mirror of
https://github.com/zhenyan121/Cubed.git
synced 2026-08-08 17:57:02 +08:00
* build: add SDL3 dependency * refactor(window): migrate from GLFW to SDL3 for window and input * refactor: remove unused GLFW includes and commented-out code * refactor(input): use relative mouse motion and simplify camera mouse update * refactor(event-handling): guard input events with imgui state Move mouse enable/disable logic into set_imgui_enabled and check imgui_enable before forwarding non-ImGui events to handlers. This prevents duplicate processing and ensures proper mouse state when toggling ImGui. * fix(camera): reset camera on resize events and fix input handling on imgui toggle - Add Camera::player() accessor. - Handle WindowResizeEvent and FrameBufferResizeEvent to reset camera. - Fix escape key handling to disable mouse before toggling imgui. - Fix left alt handling to toggle mouse state correctly. - Reset player key status when toggling imgui. * fix(client_world): add direct exit flag to break connection error loop * refactor(debug): add d_rep template and remove widget ID * feat(debug_collector): add video driver display to debug UI * fix: invert debug flag logic and rename to no_debug The previous 'debug_on' field was never set to true by default, causing debug mode to never be enabled. Now renamed to 'no_debug' and the renderer initializes with debug enabled unless the --no-debug flag is given. * feat(window): add video driver selection via config and --video-driver argument * ci: add vcpkg cache * fix: mscv cpp version show * fix: context delete too early * fix: ci build fail * fix: opengl resource delete error * fix: add // NOLINT for NvOptimusEnablement and AmdPowerXpressRequestHighPerformance * fix: windows ime fail on fullscreen * feat(ui): update text input area on field changes and window resize * fix(ui): initialize m_app pointer to nullptr * feat(window): add exclusive fullscreen support with WM detection * refactor: simplify WM detection and exclusive fullscreen default Removed WindowManager enum; detect_wm() now returns string directly. Default exclusive fullscreen based on platform (true on Linux). Added WM info to debug overlay. * feat: add Alt key to close ImGui; clarify debug log * refactor(dev-panel): remove direct settings UI from settings tab
57 lines
1.2 KiB
CMake
57 lines
1.2 KiB
CMake
include(FetchContent)
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# System packages
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find_package(OpenGL REQUIRED)
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find_package(Protobuf REQUIRED)
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find_package(absl REQUIRED)
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find_package(zstd REQUIRED)
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find_package(OpenAL REQUIRED)
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find_package(harfbuzz REQUIRED)
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find_package(Freetype REQUIRED)
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find_package(SDL3 REQUIRED)
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# Third-party libraries
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FetchContent_Declare(
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glm
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GIT_REPOSITORY https://github.com/g-truc/glm.git
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GIT_TAG 1.0.3
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)
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FetchContent_MakeAvailable(glm)
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FetchContent_Declare(
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soil2
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GIT_REPOSITORY https://github.com/SpartanJ/SOIL2.git
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GIT_TAG 1.31
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)
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FetchContent_MakeAvailable(soil2)
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FetchContent_Declare(
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tomlplusplus
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GIT_REPOSITORY https://github.com/marzer/tomlplusplus.git
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GIT_TAG v3.4.0
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)
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FetchContent_MakeAvailable(tomlplusplus)
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if (WIN32)
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set(_BUILD_SHARED_LIBS_SAVED ${BUILD_SHARED_LIBS})
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set(BUILD_SHARED_LIBS ON)
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FetchContent_Declare(
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onetbb
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GIT_REPOSITORY https://github.com/uxlfoundation/oneTBB.git
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GIT_TAG v2023.0.0
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)
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set(BUILD_TESTING OFF CACHE BOOL "Build tests" FORCE)
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set(TBB_TEST OFF CACHE BOOL "Build TBB tests" FORCE)
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FetchContent_MakeAvailable(onetbb)
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set(BUILD_SHARED_LIBS ${_BUILD_SHARED_LIBS_SAVED})
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unset(_BUILD_SHARED_LIBS_SAVED)
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endif()
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