mirror of
https://github.com/zhenyan121/Cubed.git
synced 2026-08-09 02:07:04 +08:00
9788f68b1208087f08d9987d6501f5d9b971d552
- Replace std::unordered_set with absl::flat_hash_set for chunk position sets. - Add ref_count field to ChunkEntity and implement update_ref_count(). - Remove clear_unused_chunks() and use ref counting for chunk lifetime. - Add get_chunk_pos_set() accessors to ServerPlayer.
What's it
A cube game like Minecraft, using C++ and OpenGL.
Build Guide
Prerequisites
- CMake (>= 3.24)
- C++ 23 compatible compiler
Step
- Clone the repository
git clone https://github.com/zhenyan121/Cubed.git && cd Cubed - Configure with CMake
mkdir build && cd build cmake -G "Ninja" .. - Build the project
ninja
Languages
C++
96.8%
C
2.1%
GLSL
0.6%
Python
0.3%
CMake
0.2%