mirror of
https://github.com/zhenyan121/Cubed.git
synced 2026-06-17 16:17:02 +08:00
315 lines
8.9 KiB
Python
315 lines
8.9 KiB
Python
import argparse
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import sys
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from functools import singledispatch
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from pathlib import Path
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from pprint import pprint
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from typing import Any
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import pytomlpp
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from loguru import logger
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VERSION = "0.0.1"
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DATA_PATH = "assets/data/block"
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TEXTURE_PATH = "assets/texture/block"
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work_path = Path(__file__).parent.parent
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data_path = work_path / DATA_PATH
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texture_path = work_path / TEXTURE_PATH
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def collect_blocks() -> list[dict[str, Any]]:
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blocks: list[dict[str, Any]] = []
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for block in data_path.rglob("*.toml"):
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if not block.is_file():
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continue
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if block.name == "template.toml":
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continue
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blocks.append(pytomlpp.loads(block.read_text(encoding="utf-8")))
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blocks.sort(key=lambda x: x["id"])
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return blocks
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def save_data(blocks: list[dict[str, Any]]):
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for block in blocks:
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block_path: Path = data_path / (block["name"] + ".toml")
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if not block_path.is_file():
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logger.error(f"Block: {block_path} is not Exists or a File")
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continue
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block_path.write_text(pytomlpp.dumps(block))
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def sync_template_value():
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blocks = collect_blocks()
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template_path = data_path / "template.toml"
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if not template_path.is_file():
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logger.error("Template.toml is not Exists!")
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return
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template_block = pytomlpp.loads(template_path.read_text(encoding="utf-8"))
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add_count = 0
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for key, value in template_block.items():
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for block in blocks:
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if key not in block:
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block[key] = value
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add_count += 1
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save_data(blocks)
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logger.info(f"Synced {add_count} template fields to blocks")
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@singledispatch
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def show_data_info(arg: Any):
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logger.error("No Match show_data_info")
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@show_data_info.register(type(None))
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def _(arg: None):
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blocks = collect_blocks()
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print("Please Input Block Name or Id, Input exit or e to Exit")
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while True:
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input_str = input("Name or Id: ")
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try:
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id = int(input_str)
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if id >= len(blocks) or id < 0:
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print(f"Id: {id} Not Find, Input e or exit to Exit")
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continue
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pprint(blocks[id])
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except ValueError:
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if input_str.lower() == "exit" or input_str.lower() == "e":
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break
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find = False
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for block in blocks:
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if block["name"] == input_str:
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pprint(block)
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find = True
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break
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if not find:
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print(f"Name: {input_str} Not Find, Input e or exit to Exit")
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@show_data_info.register(int)
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def _(id: int):
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blocks = collect_blocks()
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if id >= len(blocks) or id < 0:
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logger.error(f"ID: {id} is Not Invaild!")
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return
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pprint(blocks[id])
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@show_data_info.register(str)
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def _(name: str):
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blocks = collect_blocks()
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find = False
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for block in blocks:
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if block["name"] == name:
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pprint(block)
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find = True
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break
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if not find:
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logger.error(f"Block Name: {name} Not Find")
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def handle_change(block: dict[str, Any]) -> dict[str, Any]:
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print("Please Input Block Key, Input exit or e to Exit")
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while True:
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key = input("Key: ")
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if key.lower() == "exit" or key.lower() == "e":
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break
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if key not in block:
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logger.error("The Key Is Not Exists!")
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continue
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value = input("Value: ")
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if isinstance(block[key], str):
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if value.lower() == "exit" or value.lower() == "e":
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print(f"The Value Is {value}, Do You Want to Exit or Write (Y/N)")
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ans = input()
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if ans.lower() == "y":
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break
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elif ans.lower() != "n":
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logger.error(f"Unknow {ans}")
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continue
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block[key] = value
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elif isinstance(block[key], int):
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try:
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v = int(value)
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block[key] = v
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except ValueError:
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logger.error("The Value Is Not A Int")
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continue
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elif isinstance(block[key], bool):
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if value.lower() == "true":
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block[key] = True
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elif value.lower() == "false":
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block[key] = False
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else:
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logger.error("The Value Is Not A Bool")
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continue
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elif isinstance(block[key], float):
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try:
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v = float(value)
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block[key] = v
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except ValueError:
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logger.error("The Value Is Not A Float")
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continue
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else:
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logger.error("Unkown Key Type")
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continue
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print("Change Success")
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pprint(block)
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return block
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@singledispatch
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def change_data(arg: Any):
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logger.error("Not Match change")
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@change_data.register(int)
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def _(id: int):
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blocks = collect_blocks()
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if id >= len(blocks) or id < 0:
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logger.error(f"ID: {id} is Invaild!")
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return
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pprint(blocks[id])
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blocks[id] = handle_change(blocks[id])
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save_data(blocks)
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@change_data.register(str)
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def _(name: str):
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blocks = collect_blocks()
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find = False
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for i, block in enumerate(blocks):
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if block["name"] == name:
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pprint(block)
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blocks[i] = handle_change(block)
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save_data(blocks)
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find = True
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break
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if not find:
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logger.error(f"Block Name: {name} Not Find")
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@change_data.register(type(None))
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def _(arg: None):
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blocks = collect_blocks()
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print("Please Input Block Name or Id, Input exit or e to Exit")
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while True:
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input_str = input("Name or Id: ")
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try:
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id = int(input_str)
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if id >= len(blocks) or id < 0:
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print(f"Id: {id} Not Find, Input e or exit to Exit")
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continue
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pprint(blocks[id])
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blocks[id] = handle_change(blocks[id])
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save_data(blocks)
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except ValueError:
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if input_str.lower() == "exit" or input_str.lower() == "e":
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break
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find = False
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for i, block in enumerate(blocks):
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if block["name"] == input_str:
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pprint(block)
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blocks[i] = handle_change(block)
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save_data(blocks)
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find = True
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break
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if not find:
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print(f"Name: {input_str} Not Find, Input e or exit to Exit")
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def show_data_list():
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blocks = collect_blocks()
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for block in blocks:
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print(f"id: {block['id']} name: {block['name']}")
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def check_path():
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logger.info(f"Work Path {work_path.resolve()}")
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logger.info(f"Script Dir {sys.path[0]}")
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if not data_path.exists():
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logger.error(f"Blocks Data Path {data_path} not Exists!")
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else:
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logger.info(f"Blocks Data Path {data_path}")
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if not texture_path.exists():
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logger.error(f"Blocks Texture Path {texture_path} not Exists!")
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else:
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logger.info(f"Blocks Texture Path {texture_path}")
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def handle_args(args: argparse.Namespace):
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if args.version:
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print(f"Blocks Tools: {VERSION}")
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print(f"Python: {sys.version}")
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if args.path:
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check_path()
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if args.list:
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show_data_list()
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if args.sync:
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sync_template_value()
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if args.info:
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if args.info == "EMPTY":
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show_data_info(None)
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else:
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try:
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id = int(args.info)
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show_data_info(id)
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except ValueError:
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show_data_info(args.info)
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if args.change:
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if args.change == "EMPTY":
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change_data(None)
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else:
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try:
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id = int(args.change)
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change_data(id)
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except ValueError:
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change_data(args.change)
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def init_parser(parser: argparse.ArgumentParser):
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parser.add_argument(
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"-v", "--version", action="store_true", help="Show Blocks Tools Version"
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)
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parser.add_argument(
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"--path", action="store_true", help="Check Blcoks Data and Texture Path"
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)
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parser.add_argument("-l", "--list", action="store_true", help="Show Blocks List")
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parser.add_argument(
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"-s",
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"--sync",
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action="store_true",
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help="Sync Template.toml Value to Other Toml, Only New Value Will Add",
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)
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parser.add_argument(
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"-i",
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"--info",
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nargs="?",
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const="EMPTY",
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help="Show Block Data, If Provide Id Will Print the Corresponding Blcok Data, You Can Input Id or Name",
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)
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parser.add_argument(
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"-c", "--change", nargs="?", const="EMPTY", help="Change Block Data"
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)
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def main():
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parser = argparse.ArgumentParser(description="Block Manage Tool")
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init_parser(parser)
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if len(sys.argv) == 1:
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parser.print_help()
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exit(0)
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args = parser.parse_args()
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handle_args(args)
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if __name__ == "__main__":
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main()
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