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7db7697625
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feat: add round display
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2026-02-04 20:01:36 +08:00 |
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d65d4241f4
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refactor: switch piece rendering from direct draws to texture system
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2026-01-15 16:43:17 +08:00 |
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2ed0c6445d
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feat: add delayed scene destruction to prevent null references
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2026-01-05 14:29:08 +08:00 |
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4f058ae768
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Added OnlineGameScene and OnlineGameUIManager class
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2025-12-27 20:16:06 +08:00 |
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00febb309a
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Removed rendering of mouse position in the scene
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2025-12-25 16:12:14 +08:00 |
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8a78bfef14
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Added DebugInfo
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2025-12-25 15:58:57 +08:00 |
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10d9988f99
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Added UI RenderTexture
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2025-12-25 13:06:30 +08:00 |
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03cd5d83d1
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Load config using JSON
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2025-12-24 22:12:25 +08:00 |
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e8c6cee046
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The calculation process has been modified, and now it is performed directly in the gameapplication class
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2025-12-24 14:01:25 +08:00 |
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903fdc37d1
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Let UI render on the physical screen rather than the logical screen
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2025-12-23 16:05:34 +08:00 |
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96b005e2ef
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Using WindowManager to begin and end frame
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2025-12-19 22:47:18 +08:00 |
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18953d8124
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Added pass m_window to SceneManager
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2025-12-13 16:06:28 +08:00 |
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6637d0f850
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Added UI class and UI rendering class
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2025-12-11 16:46:54 +08:00 |
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7067214c34
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Add TTF support
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2025-12-08 21:16:20 +08:00 |
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864048a733
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change the location of initSDL
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2025-12-07 15:53:05 +08:00 |
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1a1e783e94
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Use GameApplication to cnotrol game
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2025-12-06 18:40:16 +08:00 |
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f4131698b0
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use gameapp to control game
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2025-12-06 10:36:03 +08:00 |
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3171e87f7e
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change app to core
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2025-12-06 10:15:23 +08:00 |
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