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fedef3dd1d
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build: add glm library
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2026-02-06 13:09:48 +08:00 |
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d65d4241f4
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refactor: switch piece rendering from direct draws to texture system
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2026-01-15 16:43:17 +08:00 |
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d1c1d2a9ea
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feat: add CMake support for Linux
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2026-01-04 09:10:01 +08:00 |
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ef8011c090
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io_context runs in a separate thread
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2025-12-28 14:02:28 +08:00 |
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6432e3af8d
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Added NetworkManager Client and GameServer class
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2025-12-27 20:16:57 +08:00 |
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91a4f8a9fd
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Added Boost.Asio
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2025-12-25 18:48:54 +08:00 |
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8a78bfef14
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Added DebugInfo
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2025-12-25 15:58:57 +08:00 |
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03cd5d83d1
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Load config using JSON
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2025-12-24 22:12:25 +08:00 |
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19be826869
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Added nlohmann/json
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2025-12-24 20:54:53 +08:00 |
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86dce63e74
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Added a lots of the file to write the pixel game but due to some problem ,i dicide to change sdl3 to sfml,a more modern lib
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2025-12-21 14:58:33 +08:00 |
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98a7b34bfa
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Rename GameRenderer to BoardRenderer
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2025-12-13 18:56:50 +08:00 |
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be106e3865
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Added button handle event
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2025-12-13 16:08:11 +08:00 |
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5b3e80f4fc
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Added functionality to automatically copy the assets folder to the output directory after build
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2025-12-11 16:49:18 +08:00 |
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deffdb01b6
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Add copy mingw cpp lib to output
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2025-12-07 20:47:56 +08:00 |
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b4551b462b
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using FetchContent to control lib
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2025-12-07 15:51:19 +08:00 |
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1a1e783e94
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Use GameApplication to cnotrol game
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2025-12-06 18:40:16 +08:00 |
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244bf52003
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Update structure information
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2025-12-06 10:45:29 +08:00 |
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06b840e7ff
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Added draw board function
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2025-11-30 15:24:45 +08:00 |
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48728c1a5b
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Finish the Core
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2025-11-29 17:27:37 +08:00 |
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ff2ddc6fd4
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Optimized the structure
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2025-11-23 15:13:28 +08:00 |
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5100aa799f
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A startup for it
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2025-11-22 22:16:58 +08:00 |
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52a4afe6da
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init the projetc
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2025-11-21 09:07:40 +08:00 |
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