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change logictexture to 640x360
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@@ -35,7 +35,8 @@ bool WindowManager::Initialize(GameConfig& config) {
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return false;
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}
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// 关键设置:启用像素模式
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/* // 设置逻辑呈现模式,实现分辨率自适应[3](@ref)
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SDL_SetRenderLogicalPresentation(m_renderer,
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