zhenyan121 1514338144 fix: stabilize block item registration and display
Store item names as owned strings in ItemManager, set block type
property for block items, validate item kind before placement, and
handle items without textures gracefully in inventory UI.
2026-08-04 16:58:57 +08:00
2026-07-17 18:08:51 +08:00
2026-06-20 15:03:40 +08:00
2026-07-23 14:07:11 +08:00
2026-04-21 22:53:34 +08:00
2026-07-11 09:22:40 +08:00
2026-05-28 21:34:36 +08:00
2026-03-05 13:43:34 +08:00
2026-06-22 13:34:45 +08:00
2026-06-20 15:03:40 +08:00
2026-04-19 18:01:09 +08:00
2026-06-20 15:03:40 +08:00

What's it

A cube game like Minecraft, using C++ and OpenGL.

Build Guide

Prerequisites

  • CMake (>= 3.24)
  • C++ 23 compatible compiler

Step

  1. Clone the repository
    git clone https://github.com/zhenyan121/Cubed.git && cd Cubed
    
  2. Configure with CMake
    mkdir build && cd build
    cmake -G "Ninja" ..
    
  3. Build the project
    ninja
    
Description
No description provided
Readme MIT 38 MiB
Languages
C++ 96.8%
C 2.1%
GLSL 0.6%
Python 0.3%
CMake 0.2%