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59ab47d317
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feat: add anisotropic filtering control
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2026-04-26 17:29:58 +08:00 |
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e34a20599d
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feat: add tp in devpanel
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2026-04-26 14:26:39 +08:00 |
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c5a78185ba
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feat: add ChunkGenerator
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2026-04-26 14:10:09 +08:00 |
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a3eb19e58f
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feat: smooth biome block transition
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2026-04-26 11:35:16 +08:00 |
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9402847e89
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feat: add biome parameter adjustment
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2026-04-25 22:23:24 +08:00 |
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a95ad796ce
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feat: add world and player tab item
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2026-04-25 18:36:13 +08:00 |
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8b5717a655
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refactor: extract constants into separate constants.hpp file
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2026-04-25 16:25:47 +08:00 |
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055c4d687b
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fix: load path failure
Co-authored-by: Copilot <copilot@github.com>
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2026-04-25 14:33:43 +08:00 |
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4ca2133ff3
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feat: add DevPanel
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2026-04-25 14:24:50 +08:00 |
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3e27ab675c
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fix: fullscreen resolution error on Windows
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2026-04-24 18:01:17 +08:00 |
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106cc3d398
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feat: add Config class
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2026-04-24 17:08:06 +08:00 |
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8f8e2c1bd5
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chore: remove dead code
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2026-04-23 21:09:03 +08:00 |
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2707748843
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refactor: increase BLEND_RADIUS to 12
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2026-04-23 15:40:40 +08:00 |
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e90b0ce2f4
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refactor: chunk generation logic
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2026-04-23 15:19:34 +08:00 |
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c7a0aff0c1
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chore: add .clangd configuration
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2026-04-21 22:53:34 +08:00 |
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c2321a0a6e
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refactor: warp everything in Cubed namespace
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2026-04-20 22:18:02 +08:00 |
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553955841b
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fix: missing face culling for old chunks during generation
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2026-04-19 17:49:08 +08:00 |
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ca82d6a447
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feat: add Spectator Mode
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2026-04-18 20:01:29 +08:00 |
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0a0024361d
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fix: negative seed values
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2026-04-18 19:11:58 +08:00 |
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af34d7eb82
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fix: y is too height
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2026-04-18 16:19:19 +08:00 |
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03ea97055f
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fix: make Perlin noise seed reproducible
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2026-04-18 15:50:48 +08:00 |
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639648969b
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fix: range::iota build fail
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2026-04-18 15:47:24 +08:00 |
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de4df4b476
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fix: data race in world::init_world()
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2026-04-18 15:14:11 +08:00 |
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11b6e88d0d
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feat: initialize world in multiple threads
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2026-04-18 12:35:48 +08:00 |
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955c4ddec7
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fix: resolve transparency rendering issues
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2026-04-18 11:55:53 +08:00 |
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bb888fd7b7
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feat: add tree generation
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2026-04-18 10:59:37 +08:00 |
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63930dcdc7
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refactor: separate biome declaration and definition
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2026-04-18 09:20:51 +08:00 |
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30a4713092
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refactor: extract biome logic into separate
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2026-04-17 22:45:44 +08:00 |
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f2328d19fd
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refactor: prevent desert from generation adjacent to mountain in biome generation
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2026-04-17 22:24:29 +08:00 |
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5723c17f94
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feat: add 4 biomes
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2026-04-17 19:55:47 +08:00 |
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2f1edc4723
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feat: add opengl version cpu gpu info show
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2026-04-17 10:44:06 +08:00 |
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b07adea771
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refactor: merge memory_used.hpp and system_version.hpp into system_info.hpp
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2026-04-16 22:48:47 +08:00 |
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876cb5ebe2
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feat: add rss record
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2026-04-16 21:43:11 +08:00 |
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9c7812f205
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fix: BLOCK_REISTER can't build
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2026-04-16 17:14:08 +08:00 |
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3aff13ed1e
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feat: add os version show for linux
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2026-04-16 17:04:26 +08:00 |
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0b0beaf25c
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feat: add rendered chunk sum show
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2026-04-16 15:58:17 +08:00 |
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7d5b9c34b3
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feat: add texture hot-reload
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2026-04-16 15:33:58 +08:00 |
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cf9aaa62a7
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feat: add dirt and stone
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2026-04-16 15:05:52 +08:00 |
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6362536daa
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fix: font load fail
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2026-04-16 13:13:05 +08:00 |
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42b5661a28
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fix: shader load fail
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2026-04-16 13:06:49 +08:00 |
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ecc1595a39
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fix: can't load image
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2026-04-16 13:00:19 +08:00 |
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cd107fa35d
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feat: add DEBUG_MODE and ASSETS_PATH macro
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2026-04-16 12:55:36 +08:00 |
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1d04fedb0f
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feat: add DebugCollector
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2026-04-16 11:55:25 +08:00 |
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311c675852
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feat: add text class
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2026-04-16 10:44:05 +08:00 |
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6773157000
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fix: potential data race in m_gen_player_pos
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2026-04-14 09:42:12 +08:00 |
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16ff954166
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feat: async world generation
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2026-04-14 09:24:10 +08:00 |
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80c8691999
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feat: thread support for world(preview)
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2026-04-12 21:11:17 +08:00 |
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295188971d
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perf: fast chunk generation
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2026-04-12 20:52:57 +08:00 |
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662e3ee798
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feat: add random seed
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2026-04-06 21:56:15 +08:00 |
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f37f458b42
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perf: optimize chunk generation
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2026-04-06 17:10:36 +08:00 |
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