feat: add JSON support for serverPort and hostPort

This commit is contained in:
2025-12-28 16:56:37 +08:00
parent 19698996cd
commit e366d47790
4 changed files with 9 additions and 6 deletions

View File

@@ -64,7 +64,7 @@ void NetworkManager::startServer() {
if (!m_gameServer) {
std::cerr << "gameServer is not esist\n";
}
m_gameServer->startServer(m_config.network.port);
m_gameServer->startServer(m_config.network.hostPort);
std::cout << "start server success\n";
//m_ioContext.run();
@@ -93,10 +93,10 @@ void NetworkManager::startClient() {
}
);
if (m_netType == NetType::HOST) {
m_client->connect("127.0.0.1", m_config.network.port, true);
m_client->connect("127.0.0.1", m_config.network.hostPort, true);
}
if (m_netType == NetType::CLIENT) {
m_client->connect(m_config.network.serverIP, m_config.network.port, false);
m_client->connect(m_config.network.serverIP, m_config.network.serverPort, false);
//m_ioContext.run();
}
std::cout << "start client success\n";