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change core to game
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16
src/app/GameApplication.cpp
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16
src/app/GameApplication.cpp
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#include "GameApplication.h"
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GameApplication::GameApplication() {
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m_gameSession = std::make_unique<GameSession>();
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m_inputManager = std::make_unique<InputManager>();
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}
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void GameApplication::initialize() {
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m_gameSession->initialize();
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}
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SDL_AppResult GameApplication::handleInputEvent(SDL_Event* event) {
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}
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