change logictexture to 640x360

This commit is contained in:
2025-12-22 13:32:55 +08:00
parent 27801278a1
commit 473666f95c
5 changed files with 97 additions and 24 deletions

View File

@@ -6,9 +6,11 @@ struct GameConfig {
/*
tileSize: 16x16 每个格子的逻辑大小(像素)
屏幕 = 20 × 11 tiles = 320x176 逻辑分辨率
640x360 逻辑分辨率窗口大小的1/2
画面更高清晰
*/
int logicalWidth = 320;
int logicalHeight = 180;
int logicalWidth = 640;
int logicalHeight = 360;
std::string windowTitle = "孢子棋";
bool vsync = true;
int scale = 2;