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https://github.com/zhenyan121/Cubed.git
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* build: replace FetchContent with direct includes for glm * build(deps): replace SOIL2 with stb for image and vorbis decoding * build: replace FetchContent with direct includes for toml++ * refactor(texture): bump block texture size to 512 and disable items tab * feat: add hotbar system with ItemStack and RowLayout * fix(ui): restrict Ctrl key handling to typing mode * feat(ui): add widget border support and highlight selected hotbar slot * fix(ui): update borders on scale change and correct Image width - Added update_border() calls in set_scale() for Button, ChatBox, Image, Label, and TextField. - Fixed Image::width() to multiply by width instead of height. - Added early return in Widget::update_border() if border is not supported. * feat(ui): add border visual feedback on slider drag * feat(ui): add ItemSlot widget and refactor hotbar to use it * feat(world_scene): add inventory UI and pause type enum * feat(ui): add item slot tooltip and make window size static * fix(ui label): account for background offset in width/height * refactor(ui): centralize item info label in inventory and add update * feat(ui): add hotbar interaction in inventory UI * fix(inventory-ui): correct row creation logic for first item The loop starting at index 0 created a new row on the first iteration (i % 10 == 0). Shift the loop to start at 1 and adjust modulus condition to create rows correctly every 10 items. * feat(block): add name_key for localized block names Add `name_key` field to all block TOML definitions, enabling per-block localization. Update `BlockData` struct and `BlockManager` with `local_name()` method that returns a localized string via the translation system. Add corresponding entries to `en_US.json` and `zh_CN.json`. Modify inventory UI to use the localized name when displaying block info, and fix a bug where emptying a hotbar slot did not clear the item locally. * fix(ui): change inventory item slot color from white to gray * fix(ui): add missing include for std::array
49 lines
1.9 KiB
JSON
49 lines
1.9 KiB
JSON
{
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"menu.settings": "设置",
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"menu.main.host_game": "创建游戏",
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"menu.main.join_game": "加入游戏",
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"menu.main.credits": "制作人员",
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"menu.main.quit": "退出",
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"menu.main.player_name": "玩家:{name}",
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"menu.main.cubed_version": "Cubed:{version}",
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"menu.pause.pause_menu": "暂停菜单",
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"menu.pause.back_to_game": "返回游戏",
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"menu.pause.return_to_main_menu": "返回主菜单",
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"button.done": "完成",
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"button.return": "返回",
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"settings.title": "设置",
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"settings.fov": "视野:{fov}",
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"settings.mouse_sensitivity": "灵敏度:{sensitivity}",
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"settings.distance": "距离:{distance}",
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"settings.music_volume": "音乐:{music}",
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"settings.sfx_volume": "音效:{sfx}",
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"settings.player_voice": "玩家语音:{volume}",
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"settings.fullscreen": "全屏:{state}",
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"settings.aniso": "各向异性过滤:{aniso}",
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"settings.vsync": "垂直同步: {state}",
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"settings.language": "语言: {lang}",
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"settings.restart_game_info": "您需要重启游戏以应用这些更改。",
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"settings.voice_input": "语音输入: {type}",
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"voice_input.ptt": "按键通话",
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"voice_input.always": "始终",
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"common.on": "开",
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"common.off": "关",
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"hostgame.create_a_new_world": "创建新世界",
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"hostgame.world_seed": "世界种子",
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"hostgame.port": "端口",
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"hostgame.create_world": "创建世界",
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"joingame.join_a_world": "加入世界",
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"joingame.server_ip": "服务器IP",
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"joingame.join_world": "加入世界",
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"error.disable_voice": "服务器已禁用语音聊天",
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"block.air": "空气",
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"block.dirt": "泥土",
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"block.grass_block": "草方块",
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"block.grass": "草",
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"block.leaf": "树叶",
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"block.log": "原木",
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"block.sand": "沙子",
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"block.snowy_grass_block": "覆雪草方块",
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"block.stone": "石头",
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"block.water": "水"
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} |