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Cubed/include
zhenyan121 a5c1c7d4aa refactor(gameplay): extract Entity base class from ClientPlayer
Move position, walk pose, velocity, orientation, movement, and gravity
fields and their accessors into a new Entity base class. ClientPlayer now
inherits from Entity, removing duplicated members. Also update velocity
handling to use 3D vector per axis and adjust related logic.
2026-07-28 09:27:28 +08:00
..
2026-07-23 14:07:11 +08:00
2026-07-16 17:11:53 +08:00
2026-07-23 14:07:11 +08:00
2026-07-21 10:21:05 +08:00