mirror of
https://github.com/zhenyan121/Cubed.git
synced 2026-08-09 02:07:04 +08:00
* build: replace FetchContent with direct includes for glm * build(deps): replace SOIL2 with stb for image and vorbis decoding * build: replace FetchContent with direct includes for toml++ * refactor(texture): bump block texture size to 512 and disable items tab * feat: add hotbar system with ItemStack and RowLayout * fix(ui): restrict Ctrl key handling to typing mode * feat(ui): add widget border support and highlight selected hotbar slot * fix(ui): update borders on scale change and correct Image width - Added update_border() calls in set_scale() for Button, ChatBox, Image, Label, and TextField. - Fixed Image::width() to multiply by width instead of height. - Added early return in Widget::update_border() if border is not supported. * feat(ui): add border visual feedback on slider drag * feat(ui): add ItemSlot widget and refactor hotbar to use it * feat(world_scene): add inventory UI and pause type enum * feat(ui): add item slot tooltip and make window size static * fix(ui label): account for background offset in width/height * refactor(ui): centralize item info label in inventory and add update * feat(ui): add hotbar interaction in inventory UI * fix(inventory-ui): correct row creation logic for first item The loop starting at index 0 created a new row on the first iteration (i % 10 == 0). Shift the loop to start at 1 and adjust modulus condition to create rows correctly every 10 items. * feat(block): add name_key for localized block names Add `name_key` field to all block TOML definitions, enabling per-block localization. Update `BlockData` struct and `BlockManager` with `local_name()` method that returns a localized string via the translation system. Add corresponding entries to `en_US.json` and `zh_CN.json`. Modify inventory UI to use the localized name when displaying block info, and fix a bug where emptying a hotbar slot did not clear the item locally. * fix(ui): change inventory item slot color from white to gray * fix(ui): add missing include for std::array
229 lines
10 KiB
C++
229 lines
10 KiB
C++
/// @ref ext_vector_common
|
|
/// @file glm/ext/vector_common.hpp
|
|
///
|
|
/// @defgroup ext_vector_common GLM_EXT_vector_common
|
|
/// @ingroup ext
|
|
///
|
|
/// Exposes min and max functions for 3 to 4 vector parameters.
|
|
///
|
|
/// Include <glm/ext/vector_common.hpp> to use the features of this extension.
|
|
///
|
|
/// @see core_common
|
|
/// @see ext_scalar_common
|
|
|
|
#pragma once
|
|
|
|
// Dependency:
|
|
#include "../ext/scalar_common.hpp"
|
|
#include "../common.hpp"
|
|
|
|
#if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED)
|
|
# pragma message("GLM: GLM_EXT_vector_common extension included")
|
|
#endif
|
|
|
|
namespace glm
|
|
{
|
|
/// @addtogroup ext_vector_common
|
|
/// @{
|
|
|
|
/// Return the minimum component-wise values of 3 inputs
|
|
///
|
|
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
|
/// @tparam T Floating-point or integer scalar types
|
|
/// @tparam Q Value from qualifier enum
|
|
template<length_t L, typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c);
|
|
|
|
/// Return the minimum component-wise values of 4 inputs
|
|
///
|
|
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
|
/// @tparam T Floating-point or integer scalar types
|
|
/// @tparam Q Value from qualifier enum
|
|
template<length_t L, typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> min(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c, vec<L, T, Q> const& d);
|
|
|
|
/// Return the maximum component-wise values of 3 inputs
|
|
///
|
|
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
|
/// @tparam T Floating-point or integer scalar types
|
|
/// @tparam Q Value from qualifier enum
|
|
template<length_t L, typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> max(vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& z);
|
|
|
|
/// Return the maximum component-wise values of 4 inputs
|
|
///
|
|
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
|
/// @tparam T Floating-point or integer scalar types
|
|
/// @tparam Q Value from qualifier enum
|
|
template<length_t L, typename T, qualifier Q>
|
|
GLM_FUNC_DECL GLM_CONSTEXPR vec<L, T, Q> max( vec<L, T, Q> const& x, vec<L, T, Q> const& y, vec<L, T, Q> const& z, vec<L, T, Q> const& w);
|
|
|
|
/// Returns y if y < x; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
|
|
///
|
|
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
|
/// @tparam T Floating-point scalar types
|
|
/// @tparam Q Value from qualifier enum
|
|
///
|
|
/// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a>
|
|
template<length_t L, typename T, qualifier Q>
|
|
GLM_FUNC_DECL vec<L, T, Q> fmin(vec<L, T, Q> const& x, T y);
|
|
|
|
/// Returns y if y < x; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
|
|
///
|
|
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
|
/// @tparam T Floating-point scalar types
|
|
/// @tparam Q Value from qualifier enum
|
|
///
|
|
/// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a>
|
|
template<length_t L, typename T, qualifier Q>
|
|
GLM_FUNC_DECL vec<L, T, Q> fmin(vec<L, T, Q> const& x, vec<L, T, Q> const& y);
|
|
|
|
/// Returns y if y < x; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
|
|
///
|
|
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
|
/// @tparam T Floating-point scalar types
|
|
/// @tparam Q Value from qualifier enum
|
|
///
|
|
/// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a>
|
|
template<length_t L, typename T, qualifier Q>
|
|
GLM_FUNC_DECL vec<L, T, Q> fmin(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c);
|
|
|
|
/// Returns y if y < x; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
|
|
///
|
|
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
|
/// @tparam T Floating-point scalar types
|
|
/// @tparam Q Value from qualifier enum
|
|
///
|
|
/// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmin">std::fmin documentation</a>
|
|
template<length_t L, typename T, qualifier Q>
|
|
GLM_FUNC_DECL vec<L, T, Q> fmin(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c, vec<L, T, Q> const& d);
|
|
|
|
/// Returns y if x < y; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
|
|
///
|
|
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
|
/// @tparam T Floating-point scalar types
|
|
/// @tparam Q Value from qualifier enum
|
|
///
|
|
/// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a>
|
|
template<length_t L, typename T, qualifier Q>
|
|
GLM_FUNC_DECL vec<L, T, Q> fmax(vec<L, T, Q> const& a, T b);
|
|
|
|
/// Returns y if x < y; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
|
|
///
|
|
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
|
/// @tparam T Floating-point scalar types
|
|
/// @tparam Q Value from qualifier enum
|
|
///
|
|
/// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a>
|
|
template<length_t L, typename T, qualifier Q>
|
|
GLM_FUNC_DECL vec<L, T, Q> fmax(vec<L, T, Q> const& a, vec<L, T, Q> const& b);
|
|
|
|
/// Returns y if x < y; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
|
|
///
|
|
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
|
/// @tparam T Floating-point scalar types
|
|
/// @tparam Q Value from qualifier enum
|
|
///
|
|
/// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a>
|
|
template<length_t L, typename T, qualifier Q>
|
|
GLM_FUNC_DECL vec<L, T, Q> fmax(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c);
|
|
|
|
/// Returns y if x < y; otherwise, it returns x. If one of the two arguments is NaN, the value of the other argument is returned.
|
|
///
|
|
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
|
/// @tparam T Floating-point scalar types
|
|
/// @tparam Q Value from qualifier enum
|
|
///
|
|
/// @see <a href="http://en.cppreference.com/w/cpp/numeric/math/fmax">std::fmax documentation</a>
|
|
template<length_t L, typename T, qualifier Q>
|
|
GLM_FUNC_DECL vec<L, T, Q> fmax(vec<L, T, Q> const& a, vec<L, T, Q> const& b, vec<L, T, Q> const& c, vec<L, T, Q> const& d);
|
|
|
|
/// Returns min(max(x, minVal), maxVal) for each component in x. If one of the two arguments is NaN, the value of the other argument is returned.
|
|
///
|
|
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
|
/// @tparam T Floating-point scalar types
|
|
/// @tparam Q Value from qualifier enum
|
|
///
|
|
/// @see ext_vector_common
|
|
template<length_t L, typename T, qualifier Q>
|
|
GLM_FUNC_DECL vec<L, T, Q> fclamp(vec<L, T, Q> const& x, T minVal, T maxVal);
|
|
|
|
/// Returns min(max(x, minVal), maxVal) for each component in x. If one of the two arguments is NaN, the value of the other argument is returned.
|
|
///
|
|
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
|
/// @tparam T Floating-point scalar types
|
|
/// @tparam Q Value from qualifier enum
|
|
///
|
|
/// @see ext_vector_common
|
|
template<length_t L, typename T, qualifier Q>
|
|
GLM_FUNC_DECL vec<L, T, Q> fclamp(vec<L, T, Q> const& x, vec<L, T, Q> const& minVal, vec<L, T, Q> const& maxVal);
|
|
|
|
/// Simulate GL_CLAMP OpenGL wrap mode
|
|
///
|
|
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
|
/// @tparam T Floating-point scalar types
|
|
/// @tparam Q Value from qualifier enum
|
|
///
|
|
/// @see ext_vector_common extension.
|
|
template<length_t L, typename T, qualifier Q>
|
|
GLM_FUNC_DECL vec<L, T, Q> clamp(vec<L, T, Q> const& Texcoord);
|
|
|
|
/// Simulate GL_REPEAT OpenGL wrap mode
|
|
///
|
|
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
|
/// @tparam T Floating-point scalar types
|
|
/// @tparam Q Value from qualifier enum
|
|
///
|
|
/// @see ext_vector_common extension.
|
|
template<length_t L, typename T, qualifier Q>
|
|
GLM_FUNC_DECL vec<L, T, Q> repeat(vec<L, T, Q> const& Texcoord);
|
|
|
|
/// Simulate GL_MIRRORED_REPEAT OpenGL wrap mode
|
|
///
|
|
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
|
/// @tparam T Floating-point scalar types
|
|
/// @tparam Q Value from qualifier enum
|
|
///
|
|
/// @see ext_vector_common extension.
|
|
template<length_t L, typename T, qualifier Q>
|
|
GLM_FUNC_DECL vec<L, T, Q> mirrorClamp(vec<L, T, Q> const& Texcoord);
|
|
|
|
/// Simulate GL_MIRROR_REPEAT OpenGL wrap mode
|
|
///
|
|
/// @tparam L Integer between 1 and 4 included that qualify the dimension of the vector
|
|
/// @tparam T Floating-point scalar types
|
|
/// @tparam Q Value from qualifier enum
|
|
///
|
|
/// @see ext_vector_common extension.
|
|
template<length_t L, typename T, qualifier Q>
|
|
GLM_FUNC_DECL vec<L, T, Q> mirrorRepeat(vec<L, T, Q> const& Texcoord);
|
|
|
|
/// Returns a value equal to the nearest integer to x.
|
|
/// The fraction 0.5 will round in a direction chosen by the
|
|
/// implementation, presumably the direction that is fastest.
|
|
///
|
|
/// @param x The values of the argument must be greater or equal to zero.
|
|
/// @tparam T floating point scalar types.
|
|
///
|
|
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a>
|
|
/// @see ext_vector_common extension.
|
|
template<length_t L, typename T, qualifier Q>
|
|
GLM_FUNC_DECL vec<L, int, Q> iround(vec<L, T, Q> const& x);
|
|
|
|
/// Returns a value equal to the nearest integer to x.
|
|
/// The fraction 0.5 will round in a direction chosen by the
|
|
/// implementation, presumably the direction that is fastest.
|
|
///
|
|
/// @param x The values of the argument must be greater or equal to zero.
|
|
/// @tparam T floating point scalar types.
|
|
///
|
|
/// @see <a href="http://www.opengl.org/sdk/docs/manglsl/xhtml/round.xml">GLSL round man page</a>
|
|
/// @see ext_vector_common extension.
|
|
template<length_t L, typename T, qualifier Q>
|
|
GLM_FUNC_DECL vec<L, uint, Q> uround(vec<L, T, Q> const& x);
|
|
|
|
/// @}
|
|
}//namespace glm
|
|
|
|
#include "vector_common.inl"
|