fix: correct GLSL version directives

This commit is contained in:
2026-03-09 13:31:42 +08:00
parent 674d2277f9
commit baca56c556
2 changed files with 2 additions and 2 deletions

View File

@@ -1,4 +1,4 @@
#version 430
#version 460
in vec2 tc;
flat in int tex_layer;

View File

@@ -1,4 +1,4 @@
#version 430
#version 460
layout (location = 0) in vec3 pos;
layout (location = 1) in vec2 texCoord;