mirror of
https://github.com/zhenyan121/Cubed.git
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1514338144cfda7773d46a4b3603b83a24a72865
Store item names as owned strings in ItemManager, set block type property for block items, validate item kind before placement, and handle items without textures gracefully in inventory UI.
What's it
A cube game like Minecraft, using C++ and OpenGL.
Build Guide
Prerequisites
- CMake (>= 3.24)
- C++ 23 compatible compiler
Step
- Clone the repository
git clone https://github.com/zhenyan121/Cubed.git && cd Cubed - Configure with CMake
mkdir build && cd build cmake -G "Ninja" .. - Build the project
ninja
Languages
C++
96.8%
C
2.1%
GLSL
0.6%
Python
0.3%
CMake
0.2%