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Add normal map references to block JSONs, add creature definitions for pig and player, and create item definitions. Move models and normal textures into the cubed asset namespace, replacing legacy item files.
7 lines
150 B
JSON
7 lines
150 B
JSON
{
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"name": "water",
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"type": "block",
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"block": "cubed:water",
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"texture": "cubed:textures/items/block/water.png",
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"description": ""
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} |