zhenyan121 4c4cc515a4 refactor(world): add thread pool start/stop and auto-detect threads
Extract thread pool starting and stopping into dedicated methods. Set default pool threads to 0 to enable automatic detection of available cores, and ensure thread pool is properly managed during world rebuild.
2026-06-21 18:39:40 +08:00
2026-06-20 15:03:40 +08:00
2026-04-21 22:53:34 +08:00
2026-06-20 15:03:40 +08:00
2026-05-28 21:34:36 +08:00
2026-03-05 13:43:34 +08:00
2026-06-20 15:03:40 +08:00
2026-04-19 18:01:09 +08:00
2026-06-20 15:03:40 +08:00

What's it

A cube game like Minecraft, using C++ and OpenGL.

Build Guide

Prerequisites

  • CMake (>= 3.24)
  • C++ 23 compatible compiler

Step

  1. Clone the repository
    git clone https://github.com/zhenyan121/Cubed.git && cd Cubed
    
  2. Configure with CMake
    mkdir build && cd build
    cmake -G "Ninja" ..
    
  3. Build the project
    ninja
    
Description
No description provided
Readme MIT 3.5 MiB
Languages
C++ 86%
GLSL 8.4%
Python 4.1%
CMake 1.5%