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zhenyan121/Cubed
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zhenyan121 f2328d19fd refactor: prevent desert from generation adjacent to mountain in biome generation
2026-04-17 22:24:29 +08:00
assets
feat: add 4 biomes
2026-04-17 19:55:47 +08:00
include/Cubed
refactor: prevent desert from generation adjacent to mountain in biome generation
2026-04-17 22:24:29 +08:00
src
refactor: prevent desert from generation adjacent to mountain in biome generation
2026-04-17 22:24:29 +08:00
third_party/glad
build: update OpenGL version to 4.6
2026-03-08 11:37:25 +08:00
.clang-tidy
style: unify naming conventions across the project
2026-03-07 09:51:51 +08:00
.gitignore
style: unify naming conventions across the project
2026-03-07 09:51:51 +08:00
CMakeLists.txt
build: upgrade C++ standard to C++23
2026-04-17 18:07:47 +08:00
LICENSE
Initial commit
2026-03-05 13:43:34 +08:00
lsan.supp
feat: async world generation
2026-04-14 09:24:10 +08:00
README.md
feat: initialize OpenGL
2026-03-05 17:01:01 +08:00

README.md

What's it

A cube game like Minecraft, using C++ and OpenGL.

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Readme MIT 2.9 MiB
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C++ 92.6%
Python 3.7%
GLSL 1.9%
CMake 1.8%
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