_fill(true);
|
||||
m_background->set_anchor(Anchor::TOP_LEFT);
|
||||
|
||||
m_width = NORMAL_TEXTFIELD_WIDTH;
|
||||
m_height = NORMAL_TEXTFIELD_HEIGHT;
|
||||
m_foreground = std::make_unique<Label>(this);
|
||||
m_foreground->set_anchor(Anchor::CENTER_LEFT);
|
||||
m_foreground->set_offset({10, 0});
|
||||
@@ -26,6 +23,7 @@ TextField::TextField(Widget* parent) : Widget(parent) {
|
||||
m_cursor->set_anchor(Anchor::CENTER_LEFT);
|
||||
m_cursor->set_offset({10, 0});
|
||||
m_cursor->set_color(Color::WHITE);
|
||||
|
||||
update_text_scale();
|
||||
}
|
||||
|
||||
@@ -62,6 +60,9 @@ void TextField::on_render(Renderer& renderer) {
|
||||
}
|
||||
}
|
||||
void TextField::on_update(float dt) {
|
||||
|
||||
Widget::on_update(dt);
|
||||
|
||||
m_cursor_timer += dt;
|
||||
if (m_cursor_timer >= CURSOR_INTERVAL) {
|
||||
m_cursor_timer = 0.0f;
|
||||
@@ -79,18 +80,15 @@ void TextField::on_update(float dt) {
|
||||
}
|
||||
|
||||
void TextField::update_show_text() {
|
||||
if (m_input_text.empty()) {
|
||||
if (!m_typing) {
|
||||
m_foreground->set_text(m_show_text);
|
||||
m_foreground->set_color(Color::GRAY);
|
||||
} else {
|
||||
m_foreground->set_text(" ");
|
||||
}
|
||||
|
||||
if (!m_typing && m_input_text.empty()) {
|
||||
m_foreground->set_text(m_show_text);
|
||||
m_foreground->set_color(Color::GRAY);
|
||||
} else {
|
||||
m_foreground->set_text(m_input_text);
|
||||
m_foreground->set_color(Color::WHITE);
|
||||
}
|
||||
|
||||
update_text_scale();
|
||||
update_input_area();
|
||||
m_cursor->set_offset({13.0f + m_foreground->width(), 0.0f});
|
||||
@@ -108,11 +106,24 @@ void TextField::update_input_area() {
|
||||
|
||||
TextField& TextField::set_scale(float scale) {
|
||||
m_scale = scale;
|
||||
m_cursor->set_height(std::max(1.0f, height() - DELTA_CUROUR_HEIGHT));
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
float TextField::width() const { return m_width * m_scale; }
|
||||
float TextField::height() const { return m_height * m_scale; }
|
||||
float TextField::width() const {
|
||||
|
||||
if (m_fill_width) {
|
||||
return m_width;
|
||||
}
|
||||
return m_width * m_scale;
|
||||
}
|
||||
float TextField::height() const {
|
||||
if (m_fill_height) {
|
||||
return m_height;
|
||||
}
|
||||
return m_height * m_scale;
|
||||
}
|
||||
|
||||
TextField& TextField::set_width(float width) {
|
||||
m_width = width;
|
||||
@@ -130,14 +141,10 @@ TextField& TextField::set_show_text(const std::string& text) {
|
||||
update_show_text();
|
||||
return *this;
|
||||
}
|
||||
TextField& TextField::set_background_image(const std::string& path,
|
||||
TextureManager& texture_manager) {
|
||||
m_background->set_image(path, texture_manager);
|
||||
return *this;
|
||||
}
|
||||
|
||||
TextField& TextField::set_default_image(TextureManager& texture_manager) {
|
||||
return set_background_image(DEFAULT_TEXT_FIELD_IMAGE, texture_manager);
|
||||
TextField& TextField::set_background(std::unique_ptr<Widget> background) {
|
||||
m_background = std::move(background);
|
||||
return *this;
|
||||
}
|
||||
|
||||
TextField& TextField::set_auto_scale(bool auto_scale) {
|
||||
@@ -149,8 +156,41 @@ TextField& TextField::set_app(App* app) {
|
||||
m_app = app;
|
||||
return *this;
|
||||
}
|
||||
const std::string& TextField::input_text() const { return m_input_text; }
|
||||
|
||||
TextField& TextField::set_typing(bool typing, bool finished) {
|
||||
m_typing = typing;
|
||||
if (m_typing) {
|
||||
start_typing();
|
||||
} else {
|
||||
stop_typing(finished);
|
||||
}
|
||||
|
||||
return *this;
|
||||
}
|
||||
|
||||
TextField& TextField::clear_input() {
|
||||
m_input_text.clear();
|
||||
update_show_text();
|
||||
return *this;
|
||||
}
|
||||
bool TextField::is_typing() const { return m_typing; }
|
||||
void TextField::start_typing() {
|
||||
if (m_app) {
|
||||
m_app->start_text_input();
|
||||
}
|
||||
update_show_text();
|
||||
}
|
||||
void TextField::stop_typing(bool finished) {
|
||||
if (m_app) {
|
||||
m_app->stop_text_input();
|
||||
}
|
||||
if (m_on_finished && finished) {
|
||||
m_on_finished();
|
||||
}
|
||||
}
|
||||
|
||||
const std::string& TextField::input_text() const { return m_input_text; }
|
||||
std::string& TextField::input_text() { return m_input_text; }
|
||||
bool TextField::handle_mouse_move_event(const MouseMoveEvent& e) {
|
||||
auto p = pos();
|
||||
if (e.xpos >= p.x && e.xpos <= p.x + width() && e.ypos >= p.y &&
|
||||
@@ -166,20 +206,12 @@ bool TextField::handle_mouse_button_event(const MouseButtonEvent& e) {
|
||||
if (e.key == MouseKey::LEFT_BUTTON && e.action == KeyAction::PRESS) {
|
||||
if (m_inside) {
|
||||
m_typing = true;
|
||||
if (m_app) {
|
||||
m_app->start_text_input();
|
||||
}
|
||||
update_show_text();
|
||||
start_typing();
|
||||
return false;
|
||||
} else {
|
||||
if (m_typing) {
|
||||
m_typing = false;
|
||||
if (m_app) {
|
||||
m_app->stop_text_input();
|
||||
}
|
||||
if (m_on_finished) {
|
||||
m_on_finished();
|
||||
}
|
||||
stop_typing(true);
|
||||
|
||||
return false;
|
||||
}
|
||||
@@ -188,6 +220,7 @@ bool TextField::handle_mouse_button_event(const MouseButtonEvent& e) {
|
||||
return false;
|
||||
}
|
||||
bool TextField::handle_text_input_event(const TextInputEvent& e) {
|
||||
|
||||
if (m_typing) {
|
||||
m_input_text.append(e.text);
|
||||
update_show_text();
|
||||
@@ -199,12 +232,7 @@ bool TextField::handle_key_event(const KeyEvent& e) {
|
||||
if (e.key == Key::ENTER && e.action == KeyAction::PRESS) {
|
||||
if (m_typing) {
|
||||
m_typing = false;
|
||||
if (m_app) {
|
||||
m_app->stop_text_input();
|
||||
}
|
||||
if (m_on_finished) {
|
||||
m_on_finished();
|
||||
}
|
||||
stop_typing(true);
|
||||
|
||||
return true;
|
||||
}
|
||||
@@ -227,6 +255,12 @@ bool TextField::handle_key_event(const KeyEvent& e) {
|
||||
}
|
||||
}
|
||||
|
||||
if (e.key == Key::ESCAPE && e.action == KeyAction::PRESS) {
|
||||
stop_typing(false);
|
||||
clear_input();
|
||||
return true;
|
||||
}
|
||||
|
||||
if (e.key == Key::V && e.action == KeyAction::PRESS && m_ctrl_press) {
|
||||
if (m_app && m_typing) {
|
||||
m_input_text.append(m_app->get_clipboard_text());
|
||||
|
||||
@@ -1,8 +1,5 @@
|
||||
|
||||
#include "Cubed/ui/ui_vertex_data.hpp"
|
||||
|
||||
#include "Cubed/tools/cubed_assert.hpp"
|
||||
#include "Cubed/tools/log.hpp"
|
||||
namespace Cubed {
|
||||
UIVertexData::UIVertexData() {}
|
||||
UIVertexData::~UIVertexData() {
|
||||
@@ -12,8 +9,7 @@ UIVertexData::~UIVertexData() {
|
||||
|
||||
void UIVertexData::upload() {
|
||||
if (m_sum == 0) {
|
||||
Logger::error("You need update_sum first");
|
||||
ASSERT(false);
|
||||
return;
|
||||
}
|
||||
if (m_vertices.size() == 0) {
|
||||
return;
|
||||
|
||||
@@ -3,7 +3,12 @@
|
||||
#include "Cubed/tools/log.hpp"
|
||||
|
||||
namespace Cubed {
|
||||
Widget::Widget(Widget* parent) : m_parent(parent) {}
|
||||
Widget::Widget(Widget* parent) : m_parent(parent) {
|
||||
if (!m_parent) {
|
||||
// The root node of the window automatically fills the entire window.
|
||||
set_fill_parent(true);
|
||||
}
|
||||
}
|
||||
void Widget::update(float dt) {
|
||||
on_update(dt);
|
||||
|
||||
@@ -23,7 +28,19 @@ void Widget::render(Renderer& renderer) {
|
||||
}
|
||||
}
|
||||
|
||||
void Widget::on_update(float) {}
|
||||
void Widget::on_update(float) {
|
||||
|
||||
if (m_fill_width) {
|
||||
m_width = m_parent ? m_parent->width() : m_window_width;
|
||||
}
|
||||
if (m_fill_height) {
|
||||
m_height = m_parent ? m_parent->height() : m_window_height;
|
||||
}
|
||||
if (m_fill_parent) {
|
||||
m_width = m_parent ? m_parent->width() : m_window_width;
|
||||
m_height = m_parent ? m_parent->height() : m_window_height;
|
||||
}
|
||||
}
|
||||
void Widget::on_render(Renderer&) {}
|
||||
|
||||
std::vector<std::unique_ptr<Widget>>& Widget::children() { return m_children; }
|
||||
@@ -111,17 +128,29 @@ Widget& Widget::set_visible(bool visible) {
|
||||
return *this;
|
||||
}
|
||||
|
||||
float Widget::width() const {
|
||||
if (m_parent) {
|
||||
return m_parent->width();
|
||||
}
|
||||
return m_window_width;
|
||||
float Widget::width() const { return m_width; }
|
||||
float Widget::height() const { return m_height; }
|
||||
|
||||
Widget& Widget::set_width(float width) {
|
||||
m_width = width;
|
||||
return *this;
|
||||
}
|
||||
float Widget::height() const {
|
||||
if (m_parent) {
|
||||
return m_parent->height();
|
||||
}
|
||||
return m_window_height;
|
||||
Widget& Widget::set_height(float height) {
|
||||
m_height = height;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Widget& Widget::set_fill_parent(bool fill) {
|
||||
m_fill_parent = fill;
|
||||
return *this;
|
||||
}
|
||||
Widget& Widget::set_fill_width(bool fill) {
|
||||
m_fill_width = fill;
|
||||
return *this;
|
||||
}
|
||||
Widget& Widget::set_fill_height(bool fill) {
|
||||
m_fill_height = fill;
|
||||
return *this;
|
||||
}
|
||||
|
||||
glm::vec2 Widget::pos() const { return compute_position(); }
|
||||
|
||||
@@ -2,26 +2,74 @@
|
||||
|
||||
#include "Cubed/app.hpp"
|
||||
#include "Cubed/debug_collector.hpp"
|
||||
#include "Cubed/gameplay/client_world.hpp"
|
||||
#include "Cubed/localization.hpp"
|
||||
#include "Cubed/render/renderer.hpp"
|
||||
#include "Cubed/scene/scene_manager.hpp"
|
||||
#include "Cubed/scene/world_scene.hpp"
|
||||
#include "Cubed/ui/chat_box.hpp"
|
||||
namespace Cubed {
|
||||
|
||||
WorldUIManager::WorldUIManager(WorldScene& scene) : m_scene(scene) {}
|
||||
WorldUIManager::~WorldUIManager() {}
|
||||
|
||||
void WorldUIManager::init() {
|
||||
auto crosshair = std::make_unique<Image>(nullptr);
|
||||
|
||||
crosshair->set_image("texture/ui/0.png",
|
||||
m_scene.scene_manager().app().texture_manager());
|
||||
m_root_widget = std::make_unique<Widget>(nullptr);
|
||||
m_root_widget->set_fill_parent(true);
|
||||
auto& renderer = m_scene.scene_manager().app().renderer();
|
||||
crosshair->set_window_size(renderer.window_width(),
|
||||
renderer.window_height());
|
||||
crosshair->set_anchor(Anchor::CENTER);
|
||||
crosshair->set_scale(3.0f);
|
||||
m_widgets.try_emplace("crosshair", crosshair.get());
|
||||
m_root_widget = std::move(crosshair);
|
||||
|
||||
m_root_widget->set_window_size(renderer.window_width(),
|
||||
renderer.window_height());
|
||||
auto& texture_manager = m_scene.scene_manager().app().texture_manager();
|
||||
auto& crosshair = m_root_widget->add_child<Image>();
|
||||
|
||||
crosshair.set_image("texture/ui/0.png", texture_manager);
|
||||
|
||||
crosshair.set_anchor(Anchor::CENTER);
|
||||
crosshair.set_scale(3.0f);
|
||||
m_widgets.try_emplace("crosshair", &crosshair);
|
||||
|
||||
auto& chat_box = m_root_widget->add_child<ChatBox>();
|
||||
auto text_field = std::make_unique<TextField>(&chat_box);
|
||||
text_field->set_anchor(Anchor::BOTTOM_LEFT);
|
||||
auto rect = std::make_unique<Rect>(text_field.get());
|
||||
rect->set_color(Color::GRAY).set_alpha(0.6f).set_fill_parent(true);
|
||||
text_field->set_background(std::move(rect))
|
||||
.set_app(&m_scene.scene_manager().app())
|
||||
.set_fill_width(true)
|
||||
.set_visible(false)
|
||||
.set_height(15.0f);
|
||||
chat_box.set_text_field(std::move(text_field));
|
||||
chat_box.set_spacing(0);
|
||||
chat_box.set_anchor(Anchor::BOTTOM_LEFT);
|
||||
chat_box.set_offset({0, -10});
|
||||
// chat_box.set_width(500);
|
||||
chat_box.set_fill_width(true);
|
||||
// chat_box.set_scale(2.0f);
|
||||
chat_box.set_text_scale(0.6f);
|
||||
chat_box.set_on_finish([this, &chat_box]() {
|
||||
ChatMessage message{m_scene.client_world().get_player().get_name(),
|
||||
std::move(chat_box.get_input_text()), Color::WHITE,
|
||||
false, 0};
|
||||
chat_box.clear_input();
|
||||
m_scene.client_world().send_chat_message(message);
|
||||
});
|
||||
m_chat_box = &chat_box;
|
||||
auto& microphone = m_root_widget->add_child<Image>();
|
||||
microphone.set_image("texture/ui/microphone.png", texture_manager)
|
||||
.set_scale(5.0f)
|
||||
.set_anchor(Anchor::BOTTOM_RIGHT)
|
||||
.set_visible(false);
|
||||
m_mircophone = µphone;
|
||||
|
||||
auto& disbale_voice = m_root_widget->add_child<Label>();
|
||||
disbale_voice.set_scale(0.6f);
|
||||
disbale_voice.set_text(tr("error.disable_voice"))
|
||||
.set_color(Color::RED)
|
||||
.set_offset({0, -5});
|
||||
disbale_voice.set_anchor(Anchor::BOTTOM_RIGHT).set_visible(false);
|
||||
m_disbable_voice = &disbale_voice;
|
||||
}
|
||||
void WorldUIManager::render(Renderer& renderer) {
|
||||
renderer.begin_render_ui();
|
||||
@@ -29,7 +77,38 @@ void WorldUIManager::render(Renderer& renderer) {
|
||||
auto& widget = DebugCollector::get().get_widget();
|
||||
widget.render(renderer);
|
||||
m_root_widget->render(renderer);
|
||||
|
||||
renderer.end_render_ui();
|
||||
}
|
||||
|
||||
void WorldUIManager::update(float dt) {
|
||||
UIManager::update(dt);
|
||||
if (m_scene.is_recording()) {
|
||||
if (m_scene.client_world().enable_voice_chat()) {
|
||||
m_mircophone->set_visible(true);
|
||||
} else {
|
||||
m_disbable_voice->set_visible(true);
|
||||
}
|
||||
|
||||
} else {
|
||||
m_mircophone->set_visible(false);
|
||||
m_disbable_voice->set_visible(false);
|
||||
}
|
||||
}
|
||||
|
||||
void WorldUIManager::set_chatting(bool chantting, bool send) {
|
||||
|
||||
m_chat_box->set_typing(chantting, send);
|
||||
}
|
||||
|
||||
void WorldUIManager::add_chat_message(ChatMessage& message) {
|
||||
|
||||
m_chat_box->add_message(message);
|
||||
}
|
||||
|
||||
bool WorldUIManager::handle_key_event(const KeyEvent& e) {
|
||||
|
||||
return UIManager::handle_key_event(e);
|
||||
}
|
||||
|
||||
} // namespace Cubed
|
||||
@@ -5,6 +5,7 @@
|
||||
"openal-soft",
|
||||
"harfbuzz",
|
||||
"freetype",
|
||||
"opus",
|
||||
{
|
||||
"name": "sdl3",
|
||||
"default-features": false
|
||||
|
||||
Reference in New Issue
Block a user