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291074c2b5
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fix: resolve connection failure when join game UI is opened prematurely
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2026-01-05 19:53:09 +08:00 |
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2ed0c6445d
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feat: add delayed scene destruction to prevent null references
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2026-01-05 14:29:08 +08:00 |
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4f058ae768
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Added OnlineGameScene and OnlineGameUIManager class
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2025-12-27 20:16:06 +08:00 |
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2dbecfd9cc
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Modified changescene strategy:changescene no longer caches scenes.
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2025-12-25 21:49:51 +08:00 |
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bb0b230769
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Added PopScene event
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2025-12-25 21:33:53 +08:00 |
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00febb309a
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Removed rendering of mouse position in the scene
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2025-12-25 16:12:14 +08:00 |
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f89c20af6a
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Fixed the issue with the board display
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2025-12-24 14:39:40 +08:00 |
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e8c6cee046
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The calculation process has been modified, and now it is performed directly in the gameapplication class
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2025-12-24 14:01:25 +08:00 |
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e1245997ae
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Divide render into renderWorld and renderUI
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2025-12-23 16:02:47 +08:00 |
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e697d6f797
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Fixed a bug where abnormal display occurred after scene switching when the window was resized
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2025-12-13 16:28:39 +08:00 |
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6f5c378cb0
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Added SceneEvent callback
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2025-12-13 16:07:22 +08:00 |
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6637d0f850
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Added UI class and UI rendering class
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2025-12-11 16:46:54 +08:00 |
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32eb465f39
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Use GameScene to control render
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2025-12-06 18:39:40 +08:00 |
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c0d67926c4
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Add Scene Base Class
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2025-12-06 10:25:14 +08:00 |
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