mirror of
https://github.com/zhenyan121/Cubed.git
synced 2026-06-17 16:17:02 +08:00
* refactor: use TBB for concurrent hash maps and parallelize chunk processing * fix: tbb link fail * refactor(chunk): remove biome check for caves in rivers and oceans * refactor(random): replace std distributions with custom implementations Avoid overhead and platform-dependent behavior of `<random>` distributions by using direct engine operations and integer arithmetic. This ensures deterministic, cross-platform results and improves performance. * refactor(generation): use chunk seed for cave and river paths - Use per-chunk seed instead of global path_id for cave and river generation. - Remove unused m_sum variables and m_path_id members. - Clamp river yaw within 10 degrees of initial direction. - Fix river radius interpolation (use t instead of 1-t). - Lower sea level from 64 to 63.
220 lines
5.9 KiB
CMake
220 lines
5.9 KiB
CMake
cmake_minimum_required(VERSION 3.14...3.24)
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project(Cubed LANGUAGES C CXX)
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set(CMAKE_CXX_STANDARD 23)
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set(CMAKE_CXX_STANDARD_REQUIRED ON)
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set(CMAKE_CXX_EXTENSIONS OFF)
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set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
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if(NOT CMAKE_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE Debug)
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endif()
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set(CMAKE_RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/${PROJECT_NAME})
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set(CMAKE_LIBRARY_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/${PROJECT_NAME})
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set(CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/lib)
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if(MSVC)
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add_compile_options(/utf-8)
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endif()
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find_package(OpenGL REQUIRED)
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if (UNIX AND NOT APPLE)
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find_package(Freetype REQUIRED)
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find_package(PkgConfig REQUIRED)
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pkg_check_modules(EGL REQUIRED egl)
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pkg_check_modules(Wayland REQUIRED wayland-client wayland-egl)
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find_package(glfw3 REQUIRED)
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endif()
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add_library(glad STATIC third_party/glad/src/glad.c)
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target_include_directories(glad PUBLIC third_party/glad/include)
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include(FetchContent)
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if (WIN32)
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FetchContent_Declare(
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glfw
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GIT_REPOSITORY https://github.com/glfw/glfw.git
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GIT_TAG 3.4
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)
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set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
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set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
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set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
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set(GLFW_INSTALL OFF CACHE BOOL "" FORCE)
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set(GLFW_VULKAN_STATIC ON CACHE BOOL "" FORCE)
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set(GLFW_STATIC ON CACHE BOOL "" FORCE)
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FetchContent_MakeAvailable(glfw)
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FetchContent_Declare(
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freetype
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GIT_REPOSITORY https://gitlab.freedesktop.org/freetype/freetype.git
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GIT_TAG VER-2-14-3
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)
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FetchContent_MakeAvailable(freetype)
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if(TARGET freetype)
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add_library(Freetype::Freetype ALIAS freetype)
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endif()
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set(_BUILD_SHARED_LIBS_SAVED ${BUILD_SHARED_LIBS})
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set(BUILD_SHARED_LIBS ON)
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FetchContent_Declare(
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onetbb
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GIT_REPOSITORY https://github.com/uxlfoundation/oneTBB.git
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GIT_TAG v2023.0.0
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)
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set(BUILD_TESTING OFF CACHE BOOL "Build tests" FORCE)
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set(TBB_TEST OFF CACHE BOOL "Build TBB tests" FORCE)
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FetchContent_MakeAvailable(onetbb)
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set(BUILD_SHARED_LIBS ${_BUILD_SHARED_LIBS_SAVED})
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unset(_BUILD_SHARED_LIBS_SAVED)
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endif()
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FetchContent_Declare(
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glm
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GIT_REPOSITORY https://github.com/g-truc/glm.git
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GIT_TAG 1.0.3
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)
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FetchContent_MakeAvailable(glm)
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FetchContent_Declare(
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soil2
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GIT_REPOSITORY https://github.com/SpartanJ/SOIL2.git
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GIT_TAG 1.31
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)
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FetchContent_MakeAvailable(soil2)
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FetchContent_Declare(
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tomlplusplus
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GIT_REPOSITORY https://github.com/marzer/tomlplusplus.git
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GIT_TAG v3.4.0
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)
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FetchContent_MakeAvailable(tomlplusplus)
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add_subdirectory(third_party/imgui)
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set(INCLUDE_DIR ${PROJECT_SOURCE_DIR}/include)
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add_executable(${PROJECT_NAME}
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src/main.cpp
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src/app.cpp
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src/debug_collector.cpp
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src/camera.cpp
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src/config.cpp
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src/dev_panel.cpp
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src/gameplay/biome.cpp
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src/gameplay/chunk.cpp
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src/gameplay/chunk_generator.cpp
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src/gameplay/player.cpp
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src/gameplay/tree.cpp
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src/gameplay/world.cpp
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src/input.cpp
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src/map_table.cpp
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src/renderer.cpp
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src/shader.cpp
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src/texture_manager.cpp
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src/tools/cubed_random.cpp
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src/tools/math_tools.cpp
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src/tools/shader_tools.cpp
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src/tools/font.cpp
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src/tools/perlin_noise.cpp
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src/ui/text.cpp
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src/window.cpp
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src/gameplay/builders/biome_builder.cpp
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src/gameplay/builders/plain_builder.cpp
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src/gameplay/builders/mountain_builder.cpp
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src/gameplay/builders/river_builder.cpp
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src/gameplay/builders/desert_builder.cpp
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src/gameplay/builders/forest_builder.cpp
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src/gameplay/cave_carver.cpp
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src/gameplay/cave_path.cpp
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src/gameplay/builders/snowy_plain_builder.cpp
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src/gameplay/river_worm.cpp
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src/gameplay/river_path.cpp
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src/block.cpp
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src/gameplay/vertex_data.cpp
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src/gameplay/builders/ocean_builder.cpp
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)
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if(CMAKE_BUILD_TYPE STREQUAL "Debug")
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message(STATUS "Building with AddressSanitizer enabled for target: ${PROJECT_NAME}")
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target_compile_options(${PROJECT_NAME} PRIVATE
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#-fsanitize=address
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#-fsanitize=thread
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-fno-omit-frame-pointer
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-g
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)
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target_link_options(${PROJECT_NAME} PRIVATE
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#-fsanitize=address
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#-fsanitize=thread
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)
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target_compile_definitions(${PROJECT_NAME} PRIVATE DEBUG_MODE)
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target_compile_definitions(${PROJECT_NAME} PRIVATE
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ASSETS_PATH="${CMAKE_SOURCE_DIR}/assets/"
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)
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else()
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target_compile_definitions(${PROJECT_NAME} PRIVATE
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ASSETS_PATH="./assets/"
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)
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endif()
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target_include_directories(${PROJECT_NAME} PUBLIC ${INCLUDE_DIR})
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target_link_libraries(${PROJECT_NAME}
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PRIVATE
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glfw
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glad
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glm::glm
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OpenGL::GL
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soil2
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Freetype::Freetype
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tomlplusplus::tomlplusplus
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imgui
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tbb
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)
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if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
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# target_link_libraries(${PROJECT_NAME} PRIVATE tbb)
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endif()
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if (UNIX AND NOT APPLE)
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target_link_libraries(${PROJECT_NAME}
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PRIVATE
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${EGL_LIBRARIES}
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${Wayland_LIBRARIES}
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)
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target_include_directories(${PROJECT_NAME}
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PRIVATE
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${EGL_INCLUDE_DIRS}
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${Wayland_INCLUDE_DIRS}
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)
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target_compile_options(${PROJECT_NAME} PRIVATE ${EGL_CFLAGS_OTHER} ${Wayland_CFLAGS_OTHER})
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endif()
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if (WIN32)
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foreach(TBB_LIB IN ITEMS tbb tbbmalloc tbbmalloc_proxy)
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if(TARGET ${TBB_LIB})
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add_custom_command(
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TARGET ${PROJECT_NAME} POST_BUILD
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COMMAND ${CMAKE_COMMAND} -E copy_if_different
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$<TARGET_FILE:${TBB_LIB}>
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$<TARGET_FILE_DIR:${PROJECT_NAME}>
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COMMENT "Copying ${TBB_LIB}.dll"
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)
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else()
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message(STATUS "Target ${TBB_LIB} not found, skipping copy")
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endif()
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endforeach()
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endif() |