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321
.clang-format
Normal file
@@ -0,0 +1,321 @@
|
|||||||
|
---
|
||||||
|
Language: Cpp
|
||||||
|
AlignAfterOpenBracket: true
|
||||||
|
AccessModifierOffset: -4
|
||||||
|
AlignArrayOfStructures: None
|
||||||
|
AlignConsecutiveAssignments:
|
||||||
|
Enabled: false
|
||||||
|
AcrossEmptyLines: false
|
||||||
|
AcrossComments: false
|
||||||
|
AlignCompound: false
|
||||||
|
AlignFunctionDeclarations: false
|
||||||
|
AlignFunctionPointers: false
|
||||||
|
PadOperators: true
|
||||||
|
AlignConsecutiveBitFields:
|
||||||
|
Enabled: false
|
||||||
|
AcrossEmptyLines: false
|
||||||
|
AcrossComments: false
|
||||||
|
AlignCompound: false
|
||||||
|
AlignFunctionDeclarations: false
|
||||||
|
AlignFunctionPointers: false
|
||||||
|
PadOperators: false
|
||||||
|
AlignConsecutiveDeclarations:
|
||||||
|
Enabled: false
|
||||||
|
AcrossEmptyLines: false
|
||||||
|
AcrossComments: false
|
||||||
|
AlignCompound: false
|
||||||
|
AlignFunctionDeclarations: true
|
||||||
|
AlignFunctionPointers: false
|
||||||
|
PadOperators: false
|
||||||
|
AlignConsecutiveMacros:
|
||||||
|
Enabled: false
|
||||||
|
AcrossEmptyLines: false
|
||||||
|
AcrossComments: false
|
||||||
|
AlignCompound: false
|
||||||
|
AlignFunctionDeclarations: false
|
||||||
|
AlignFunctionPointers: false
|
||||||
|
PadOperators: false
|
||||||
|
AlignConsecutiveShortCaseStatements:
|
||||||
|
Enabled: false
|
||||||
|
AcrossEmptyLines: false
|
||||||
|
AcrossComments: false
|
||||||
|
AlignCaseArrows: false
|
||||||
|
AlignCaseColons: false
|
||||||
|
AlignConsecutiveTableGenBreakingDAGArgColons:
|
||||||
|
Enabled: false
|
||||||
|
AcrossEmptyLines: false
|
||||||
|
AcrossComments: false
|
||||||
|
AlignCompound: false
|
||||||
|
AlignFunctionDeclarations: false
|
||||||
|
AlignFunctionPointers: false
|
||||||
|
PadOperators: false
|
||||||
|
AlignConsecutiveTableGenCondOperatorColons:
|
||||||
|
Enabled: false
|
||||||
|
AcrossEmptyLines: false
|
||||||
|
AcrossComments: false
|
||||||
|
AlignCompound: false
|
||||||
|
AlignFunctionDeclarations: false
|
||||||
|
AlignFunctionPointers: false
|
||||||
|
PadOperators: false
|
||||||
|
AlignConsecutiveTableGenDefinitionColons:
|
||||||
|
Enabled: false
|
||||||
|
AcrossEmptyLines: false
|
||||||
|
AcrossComments: false
|
||||||
|
AlignCompound: false
|
||||||
|
AlignFunctionDeclarations: false
|
||||||
|
AlignFunctionPointers: false
|
||||||
|
PadOperators: false
|
||||||
|
AlignEscapedNewlines: Right
|
||||||
|
AlignOperands: Align
|
||||||
|
AlignTrailingComments:
|
||||||
|
AlignPPAndNotPP: true
|
||||||
|
Kind: Always
|
||||||
|
OverEmptyLines: 0
|
||||||
|
AllowAllArgumentsOnNextLine: true
|
||||||
|
AllowAllParametersOfDeclarationOnNextLine: true
|
||||||
|
AllowBreakBeforeNoexceptSpecifier: Never
|
||||||
|
AllowBreakBeforeQtProperty: false
|
||||||
|
AllowShortBlocksOnASingleLine: Never
|
||||||
|
AllowShortCaseExpressionOnASingleLine: true
|
||||||
|
AllowShortCaseLabelsOnASingleLine: false
|
||||||
|
AllowShortCompoundRequirementOnASingleLine: true
|
||||||
|
AllowShortEnumsOnASingleLine: true
|
||||||
|
AllowShortFunctionsOnASingleLine: All
|
||||||
|
AllowShortIfStatementsOnASingleLine: Never
|
||||||
|
AllowShortLambdasOnASingleLine: All
|
||||||
|
AllowShortLoopsOnASingleLine: false
|
||||||
|
AllowShortNamespacesOnASingleLine: false
|
||||||
|
AlwaysBreakAfterDefinitionReturnType: None
|
||||||
|
AlwaysBreakBeforeMultilineStrings: false
|
||||||
|
AttributeMacros:
|
||||||
|
- __capability
|
||||||
|
BinPackArguments: true
|
||||||
|
BinPackLongBracedList: true
|
||||||
|
BinPackParameters: BinPack
|
||||||
|
BitFieldColonSpacing: Both
|
||||||
|
BracedInitializerIndentWidth: -1
|
||||||
|
BraceWrapping:
|
||||||
|
AfterCaseLabel: false
|
||||||
|
AfterClass: false
|
||||||
|
AfterControlStatement: Never
|
||||||
|
AfterEnum: false
|
||||||
|
AfterExternBlock: false
|
||||||
|
AfterFunction: false
|
||||||
|
AfterNamespace: false
|
||||||
|
AfterObjCDeclaration: false
|
||||||
|
AfterStruct: false
|
||||||
|
AfterUnion: false
|
||||||
|
BeforeCatch: false
|
||||||
|
BeforeElse: false
|
||||||
|
BeforeLambdaBody: false
|
||||||
|
BeforeWhile: false
|
||||||
|
IndentBraces: false
|
||||||
|
SplitEmptyFunction: true
|
||||||
|
SplitEmptyRecord: true
|
||||||
|
SplitEmptyNamespace: true
|
||||||
|
BreakAdjacentStringLiterals: true
|
||||||
|
BreakAfterAttributes: Leave
|
||||||
|
BreakAfterJavaFieldAnnotations: false
|
||||||
|
BreakAfterOpenBracketBracedList: false
|
||||||
|
BreakAfterOpenBracketFunction: false
|
||||||
|
BreakAfterOpenBracketIf: false
|
||||||
|
BreakAfterOpenBracketLoop: false
|
||||||
|
BreakAfterOpenBracketSwitch: false
|
||||||
|
BreakAfterReturnType: None
|
||||||
|
BreakArrays: true
|
||||||
|
BreakBeforeBinaryOperators: None
|
||||||
|
BreakBeforeCloseBracketBracedList: false
|
||||||
|
BreakBeforeCloseBracketFunction: false
|
||||||
|
BreakBeforeCloseBracketIf: false
|
||||||
|
BreakBeforeCloseBracketLoop: false
|
||||||
|
BreakBeforeCloseBracketSwitch: false
|
||||||
|
BreakBeforeConceptDeclarations: Always
|
||||||
|
BreakBeforeBraces: Attach
|
||||||
|
BreakBeforeInlineASMColon: OnlyMultiline
|
||||||
|
BreakBeforeTemplateCloser: false
|
||||||
|
BreakBeforeTernaryOperators: true
|
||||||
|
BreakBinaryOperations: Never
|
||||||
|
BreakConstructorInitializers: BeforeColon
|
||||||
|
BreakFunctionDefinitionParameters: false
|
||||||
|
BreakInheritanceList: BeforeColon
|
||||||
|
BreakStringLiterals: true
|
||||||
|
BreakTemplateDeclarations: MultiLine
|
||||||
|
ColumnLimit: 80
|
||||||
|
CommentPragmas: '^ IWYU pragma:'
|
||||||
|
CompactNamespaces: false
|
||||||
|
ConstructorInitializerIndentWidth: 4
|
||||||
|
ContinuationIndentWidth: 4
|
||||||
|
Cpp11BracedListStyle: AlignFirstComment
|
||||||
|
DerivePointerAlignment: false
|
||||||
|
DisableFormat: false
|
||||||
|
EmptyLineAfterAccessModifier: Never
|
||||||
|
EmptyLineBeforeAccessModifier: LogicalBlock
|
||||||
|
EnumTrailingComma: Leave
|
||||||
|
ExperimentalAutoDetectBinPacking: false
|
||||||
|
FixNamespaceComments: true
|
||||||
|
ForEachMacros:
|
||||||
|
- foreach
|
||||||
|
- Q_FOREACH
|
||||||
|
- BOOST_FOREACH
|
||||||
|
IfMacros:
|
||||||
|
- KJ_IF_MAYBE
|
||||||
|
IncludeBlocks: Regroup
|
||||||
|
IncludeCategories:
|
||||||
|
- Regex: '^"(llvm|llvm-c|clang|clang-c)/'
|
||||||
|
Priority: 2
|
||||||
|
SortPriority: 0
|
||||||
|
CaseSensitive: false
|
||||||
|
- Regex: '^(<|"(gtest|gmock|isl|json)/)'
|
||||||
|
Priority: 3
|
||||||
|
SortPriority: 0
|
||||||
|
CaseSensitive: false
|
||||||
|
- Regex: '.*'
|
||||||
|
Priority: 1
|
||||||
|
SortPriority: 0
|
||||||
|
CaseSensitive: false
|
||||||
|
IncludeIsMainRegex: '(Test)?$'
|
||||||
|
IncludeIsMainSourceRegex: ''
|
||||||
|
IndentAccessModifiers: false
|
||||||
|
IndentCaseBlocks: false
|
||||||
|
IndentCaseLabels: false
|
||||||
|
IndentExportBlock: true
|
||||||
|
IndentExternBlock: AfterExternBlock
|
||||||
|
IndentGotoLabels: true
|
||||||
|
IndentPPDirectives: None
|
||||||
|
IndentRequiresClause: true
|
||||||
|
IndentWidth: 4
|
||||||
|
IndentWrappedFunctionNames: false
|
||||||
|
InsertBraces: false
|
||||||
|
InsertNewlineAtEOF: false
|
||||||
|
InsertTrailingCommas: None
|
||||||
|
IntegerLiteralSeparator:
|
||||||
|
Binary: 0
|
||||||
|
BinaryMinDigitsInsert: 0
|
||||||
|
BinaryMaxDigitsRemove: 0
|
||||||
|
Decimal: 0
|
||||||
|
DecimalMinDigitsInsert: 0
|
||||||
|
DecimalMaxDigitsRemove: 0
|
||||||
|
Hex: 0
|
||||||
|
HexMinDigitsInsert: 0
|
||||||
|
HexMaxDigitsRemove: 0
|
||||||
|
BinaryMinDigits: 0
|
||||||
|
DecimalMinDigits: 0
|
||||||
|
HexMinDigits: 0
|
||||||
|
JavaScriptQuotes: Leave
|
||||||
|
JavaScriptWrapImports: true
|
||||||
|
KeepEmptyLines:
|
||||||
|
AtEndOfFile: false
|
||||||
|
AtStartOfBlock: true
|
||||||
|
AtStartOfFile: true
|
||||||
|
KeepFormFeed: false
|
||||||
|
LambdaBodyIndentation: Signature
|
||||||
|
LineEnding: DeriveLF
|
||||||
|
MacroBlockBegin: ''
|
||||||
|
MacroBlockEnd: ''
|
||||||
|
MainIncludeChar: Quote
|
||||||
|
MaxEmptyLinesToKeep: 1
|
||||||
|
NamespaceIndentation: None
|
||||||
|
NumericLiteralCase:
|
||||||
|
ExponentLetter: Leave
|
||||||
|
HexDigit: Leave
|
||||||
|
Prefix: Leave
|
||||||
|
Suffix: Leave
|
||||||
|
ObjCBinPackProtocolList: Auto
|
||||||
|
ObjCBlockIndentWidth: 2
|
||||||
|
ObjCBreakBeforeNestedBlockParam: true
|
||||||
|
ObjCSpaceAfterProperty: false
|
||||||
|
ObjCSpaceBeforeProtocolList: true
|
||||||
|
OneLineFormatOffRegex: ''
|
||||||
|
PackConstructorInitializers: BinPack
|
||||||
|
PenaltyBreakAssignment: 2
|
||||||
|
PenaltyBreakBeforeFirstCallParameter: 19
|
||||||
|
PenaltyBreakBeforeMemberAccess: 150
|
||||||
|
PenaltyBreakComment: 300
|
||||||
|
PenaltyBreakFirstLessLess: 120
|
||||||
|
PenaltyBreakOpenParenthesis: 0
|
||||||
|
PenaltyBreakScopeResolution: 500
|
||||||
|
PenaltyBreakString: 1000
|
||||||
|
PenaltyBreakTemplateDeclaration: 10
|
||||||
|
PenaltyExcessCharacter: 1000000
|
||||||
|
PenaltyIndentedWhitespace: 0
|
||||||
|
PenaltyReturnTypeOnItsOwnLine: 60
|
||||||
|
PointerAlignment: Left
|
||||||
|
PPIndentWidth: -1
|
||||||
|
QualifierAlignment: Leave
|
||||||
|
ReferenceAlignment: Pointer
|
||||||
|
ReflowComments: Always
|
||||||
|
RemoveBracesLLVM: false
|
||||||
|
RemoveEmptyLinesInUnwrappedLines: false
|
||||||
|
RemoveParentheses: Leave
|
||||||
|
RemoveSemicolon: false
|
||||||
|
RequiresClausePosition: OwnLine
|
||||||
|
RequiresExpressionIndentation: OuterScope
|
||||||
|
SeparateDefinitionBlocks: Leave
|
||||||
|
ShortNamespaceLines: 1
|
||||||
|
SkipMacroDefinitionBody: false
|
||||||
|
SortIncludes:
|
||||||
|
Enabled: true
|
||||||
|
IgnoreCase: false
|
||||||
|
IgnoreExtension: false
|
||||||
|
SortJavaStaticImport: Before
|
||||||
|
SortUsingDeclarations: LexicographicNumeric
|
||||||
|
SpaceAfterCStyleCast: false
|
||||||
|
SpaceAfterLogicalNot: false
|
||||||
|
SpaceAfterOperatorKeyword: false
|
||||||
|
SpaceAfterTemplateKeyword: true
|
||||||
|
SpaceAroundPointerQualifiers: Default
|
||||||
|
SpaceBeforeAssignmentOperators: true
|
||||||
|
SpaceBeforeCaseColon: false
|
||||||
|
SpaceBeforeCpp11BracedList: false
|
||||||
|
SpaceBeforeCtorInitializerColon: true
|
||||||
|
SpaceBeforeInheritanceColon: true
|
||||||
|
SpaceBeforeJsonColon: false
|
||||||
|
SpaceBeforeParens: ControlStatements
|
||||||
|
SpaceBeforeParensOptions:
|
||||||
|
AfterControlStatements: true
|
||||||
|
AfterForeachMacros: true
|
||||||
|
AfterFunctionDefinitionName: false
|
||||||
|
AfterFunctionDeclarationName: false
|
||||||
|
AfterIfMacros: true
|
||||||
|
AfterNot: false
|
||||||
|
AfterOverloadedOperator: false
|
||||||
|
AfterPlacementOperator: true
|
||||||
|
AfterRequiresInClause: false
|
||||||
|
AfterRequiresInExpression: false
|
||||||
|
BeforeNonEmptyParentheses: false
|
||||||
|
SpaceBeforeRangeBasedForLoopColon: true
|
||||||
|
SpaceBeforeSquareBrackets: false
|
||||||
|
SpaceInEmptyBraces: Never
|
||||||
|
SpacesBeforeTrailingComments: 1
|
||||||
|
SpacesInAngles: Never
|
||||||
|
SpacesInContainerLiterals: true
|
||||||
|
SpacesInLineCommentPrefix:
|
||||||
|
Minimum: 1
|
||||||
|
Maximum: -1
|
||||||
|
SpacesInParens: Never
|
||||||
|
SpacesInParensOptions:
|
||||||
|
ExceptDoubleParentheses: false
|
||||||
|
InCStyleCasts: false
|
||||||
|
InConditionalStatements: false
|
||||||
|
InEmptyParentheses: false
|
||||||
|
Other: false
|
||||||
|
SpacesInSquareBrackets: false
|
||||||
|
Standard: Latest
|
||||||
|
StatementAttributeLikeMacros:
|
||||||
|
- Q_EMIT
|
||||||
|
StatementMacros:
|
||||||
|
- Q_UNUSED
|
||||||
|
- QT_REQUIRE_VERSION
|
||||||
|
TableGenBreakInsideDAGArg: DontBreak
|
||||||
|
TabWidth: 8
|
||||||
|
UseTab: Never
|
||||||
|
VerilogBreakBetweenInstancePorts: true
|
||||||
|
WhitespaceSensitiveMacros:
|
||||||
|
- BOOST_PP_STRINGIZE
|
||||||
|
- CF_SWIFT_NAME
|
||||||
|
- NS_SWIFT_NAME
|
||||||
|
- PP_STRINGIZE
|
||||||
|
- STRINGIZE
|
||||||
|
WrapNamespaceBodyWithEmptyLines: Leave
|
||||||
|
...
|
||||||
|
|
||||||
3
.clang-format-ignore
Normal file
@@ -0,0 +1,3 @@
|
|||||||
|
third_party/
|
||||||
|
build/
|
||||||
|
vendor/
|
||||||
2
.clangd
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
CompileFlags:
|
||||||
|
Add: [-Wall, -Wextra, -Wpedantic, -Wno-unused-parameter]
|
||||||
17
.github/workflows/format-check.yml
vendored
Normal file
@@ -0,0 +1,17 @@
|
|||||||
|
# .github/workflows/format-check.yml
|
||||||
|
name: Code Format Check
|
||||||
|
|
||||||
|
on: [push, pull_request]
|
||||||
|
|
||||||
|
permissions:
|
||||||
|
contents: read
|
||||||
|
|
||||||
|
jobs:
|
||||||
|
formatting:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
container: silkeh/clang:latest
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v4
|
||||||
|
- name: Run clang-format
|
||||||
|
run: |
|
||||||
|
find src include -name '*.cpp' -o -name '*.h' -print0 | xargs -0 clang-format --dry-run --Werror
|
||||||
4
.gitignore
vendored
@@ -39,4 +39,6 @@ CMakeError.log
|
|||||||
*.swp
|
*.swp
|
||||||
*.swo
|
*.swo
|
||||||
*~
|
*~
|
||||||
.DS_Store
|
.DS_Store
|
||||||
|
assets/config.toml
|
||||||
|
.venv/
|
||||||
8
.pre-commit-config.yaml
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
repos:
|
||||||
|
- repo: https://github.com/pre-commit/mirrors-clang-format
|
||||||
|
rev: "v22.1.4"
|
||||||
|
hooks:
|
||||||
|
- id: clang-format
|
||||||
|
args: ["--style=file"]
|
||||||
|
types_or: ["c++", "c"]
|
||||||
|
exclude: '^third_party/.*$'
|
||||||
1
.python-version
Normal file
@@ -0,0 +1 @@
|
|||||||
|
3.14
|
||||||
@@ -1,7 +1,7 @@
|
|||||||
cmake_minimum_required(VERSION 3.14...3.24)
|
cmake_minimum_required(VERSION 3.14...3.24)
|
||||||
project(Cubed LANGUAGES C CXX)
|
project(Cubed LANGUAGES C CXX)
|
||||||
|
|
||||||
set(CMAKE_CXX_STANDARD 20)
|
set(CMAKE_CXX_STANDARD 23)
|
||||||
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
set(CMAKE_CXX_STANDARD_REQUIRED ON)
|
||||||
set(CMAKE_CXX_EXTENSIONS OFF)
|
set(CMAKE_CXX_EXTENSIONS OFF)
|
||||||
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
set(CMAKE_EXPORT_COMPILE_COMMANDS ON)
|
||||||
@@ -58,6 +58,21 @@ if (WIN32)
|
|||||||
if(TARGET freetype)
|
if(TARGET freetype)
|
||||||
add_library(Freetype::Freetype ALIAS freetype)
|
add_library(Freetype::Freetype ALIAS freetype)
|
||||||
endif()
|
endif()
|
||||||
|
set(_BUILD_SHARED_LIBS_SAVED ${BUILD_SHARED_LIBS})
|
||||||
|
set(BUILD_SHARED_LIBS ON)
|
||||||
|
|
||||||
|
FetchContent_Declare(
|
||||||
|
onetbb
|
||||||
|
GIT_REPOSITORY https://github.com/uxlfoundation/oneTBB.git
|
||||||
|
GIT_TAG v2023.0.0
|
||||||
|
)
|
||||||
|
set(BUILD_TESTING OFF CACHE BOOL "Build tests" FORCE)
|
||||||
|
set(TBB_TEST OFF CACHE BOOL "Build TBB tests" FORCE)
|
||||||
|
FetchContent_MakeAvailable(onetbb)
|
||||||
|
|
||||||
|
set(BUILD_SHARED_LIBS ${_BUILD_SHARED_LIBS_SAVED})
|
||||||
|
unset(_BUILD_SHARED_LIBS_SAVED)
|
||||||
|
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
FetchContent_Declare(
|
FetchContent_Declare(
|
||||||
@@ -74,40 +89,80 @@ FetchContent_Declare(
|
|||||||
|
|
||||||
)
|
)
|
||||||
FetchContent_MakeAvailable(soil2)
|
FetchContent_MakeAvailable(soil2)
|
||||||
|
FetchContent_Declare(
|
||||||
|
tomlplusplus
|
||||||
|
GIT_REPOSITORY https://github.com/marzer/tomlplusplus.git
|
||||||
|
GIT_TAG v3.4.0
|
||||||
|
)
|
||||||
|
FetchContent_MakeAvailable(tomlplusplus)
|
||||||
|
|
||||||
|
add_subdirectory(third_party/imgui)
|
||||||
|
|
||||||
set(INCLUDE_DIR ${PROJECT_SOURCE_DIR}/include)
|
set(INCLUDE_DIR ${PROJECT_SOURCE_DIR}/include)
|
||||||
|
|
||||||
add_executable(${PROJECT_NAME}
|
add_executable(${PROJECT_NAME}
|
||||||
src/main.cpp
|
src/main.cpp
|
||||||
src/app.cpp
|
src/app.cpp
|
||||||
|
src/debug_collector.cpp
|
||||||
src/camera.cpp
|
src/camera.cpp
|
||||||
|
src/config.cpp
|
||||||
|
src/dev_panel.cpp
|
||||||
|
src/gameplay/biome.cpp
|
||||||
src/gameplay/chunk.cpp
|
src/gameplay/chunk.cpp
|
||||||
|
src/gameplay/chunk_generator.cpp
|
||||||
src/gameplay/player.cpp
|
src/gameplay/player.cpp
|
||||||
|
src/gameplay/tree.cpp
|
||||||
src/gameplay/world.cpp
|
src/gameplay/world.cpp
|
||||||
src/input.cpp
|
src/input.cpp
|
||||||
src/map_table.cpp
|
src/map_table.cpp
|
||||||
src/renderer.cpp
|
src/renderer.cpp
|
||||||
src/shader.cpp
|
src/shader.cpp
|
||||||
src/texture_manager.cpp
|
src/texture_manager.cpp
|
||||||
|
src/tools/cubed_random.cpp
|
||||||
src/tools/math_tools.cpp
|
src/tools/math_tools.cpp
|
||||||
src/tools/shader_tools.cpp
|
src/tools/shader_tools.cpp
|
||||||
src/tools/font.cpp
|
src/tools/font.cpp
|
||||||
src/tools/log.cpp
|
|
||||||
src/tools/perlin_noise.cpp
|
src/tools/perlin_noise.cpp
|
||||||
|
src/ui/text.cpp
|
||||||
src/window.cpp
|
src/window.cpp
|
||||||
|
src/gameplay/builders/biome_builder.cpp
|
||||||
|
src/gameplay/builders/plain_builder.cpp
|
||||||
|
src/gameplay/builders/mountain_builder.cpp
|
||||||
|
src/gameplay/builders/river_builder.cpp
|
||||||
|
src/gameplay/builders/desert_builder.cpp
|
||||||
|
src/gameplay/builders/forest_builder.cpp
|
||||||
|
src/gameplay/cave_carver.cpp
|
||||||
|
src/gameplay/cave_path.cpp
|
||||||
|
src/gameplay/builders/snowy_plain_builder.cpp
|
||||||
|
src/gameplay/river_worm.cpp
|
||||||
|
src/gameplay/river_path.cpp
|
||||||
|
src/block.cpp
|
||||||
|
src/gameplay/vertex_data.cpp
|
||||||
|
src/gameplay/builders/ocean_builder.cpp
|
||||||
)
|
)
|
||||||
|
|
||||||
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
|
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
|
||||||
message(STATUS "Building with AddressSanitizer enabled for target: ${PROJECT_NAME}")
|
message(STATUS "Building with AddressSanitizer enabled for target: ${PROJECT_NAME}")
|
||||||
|
|
||||||
target_compile_options(${PROJECT_NAME} PRIVATE
|
target_compile_options(${PROJECT_NAME} PRIVATE
|
||||||
-fsanitize=address
|
#-fsanitize=address
|
||||||
|
#-fsanitize=thread
|
||||||
-fno-omit-frame-pointer
|
-fno-omit-frame-pointer
|
||||||
-g
|
-g
|
||||||
)
|
)
|
||||||
|
|
||||||
target_link_options(${PROJECT_NAME} PRIVATE
|
target_link_options(${PROJECT_NAME} PRIVATE
|
||||||
-fsanitize=address
|
#-fsanitize=address
|
||||||
|
#-fsanitize=thread
|
||||||
|
)
|
||||||
|
|
||||||
|
target_compile_definitions(${PROJECT_NAME} PRIVATE DEBUG_MODE)
|
||||||
|
target_compile_definitions(${PROJECT_NAME} PRIVATE
|
||||||
|
ASSETS_PATH="${CMAKE_SOURCE_DIR}/assets/"
|
||||||
|
)
|
||||||
|
else()
|
||||||
|
target_compile_definitions(${PROJECT_NAME} PRIVATE
|
||||||
|
ASSETS_PATH="./assets/"
|
||||||
)
|
)
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
@@ -121,8 +176,15 @@ target_link_libraries(${PROJECT_NAME}
|
|||||||
OpenGL::GL
|
OpenGL::GL
|
||||||
soil2
|
soil2
|
||||||
Freetype::Freetype
|
Freetype::Freetype
|
||||||
|
tomlplusplus::tomlplusplus
|
||||||
|
imgui
|
||||||
|
tbb
|
||||||
)
|
)
|
||||||
|
|
||||||
|
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU" OR CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||||
|
# target_link_libraries(${PROJECT_NAME} PRIVATE tbb)
|
||||||
|
endif()
|
||||||
|
|
||||||
if (UNIX AND NOT APPLE)
|
if (UNIX AND NOT APPLE)
|
||||||
target_link_libraries(${PROJECT_NAME}
|
target_link_libraries(${PROJECT_NAME}
|
||||||
PRIVATE
|
PRIVATE
|
||||||
@@ -141,10 +203,18 @@ if (UNIX AND NOT APPLE)
|
|||||||
target_compile_options(${PROJECT_NAME} PRIVATE ${EGL_CFLAGS_OTHER} ${Wayland_CFLAGS_OTHER})
|
target_compile_options(${PROJECT_NAME} PRIVATE ${EGL_CFLAGS_OTHER} ${Wayland_CFLAGS_OTHER})
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
|
if (WIN32)
|
||||||
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
|
foreach(TBB_LIB IN ITEMS tbb tbbmalloc tbbmalloc_proxy)
|
||||||
COMMAND ${CMAKE_COMMAND} -E copy_directory
|
if(TARGET ${TBB_LIB})
|
||||||
"${PROJECT_SOURCE_DIR}/src/shaders"
|
add_custom_command(
|
||||||
"$<TARGET_FILE_DIR:${PROJECT_NAME}>/shaders"
|
TARGET ${PROJECT_NAME} POST_BUILD
|
||||||
COMMENT "Copying shaders to output directory"
|
COMMAND ${CMAKE_COMMAND} -E copy_if_different
|
||||||
)
|
$<TARGET_FILE:${TBB_LIB}>
|
||||||
|
$<TARGET_FILE_DIR:${PROJECT_NAME}>
|
||||||
|
COMMENT "Copying ${TBB_LIB}.dll"
|
||||||
|
)
|
||||||
|
else()
|
||||||
|
message(STATUS "Target ${TBB_LIB} not found, skipping copy")
|
||||||
|
endif()
|
||||||
|
endforeach()
|
||||||
|
endif()
|
||||||
21
README.md
@@ -1,2 +1,21 @@
|
|||||||
## What's it
|
## What's it
|
||||||
A cube game like Minecraft, using C++ and OpenGL.
|
A cube game like Minecraft, using C++ and OpenGL.
|
||||||
|
|
||||||
|
## Build Guide
|
||||||
|
### Prerequisites
|
||||||
|
- **CMake** (>= 3.24)
|
||||||
|
- **C++ 23** compatible compiler
|
||||||
|
### Step
|
||||||
|
1. Clone the repository
|
||||||
|
```bash
|
||||||
|
git clone https://github.com/zhenyan121/Cubed.git && cd Cubed
|
||||||
|
```
|
||||||
|
2. Configure with CMake
|
||||||
|
```bash
|
||||||
|
mkdir build && cd build
|
||||||
|
cmake -G "Ninja" ..
|
||||||
|
```
|
||||||
|
3. Build the project
|
||||||
|
```bash
|
||||||
|
ninja
|
||||||
|
```
|
||||||
10
assets/data/block/air.toml
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
id = 0
|
||||||
|
is_blend = false
|
||||||
|
is_cross_plane = false
|
||||||
|
is_discard = true
|
||||||
|
is_gas = true
|
||||||
|
is_liquid = false
|
||||||
|
is_passable = true
|
||||||
|
is_transitional = false
|
||||||
|
is_transparent = true
|
||||||
|
name = 'air'
|
||||||
10
assets/data/block/dirt.toml
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
id = 2
|
||||||
|
is_blend = false
|
||||||
|
is_cross_plane = false
|
||||||
|
is_discard = false
|
||||||
|
is_gas = false
|
||||||
|
is_liquid = false
|
||||||
|
is_passable = false
|
||||||
|
is_transitional = true
|
||||||
|
is_transparent = false
|
||||||
|
name = 'dirt'
|
||||||
10
assets/data/block/grass.toml
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
id = 9
|
||||||
|
is_blend = false
|
||||||
|
is_cross_plane = true
|
||||||
|
is_discard = true
|
||||||
|
is_gas = false
|
||||||
|
is_liquid = false
|
||||||
|
is_passable = true
|
||||||
|
is_transitional = false
|
||||||
|
is_transparent = true
|
||||||
|
name = 'grass'
|
||||||
10
assets/data/block/grass_block.toml
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
id = 1
|
||||||
|
is_blend = false
|
||||||
|
is_cross_plane = false
|
||||||
|
is_discard = false
|
||||||
|
is_gas = false
|
||||||
|
is_liquid = false
|
||||||
|
is_passable = false
|
||||||
|
is_transitional = true
|
||||||
|
is_transparent = false
|
||||||
|
name = 'grass_block'
|
||||||
10
assets/data/block/leaf.toml
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
id = 6
|
||||||
|
is_blend = false
|
||||||
|
is_cross_plane = false
|
||||||
|
is_discard = true
|
||||||
|
is_gas = false
|
||||||
|
is_liquid = false
|
||||||
|
is_passable = false
|
||||||
|
is_transitional = false
|
||||||
|
is_transparent = true
|
||||||
|
name = 'leaf'
|
||||||
10
assets/data/block/log.toml
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
id = 5
|
||||||
|
is_blend = false
|
||||||
|
is_cross_plane = false
|
||||||
|
is_discard = false
|
||||||
|
is_gas = false
|
||||||
|
is_liquid = false
|
||||||
|
is_passable = false
|
||||||
|
is_transitional = false
|
||||||
|
is_transparent = false
|
||||||
|
name = 'log'
|
||||||
10
assets/data/block/sand.toml
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
id = 4
|
||||||
|
is_blend = false
|
||||||
|
is_cross_plane = false
|
||||||
|
is_discard = false
|
||||||
|
is_gas = false
|
||||||
|
is_liquid = false
|
||||||
|
is_passable = false
|
||||||
|
is_transitional = true
|
||||||
|
is_transparent = false
|
||||||
|
name = 'sand'
|
||||||
10
assets/data/block/snowy_grass_block.toml
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
id = 8
|
||||||
|
is_blend = false
|
||||||
|
is_cross_plane = false
|
||||||
|
is_discard = false
|
||||||
|
is_gas = false
|
||||||
|
is_liquid = false
|
||||||
|
is_passable = false
|
||||||
|
is_transitional = true
|
||||||
|
is_transparent = false
|
||||||
|
name = 'snowy_grass_block'
|
||||||
10
assets/data/block/stone.toml
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
id = 3
|
||||||
|
is_blend = false
|
||||||
|
is_cross_plane = false
|
||||||
|
is_discard = false
|
||||||
|
is_gas = false
|
||||||
|
is_liquid = false
|
||||||
|
is_passable = false
|
||||||
|
is_transitional = true
|
||||||
|
is_transparent = false
|
||||||
|
name = 'stone'
|
||||||
10
assets/data/block/template.toml
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
name = "template"
|
||||||
|
id = 0
|
||||||
|
is_liquid = false
|
||||||
|
is_gas = false
|
||||||
|
is_passable = false
|
||||||
|
is_cross_plane = false
|
||||||
|
is_transparent = false
|
||||||
|
is_discard = false
|
||||||
|
is_blend = false
|
||||||
|
is_transitional = false
|
||||||
10
assets/data/block/water.toml
Normal file
@@ -0,0 +1,10 @@
|
|||||||
|
id = 7
|
||||||
|
is_blend = true
|
||||||
|
is_cross_plane = false
|
||||||
|
is_discard = false
|
||||||
|
is_gas = false
|
||||||
|
is_liquid = true
|
||||||
|
is_passable = true
|
||||||
|
is_transitional = false
|
||||||
|
is_transparent = true
|
||||||
|
name = 'water'
|
||||||
28
assets/shaders/block_accumulation_f_shader.glsl
Normal file
@@ -0,0 +1,28 @@
|
|||||||
|
#version 460
|
||||||
|
|
||||||
|
layout (location = 0) out vec4 accum;
|
||||||
|
layout (location = 1) out float reveal;
|
||||||
|
|
||||||
|
in vec2 tc;
|
||||||
|
flat in int tex_layer;
|
||||||
|
in float v_depth;
|
||||||
|
layout (binding = 0) uniform sampler2DArray samp;
|
||||||
|
|
||||||
|
float weight(float z, float a) {
|
||||||
|
float intermediate = 0.03 / (1e-5 + pow(z / 200.0, 4.0));
|
||||||
|
|
||||||
|
return a * clamp(intermediate, 1e-2, 3e2);
|
||||||
|
}
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
vec4 color = texture(samp, vec3(tc, tex_layer));
|
||||||
|
float alpha = color.a;
|
||||||
|
if (alpha < 1e-4) discard;
|
||||||
|
|
||||||
|
|
||||||
|
float w = weight(v_depth, alpha);
|
||||||
|
|
||||||
|
accum = vec4(color.rgb * alpha * w, alpha * w);
|
||||||
|
|
||||||
|
reveal = alpha;
|
||||||
|
}
|
||||||
21
assets/shaders/block_accumulation_v_shader.glsl
Normal file
@@ -0,0 +1,21 @@
|
|||||||
|
#version 460
|
||||||
|
|
||||||
|
layout (location = 0) in vec3 pos;
|
||||||
|
layout (location = 1) in vec2 texCoord;
|
||||||
|
layout (location = 2) in float layer;
|
||||||
|
out vec2 tc;
|
||||||
|
flat out int tex_layer;
|
||||||
|
out float v_depth;
|
||||||
|
|
||||||
|
uniform mat4 mv_matrix;
|
||||||
|
uniform mat4 proj_matrix;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
void main(void) {
|
||||||
|
vec4 view_pos = mv_matrix * vec4(pos, 1.0);
|
||||||
|
gl_Position = proj_matrix * view_pos;
|
||||||
|
tc = texCoord;
|
||||||
|
tex_layer = int(layer);
|
||||||
|
v_depth = -view_pos.z;
|
||||||
|
}
|
||||||
19
assets/shaders/block_composite_f_shader.glsl
Normal file
@@ -0,0 +1,19 @@
|
|||||||
|
#version 460
|
||||||
|
|
||||||
|
uniform sampler2D u_accumTex;
|
||||||
|
uniform sampler2D u_revealTex;
|
||||||
|
in vec2 TexCoord;
|
||||||
|
out vec4 FragColor;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
vec4 a = texture(u_accumTex, TexCoord);
|
||||||
|
float r = texture(u_revealTex, TexCoord).r;
|
||||||
|
|
||||||
|
if (a.a < 1e-4) discard;
|
||||||
|
|
||||||
|
vec3 color = a.rgb / max(a.a, 1e-5);
|
||||||
|
float transmittance = r;
|
||||||
|
float opacity = 1.0 - transmittance;
|
||||||
|
|
||||||
|
FragColor = vec4(color * opacity, opacity);
|
||||||
|
}
|
||||||
11
assets/shaders/block_composite_v_shader.glsl
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
#version 460
|
||||||
|
|
||||||
|
layout (location = 0) in vec2 pos;
|
||||||
|
layout (location = 1) in vec2 texCoord;
|
||||||
|
|
||||||
|
out vec2 TexCoord;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
gl_Position = vec4(pos.x, pos.y, 0.0, 1.0);
|
||||||
|
TexCoord = texCoord;
|
||||||
|
}
|
||||||
@@ -8,5 +8,8 @@ layout (binding = 0) uniform sampler2DArray samp;
|
|||||||
|
|
||||||
void main(void) {
|
void main(void) {
|
||||||
color = texture(samp, vec3(tc, tex_layer));
|
color = texture(samp, vec3(tc, tex_layer));
|
||||||
|
if (color.a < 0.8) {
|
||||||
|
discard;
|
||||||
|
}
|
||||||
//color = varyingColor;
|
//color = varyingColor;
|
||||||
}
|
}
|
||||||
@@ -7,9 +7,9 @@ layout (location = 2) in float layer;
|
|||||||
out vec2 tc;
|
out vec2 tc;
|
||||||
flat out int tex_layer;
|
flat out int tex_layer;
|
||||||
uniform mat4 projection;
|
uniform mat4 projection;
|
||||||
|
uniform mat4 mv_matrix;
|
||||||
void main(void) {
|
void main(void) {
|
||||||
gl_Position = projection * vec4(pos, 0.0, 1.0);
|
gl_Position = projection * mv_matrix * vec4(pos, 0.0, 1.0);
|
||||||
tc = texCoord;
|
tc = texCoord;
|
||||||
tex_layer = int(layer);
|
tex_layer = int(layer);
|
||||||
}
|
}
|
||||||
35
assets/shaders/under_water_f_shader.glsl
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
#version 460
|
||||||
|
|
||||||
|
in vec2 TexCoord;
|
||||||
|
|
||||||
|
out vec4 FragColor;
|
||||||
|
|
||||||
|
uniform sampler2D u_sceneTexture;
|
||||||
|
uniform float u_time;
|
||||||
|
uniform bool u_underwater;
|
||||||
|
uniform vec3 u_waterColor;
|
||||||
|
uniform float u_fogDensity;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
vec4 original = texture(u_sceneTexture, TexCoord);
|
||||||
|
|
||||||
|
if (!u_underwater) {
|
||||||
|
FragColor = original;
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
vec2 distoredUV = TexCoord;
|
||||||
|
float strength = 0.003;
|
||||||
|
distoredUV.x += sin(TexCoord.y * 15.0 + u_time * 5.0) * strength;
|
||||||
|
distoredUV.y += cos(TexCoord.x * 15.0 + u_time * 4.3) * strength;
|
||||||
|
distoredUV = clamp(distoredUV, 0.001, 0.999);
|
||||||
|
vec4 distorted = texture(u_sceneTexture, distoredUV);
|
||||||
|
|
||||||
|
float caustic = 0.9 + 0.1 * sin(TexCoord.x * 20.0 + u_time) * cos(TexCoord.y * 20.0 + u_time * 1.2);
|
||||||
|
vec3 causticLight = vec3(caustic, caustic * 0.95, caustic * 0.9);
|
||||||
|
//vec3 causticLight = vec3(1.0);
|
||||||
|
float fogFactor = clamp(1.0 - (TexCoord.y * u_fogDensity * 10.0), 0.0, 1.0);
|
||||||
|
vec3 mixed = mix(u_waterColor, distorted.rgb * causticLight, fogFactor);
|
||||||
|
|
||||||
|
FragColor = vec4(mixed, 1.0);
|
||||||
|
}
|
||||||
11
assets/shaders/under_water_v_shader.glsl
Normal file
@@ -0,0 +1,11 @@
|
|||||||
|
#version 460
|
||||||
|
|
||||||
|
layout (location = 0) in vec2 pos;
|
||||||
|
layout (location = 1) in vec2 texCoord;
|
||||||
|
|
||||||
|
out vec2 TexCoord;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
gl_Position = vec4(pos.x, pos.y, 0.0, 1.0);
|
||||||
|
TexCoord = texCoord;
|
||||||
|
}
|
||||||
BIN
assets/texture/block/dirt/back.png
Normal file
|
After Width: | Height: | Size: 482 B |
BIN
assets/texture/block/dirt/base.png
Normal file
|
After Width: | Height: | Size: 482 B |
BIN
assets/texture/block/dirt/front.png
Normal file
|
After Width: | Height: | Size: 482 B |
BIN
assets/texture/block/dirt/left.png
Normal file
|
After Width: | Height: | Size: 482 B |
BIN
assets/texture/block/dirt/right.png
Normal file
|
After Width: | Height: | Size: 482 B |
BIN
assets/texture/block/dirt/top.png
Normal file
|
After Width: | Height: | Size: 482 B |
BIN
assets/texture/block/grass/cross.png
Normal file
|
After Width: | Height: | Size: 277 B |
|
Before Width: | Height: | Size: 512 B After Width: | Height: | Size: 555 B |
|
Before Width: | Height: | Size: 362 B After Width: | Height: | Size: 482 B |
|
Before Width: | Height: | Size: 512 B After Width: | Height: | Size: 555 B |
|
Before Width: | Height: | Size: 512 B After Width: | Height: | Size: 555 B |
|
Before Width: | Height: | Size: 512 B After Width: | Height: | Size: 555 B |
|
Before Width: | Height: | Size: 399 B After Width: | Height: | Size: 381 B |
BIN
assets/texture/block/leaf/back.png
Normal file
|
After Width: | Height: | Size: 398 B |
BIN
assets/texture/block/leaf/base.png
Normal file
|
After Width: | Height: | Size: 398 B |
BIN
assets/texture/block/leaf/front.png
Normal file
|
After Width: | Height: | Size: 398 B |
BIN
assets/texture/block/leaf/left.png
Normal file
|
After Width: | Height: | Size: 398 B |
BIN
assets/texture/block/leaf/right.png
Normal file
|
After Width: | Height: | Size: 398 B |
BIN
assets/texture/block/leaf/top.png
Normal file
|
After Width: | Height: | Size: 398 B |
BIN
assets/texture/block/log/back.png
Normal file
|
After Width: | Height: | Size: 259 B |
BIN
assets/texture/block/log/base.png
Normal file
|
After Width: | Height: | Size: 215 B |
BIN
assets/texture/block/log/front.png
Normal file
|
After Width: | Height: | Size: 259 B |
BIN
assets/texture/block/log/left.png
Normal file
|
After Width: | Height: | Size: 259 B |
BIN
assets/texture/block/log/right.png
Normal file
|
After Width: | Height: | Size: 259 B |
BIN
assets/texture/block/log/top.png
Normal file
|
After Width: | Height: | Size: 215 B |
BIN
assets/texture/block/sand/back.png
Normal file
|
After Width: | Height: | Size: 391 B |
BIN
assets/texture/block/sand/base.png
Normal file
|
After Width: | Height: | Size: 391 B |
BIN
assets/texture/block/sand/front.png
Normal file
|
After Width: | Height: | Size: 391 B |
BIN
assets/texture/block/sand/left.png
Normal file
|
After Width: | Height: | Size: 391 B |
BIN
assets/texture/block/sand/right.png
Normal file
|
After Width: | Height: | Size: 391 B |
BIN
assets/texture/block/sand/top.png
Normal file
|
After Width: | Height: | Size: 391 B |
BIN
assets/texture/block/snowy_grass_block/back.png
Normal file
|
After Width: | Height: | Size: 568 B |
BIN
assets/texture/block/snowy_grass_block/base.png
Normal file
|
After Width: | Height: | Size: 482 B |
BIN
assets/texture/block/snowy_grass_block/front.png
Normal file
|
After Width: | Height: | Size: 568 B |
BIN
assets/texture/block/snowy_grass_block/left.png
Normal file
|
After Width: | Height: | Size: 568 B |
BIN
assets/texture/block/snowy_grass_block/right.png
Normal file
|
After Width: | Height: | Size: 568 B |
BIN
assets/texture/block/snowy_grass_block/top.png
Normal file
|
After Width: | Height: | Size: 394 B |
BIN
assets/texture/block/stone/back.png
Normal file
|
After Width: | Height: | Size: 418 B |
BIN
assets/texture/block/stone/base.png
Normal file
|
After Width: | Height: | Size: 418 B |
BIN
assets/texture/block/stone/front.png
Normal file
|
After Width: | Height: | Size: 418 B |
BIN
assets/texture/block/stone/left.png
Normal file
|
After Width: | Height: | Size: 418 B |
BIN
assets/texture/block/stone/right.png
Normal file
|
After Width: | Height: | Size: 418 B |
BIN
assets/texture/block/stone/top.png
Normal file
|
After Width: | Height: | Size: 418 B |
BIN
assets/texture/block/water/back.png
Normal file
|
After Width: | Height: | Size: 261 B |
BIN
assets/texture/block/water/base.png
Normal file
|
After Width: | Height: | Size: 261 B |
BIN
assets/texture/block/water/front.png
Normal file
|
After Width: | Height: | Size: 261 B |
BIN
assets/texture/block/water/left.png
Normal file
|
After Width: | Height: | Size: 261 B |
BIN
assets/texture/block/water/right.png
Normal file
|
After Width: | Height: | Size: 261 B |
BIN
assets/texture/block/water/top.png
Normal file
|
After Width: | Height: | Size: 261 B |
BIN
assets/texture/item/block/air.png
Normal file
|
After Width: | Height: | Size: 99 B |
BIN
assets/texture/item/block/dirt.png
Normal file
|
After Width: | Height: | Size: 882 B |
BIN
assets/texture/item/block/grass.png
Normal file
|
After Width: | Height: | Size: 277 B |
BIN
assets/texture/item/block/grass_block.png
Normal file
|
After Width: | Height: | Size: 499 B |
BIN
assets/texture/item/block/leaf.png
Normal file
|
After Width: | Height: | Size: 890 B |
BIN
assets/texture/item/block/log.png
Normal file
|
After Width: | Height: | Size: 874 B |
BIN
assets/texture/item/block/sand.png
Normal file
|
After Width: | Height: | Size: 877 B |
BIN
assets/texture/item/block/snowy_grass_block.png
Normal file
|
After Width: | Height: | Size: 914 B |
BIN
assets/texture/item/block/stone.png
Normal file
|
After Width: | Height: | Size: 915 B |
BIN
assets/texture/item/block/water.png
Normal file
|
After Width: | Height: | Size: 874 B |
@@ -1,19 +1,20 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
#include <glm/glm.hpp>
|
#include <glm/glm.hpp>
|
||||||
|
|
||||||
|
namespace Cubed {
|
||||||
|
|
||||||
struct AABB {
|
struct AABB {
|
||||||
glm::vec3 min{0.0f, 0.0f, 0.0f};
|
glm::vec3 min{0.0f, 0.0f, 0.0f};
|
||||||
glm::vec3 max{0.0f, 0.0f, 0.0f};
|
glm::vec3 max{0.0f, 0.0f, 0.0f};
|
||||||
|
|
||||||
AABB(glm::vec3 min_point, glm::vec3 max_point):
|
AABB(glm::vec3 min_point, glm::vec3 max_point)
|
||||||
min(min_point),
|
: min(min_point), max(max_point) {}
|
||||||
max(max_point)
|
|
||||||
{
|
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
bool intersects(const AABB& other) const {
|
bool intersects(const AABB& other) const {
|
||||||
return (min.x <= other.max.x && max.x >= other.min.x) &&
|
return (min.x <= other.max.x && max.x >= other.min.x) &&
|
||||||
(min.y <= other.max.y && max.y >= other.min.y) &&
|
(min.y <= other.max.y && max.y >= other.min.y) &&
|
||||||
(min.z <= other.max.z && max.z >= other.min.z);
|
(min.z <= other.max.z && max.z >= other.min.z);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
} // namespace Cubed
|
||||||
@@ -1,52 +1,68 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
#define GLFW_INCLUDE_NONE
|
||||||
#include <Cubed/camera.hpp>
|
#include "Cubed/camera.hpp"
|
||||||
#include <Cubed/gameplay/world.hpp>
|
#include "Cubed/dev_panel.hpp"
|
||||||
#include <Cubed/input.hpp>
|
#include "Cubed/gameplay/world.hpp"
|
||||||
#include <Cubed/renderer.hpp>
|
#include "Cubed/renderer.hpp"
|
||||||
#include <Cubed/texture_manager.hpp>
|
#include "Cubed/texture_manager.hpp"
|
||||||
#include <Cubed/window.hpp>
|
#include "Cubed/window.hpp"
|
||||||
|
namespace Cubed {
|
||||||
|
|
||||||
class App {
|
class App {
|
||||||
public:
|
public:
|
||||||
App();
|
App();
|
||||||
~App();
|
~App();
|
||||||
static void cursor_position_callback(GLFWwindow* window, double xpos, double ypos);
|
static void cursor_position_callback(GLFWwindow* window, double xpos,
|
||||||
static void key_callback(GLFWwindow* window, int key, int scancode, int action, int mods);
|
double ypos);
|
||||||
static void mouse_button_callback(GLFWwindow* window, int button, int action, int mods);
|
static void key_callback(GLFWwindow* window, int key, int scancode,
|
||||||
|
int action, int mods);
|
||||||
|
static void mouse_button_callback(GLFWwindow* window, int button,
|
||||||
|
int action, int mods);
|
||||||
static void window_focus_callback(GLFWwindow* window, int focused);
|
static void window_focus_callback(GLFWwindow* window, int focused);
|
||||||
static void window_reshape_callback(GLFWwindow* window, int new_width, int new_height);
|
static void window_reshape_callback(GLFWwindow* window, int new_width,
|
||||||
|
int new_height);
|
||||||
|
static void mouse_scroll_callback(GLFWwindow* window, double xoffset,
|
||||||
|
double yoffset);
|
||||||
|
static void cursor_enter_callback(GLFWwindow* window, int entered);
|
||||||
|
static void char_callback(GLFWwindow* window, unsigned int ch);
|
||||||
static int start_cubed_application(int argc, char** argv);
|
static int start_cubed_application(int argc, char** argv);
|
||||||
|
|
||||||
static unsigned int seed();
|
static unsigned int seed();
|
||||||
static float delte_time();
|
static float delte_time();
|
||||||
static float get_fps();
|
static float get_fps();
|
||||||
|
|
||||||
|
Camera& camera();
|
||||||
|
DevPanel& dev_panel();
|
||||||
|
Renderer& renderer();
|
||||||
|
TextureManager& texture_manager();
|
||||||
|
Window& window();
|
||||||
|
World& world();
|
||||||
|
|
||||||
private:
|
private:
|
||||||
Camera m_camera;
|
Camera m_camera;
|
||||||
TextureManager m_texture_manager;
|
TextureManager m_texture_manager;
|
||||||
World m_world;
|
World m_world;
|
||||||
Renderer m_renderer{m_camera, m_world, m_texture_manager};
|
DevPanel m_dev_panel{*this};
|
||||||
|
Renderer m_renderer{m_camera, m_world, m_texture_manager, m_dev_panel};
|
||||||
|
|
||||||
Window m_window{m_renderer};
|
Window m_window{m_renderer};
|
||||||
|
|
||||||
|
|
||||||
GLuint m_texture_array = 0;
|
|
||||||
|
|
||||||
inline static double last_time = glfwGetTime();
|
inline static double last_time = glfwGetTime();
|
||||||
inline static double current_time = glfwGetTime();
|
inline static double current_time = glfwGetTime();
|
||||||
inline static double delta_time = 0.0f;
|
inline static double delta_time = 0.0f;
|
||||||
inline static double fps_time_count = 0.0f;
|
inline static double fps_time_count = 0.0f;
|
||||||
inline static int frame_count = 0;
|
inline static int frame_count = 0;
|
||||||
inline static int fps = 0;
|
inline static int fps = 0;
|
||||||
inline static unsigned int m_seed = 0;
|
|
||||||
|
|
||||||
void init();
|
void init();
|
||||||
|
|
||||||
auto init_camera();
|
auto init_camera();
|
||||||
auto init_texture();
|
auto init_texture();
|
||||||
auto init_world();
|
auto init_world();
|
||||||
|
|
||||||
void render();
|
void render();
|
||||||
void run();
|
void run();
|
||||||
void update();
|
void update();
|
||||||
};
|
};
|
||||||
|
|
||||||
|
} // namespace Cubed
|
||||||
@@ -1,35 +1,37 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
|
#define GLFW_INCLUDE_NONE
|
||||||
|
#include <GLFW/glfw3.h>
|
||||||
#include <glm/glm.hpp>
|
#include <glm/glm.hpp>
|
||||||
#include <glm/gtc/matrix_transform.hpp>
|
#include <glm/gtc/matrix_transform.hpp>
|
||||||
#include <glm/gtc/type_ptr.hpp>
|
#include <glm/gtc/type_ptr.hpp>
|
||||||
#include <glad/glad.h>
|
|
||||||
#include <GLFW/glfw3.h>
|
namespace Cubed {
|
||||||
|
|
||||||
class Player;
|
class Player;
|
||||||
|
|
||||||
|
|
||||||
class Camera {
|
class Camera {
|
||||||
private:
|
private:
|
||||||
|
|
||||||
bool m_firse_mouse = true;
|
bool m_firse_mouse = true;
|
||||||
Player* m_player;
|
Player* m_player;
|
||||||
float m_last_mouse_x, m_last_mouse_y;
|
float m_last_mouse_x, m_last_mouse_y;
|
||||||
glm::vec3 m_camera_pos;
|
glm::vec3 m_camera_pos;
|
||||||
|
bool m_under_water = false;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
Camera();
|
Camera();
|
||||||
|
|
||||||
void update_move_camera();
|
void update_move_camera();
|
||||||
|
|
||||||
void camera_init(Player* player);
|
void camera_init(Player* player);
|
||||||
|
void hot_reload();
|
||||||
void reset_camera();
|
void reset_camera();
|
||||||
void update_cursor_position_camera(double xpos, double ypos);
|
void update_cursor_position_camera(double xpos, double ypos);
|
||||||
|
|
||||||
const glm::mat4 get_camera_lookat() const;
|
const glm::mat4 get_camera_lookat() const;
|
||||||
const glm::vec3& get_camera_pos() const;
|
const glm::vec3& get_camera_pos() const;
|
||||||
|
|
||||||
|
bool is_under_water() const;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
} // namespace Cubed
|
||||||
|
|||||||
@@ -1,150 +1,107 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
constexpr int WORLD_SIZE_Y = 256;
|
#include "Cubed/tools/cubed_assert.hpp"
|
||||||
constexpr int MAX_BLOCK_NUM = 2;
|
|
||||||
constexpr int MAX_UI_NUM = 1;
|
|
||||||
|
|
||||||
constexpr int CHUCK_SIZE = 16;
|
#include <toml++/toml.hpp>
|
||||||
constexpr int DISTANCE = 16;
|
|
||||||
constexpr int MAX_BLOCK_STATUS = 1;
|
|
||||||
constexpr int MAX_CHARACTER = 128;
|
|
||||||
constexpr float NORMAL_FOV = 70.0f;
|
|
||||||
|
|
||||||
constexpr int SEED = 999;
|
namespace Cubed {
|
||||||
|
|
||||||
constexpr float VERTICES_POS[6][6][3] = {
|
template <typename T>
|
||||||
// ===== front (z = +1) =====
|
concept TomlValueType =
|
||||||
0.0f, 0.0f, 1.0f, // bottom left
|
std::same_as<T, int> || std::same_as<T, bool> || std::same_as<T, double> ||
|
||||||
0.0f, 1.0f, 1.0f, // top left
|
std::same_as<T, const char*> || std::same_as<T, toml::date> ||
|
||||||
1.0f, 1.0f, 1.0f, // top right
|
std::same_as<T, toml::time> || std::same_as<T, toml::date_time> ||
|
||||||
1.0f, 1.0f, 1.0f, // top right
|
std::same_as<T, std::string>;
|
||||||
1.0f, 0.0f, 1.0f, // bottom right
|
|
||||||
0.0f, 0.0f, 1.0f, // bottom left
|
|
||||||
// ===== right (x = +1) =====
|
|
||||||
1.0f, 0.0f, 1.0f, // bottom front
|
|
||||||
1.0f, 0.0f, 0.0f, // bottom back
|
|
||||||
1.0f, 1.0f, 0.0f, // top back
|
|
||||||
1.0f, 1.0f, 0.0f, // top back
|
|
||||||
1.0f, 1.0f, 1.0f, // top front
|
|
||||||
1.0f, 0.0f, 1.0f, // bottom front
|
|
||||||
// ===== back (z = -1) =====
|
|
||||||
0.0f, 0.0f, 0.0f, // bottom left
|
|
||||||
1.0f, 0.0f, 0.0f, // bottom right
|
|
||||||
1.0f, 1.0f, 0.0f, // top right
|
|
||||||
1.0f, 1.0f, 0.0f, // top right
|
|
||||||
0.0f, 1.0f, 0.0f, // top left
|
|
||||||
0.0f, 0.0f, 0.0f, // bottom left
|
|
||||||
// ===== left (x = -1) =====
|
|
||||||
0.0f, 0.0f, 0.0f, // bottom back
|
|
||||||
0.0f, 0.0f, 1.0f, // bottom front
|
|
||||||
0.0f, 1.0f, 1.0f, // top front
|
|
||||||
0.0f, 1.0f, 1.0f, // top front
|
|
||||||
0.0f, 1.0f, 0.0f, // top back
|
|
||||||
0.0f, 0.0f, 0.0f, // bottom back
|
|
||||||
// ===== top (y = +1) =====
|
|
||||||
0.0f, 1.0f, 0.0f, // back left
|
|
||||||
1.0f, 1.0f, 0.0f, // back right
|
|
||||||
1.0f, 1.0f, 1.0f, // front right
|
|
||||||
1.0f, 1.0f, 1.0f, // front right
|
|
||||||
0.0f, 1.0f, 1.0f, // front left
|
|
||||||
0.0f, 1.0f, 0.0f, // back left
|
|
||||||
// ===== bottom (y = -1) =====
|
|
||||||
0.0f, 0.0f, 1.0f, // front left
|
|
||||||
1.0f, 0.0f, 1.0f, // front right
|
|
||||||
1.0f, 0.0f, 0.0f, // back right
|
|
||||||
1.0f, 0.0f, 0.0f, // back right
|
|
||||||
0.0f, 0.0f, 0.0f, // back left
|
|
||||||
0.0f, 0.0f, 1.0f // front left
|
|
||||||
};
|
|
||||||
|
|
||||||
constexpr float TEX_COORDS[6][6][2] = {
|
class Config {
|
||||||
// ===== front (z = +1) =====
|
public:
|
||||||
0.0f, 1.0f, // bottom left
|
Config();
|
||||||
0.0f, 0.0f, // top left
|
~Config();
|
||||||
1.0f, 0.0f, // top right
|
|
||||||
1.0f, 0.0f, // top right
|
static Config& get();
|
||||||
1.0f, 1.0f, // bottom right
|
|
||||||
0.0f, 1.0f, // bottom left
|
toml::table& table();
|
||||||
// ===== right (x = +1) =====
|
|
||||||
0.0f, 1.0f, // bottom front
|
void load_or_create_config();
|
||||||
1.0f, 1.0f, // bottom back
|
void save_to_file();
|
||||||
1.0f, 0.0f, // top back
|
|
||||||
1.0f, 0.0f, // top back
|
template <TomlValueType T> T get(std::string_view key) const {
|
||||||
0.0f, 0.0f, // top front
|
size_t cur = 0;
|
||||||
0.0f, 1.0f, // bottom front
|
auto pos = key.find('.');
|
||||||
// ===== back (z = -1) =====
|
const toml::table* table = &m_tbl;
|
||||||
1.0f, 1.0f, // bottom left
|
while (pos != std::string_view::npos) {
|
||||||
0.0f, 1.0f, // bottom right
|
std::string_view s = key.substr(cur, pos - cur);
|
||||||
0.0f, 0.0f, // top right
|
if (s.empty()) {
|
||||||
0.0f, 0.0f, // top right
|
Logger::error("Empty key/table name in path '{}'", key);
|
||||||
1.0f, 0.0f, // top left
|
ASSERT(false);
|
||||||
1.0f, 1.0f, // bottom left
|
std::abort();
|
||||||
// ===== left (x = -1) =====
|
}
|
||||||
1.0f, 1.0f, // bottom back
|
cur = pos + 1;
|
||||||
0.0f, 1.0f, // bottom front
|
pos = key.find('.', cur);
|
||||||
0.0f, 0.0f, // top front
|
if (auto* next = (*table)[s].as_table()) {
|
||||||
0.0f, 0.0f, // top front
|
table = next;
|
||||||
1.0f, 0.0f, // top back
|
} else {
|
||||||
1.0f, 1.0f, // bottom back
|
Logger::error("Can't find table {}", s);
|
||||||
// ===== top (y = +1) =====
|
ASSERT(false);
|
||||||
0.0f, 0.0f, // back left
|
std::abort();
|
||||||
1.0f, 0.0f, // back right
|
}
|
||||||
1.0f, 1.0f, // front right
|
}
|
||||||
1.0f, 1.0f, // front right
|
std::string_view n_key = key.substr(cur);
|
||||||
0.0f, 1.0f, // front left
|
if (n_key.empty()) {
|
||||||
0.0f, 0.0f, // back left
|
Logger::error("Trailing dot in path '{}'", key);
|
||||||
// ===== bottom (y = -1) =====
|
ASSERT(false);
|
||||||
0.0f, 0.0f, // front left
|
std::abort();
|
||||||
1.0f, 0.0f, // front right
|
}
|
||||||
1.0f, 1.0f, // back right
|
auto opt = (*table)[n_key].value<T>();
|
||||||
1.0f, 1.0f, // back right
|
if (opt) {
|
||||||
0.0f, 1.0f, // back left
|
return *opt;
|
||||||
0.0f, 0.0f, // front left
|
} else {
|
||||||
|
Logger::error("Can't find key {}", n_key);
|
||||||
|
ASSERT(false);
|
||||||
|
std::abort();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
template <typename T> void set(std::string_view key, T&& val) {
|
||||||
|
if constexpr (!TomlValueType<std::decay_t<T>>) {
|
||||||
|
static_assert(false, "Type Not Support");
|
||||||
|
}
|
||||||
|
size_t cur = 0;
|
||||||
|
auto pos = key.find('.');
|
||||||
|
toml::table* table = &m_tbl;
|
||||||
|
while (pos != std::string_view::npos) {
|
||||||
|
std::string_view s = key.substr(cur, pos - cur);
|
||||||
|
if (s.empty()) {
|
||||||
|
Logger::error("Empty key/table name in path '{}'", key);
|
||||||
|
ASSERT(false);
|
||||||
|
std::abort();
|
||||||
|
}
|
||||||
|
cur = pos + 1;
|
||||||
|
pos = key.find('.', cur);
|
||||||
|
if (auto* next = (*table)[s].as_table()) {
|
||||||
|
table = next;
|
||||||
|
} else {
|
||||||
|
auto [it, inserted] = table->insert_or_assign(s, toml::table{});
|
||||||
|
table = it->second.as_table();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
std::string_view n_key = key.substr(cur);
|
||||||
|
if (n_key.empty()) {
|
||||||
|
Logger::error("Trailing dot in path '{}'", key);
|
||||||
|
ASSERT(false);
|
||||||
|
std::abort();
|
||||||
|
}
|
||||||
|
table->insert_or_assign(n_key, std::forward<T>(val));
|
||||||
|
}
|
||||||
|
template <typename T> void set_and_save(std::string_view key, T&& val) {
|
||||||
|
set(key, std::forward(val));
|
||||||
|
save_to_file();
|
||||||
|
}
|
||||||
|
toml::node_view<toml::node> val_view(std::string_view key);
|
||||||
|
|
||||||
|
private:
|
||||||
|
toml::table m_tbl;
|
||||||
|
constexpr static inline std::string_view CONGIF_PATH =
|
||||||
|
ASSETS_PATH "config.toml";
|
||||||
|
void create_config();
|
||||||
};
|
};
|
||||||
|
|
||||||
constexpr float CUBE_VER[24] = {
|
} // namespace Cubed
|
||||||
0.0, 0.0, 0.0,
|
|
||||||
1.0, 0.0, 0.0,
|
|
||||||
1.0, 1.0, 0.0,
|
|
||||||
0.0, 1.0, 0.0,
|
|
||||||
0.0, 0.0, 1.0,
|
|
||||||
1.0, 0.0, 1.0,
|
|
||||||
1.0, 1.0, 1.0,
|
|
||||||
0.0, 1.0, 1.0
|
|
||||||
};
|
|
||||||
|
|
||||||
|
|
||||||
constexpr int OUTLINE_CUBE_INDICES[24] = {
|
|
||||||
0,1, 1,2, 2,3, 3,0,
|
|
||||||
4,5, 5,6, 6,7, 7,4,
|
|
||||||
0,4, 1,5, 2,6, 3,7
|
|
||||||
};
|
|
||||||
|
|
||||||
constexpr float SQUARE_VERTICES[6][2] = {
|
|
||||||
-0.5f, -0.5f, // bottom left
|
|
||||||
-0.5f, 0.5f, // top left
|
|
||||||
0.5f, 0.5f, // top right
|
|
||||||
0.5f, 0.5f, // top right
|
|
||||||
0.5f, -0.5f, // bottom right
|
|
||||||
-0.5f, -0.5f // bottom left
|
|
||||||
};
|
|
||||||
|
|
||||||
constexpr float SQUARE_TEXTURE_POS[6][2] = {
|
|
||||||
0.0f, 0.0f,
|
|
||||||
0.0f, 1.0f,
|
|
||||||
1.0f, 1.0f,
|
|
||||||
1.0f, 1.0f,
|
|
||||||
1.0f, 0.0f,
|
|
||||||
0.0f, 0.0f,
|
|
||||||
};
|
|
||||||
|
|
||||||
struct Vertex {
|
|
||||||
float x = 0.0f, y = 0.0f, z = 0.0f;
|
|
||||||
float s = 0.0f, t = 0.0f;
|
|
||||||
float layer = 0.0f;
|
|
||||||
};
|
|
||||||
|
|
||||||
struct Vertex2D {
|
|
||||||
float x = 0.0f, y = 0.0f;
|
|
||||||
float s = 0.0f, t = 0.0f;
|
|
||||||
float layer = 0.0f;
|
|
||||||
};
|
|
||||||
|
|||||||
35
include/Cubed/constants.hpp
Normal file
@@ -0,0 +1,35 @@
|
|||||||
|
#pragma once
|
||||||
|
#include "Cubed/gameplay/chunk_pos.hpp"
|
||||||
|
|
||||||
|
#include <array>
|
||||||
|
namespace Cubed {
|
||||||
|
|
||||||
|
constexpr int WORLD_SIZE_Y = 256;
|
||||||
|
constexpr int CHUNK_SIZE = 16;
|
||||||
|
constexpr int SEA_LEVEL = 63;
|
||||||
|
|
||||||
|
constexpr int MAX_UI_NUM = 1;
|
||||||
|
constexpr int MAX_BLOCK_STATUS = 1;
|
||||||
|
constexpr int MAX_BIOME_SUM = 4;
|
||||||
|
constexpr int MAX_CHARACTER = 128;
|
||||||
|
|
||||||
|
constexpr int PRE_LOAD_DISTANCE = 24;
|
||||||
|
|
||||||
|
constexpr int MAX_DISTANCE = 128;
|
||||||
|
constexpr int CROSS_PLANE_DISTANCE = 8;
|
||||||
|
constexpr float DEFAULT_FOV = 70.0f;
|
||||||
|
constexpr float DEFAULT_MAX_WALK_SPEED = 4.5f;
|
||||||
|
constexpr float DEFAULT_MAX_RUN_SPEED = 7.0f;
|
||||||
|
constexpr float DEFAULT_ACCELERATION = 10.0f;
|
||||||
|
constexpr float DEFAULT_DECELERATION = 15.0f;
|
||||||
|
constexpr float DEFAULT_G = 22.5f;
|
||||||
|
static constexpr int SIZE_X = CHUNK_SIZE;
|
||||||
|
static constexpr int SIZE_Y = WORLD_SIZE_Y;
|
||||||
|
static constexpr int SIZE_Z = CHUNK_SIZE;
|
||||||
|
|
||||||
|
constexpr ChunkPos CHUNK_DIR[]{{1, 0}, {-1, 0}, {0, 1}, {0, -1},
|
||||||
|
{1, 1}, {-1, 1}, {1, -1}, {-1, -1}};
|
||||||
|
|
||||||
|
using HeightMapArray = std::array<std::array<int, CHUNK_SIZE>, CHUNK_SIZE>;
|
||||||
|
|
||||||
|
} // namespace Cubed
|
||||||