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https://github.com/zhenyan121/Cubed.git
synced 2026-08-08 17:57:02 +08:00
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6 Commits
969c78ce5e
...
4653ae9f06
| Author | SHA1 | Date | |
|---|---|---|---|
| 4653ae9f06 | |||
| a6fbbe8e1e | |||
| 03e7b13dd1 | |||
| e911413d84 | |||
| 279f6162b8 | |||
| 618d3f1294 |
BIN
assets/texture/ui/background.png
Normal file
BIN
assets/texture/ui/background.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 2.3 MiB |
@@ -53,7 +53,6 @@ private:
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int m_samples_idx = 1;
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int m_threads = 1;
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int m_chunk_style = 0;
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void show_about_table_bar();
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void show_biome_table_bar();
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void show_time_table_bar();
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void show_cave_table_bar();
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20
include/Cubed/scene/credits_scene.hpp
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20
include/Cubed/scene/credits_scene.hpp
Normal file
@@ -0,0 +1,20 @@
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#pragma once
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#include "Cubed/scene/scene.hpp"
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#include "Cubed/ui/credits_ui.hpp"
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namespace Cubed {
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class SceneManager;
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class CreditsScene : public Scene {
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public:
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CreditsScene(SceneManager& scene_manager);
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void update(float dt) override;
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void render(Renderer& renderer) override;
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bool handle_event(const Event& e) override;
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void on_enter() override;
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SceneManager& scene_manager();
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private:
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SceneManager& m_scene_manager;
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CreditsUI m_ui;
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};
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} // namespace Cubed
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@@ -3,7 +3,7 @@
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namespace Cubed {
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class Renderer;
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enum class SceneType { MAIN_MENU, WORLD };
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enum class SceneType { MAIN_MENU, WORLD, CREDITS };
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class Scene {
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public:
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@@ -46,8 +46,10 @@ private:
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std::shared_ptr<NetworkClient> m_client;
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ClientWorld m_client_world;
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bool m_paused = false;
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bool m_show_hud = true;
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bool m_show_dev_pannel = true;
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PauseMenuUIManager m_pasue_menu;
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WorldUIManager m_ui_manager;
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WorldUIManager m_hud_ui;
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const Argument& m_argument;
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};
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} // namespace Cubed
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@@ -15,7 +15,7 @@ public:
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float width() const override;
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float height() const override;
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void set_spacing(int spacing);
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ColumnLayout& set_spacing(int spacing);
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// No need for parent node pointer; do not modify children's anchors and
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// scale.
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17
include/Cubed/ui/credits_ui.hpp
Normal file
17
include/Cubed/ui/credits_ui.hpp
Normal file
@@ -0,0 +1,17 @@
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#pragma once
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#include "Cubed/ui/ui_manager.hpp"
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namespace Cubed {
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class CreditsScene;
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class CreditsUI : public UIManager {
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public:
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CreditsUI(CreditsScene& m_scene);
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void init() override;
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private:
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bool handle_key_event(const KeyEvent& e) override;
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CreditsScene& m_scene;
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};
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} // namespace Cubed
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@@ -21,8 +21,17 @@ public:
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Image& set_scale(float scale);
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float scale() const;
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Image& set_height(float height);
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Image& set_width(float width);
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Image& set_fill(bool fill);
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private:
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void on_render(Renderer& renderer) override;
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void on_update(float dt) override;
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float m_width = 0.0f;
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float m_height = 0.0f;
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bool m_fill = false;
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const Texture* m_texture = nullptr;
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glm::vec2 m_pos{0.0f, 0.0f};
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50
include/Cubed/ui/slider.hpp
Normal file
50
include/Cubed/ui/slider.hpp
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@@ -0,0 +1,50 @@
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#pragma once
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#include "Cubed/ui/image.hpp"
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#include "Cubed/ui/widget.hpp"
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namespace Cubed {
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class Slider : public Widget {
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public:
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Slider(Widget* parent);
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Slider& set_slider(float* value, const float& min, const float& max);
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Image& get_track();
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Image& get_thumb();
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float width() const override;
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float height() const override;
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Slider& set_scale(float scale);
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Slider& set_width(float width);
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Slider& set_height(float h);
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bool handle_mouse_move_event(const MouseMoveEvent& e) override;
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bool handle_mouse_button_event(const MouseButtonEvent& e) override;
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private:
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static constexpr float THUMB_WIDTH = 5.0f;
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void init_track();
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void init_thumb();
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void update_value(float mouse_x);
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void on_update(float) override;
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void on_render(Renderer& renderer) override;
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std::unique_ptr<Image> m_track;
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std::unique_ptr<Image> m_thumb;
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float m_scale = 1.0f;
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float m_width = 0.0f;
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float m_height = 0.0f;
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float m_xpos = 0.0f;
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bool m_dragging = false;
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bool m_inside = false;
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float* m_value = nullptr;
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float m_min = 0;
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float m_max = 0;
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};
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} // namespace Cubed
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@@ -71,4 +71,7 @@ target_sources(${PROJECT_NAME}
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ui/rect.cpp
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ui/ui_manager.cpp
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ui/pause_menu_ui_manager.cpp
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scene/credits_scene.cpp
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ui/credits_ui.cpp
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ui/slider.cpp
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)
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@@ -23,12 +23,10 @@ App::App()
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App::~App() {}
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void App::cursor_position_callback(GLFWwindow* window, double xpos,
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double ypos) {
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ImGuiIO& io = ImGui::GetIO();
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App* app = static_cast<App*>(glfwGetWindowUserPointer(window));
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ASSERT_MSG(app, "nullptr");
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if (io.WantCaptureMouse && app->m_window.is_enable_imgui()) {
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if (app->m_window.is_enable_imgui()) {
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ImGui_ImplGlfw_CursorPosCallback(window, xpos, ypos);
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return;
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}
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@@ -80,7 +80,6 @@ void DevPanel::render() {
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show_player_tab_item();
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show_items_tab_item();
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show_shader_tab_item();
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show_about_table_bar();
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ImGui::EndTabBar();
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}
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@@ -89,40 +88,6 @@ void DevPanel::render() {
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ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
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}
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void DevPanel::show_about_table_bar() {
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if (ImGui::BeginTabItem("about")) {
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ImGui::Text(
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"Cubed - A cube game like Minecraft, using C++ and OpenGL.");
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ImGui::Text("Author: zhenyan121");
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ImGui::Separator();
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ImGui::Text("Libraries Used");
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ImGui::Text("glad");
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ImGui::Text("GLFW");
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ImGui::Text("SOIL2");
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ImGui::Text("GLM");
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ImGui::Text("FreeType");
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ImGui::Text("toml++");
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ImGui::Text("Dear ImGui");
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ImGui::Text("Tbb");
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ImGui::Text("Asio");
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ImGui::Text("protobuf");
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ImGui::Text("zstd");
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ImGui::Text("OpenAl Soft");
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ImGui::Text("dr_libs");
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ImGui::Separator();
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ImGui::Text("Music");
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ImGui::Text("'Find a Peaceful Place' by ROZKOL (Free Music Archive), "
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"CC BY 4.0.");
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ImGui::Separator();
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ImGui::Text("Special Thanks");
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ImGui::Text("TANGERIME");
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ImGui::Text("SkyOnPole");
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ImGui::Text("free_w_cloud");
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ImGui::Text("Last but not least, thanks to you");
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ImGui::EndTabItem();
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}
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}
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void DevPanel::show_biome_table_bar() {
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if (ImGui::BeginTabBar("Biome")) {
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18
src/scene/credits_scene.cpp
Normal file
18
src/scene/credits_scene.cpp
Normal file
@@ -0,0 +1,18 @@
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||||
#include "Cubed/scene/credits_scene.hpp"
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namespace Cubed {
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CreditsScene::CreditsScene(SceneManager& scene_manager)
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: m_scene_manager(scene_manager), m_ui(*this) {}
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void CreditsScene::update(float dt) { m_ui.update(dt); }
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void CreditsScene::render(Renderer& renderer) { m_ui.render(renderer); }
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bool CreditsScene::handle_event(const Event& e) {
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if (m_ui.handle_event(e)) {
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return true;
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}
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return false;
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}
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void CreditsScene::on_enter() { m_ui.init(); }
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SceneManager& CreditsScene::scene_manager() { return m_scene_manager; }
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} // namespace Cubed
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@@ -1,5 +1,6 @@
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#include "Cubed/scene/scene_manager.hpp"
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#include "Cubed/scene/credits_scene.hpp"
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#include "Cubed/scene/main_menu_scene.hpp"
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#include "Cubed/scene/world_scene.hpp"
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@@ -88,6 +89,8 @@ std::unique_ptr<Scene> SceneManager::create_scene(SceneType type) {
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return std::make_unique<WorldScene>(*this);
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case SceneType::MAIN_MENU:
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return std::make_unique<MainMenuScene>(*this);
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case SceneType::CREDITS:
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return std::make_unique<CreditsScene>(*this);
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}
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std::string err = std::format("Unknown Scene");
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@@ -8,7 +8,7 @@ WorldScene::WorldScene(SceneManager& scene_manager)
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: m_scene_manager(scene_manager), m_dev_panel(*this),
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m_client_world(scene_manager.app().audio(), scene_manager.app().config(),
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*this),
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m_pasue_menu(*this), m_ui_manager(*this),
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m_pasue_menu(*this), m_hud_ui(*this),
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m_argument(scene_manager.app().argument()) {}
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WorldScene::~WorldScene() {
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@@ -18,41 +18,45 @@ WorldScene::~WorldScene() {
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}
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|
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void WorldScene::update(float dt) {
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m_client_world.update(dt);
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m_camera.update_move_camera();
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m_client_world.get_audio().update_listener(m_camera.get_camera_pos(),
|
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m_camera.get_camera_front(),
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glm::vec3(0, 1, 0));
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/*
|
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const auto& player = m_client_world.get_player();
|
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if (player_gait != player.get_gait()) {
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player_gait = player.get_gait();
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float fov = m_client_world.get("player.fov", 70.0f);
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if (player_gait == Gait::WALK) {
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m_renderer.update_fov(fov);
|
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}
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if (player_gait == Gait::RUN) {
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m_renderer.update_fov(fov + 5.0f);
|
||||
}
|
||||
}*/
|
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if (m_paused) {
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m_pasue_menu.update(dt);
|
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} else {
|
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m_client_world.update(dt);
|
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m_camera.update_move_camera();
|
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m_client_world.get_audio().update_listener(m_camera.get_camera_pos(),
|
||||
m_camera.get_camera_front(),
|
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glm::vec3(0, 1, 0));
|
||||
|
||||
/*
|
||||
const auto& player = m_client_world.get_player();
|
||||
if (player_gait != player.get_gait()) {
|
||||
player_gait = player.get_gait();
|
||||
float fov = m_client_world.get("player.fov", 70.0f);
|
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if (player_gait == Gait::WALK) {
|
||||
m_renderer.update_fov(fov);
|
||||
}
|
||||
if (player_gait == Gait::RUN) {
|
||||
m_renderer.update_fov(fov + 5.0f);
|
||||
}
|
||||
}*/
|
||||
m_ui_manager.update(dt);
|
||||
m_hud_ui.update(dt);
|
||||
}
|
||||
}
|
||||
|
||||
void WorldScene::render(Renderer& renderer) {
|
||||
|
||||
renderer.render_world(m_client_world);
|
||||
|
||||
m_ui_manager.render(renderer);
|
||||
|
||||
if (m_show_hud) {
|
||||
m_hud_ui.render(renderer);
|
||||
}
|
||||
if (m_paused) {
|
||||
m_pasue_menu.render(renderer);
|
||||
} else {
|
||||
renderer.render_dev_panel(m_dev_panel);
|
||||
if (m_show_dev_pannel && m_show_hud) {
|
||||
renderer.render_dev_panel(m_dev_panel);
|
||||
}
|
||||
}
|
||||
}
|
||||
bool WorldScene::handle_event(const Event& e) {
|
||||
@@ -110,7 +114,7 @@ void WorldScene::on_enter() {
|
||||
m_scene_manager.app().window().set_camera(&m_camera);
|
||||
m_dev_panel.init();
|
||||
m_pasue_menu.init();
|
||||
m_ui_manager.init();
|
||||
m_hud_ui.init();
|
||||
|
||||
m_scene_manager.app().window().set_game_running(true);
|
||||
}
|
||||
@@ -131,7 +135,7 @@ bool WorldScene::handle_mouse_move_event(const MouseMoveEvent& e) {
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
if (m_ui_manager.handle_event(e)) {
|
||||
if (m_hud_ui.handle_event(e)) {
|
||||
return true;
|
||||
}
|
||||
if (m_camera.handle_event(e)) {
|
||||
@@ -151,7 +155,7 @@ bool WorldScene::handle_mouse_button_event(const MouseButtonEvent& e) {
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
if (m_ui_manager.handle_event(e)) {
|
||||
if (m_hud_ui.handle_event(e)) {
|
||||
return true;
|
||||
}
|
||||
if (m_camera.handle_event(e)) {
|
||||
@@ -169,7 +173,7 @@ bool WorldScene::handle_window_resize_event(const WindowResizeEvent& e) {
|
||||
if (m_pasue_menu.handle_event(e)) {
|
||||
return true;
|
||||
}
|
||||
if (m_ui_manager.handle_event(e)) {
|
||||
if (m_hud_ui.handle_event(e)) {
|
||||
return true;
|
||||
}
|
||||
if (m_camera.handle_event(e)) {
|
||||
@@ -188,7 +192,7 @@ bool WorldScene::handle_mouse_wheel_event(const MouseWheelEvent& e) {
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
if (m_ui_manager.handle_event(e)) {
|
||||
if (m_hud_ui.handle_event(e)) {
|
||||
return true;
|
||||
}
|
||||
if (m_camera.handle_event(e)) {
|
||||
@@ -209,12 +213,20 @@ bool WorldScene::handle_key_event(const KeyEvent& e) {
|
||||
set_pause(pasued);
|
||||
return true;
|
||||
}
|
||||
if (e.key == Key::F1 && e.action == KeyAction::PRESS) {
|
||||
m_show_hud = !m_show_hud;
|
||||
return true;
|
||||
}
|
||||
if (e.key == Key::F12 && e.action == KeyAction::PRESS) {
|
||||
m_show_dev_pannel = !m_show_dev_pannel;
|
||||
return true;
|
||||
}
|
||||
if (m_paused) {
|
||||
if (m_pasue_menu.handle_event(e)) {
|
||||
return true;
|
||||
}
|
||||
} else {
|
||||
if (m_ui_manager.handle_event(e)) {
|
||||
if (m_hud_ui.handle_event(e)) {
|
||||
return true;
|
||||
}
|
||||
if (m_camera.handle_event(e)) {
|
||||
|
||||
@@ -30,11 +30,7 @@ bool Button::handle_mouse_move_event(const MouseMoveEvent& e) {
|
||||
}
|
||||
m_hovered = false;
|
||||
|
||||
if (Widget::handle_mouse_move_event(e)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return Widget::handle_mouse_move_event(e);
|
||||
}
|
||||
bool Button::handle_mouse_button_event(const MouseButtonEvent& e) {
|
||||
if (e.action == KeyAction::PRESS && e.key == MouseKey::LEFT_BUTTON) {
|
||||
@@ -45,11 +41,7 @@ bool Button::handle_mouse_button_event(const MouseButtonEvent& e) {
|
||||
}
|
||||
}
|
||||
|
||||
if (Widget::handle_mouse_button_event(e)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
return Widget::handle_mouse_button_event(e);
|
||||
}
|
||||
|
||||
Button& Button::set_scale(float scale) {
|
||||
|
||||
@@ -22,7 +22,10 @@ float ColumnLayout::height() const {
|
||||
return m_window_height;
|
||||
}
|
||||
|
||||
void ColumnLayout::set_spacing(int spacing) { m_spacing = spacing; }
|
||||
ColumnLayout& ColumnLayout::set_spacing(int spacing) {
|
||||
m_spacing = spacing;
|
||||
return *this;
|
||||
}
|
||||
|
||||
void ColumnLayout::layout() {
|
||||
auto& children = Widget::children();
|
||||
|
||||
85
src/ui/credits_ui.cpp
Normal file
85
src/ui/credits_ui.cpp
Normal file
@@ -0,0 +1,85 @@
|
||||
#include "Cubed/ui/credits_ui.hpp"
|
||||
|
||||
#include "Cubed/app.hpp"
|
||||
#include "Cubed/scene/credits_scene.hpp"
|
||||
#include "Cubed/scene/scene_manager.hpp"
|
||||
#include "Cubed/ui/button.hpp"
|
||||
#include "Cubed/ui/column_layout.hpp"
|
||||
#include "Cubed/ui/image.hpp"
|
||||
#include "Cubed/ui/rect.hpp"
|
||||
|
||||
namespace Cubed {
|
||||
CreditsUI::CreditsUI(CreditsScene& scene) : m_scene(scene) {}
|
||||
|
||||
void CreditsUI::init() {
|
||||
auto& renderer = m_scene.scene_manager().app().renderer();
|
||||
|
||||
auto image = std::make_unique<Image>(nullptr);
|
||||
image->set_fill(true)
|
||||
.set_image("texture/ui/background.png",
|
||||
m_scene.scene_manager().app().texture_manager())
|
||||
.set_anchor(Anchor::TOP_LEFT)
|
||||
.set_window_size(renderer.window_width(), renderer.window_height());
|
||||
|
||||
auto& rect = image->add_child<Rect>();
|
||||
rect.set_fill(true).set_color(Color::BLACK).set_alpha(0.7f);
|
||||
|
||||
{
|
||||
auto& button = rect.add_child<Button>();
|
||||
auto& back = button.set_background<Image>();
|
||||
back.set_image("texture/ui/button001.png",
|
||||
m_scene.scene_manager().app().texture_manager());
|
||||
auto& fore = button.set_foreground<Label>();
|
||||
fore.set_scale(0.5f).set_text("Return");
|
||||
button.set_scale(4.0f)
|
||||
.set_anchor(Anchor::BOTTOM_CENTER)
|
||||
.set_offset({0, -20});
|
||||
button.set_clicked([this]() { m_scene.scene_manager().request_pop(); });
|
||||
}
|
||||
{
|
||||
auto& layout = rect.add_child<ColumnLayout>();
|
||||
layout.set_spacing(20)
|
||||
.set_anchor(Anchor::TOP_CENTER)
|
||||
.set_offset({0, 20});
|
||||
layout.add_child<Label>().set_text("Cubed");
|
||||
auto add_text = [&](std::string_view view, float scale = 0.5f) {
|
||||
layout.add_child<Label>().set_text(view).set_scale(scale);
|
||||
};
|
||||
add_text("A cube game like Minecraft, using C++ and OpenGL.");
|
||||
add_text("Author: zhenyan121");
|
||||
add_text("Libraries Used", 0.8f);
|
||||
add_text("glad");
|
||||
add_text("GLFW");
|
||||
add_text("SOIL2");
|
||||
add_text("GLM");
|
||||
add_text("FreeType");
|
||||
add_text("toml++");
|
||||
add_text("Dear ImGui");
|
||||
add_text("Tbb");
|
||||
add_text("Asio");
|
||||
add_text("protobuf");
|
||||
add_text("zstd");
|
||||
add_text("OpenAl Soft");
|
||||
add_text("dr_libs");
|
||||
add_text("Music", 0.8f);
|
||||
add_text("'Find a Peaceful Place' by ROZKOL (Free Music Archive), CC "
|
||||
"BY 4.0.");
|
||||
add_text("Special Thanks", 0.8f);
|
||||
add_text("TANGERIME");
|
||||
add_text("SkyOnPole");
|
||||
add_text("free_w_cloud");
|
||||
add_text("Last but not least, thanks to you");
|
||||
}
|
||||
|
||||
m_root_widget = std::move(image);
|
||||
}
|
||||
|
||||
bool CreditsUI::handle_key_event(const KeyEvent& e) {
|
||||
if (e.key == Key::ESCAPE && e.action == KeyAction::PRESS) {
|
||||
m_scene.scene_manager().request_pop();
|
||||
return true;
|
||||
}
|
||||
return UIManager::handle_key_event(e);
|
||||
}
|
||||
|
||||
} // namespace Cubed
|
||||
@@ -7,10 +7,24 @@ namespace Cubed {
|
||||
Image::Image(Widget* parent) : Widget(parent) {}
|
||||
|
||||
void Image::on_render(Renderer& renderer) { renderer.render_image(*this); }
|
||||
|
||||
void Image::on_update(float) {
|
||||
if (m_fill) {
|
||||
if (m_fill) {
|
||||
if (!m_parent) {
|
||||
m_width = m_window_width;
|
||||
m_height = m_window_height;
|
||||
} else {
|
||||
m_width = m_parent->width();
|
||||
m_height = m_parent->height();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Image& Image::set_image(const std::string& path,
|
||||
TextureManager& texture_manager) {
|
||||
m_texture = texture_manager.get_image_texture(path);
|
||||
m_width = m_texture->width();
|
||||
m_height = m_texture->height();
|
||||
return *this;
|
||||
}
|
||||
Image& Image::set_scale(float scale) {
|
||||
@@ -23,7 +37,7 @@ float Image::height() const {
|
||||
Logger::error("Image id {} not set image!", m_id);
|
||||
return 0.0f;
|
||||
}
|
||||
return m_texture->height() * m_scale;
|
||||
return m_height * m_scale;
|
||||
}
|
||||
|
||||
float Image::width() const {
|
||||
@@ -31,7 +45,21 @@ float Image::width() const {
|
||||
Logger::error("Image id {} not set image!", m_id);
|
||||
return 0.0f;
|
||||
}
|
||||
return m_texture->width() * m_scale;
|
||||
return m_width * m_scale;
|
||||
}
|
||||
|
||||
Image& Image::set_height(float height) {
|
||||
m_height = height;
|
||||
return *this;
|
||||
}
|
||||
Image& Image ::set_width(float width) {
|
||||
m_width = width;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Image& Image::set_fill(bool fill) {
|
||||
m_fill = fill;
|
||||
return *this;
|
||||
}
|
||||
|
||||
const Texture* Image::texture() const { return m_texture; }
|
||||
|
||||
@@ -6,6 +6,8 @@
|
||||
#include "Cubed/scene/scene_manager.hpp"
|
||||
#include "Cubed/ui/button.hpp"
|
||||
#include "Cubed/ui/column_layout.hpp"
|
||||
#include "version.hpp"
|
||||
|
||||
namespace Cubed {
|
||||
|
||||
MainMenuUIManager::MainMenuUIManager(MainMenuScene& scene) : m_scene(scene) {}
|
||||
@@ -13,15 +15,16 @@ MainMenuUIManager::~MainMenuUIManager() {}
|
||||
|
||||
void MainMenuUIManager::init() {
|
||||
|
||||
auto rect = std::make_unique<Rect>(nullptr);
|
||||
auto image = std::make_unique<Image>(nullptr);
|
||||
|
||||
rect->set_fill(true);
|
||||
rect->set_anchor(Anchor::TOP_LEFT);
|
||||
rect->set_color(Color::WHITE);
|
||||
image->set_fill(true);
|
||||
image->set_anchor(Anchor::TOP_LEFT);
|
||||
image->set_image("texture/ui/background.png",
|
||||
m_scene.scene_manager().app().texture_manager());
|
||||
auto& renderer = m_scene.scene_manager().app().renderer();
|
||||
rect->set_window_size(renderer.window_width(), renderer.window_height());
|
||||
image->set_window_size(renderer.window_width(), renderer.window_height());
|
||||
|
||||
auto& layout = rect->add_child<ColumnLayout>();
|
||||
auto& layout = image->add_child<ColumnLayout>();
|
||||
layout.set_spacing(20);
|
||||
layout.set_anchor(Anchor::CENTER);
|
||||
layout.set_window_size(renderer.window_width(), renderer.window_height());
|
||||
@@ -39,10 +42,22 @@ void MainMenuUIManager::init() {
|
||||
});
|
||||
start_game_button.set_scale(4.0f);
|
||||
}
|
||||
|
||||
auto& exit_game = layout.add_child<Button>();
|
||||
|
||||
{
|
||||
auto& button = layout.add_child<Button>();
|
||||
|
||||
auto& back = button.set_background<Image>();
|
||||
back.set_image("texture/ui/button001.png",
|
||||
m_scene.scene_manager().app().texture_manager());
|
||||
auto& fore = button.set_foreground<Label>();
|
||||
fore.set_text("Credits");
|
||||
fore.set_scale(0.6f);
|
||||
button.set_clicked([this]() {
|
||||
m_scene.scene_manager().request_push(SceneType::CREDITS);
|
||||
});
|
||||
button.set_scale(4.0f);
|
||||
}
|
||||
{
|
||||
auto& exit_game = layout.add_child<Button>();
|
||||
auto& back = exit_game.set_background<Image>();
|
||||
back.set_image("texture/ui/button001.png",
|
||||
m_scene.scene_manager().app().texture_manager());
|
||||
@@ -53,9 +68,24 @@ void MainMenuUIManager::init() {
|
||||
m_scene.scene_manager().app().window().should_close_window();
|
||||
});
|
||||
}
|
||||
m_widgets.try_emplace("background", rect.get());
|
||||
m_widgets.try_emplace("background", image.get());
|
||||
m_widgets.try_emplace("main menu layout", &layout);
|
||||
m_root_widget = std::move(rect);
|
||||
{
|
||||
auto& info_layout = image->add_child<ColumnLayout>();
|
||||
info_layout.set_anchor(Anchor::BOTTOM_LEFT);
|
||||
info_layout.set_spacing(10);
|
||||
auto& version = info_layout.add_child<Label>();
|
||||
version.set_scale(0.5f);
|
||||
std::string version_str = "Cubed: " CUBED_VERSION;
|
||||
#ifdef DEBUG_MODE
|
||||
version_str.append("-debug");
|
||||
#else
|
||||
version_str.append("-release");
|
||||
#endif
|
||||
version.set_text(version_str);
|
||||
}
|
||||
|
||||
m_root_widget = std::move(image);
|
||||
}
|
||||
|
||||
} // namespace Cubed
|
||||
146
src/ui/slider.cpp
Normal file
146
src/ui/slider.cpp
Normal file
@@ -0,0 +1,146 @@
|
||||
#include "Cubed/ui/slider.hpp"
|
||||
|
||||
#include "Cubed/tools/cubed_assert.hpp"
|
||||
#include "Cubed/tools/log.hpp"
|
||||
|
||||
#include <algorithm>
|
||||
namespace Cubed {
|
||||
|
||||
Slider::Slider(Widget* parent) : Widget(parent) {
|
||||
init_thumb();
|
||||
init_track();
|
||||
}
|
||||
|
||||
Slider& Slider::set_slider(float* value, const float& min, const float& max) {
|
||||
m_value = value;
|
||||
m_min = min;
|
||||
m_max = max;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Image& Slider::get_track() { return *m_track; }
|
||||
Image& Slider::get_thumb() { return *m_thumb; }
|
||||
|
||||
void Slider::init_track() {
|
||||
m_track = std::make_unique<Image>(this);
|
||||
|
||||
m_track->set_fill(true);
|
||||
|
||||
m_track->set_anchor(Anchor::TOP_LEFT);
|
||||
}
|
||||
|
||||
void Slider::init_thumb() {
|
||||
m_thumb = std::make_unique<Image>(this);
|
||||
|
||||
m_thumb->set_height(height());
|
||||
|
||||
m_thumb->set_width(THUMB_WIDTH);
|
||||
|
||||
m_thumb->set_anchor(Anchor::TOP_LEFT);
|
||||
|
||||
m_thumb->set_scale(m_scale);
|
||||
}
|
||||
|
||||
float Slider::width() const { return m_width * m_scale; }
|
||||
float Slider::height() const { return m_height * m_scale; }
|
||||
|
||||
Slider& Slider::set_scale(float scale) {
|
||||
m_scale = scale;
|
||||
m_track->set_width(width()).set_height(height());
|
||||
m_thumb->set_height(height());
|
||||
return *this;
|
||||
}
|
||||
|
||||
Slider& Slider::set_width(float width) {
|
||||
if (!m_thumb || width < m_thumb->width()) {
|
||||
Logger::error("Width is too small set failed!");
|
||||
ASSERT(false);
|
||||
return *this;
|
||||
}
|
||||
m_width = width;
|
||||
return *this;
|
||||
}
|
||||
|
||||
Slider& Slider::set_height(float h) {
|
||||
m_height = h;
|
||||
ASSERT_MSG(m_thumb, "Thumb is nullptr !");
|
||||
m_thumb->set_height(height());
|
||||
return *this;
|
||||
}
|
||||
|
||||
bool Slider::handle_mouse_move_event(const MouseMoveEvent& e) {
|
||||
auto p = pos();
|
||||
m_xpos = e.xpos;
|
||||
if (e.xpos >= p.x && e.xpos <= p.x + width() && e.ypos >= p.y &&
|
||||
e.ypos <= p.y + height()) {
|
||||
m_inside = true;
|
||||
} else {
|
||||
m_inside = false;
|
||||
}
|
||||
if (m_dragging && m_value) {
|
||||
update_value(e.xpos);
|
||||
return true;
|
||||
}
|
||||
return Widget::handle_mouse_move_event(e);
|
||||
}
|
||||
bool Slider::handle_mouse_button_event(const MouseButtonEvent& e) {
|
||||
if (e.action == KeyAction::PRESS && e.key == MouseKey::LEFT_BUTTON) {
|
||||
if (m_inside) {
|
||||
m_dragging = true;
|
||||
update_value(m_xpos);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
if (e.action == KeyAction::RELEASE && e.key == MouseKey::LEFT_BUTTON) {
|
||||
if (m_dragging) {
|
||||
m_dragging = false;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
return Widget::handle_mouse_button_event(e);
|
||||
}
|
||||
|
||||
void Slider::update_value(float mouse_x) {
|
||||
if (width() <= 0.0f) {
|
||||
Logger::info("Slider Width is less then 0");
|
||||
return;
|
||||
}
|
||||
float t = std::clamp((mouse_x - pos().x) / width(), 0.0f, 1.0f);
|
||||
|
||||
*m_value = m_min + t * (m_max - m_min);
|
||||
}
|
||||
|
||||
void Slider::on_update(float) {
|
||||
if (!m_value || !m_thumb || !m_track) {
|
||||
Logger::error("Please Set value and thumb and track");
|
||||
ASSERT(false);
|
||||
return;
|
||||
}
|
||||
float range = m_max - m_min;
|
||||
if (range <= 0.0f) {
|
||||
Logger::error("Range {} is <= 0.0f", range);
|
||||
ASSERT(false);
|
||||
return;
|
||||
}
|
||||
|
||||
float t = (*m_value - m_min) / range;
|
||||
|
||||
t = std::clamp(t, 0.0f, 1.0f);
|
||||
|
||||
float offset = t * (width() - m_thumb->width());
|
||||
|
||||
m_thumb->set_offset({offset, 0});
|
||||
}
|
||||
|
||||
void Slider::on_render(Renderer& renderer) {
|
||||
if (m_track) {
|
||||
m_track->render(renderer);
|
||||
}
|
||||
if (m_thumb) {
|
||||
m_thumb->render(renderer);
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Cubed
|
||||
Reference in New Issue
Block a user