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Cubed/include
zhenyan121 e2bbc2d57f feat: sync entity direction and rotate models accordingly
Move direction into the transform component and include it in server-to-client entity updates. Client now sets transform direction from the network message and uses it to compute yaw for model rotation, so entities visually face their movement direction. Refactor net_utils to support arbitrary Vec3 fields.
2026-08-04 10:46:31 +08:00
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