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https://github.com/zhenyan121/Cubed.git
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4268dc60474ef8efe6a9ea826e504d4fb4460f44
Replace TOML block definitions with JSON files loaded from asset locations. Block names are now ResourceLocation keys, IDs are resolved from registry.json, and reusable JSON parsing helpers were added.
What's it
A cube game like Minecraft, using C++ and OpenGL.
Build Guide
Prerequisites
- CMake (>= 3.24)
- C++ 23 compatible compiler
Step
- Clone the repository
git clone https://github.com/zhenyan121/Cubed.git && cd Cubed - Configure with CMake
mkdir build && cd build cmake -G "Ninja" .. - Build the project
ninja
Languages
C++
96.8%
C
2.1%
GLSL
0.6%
Python
0.3%
CMake
0.2%