Files
Cubed/include/Cubed/gameplay/systems/speed_system.hpp

16 lines
397 B
C++

#pragma once
#include "Cubed/gameplay/ecs/movement.hpp"
#include "Cubed/gameplay/ecs/state.hpp"
#include "Cubed/gameplay/ecs/transform.hpp"
namespace Cubed {
class SpeedSystem {
public:
static void update(float dt, Velocity& v, MoveState& move_state,
Movement& movement, Direction& direction,
const Gravity& g);
private:
};
} // namespace Cubed