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553955841b
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fix: missing face culling for old chunks during generation
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2026-04-19 17:49:08 +08:00 |
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ca82d6a447
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feat: add Spectator Mode
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2026-04-18 20:01:29 +08:00 |
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0a0024361d
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fix: negative seed values
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2026-04-18 19:11:58 +08:00 |
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47ce4cf2d3
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fix: is_init data race
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2026-04-18 16:19:45 +08:00 |
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af34d7eb82
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fix: y is too height
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2026-04-18 16:19:19 +08:00 |
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03ea97055f
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fix: make Perlin noise seed reproducible
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2026-04-18 15:50:48 +08:00 |
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639648969b
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fix: range::iota build fail
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2026-04-18 15:47:24 +08:00 |
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de4df4b476
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fix: data race in world::init_world()
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2026-04-18 15:14:11 +08:00 |
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11b6e88d0d
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feat: initialize world in multiple threads
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2026-04-18 12:35:48 +08:00 |
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099b1cbdd7
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refactor: update log and leaf materials
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2026-04-18 11:56:33 +08:00 |
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955c4ddec7
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fix: resolve transparency rendering issues
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2026-04-18 11:55:53 +08:00 |
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bb888fd7b7
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feat: add tree generation
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2026-04-18 10:59:37 +08:00 |
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63930dcdc7
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refactor: separate biome declaration and definition
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2026-04-18 09:20:51 +08:00 |
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30a4713092
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refactor: extract biome logic into separate
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2026-04-17 22:45:44 +08:00 |
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f2328d19fd
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refactor: prevent desert from generation adjacent to mountain in biome generation
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2026-04-17 22:24:29 +08:00 |
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e69d38ad94
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fix: array not include
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2026-04-17 20:11:59 +08:00 |
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5723c17f94
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feat: add 4 biomes
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2026-04-17 19:55:47 +08:00 |
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be176ff18a
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build: upgrade C++ standard to C++23
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2026-04-17 18:07:47 +08:00 |
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68e062faa1
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feat: add cpu show for windows
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2026-04-17 10:52:47 +08:00 |
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2f1edc4723
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feat: add opengl version cpu gpu info show
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2026-04-17 10:44:06 +08:00 |
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b07adea771
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refactor: merge memory_used.hpp and system_version.hpp into system_info.hpp
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2026-04-16 22:48:47 +08:00 |
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278fcef295
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refactor: define WIN32_LEAN_AND_MEAN
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2026-04-16 21:56:33 +08:00 |
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876cb5ebe2
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feat: add rss record
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2026-04-16 21:43:11 +08:00 |
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296bd8e07a
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feat: add os version show for windows
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2026-04-16 17:20:42 +08:00 |
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9c7812f205
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fix: BLOCK_REISTER can't build
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2026-04-16 17:14:08 +08:00 |
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3aff13ed1e
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feat: add os version show for linux
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2026-04-16 17:04:26 +08:00 |
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0b0beaf25c
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feat: add rendered chunk sum show
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2026-04-16 15:58:17 +08:00 |
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7d5b9c34b3
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feat: add texture hot-reload
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2026-04-16 15:33:58 +08:00 |
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cf9aaa62a7
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feat: add dirt and stone
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2026-04-16 15:05:52 +08:00 |
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6362536daa
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fix: font load fail
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2026-04-16 13:13:05 +08:00 |
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42b5661a28
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fix: shader load fail
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2026-04-16 13:06:49 +08:00 |
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ecc1595a39
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fix: can't load image
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2026-04-16 13:00:19 +08:00 |
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cd107fa35d
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feat: add DEBUG_MODE and ASSETS_PATH macro
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2026-04-16 12:55:36 +08:00 |
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60319ebcd8
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refactor: update grass block texture
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2026-04-16 12:07:57 +08:00 |
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1d04fedb0f
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feat: add DebugCollector
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2026-04-16 11:55:25 +08:00 |
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311c675852
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feat: add text class
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2026-04-16 10:44:05 +08:00 |
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a8726b06c3
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refactor: update grass block texture
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2026-04-14 22:55:50 +08:00 |
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bc0d4bfcf6
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fix: correct texture coordinates
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2026-04-14 22:55:04 +08:00 |
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6773157000
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fix: potential data race in m_gen_player_pos
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2026-04-14 09:42:12 +08:00 |
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16ff954166
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feat: async world generation
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2026-04-14 09:24:10 +08:00 |
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80c8691999
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feat: thread support for world(preview)
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2026-04-12 21:11:17 +08:00 |
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295188971d
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perf: fast chunk generation
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2026-04-12 20:52:57 +08:00 |
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662e3ee798
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feat: add random seed
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2026-04-06 21:56:15 +08:00 |
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f37f458b42
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perf: optimize chunk generation
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2026-04-06 17:10:36 +08:00 |
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82f0e1deae
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feat: add run and walk gait
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2026-04-05 21:47:32 +08:00 |
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061b72b740
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feat: add switch between fly and walk
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2026-04-05 21:13:55 +08:00 |
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ae914a944c
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fear: add r to gen new chunk
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2026-04-05 20:19:11 +08:00 |
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23affb78b5
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feat: add perlin noise
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2026-04-05 18:21:43 +08:00 |
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5ce0810294
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refactor: adjust jump height
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2026-03-30 20:58:37 +08:00 |
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618ba0ce1c
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fix: NVIDIA graphics card compatibility
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2026-03-30 14:24:42 +08:00 |
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