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Add Scene Base Class
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22
src/scenes/base/SceneManager.h
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22
src/scenes/base/SceneManager.h
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#pragma once
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#include "Scene.h"
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#include <string>
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#include <stack>
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#include <memory>
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#include <unordered_map>
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class SceneManager {
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public:
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SceneManager();
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~SceneManager();
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void PushScene(const std::string& sceneName, std::unique_ptr<Scene> scene);
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void PopScene();
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void ChangeScene(const std::string& sceneName, std::unique_ptr<Scene> scene);
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private:
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// 用栈的形式来存储场景
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std::stack<std::unique_ptr<Scene>> m_scenes;
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std::unordered_map<std::string, std::unique_ptr<Scene>> m_sceneCache;
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};
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