mirror of
https://github.com/zhenyan121/Cubed.git
synced 2026-08-08 17:57:02 +08:00
cd2d28a83c61ecde803593e73e37533a3a0d943e
- Move walk/run sound interval constants from anonymous namespace to ClientPlayer header - Add moving_time field to PlayerInfo to track continuous movement - Implement play_walk_sound callback triggered by WALK and RUN gaits - Increase underwater bubble timer from 1.0s to 1.5s
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What's it
A cube game like Minecraft, using C++ and OpenGL.
Build Guide
Prerequisites
- CMake (>= 3.24)
- C++ 23 compatible compiler
Step
- Clone the repository
git clone https://github.com/zhenyan121/Cubed.git && cd Cubed - Configure with CMake
mkdir build && cd build cmake -G "Ninja" .. - Build the project
ninja
Languages
C++
96.8%
C
2.1%
GLSL
0.6%
Python
0.3%
CMake
0.2%