Compare commits
57 Commits
v0.0.2
...
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13
.github/workflows/release-build.yml
vendored
@@ -27,7 +27,8 @@ jobs:
|
||||
|
||||
|
||||
runs-on: ${{ matrix.os }}
|
||||
|
||||
env:
|
||||
VCPKG_BINARY_SOURCES: clear;files,${{ github.workspace }}/.vcpkg-cache,readwrite
|
||||
steps:
|
||||
|
||||
- uses: actions/checkout@v4
|
||||
@@ -48,12 +49,18 @@ jobs:
|
||||
- name: Setup MSVC
|
||||
if: matrix.platform == 'windows'
|
||||
uses: ilammy/msvc-dev-cmd@v1
|
||||
|
||||
- name: Cache vcpkg
|
||||
uses: actions/cache@v4
|
||||
with:
|
||||
path: .vcpkg-cache
|
||||
key: ${{ runner.os }}-vcpkg-${{ hashFiles('vcpkg.json') }}
|
||||
restore-keys: |
|
||||
${{ runner.os }}-vcpkg-
|
||||
- name: Bootstrap vcpkg
|
||||
run: |
|
||||
git clone https://github.com/microsoft/vcpkg.git
|
||||
./vcpkg/bootstrap-vcpkg.bat
|
||||
|
||||
|
||||
- name: Configure
|
||||
if: matrix.platform == 'windows'
|
||||
run: >
|
||||
|
||||
1
.gitignore
vendored
@@ -41,6 +41,7 @@ CMakeError.log
|
||||
*~
|
||||
.DS_Store
|
||||
assets/config.toml
|
||||
assets/server-config.toml
|
||||
.venv/
|
||||
pyout/
|
||||
vcpkg_installed/
|
||||
251
AGENTS.md
Normal file
@@ -0,0 +1,251 @@
|
||||
# Code Modification Guidelines
|
||||
|
||||
## 1. Git Branch Protection
|
||||
|
||||
- Never modify code directly on the `main` branch.
|
||||
- Before editing, check the current branch:
|
||||
|
||||
```bash
|
||||
git branch --show-current
|
||||
````
|
||||
|
||||
* If the result is `main`, create or switch to a development branch first:
|
||||
|
||||
```bash
|
||||
git checkout -b feature/xxx
|
||||
```
|
||||
|
||||
* Do not bypass branch protection by:
|
||||
|
||||
* Committing directly to `main`.
|
||||
* Running code generation, formatting, or large refactors on `main`.
|
||||
* Rewriting or damaging `main` history.
|
||||
|
||||
---
|
||||
|
||||
## 2. Code Comments
|
||||
|
||||
* All new comments must be written in English.
|
||||
* Comments must be:
|
||||
|
||||
* Short and clear.
|
||||
* Explain the purpose, not repeat the code.
|
||||
* Avoid unnecessary details.
|
||||
|
||||
Recommended:
|
||||
|
||||
```cpp
|
||||
// AI-generated: Prevent stale handle access.
|
||||
```
|
||||
|
||||
Avoid:
|
||||
|
||||
```cpp
|
||||
// AI-generated: This checks if the handle is invalid because...
|
||||
```
|
||||
|
||||
* Important AI-added or modified logic should include:
|
||||
|
||||
```cpp
|
||||
// AI-generated
|
||||
```
|
||||
|
||||
* Do not add comments for trivial changes such as:
|
||||
|
||||
* One or two line logic fixes.
|
||||
* Spelling corrections.
|
||||
* Simple variable renames.
|
||||
|
||||
### 2.1 Do not write excessive or granular comments
|
||||
|
||||
AI must avoid sprinkling small explanatory comments throughout code.
|
||||
Specifically:
|
||||
|
||||
* **No line-by-line narration.** Do not add a comment above (or beside)
|
||||
every field, signal, slot, branch, or block just to restate what it is.
|
||||
If the name is self-explanatory, no comment is needed.
|
||||
* **No multi-part explanations on a single marker.** A line like
|
||||
`// AI-generated: abort the in-flight download; finished handler clears state.`
|
||||
is too much. Either drop it, or shorten to a single short clause
|
||||
(e.g. `// AI-generated: abort in-flight download.`).
|
||||
* **Prefer zero or one comment per file/section**, not many. A short
|
||||
header comment explaining the file's purpose is acceptable; dozens of
|
||||
inline labels are not.
|
||||
* **Do not comment obvious QML/C++ bindings, layout splits, or default
|
||||
values** (e.g. `// AI-generated: index 0 -> zh_CN, index 1 -> en.`).
|
||||
The code already says that.
|
||||
* **When in doubt, omit the comment.** A missing comment is fine; a
|
||||
redundant one is noise that future maintainers must clean up.
|
||||
|
||||
Rule of thumb: if removing the comment would not lose useful
|
||||
information, remove it.
|
||||
|
||||
---
|
||||
|
||||
## 3. Project Style
|
||||
|
||||
Follow the existing project style strictly:
|
||||
|
||||
* Naming conventions.
|
||||
* File organization.
|
||||
* Formatting rules.
|
||||
* Include order.
|
||||
* Existing architecture.
|
||||
|
||||
Do not:
|
||||
|
||||
* Introduce unrelated coding styles.
|
||||
* Add unnecessary design patterns.
|
||||
* Create duplicate systems.
|
||||
* Add abstractions without need.
|
||||
* Change module responsibilities.
|
||||
|
||||
---
|
||||
|
||||
## 4. Modification Scope
|
||||
|
||||
Only modify the minimum code required.
|
||||
|
||||
Do not:
|
||||
|
||||
* Format unrelated files.
|
||||
* Remove existing comments.
|
||||
* Rename large numbers of symbols.
|
||||
* Change public APIs.
|
||||
* Perform large refactors without confirmation.
|
||||
|
||||
If large changes are required, explain first:
|
||||
|
||||
1. Current problem.
|
||||
2. Required changes.
|
||||
3. Affected modules.
|
||||
4. Expected impact.
|
||||
|
||||
---
|
||||
|
||||
## 5. Build and Test
|
||||
|
||||
After modifications:
|
||||
|
||||
* Verify compilation.
|
||||
* Check for new warnings.
|
||||
* Ensure existing features still work.
|
||||
|
||||
Do not:
|
||||
|
||||
* Commit without verification.
|
||||
* Ignore compiler errors.
|
||||
* Hide problems with temporary hacks.
|
||||
|
||||
---
|
||||
|
||||
## 6. Compatibility
|
||||
|
||||
Consider:
|
||||
|
||||
* Existing callers.
|
||||
* API/ABI compatibility.
|
||||
* Serialization formats.
|
||||
* Network protocols.
|
||||
* Save data.
|
||||
* Threading impact.
|
||||
|
||||
Do not:
|
||||
|
||||
* Change network structures without compatibility handling.
|
||||
* Break old data formats.
|
||||
* Change public data layouts carelessly.
|
||||
|
||||
---
|
||||
|
||||
## 7. Multi-threading Safety
|
||||
|
||||
For multi-threaded code, check:
|
||||
|
||||
* Data races.
|
||||
* Object lifetime.
|
||||
* Lock contention.
|
||||
* Atomic correctness.
|
||||
* Cross-thread resource access.
|
||||
|
||||
Do not:
|
||||
|
||||
* Assume single-threaded execution.
|
||||
* Modify shared data without protection.
|
||||
* Add hidden locks that hurt performance.
|
||||
|
||||
---
|
||||
|
||||
## 8. Memory Safety
|
||||
|
||||
Consider:
|
||||
|
||||
* Ownership.
|
||||
* Lifetime.
|
||||
* RAII.
|
||||
* Memory leaks.
|
||||
* Dangling references.
|
||||
* Iterator invalidation.
|
||||
|
||||
Do not:
|
||||
|
||||
* Return references to local variables.
|
||||
* Store pointers to temporary objects.
|
||||
* Use uninitialized data.
|
||||
* Introduce undefined behavior.
|
||||
|
||||
---
|
||||
|
||||
## 9. Third-party Libraries
|
||||
|
||||
Before adding or changing dependencies:
|
||||
|
||||
Check:
|
||||
|
||||
* Existing project dependencies.
|
||||
* Build system impact.
|
||||
* Maintenance cost.
|
||||
|
||||
Do not:
|
||||
|
||||
* Add large libraries for simple features.
|
||||
* Duplicate existing library functionality.
|
||||
* Modify third-party source code.
|
||||
|
||||
---
|
||||
|
||||
## 10. AI Behavior Rules
|
||||
|
||||
AI-generated code must:
|
||||
|
||||
* Reuse existing code first.
|
||||
* Preserve current architecture.
|
||||
* Prefer simple solutions.
|
||||
* Minimize risk and code changes.
|
||||
|
||||
Do not:
|
||||
|
||||
* Guess requirements.
|
||||
* Add unrequested features.
|
||||
* Redesign architecture.
|
||||
* Add unnecessary abstraction layers.
|
||||
|
||||
Choose the implementation with:
|
||||
|
||||
> The smallest change, lowest risk, and best compatibility with existing code.
|
||||
|
||||
---
|
||||
|
||||
## 11. Pre-commit Checklist
|
||||
|
||||
Before committing:
|
||||
|
||||
* [ ] Not on `main`.
|
||||
* [ ] Changes match the requested task.
|
||||
* [ ] New comments are in English.
|
||||
* [ ] AI changes are marked when needed.
|
||||
* [ ] No unrelated formatting changes.
|
||||
* [ ] Build passes.
|
||||
* [ ] No obvious performance/security/thread issues.
|
||||
* [ ] No API, protocol, or data format breakage.
|
||||
|
||||
@@ -1,4 +1,9 @@
|
||||
cmake_minimum_required(VERSION 3.21)
|
||||
|
||||
if(APPLE)
|
||||
message(FATAL_ERROR "This game does not support macOS")
|
||||
endif()
|
||||
|
||||
project(Cubed LANGUAGES C CXX)
|
||||
|
||||
set(CMAKE_CXX_STANDARD 23)
|
||||
@@ -32,6 +37,10 @@ add_subdirectory(third_party/glad)
|
||||
|
||||
add_subdirectory(third_party/imgui)
|
||||
|
||||
add_subdirectory(third_party/dr_libs)
|
||||
|
||||
add_subdirectory(third_party/stb)
|
||||
|
||||
add_executable(${PROJECT_NAME})
|
||||
|
||||
add_subdirectory(src)
|
||||
@@ -121,15 +130,14 @@ target_include_directories(${PROJECT_NAME}
|
||||
|
||||
target_link_libraries(${PROJECT_NAME}
|
||||
PRIVATE
|
||||
glfw
|
||||
SDL3::SDL3
|
||||
glad
|
||||
glm::glm
|
||||
OpenGL::GL
|
||||
soil2
|
||||
Freetype::Freetype
|
||||
tomlplusplus::tomlplusplus
|
||||
imgui
|
||||
dr_libs
|
||||
tbb
|
||||
stb
|
||||
protobuf::libprotobuf
|
||||
absl::log
|
||||
absl::check
|
||||
@@ -137,6 +145,10 @@ target_link_libraries(${PROJECT_NAME}
|
||||
absl::strings
|
||||
absl::flat_hash_map
|
||||
zstd::zstd
|
||||
OpenAL::OpenAL
|
||||
harfbuzz::harfbuzz
|
||||
Opus::Opus
|
||||
assimp::assimp
|
||||
$<$<PLATFORM_ID:Windows>:ws2_32>
|
||||
|
||||
)
|
||||
|
||||
4
assets/SensitiveLexicon.json
Normal file
@@ -8,4 +8,5 @@ is_passable = true
|
||||
is_transitional = false
|
||||
is_transparent = true
|
||||
name = 'air'
|
||||
name_key = 'block.air'
|
||||
roughness = 1.0
|
||||
@@ -8,4 +8,5 @@ is_passable = false
|
||||
is_transitional = true
|
||||
is_transparent = false
|
||||
name = 'dirt'
|
||||
name_key = 'block.dirt'
|
||||
roughness = 1.0
|
||||
@@ -8,4 +8,5 @@ is_passable = true
|
||||
is_transitional = false
|
||||
is_transparent = true
|
||||
name = 'grass'
|
||||
roughness = 0.9
|
||||
name_key = 'block.grass'
|
||||
roughness = 0.90000000000000002
|
||||
@@ -8,4 +8,5 @@ is_passable = false
|
||||
is_transitional = true
|
||||
is_transparent = false
|
||||
name = 'grass_block'
|
||||
roughness = 0.9
|
||||
name_key = 'block.grass_block'
|
||||
roughness = 0.90000000000000002
|
||||
@@ -8,4 +8,5 @@ is_passable = false
|
||||
is_transitional = false
|
||||
is_transparent = true
|
||||
name = 'leaf'
|
||||
roughness = 0.7
|
||||
name_key = 'block.leaf'
|
||||
roughness = 0.69999999999999996
|
||||
@@ -8,4 +8,5 @@ is_passable = false
|
||||
is_transitional = false
|
||||
is_transparent = false
|
||||
name = 'log'
|
||||
roughness = 0.7
|
||||
name_key = 'block.log'
|
||||
roughness = 0.69999999999999996
|
||||
@@ -8,4 +8,5 @@ is_passable = false
|
||||
is_transitional = true
|
||||
is_transparent = false
|
||||
name = 'sand'
|
||||
roughness = 0.8
|
||||
name_key = 'block.sand'
|
||||
roughness = 0.80000000000000004
|
||||
@@ -8,4 +8,5 @@ is_passable = false
|
||||
is_transitional = true
|
||||
is_transparent = false
|
||||
name = 'snowy_grass_block'
|
||||
roughness = 0.9
|
||||
name_key = 'block.snowy_grass_block'
|
||||
roughness = 0.90000000000000002
|
||||
@@ -8,4 +8,5 @@ is_passable = false
|
||||
is_transitional = true
|
||||
is_transparent = false
|
||||
name = 'stone'
|
||||
name_key = 'block.stone'
|
||||
roughness = 0.75
|
||||
@@ -8,4 +8,5 @@ is_transparent = false
|
||||
is_discard = false
|
||||
is_blend = false
|
||||
is_transitional = false
|
||||
roughness = 1.0
|
||||
roughness = 1.0
|
||||
name_key = "block.template"
|
||||
|
||||
@@ -8,4 +8,5 @@ is_passable = true
|
||||
is_transitional = false
|
||||
is_transparent = true
|
||||
name = 'water'
|
||||
name_key = 'block.water'
|
||||
roughness = 0.02
|
||||
BIN
assets/fonts/unifont_t-17.0.05.otf
Normal file
6
assets/item/air.json
Normal file
@@ -0,0 +1,6 @@
|
||||
{
|
||||
"id": 0,
|
||||
"name": "air",
|
||||
"description": "",
|
||||
"type": "block"
|
||||
}
|
||||
7
assets/item/dirt.json
Normal file
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"id": 2,
|
||||
"name": "dirt",
|
||||
"description": "",
|
||||
"texture": "texture/item/block/dirt.png",
|
||||
"type": "block"
|
||||
}
|
||||
7
assets/item/grass.json
Normal file
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"id": 9,
|
||||
"name": "grass",
|
||||
"description": "",
|
||||
"texture": "texture/item/block/grass.png",
|
||||
"type": "block"
|
||||
}
|
||||
7
assets/item/grass_block.json
Normal file
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"id": 1,
|
||||
"name": "grass_block",
|
||||
"description": "",
|
||||
"texture": "texture/item/block/grass_block.png",
|
||||
"type": "block"
|
||||
}
|
||||
7
assets/item/leaf.json
Normal file
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"id": 6,
|
||||
"name": "leaf",
|
||||
"description": "",
|
||||
"texture": "texture/item/block/leaf.png",
|
||||
"type": "block"
|
||||
}
|
||||
7
assets/item/log.json
Normal file
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"id": 5,
|
||||
"name": "log",
|
||||
"description": "",
|
||||
"texture": "texture/item/block/log.png",
|
||||
"type": "block"
|
||||
}
|
||||
8
assets/item/pig_spawn_egg.json
Normal file
@@ -0,0 +1,8 @@
|
||||
{
|
||||
"id": 10,
|
||||
"name": "pig_spawn_egg",
|
||||
"description": "",
|
||||
"texture": "texture/item/spawn_egg/pig_spawn_egg.png",
|
||||
"type": "spawn_egg",
|
||||
"creature": "cubed:pig"
|
||||
}
|
||||
7
assets/item/sand.json
Normal file
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"id": 4,
|
||||
"name": "sand",
|
||||
"description": "",
|
||||
"texture": "texture/item/block/sand.png",
|
||||
"type": "block"
|
||||
}
|
||||
7
assets/item/snowy_grass_block.json
Normal file
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"id": 8,
|
||||
"name": "snowy_grass_block",
|
||||
"description": "",
|
||||
"texture": "texture/item/block/snowy_grass_block.png",
|
||||
"type": "block"
|
||||
}
|
||||
7
assets/item/stone.json
Normal file
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"id": 3,
|
||||
"name": "stone",
|
||||
"description": "",
|
||||
"texture": "texture/item/block/stone.png",
|
||||
"type": "block"
|
||||
}
|
||||
7
assets/item/water.json
Normal file
@@ -0,0 +1,7 @@
|
||||
{
|
||||
"id": 7,
|
||||
"name": "water",
|
||||
"description": "",
|
||||
"texture": "texture/item/block/water.png",
|
||||
"type": "block"
|
||||
}
|
||||
49
assets/lang/en_US.json
Normal file
@@ -0,0 +1,49 @@
|
||||
{
|
||||
"menu.settings": "Settings",
|
||||
"menu.main.host_game": "Host Game",
|
||||
"menu.main.join_game": "Join Game",
|
||||
"menu.main.credits": "Credits",
|
||||
"menu.main.quit": "Quit",
|
||||
"menu.main.player_name": "Player: {name}",
|
||||
"menu.main.cubed_version": "Cubed: {version}",
|
||||
"menu.pause.pause_menu": "Pause Menu",
|
||||
"menu.pause.back_to_game": "Back To Game",
|
||||
"menu.pause.return_to_main_menu": "Return to Menu",
|
||||
"button.done": "Done",
|
||||
"button.return": "Return",
|
||||
"settings.title": "Settings",
|
||||
"settings.fov": "Fov: {fov}",
|
||||
"settings.mouse_sensitivity": "Sensitivity: {sensitivity}",
|
||||
"settings.distance": "Distance: {distance}",
|
||||
"settings.music_volume": "Music: {music}",
|
||||
"settings.sfx_volume": "SFX: {sfx}",
|
||||
"settings.player_voice": "Player Voice: {volume}",
|
||||
"settings.fullscreen": "fullscreen: {state}",
|
||||
"settings.aniso": "Aniso: {aniso}",
|
||||
"settings.vsync": "V-Sync: {state}",
|
||||
"settings.language": "Language: {lang}",
|
||||
"settings.restart_game_info": "You need to restart the game to apply this changes.",
|
||||
"settings.voice_input": "Voice Input: {type}",
|
||||
"voice_input.ptt": "PTT",
|
||||
"voice_input.always": "always",
|
||||
"common.on": "on",
|
||||
"common.off": "off",
|
||||
"hostgame.create_a_new_world": "Create A New World",
|
||||
"hostgame.world_seed": "World Seed",
|
||||
"hostgame.port": "Port",
|
||||
"hostgame.create_world": "Create World",
|
||||
"joingame.join_a_world": "Join A World",
|
||||
"joingame.server_ip": "Server Ip",
|
||||
"joingame.join_world": "Join World",
|
||||
"error.disable_voice": "Server Disable Voice Chat",
|
||||
"block.air": "air",
|
||||
"block.dirt": "dirt",
|
||||
"block.grass_block": "grass block",
|
||||
"block.grass": "grass",
|
||||
"block.leaf": "leaf",
|
||||
"block.log": "log",
|
||||
"block.sand": "sand",
|
||||
"block.snowy_grass_block": "snowy grass block",
|
||||
"block.stone": "stone",
|
||||
"block.water": "water"
|
||||
}
|
||||
49
assets/lang/zh_CN.json
Normal file
@@ -0,0 +1,49 @@
|
||||
{
|
||||
"menu.settings": "设置",
|
||||
"menu.main.host_game": "创建游戏",
|
||||
"menu.main.join_game": "加入游戏",
|
||||
"menu.main.credits": "制作人员",
|
||||
"menu.main.quit": "退出",
|
||||
"menu.main.player_name": "玩家:{name}",
|
||||
"menu.main.cubed_version": "Cubed:{version}",
|
||||
"menu.pause.pause_menu": "暂停菜单",
|
||||
"menu.pause.back_to_game": "返回游戏",
|
||||
"menu.pause.return_to_main_menu": "返回主菜单",
|
||||
"button.done": "完成",
|
||||
"button.return": "返回",
|
||||
"settings.title": "设置",
|
||||
"settings.fov": "视野:{fov}",
|
||||
"settings.mouse_sensitivity": "灵敏度:{sensitivity}",
|
||||
"settings.distance": "距离:{distance}",
|
||||
"settings.music_volume": "音乐:{music}",
|
||||
"settings.sfx_volume": "音效:{sfx}",
|
||||
"settings.player_voice": "玩家语音:{volume}",
|
||||
"settings.fullscreen": "全屏:{state}",
|
||||
"settings.aniso": "各向异性过滤:{aniso}",
|
||||
"settings.vsync": "垂直同步: {state}",
|
||||
"settings.language": "语言: {lang}",
|
||||
"settings.restart_game_info": "您需要重启游戏以应用这些更改。",
|
||||
"settings.voice_input": "语音输入: {type}",
|
||||
"voice_input.ptt": "按键通话",
|
||||
"voice_input.always": "始终",
|
||||
"common.on": "开",
|
||||
"common.off": "关",
|
||||
"hostgame.create_a_new_world": "创建新世界",
|
||||
"hostgame.world_seed": "世界种子",
|
||||
"hostgame.port": "端口",
|
||||
"hostgame.create_world": "创建世界",
|
||||
"joingame.join_a_world": "加入世界",
|
||||
"joingame.server_ip": "服务器IP",
|
||||
"joingame.join_world": "加入世界",
|
||||
"error.disable_voice": "服务器已禁用语音聊天",
|
||||
"block.air": "空气",
|
||||
"block.dirt": "泥土",
|
||||
"block.grass_block": "草方块",
|
||||
"block.grass": "草",
|
||||
"block.leaf": "树叶",
|
||||
"block.log": "原木",
|
||||
"block.sand": "沙子",
|
||||
"block.snowy_grass_block": "覆雪草方块",
|
||||
"block.stone": "石头",
|
||||
"block.water": "水"
|
||||
}
|
||||
90
assets/licenses/OFL-1.1.txt
Normal file
@@ -0,0 +1,90 @@
|
||||
The SIL Open Font License version 1.1 is copied below, and is also
|
||||
available with a FAQ at http://scripts.sil.org/OFL.
|
||||
|
||||
|
||||
-----------------------------------------------------------
|
||||
SIL OPEN FONT LICENSE Version 1.1 - 26 February 2007
|
||||
-----------------------------------------------------------
|
||||
|
||||
PREAMBLE
|
||||
The goals of the Open Font License (OFL) are to stimulate worldwide
|
||||
development of collaborative font projects, to support the font creation
|
||||
efforts of academic and linguistic communities, and to provide a free and
|
||||
open framework in which fonts may be shared and improved in partnership
|
||||
with others.
|
||||
|
||||
The OFL allows the licensed fonts to be used, studied, modified and
|
||||
redistributed freely as long as they are not sold by themselves. The
|
||||
fonts, including any derivative works, can be bundled, embedded,
|
||||
redistributed and/or sold with any software provided that any reserved
|
||||
names are not used by derivative works. The fonts and derivatives,
|
||||
however, cannot be released under any other type of license. The
|
||||
requirement for fonts to remain under this license does not apply
|
||||
to any document created using the fonts or their derivatives.
|
||||
|
||||
DEFINITIONS
|
||||
"Font Software" refers to the set of files released by the Copyright
|
||||
Holder(s) under this license and clearly marked as such. This may
|
||||
include source files, build scripts and documentation.
|
||||
|
||||
"Reserved Font Name" refers to any names specified as such after the
|
||||
copyright statement(s).
|
||||
|
||||
"Original Version" refers to the collection of Font Software components as
|
||||
distributed by the Copyright Holder(s).
|
||||
|
||||
"Modified Version" refers to any derivative made by adding to, deleting,
|
||||
or substituting -- in part or in whole -- any of the components of the
|
||||
Original Version, by changing formats or by porting the Font Software to a
|
||||
new environment.
|
||||
|
||||
"Author" refers to any designer, engineer, programmer, technical
|
||||
writer or other person who contributed to the Font Software.
|
||||
|
||||
PERMISSION & CONDITIONS
|
||||
Permission is hereby granted, free of charge, to any person obtaining
|
||||
a copy of the Font Software, to use, study, copy, merge, embed, modify,
|
||||
redistribute, and sell modified and unmodified copies of the Font
|
||||
Software, subject to the following conditions:
|
||||
|
||||
1) Neither the Font Software nor any of its individual components,
|
||||
in Original or Modified Versions, may be sold by itself.
|
||||
|
||||
2) Original or Modified Versions of the Font Software may be bundled,
|
||||
redistributed and/or sold with any software, provided that each copy
|
||||
contains the above copyright notice and this license. These can be
|
||||
included either as stand-alone text files, human-readable headers or
|
||||
in the appropriate machine-readable metadata fields within text or
|
||||
binary files as long as those fields can be easily viewed by the user.
|
||||
|
||||
3) No Modified Version of the Font Software may use the Reserved Font
|
||||
Name(s) unless explicit written permission is granted by the corresponding
|
||||
Copyright Holder. This restriction only applies to the primary font name as
|
||||
presented to the users.
|
||||
|
||||
4) The name(s) of the Copyright Holder(s) or the Author(s) of the Font
|
||||
Software shall not be used to promote, endorse or advertise any
|
||||
Modified Version, except to acknowledge the contribution(s) of the
|
||||
Copyright Holder(s) and the Author(s) or with their explicit written
|
||||
permission.
|
||||
|
||||
5) The Font Software, modified or unmodified, in part or in whole,
|
||||
must be distributed entirely under this license, and must not be
|
||||
distributed under any other license. The requirement for fonts to
|
||||
remain under this license does not apply to any document created
|
||||
using the Font Software.
|
||||
|
||||
TERMINATION
|
||||
This license becomes null and void if any of the above conditions are
|
||||
not met.
|
||||
|
||||
DISCLAIMER
|
||||
THE FONT SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO ANY WARRANTIES OF
|
||||
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT
|
||||
OF COPYRIGHT, PATENT, TRADEMARK, OR OTHER RIGHT. IN NO EVENT SHALL THE
|
||||
COPYRIGHT HOLDER BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
INCLUDING ANY GENERAL, SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL
|
||||
DAMAGES, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
FROM, OUT OF THE USE OR INABILITY TO USE THE FONT SOFTWARE OR FROM
|
||||
OTHER DEALINGS IN THE FONT SOFTWARE.
|
||||
437
assets/licenses/OPENAL_SOFT_LICENSE.txt
Normal file
@@ -0,0 +1,437 @@
|
||||
GNU LIBRARY GENERAL PUBLIC LICENSE
|
||||
Version 2, June 1991
|
||||
|
||||
Copyright (C) 1991 Free Software Foundation, Inc.
|
||||
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
[This is the first released version of the library GPL. It is
|
||||
numbered 2 because it goes with version 2 of the ordinary GPL.]
|
||||
|
||||
Preamble
|
||||
|
||||
The licenses for most software are designed to take away your
|
||||
freedom to share and change it. By contrast, the GNU General Public
|
||||
Licenses are intended to guarantee your freedom to share and change
|
||||
free software--to make sure the software is free for all its users.
|
||||
|
||||
This license, the Library General Public License, applies to some
|
||||
specially designated Free Software Foundation software, and to any
|
||||
other libraries whose authors decide to use it. You can use it for
|
||||
your libraries, too.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
this service if you wish), that you receive source code or can get it
|
||||
if you want it, that you can change the software or use pieces of it
|
||||
in new free programs; and that you know you can do these things.
|
||||
|
||||
To protect your rights, we need to make restrictions that forbid
|
||||
anyone to deny you these rights or to ask you to surrender the rights.
|
||||
These restrictions translate to certain responsibilities for you if
|
||||
you distribute copies of the library, or if you modify it.
|
||||
|
||||
For example, if you distribute copies of the library, whether gratis
|
||||
or for a fee, you must give the recipients all the rights that we gave
|
||||
you. You must make sure that they, too, receive or can get the source
|
||||
code. If you link a program with the library, you must provide
|
||||
complete object files to the recipients so that they can relink them
|
||||
with the library, after making changes to the library and recompiling
|
||||
it. And you must show them these terms so they know their rights.
|
||||
|
||||
Our method of protecting your rights has two steps: (1) copyright
|
||||
the library, and (2) offer you this license which gives you legal
|
||||
permission to copy, distribute and/or modify the library.
|
||||
|
||||
Also, for each distributor's protection, we want to make certain
|
||||
that everyone understands that there is no warranty for this free
|
||||
library. If the library is modified by someone else and passed on, we
|
||||
want its recipients to know that what they have is not the original
|
||||
version, so that any problems introduced by others will not reflect on
|
||||
the original authors' reputations.
|
||||
|
||||
Finally, any free program is threatened constantly by software
|
||||
patents. We wish to avoid the danger that companies distributing free
|
||||
software will individually obtain patent licenses, thus in effect
|
||||
transforming the program into proprietary software. To prevent this,
|
||||
we have made it clear that any patent must be licensed for everyone's
|
||||
free use or not licensed at all.
|
||||
|
||||
Most GNU software, including some libraries, is covered by the ordinary
|
||||
GNU General Public License, which was designed for utility programs. This
|
||||
license, the GNU Library General Public License, applies to certain
|
||||
designated libraries. This license is quite different from the ordinary
|
||||
one; be sure to read it in full, and don't assume that anything in it is
|
||||
the same as in the ordinary license.
|
||||
|
||||
The reason we have a separate public license for some libraries is that
|
||||
they blur the distinction we usually make between modifying or adding to a
|
||||
program and simply using it. Linking a program with a library, without
|
||||
changing the library, is in some sense simply using the library, and is
|
||||
analogous to running a utility program or application program. However, in
|
||||
a textual and legal sense, the linked executable is a combined work, a
|
||||
derivative of the original library, and the ordinary General Public License
|
||||
treats it as such.
|
||||
|
||||
Because of this blurred distinction, using the ordinary General
|
||||
Public License for libraries did not effectively promote software
|
||||
sharing, because most developers did not use the libraries. We
|
||||
concluded that weaker conditions might promote sharing better.
|
||||
|
||||
However, unrestricted linking of non-free programs would deprive the
|
||||
users of those programs of all benefit from the free status of the
|
||||
libraries themselves. This Library General Public License is intended to
|
||||
permit developers of non-free programs to use free libraries, while
|
||||
preserving your freedom as a user of such programs to change the free
|
||||
libraries that are incorporated in them. (We have not seen how to achieve
|
||||
this as regards changes in header files, but we have achieved it as regards
|
||||
changes in the actual functions of the Library.) The hope is that this
|
||||
will lead to faster development of free libraries.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow. Pay close attention to the difference between a
|
||||
"work based on the library" and a "work that uses the library". The
|
||||
former contains code derived from the library, while the latter only
|
||||
works together with the library.
|
||||
|
||||
Note that it is possible for a library to be covered by the ordinary
|
||||
General Public License rather than by this special one.
|
||||
|
||||
GNU LIBRARY GENERAL PUBLIC LICENSE
|
||||
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
|
||||
|
||||
0. This License Agreement applies to any software library which
|
||||
contains a notice placed by the copyright holder or other authorized
|
||||
party saying it may be distributed under the terms of this Library
|
||||
General Public License (also called "this License"). Each licensee is
|
||||
addressed as "you".
|
||||
|
||||
A "library" means a collection of software functions and/or data
|
||||
prepared so as to be conveniently linked with application programs
|
||||
(which use some of those functions and data) to form executables.
|
||||
|
||||
The "Library", below, refers to any such software library or work
|
||||
which has been distributed under these terms. A "work based on the
|
||||
Library" means either the Library or any derivative work under
|
||||
copyright law: that is to say, a work containing the Library or a
|
||||
portion of it, either verbatim or with modifications and/or translated
|
||||
straightforwardly into another language. (Hereinafter, translation is
|
||||
included without limitation in the term "modification".)
|
||||
|
||||
"Source code" for a work means the preferred form of the work for
|
||||
making modifications to it. For a library, complete source code means
|
||||
all the source code for all modules it contains, plus any associated
|
||||
interface definition files, plus the scripts used to control compilation
|
||||
and installation of the library.
|
||||
|
||||
Activities other than copying, distribution and modification are not
|
||||
covered by this License; they are outside its scope. The act of
|
||||
running a program using the Library is not restricted, and output from
|
||||
such a program is covered only if its contents constitute a work based
|
||||
on the Library (independent of the use of the Library in a tool for
|
||||
writing it). Whether that is true depends on what the Library does
|
||||
and what the program that uses the Library does.
|
||||
|
||||
1. You may copy and distribute verbatim copies of the Library's
|
||||
complete source code as you receive it, in any medium, provided that
|
||||
you conspicuously and appropriately publish on each copy an
|
||||
appropriate copyright notice and disclaimer of warranty; keep intact
|
||||
all the notices that refer to this License and to the absence of any
|
||||
warranty; and distribute a copy of this License along with the
|
||||
Library.
|
||||
|
||||
You may charge a fee for the physical act of transferring a copy,
|
||||
and you may at your option offer warranty protection in exchange for a
|
||||
fee.
|
||||
|
||||
2. You may modify your copy or copies of the Library or any portion
|
||||
of it, thus forming a work based on the Library, and copy and
|
||||
distribute such modifications or work under the terms of Section 1
|
||||
above, provided that you also meet all of these conditions:
|
||||
|
||||
a) The modified work must itself be a software library.
|
||||
|
||||
b) You must cause the files modified to carry prominent notices
|
||||
stating that you changed the files and the date of any change.
|
||||
|
||||
c) You must cause the whole of the work to be licensed at no
|
||||
charge to all third parties under the terms of this License.
|
||||
|
||||
d) If a facility in the modified Library refers to a function or a
|
||||
table of data to be supplied by an application program that uses
|
||||
the facility, other than as an argument passed when the facility
|
||||
is invoked, then you must make a good faith effort to ensure that,
|
||||
in the event an application does not supply such function or
|
||||
table, the facility still operates, and performs whatever part of
|
||||
its purpose remains meaningful.
|
||||
|
||||
(For example, a function in a library to compute square roots has
|
||||
a purpose that is entirely well-defined independent of the
|
||||
application. Therefore, Subsection 2d requires that any
|
||||
application-supplied function or table used by this function must
|
||||
be optional: if the application does not supply it, the square
|
||||
root function must still compute square roots.)
|
||||
|
||||
These requirements apply to the modified work as a whole. If
|
||||
identifiable sections of that work are not derived from the Library,
|
||||
and can be reasonably considered independent and separate works in
|
||||
themselves, then this License, and its terms, do not apply to those
|
||||
sections when you distribute them as separate works. But when you
|
||||
distribute the same sections as part of a whole which is a work based
|
||||
on the Library, the distribution of the whole must be on the terms of
|
||||
this License, whose permissions for other licensees extend to the
|
||||
entire whole, and thus to each and every part regardless of who wrote
|
||||
it.
|
||||
|
||||
Thus, it is not the intent of this section to claim rights or contest
|
||||
your rights to work written entirely by you; rather, the intent is to
|
||||
exercise the right to control the distribution of derivative or
|
||||
collective works based on the Library.
|
||||
|
||||
In addition, mere aggregation of another work not based on the Library
|
||||
with the Library (or with a work based on the Library) on a volume of
|
||||
a storage or distribution medium does not bring the other work under
|
||||
the scope of this License.
|
||||
|
||||
3. You may opt to apply the terms of the ordinary GNU General Public
|
||||
License instead of this License to a given copy of the Library. To do
|
||||
this, you must alter all the notices that refer to this License, so
|
||||
that they refer to the ordinary GNU General Public License, version 2,
|
||||
instead of to this License. (If a newer version than version 2 of the
|
||||
ordinary GNU General Public License has appeared, then you can specify
|
||||
that version instead if you wish.) Do not make any other change in
|
||||
these notices.
|
||||
|
||||
Once this change is made in a given copy, it is irreversible for
|
||||
that copy, so the ordinary GNU General Public License applies to all
|
||||
subsequent copies and derivative works made from that copy.
|
||||
|
||||
This option is useful when you wish to copy part of the code of
|
||||
the Library into a program that is not a library.
|
||||
|
||||
4. You may copy and distribute the Library (or a portion or
|
||||
derivative of it, under Section 2) in object code or executable form
|
||||
under the terms of Sections 1 and 2 above provided that you accompany
|
||||
it with the complete corresponding machine-readable source code, which
|
||||
must be distributed under the terms of Sections 1 and 2 above on a
|
||||
medium customarily used for software interchange.
|
||||
|
||||
If distribution of object code is made by offering access to copy
|
||||
from a designated place, then offering equivalent access to copy the
|
||||
source code from the same place satisfies the requirement to
|
||||
distribute the source code, even though third parties are not
|
||||
compelled to copy the source along with the object code.
|
||||
|
||||
5. A program that contains no derivative of any portion of the
|
||||
Library, but is designed to work with the Library by being compiled or
|
||||
linked with it, is called a "work that uses the Library". Such a
|
||||
work, in isolation, is not a derivative work of the Library, and
|
||||
therefore falls outside the scope of this License.
|
||||
|
||||
However, linking a "work that uses the Library" with the Library
|
||||
creates an executable that is a derivative of the Library (because it
|
||||
contains portions of the Library), rather than a "work that uses the
|
||||
library". The executable is therefore covered by this License.
|
||||
Section 6 states terms for distribution of such executables.
|
||||
|
||||
When a "work that uses the Library" uses material from a header file
|
||||
that is part of the Library, the object code for the work may be a
|
||||
derivative work of the Library even though the source code is not.
|
||||
Whether this is true is especially significant if the work can be
|
||||
linked without the Library, or if the work is itself a library. The
|
||||
threshold for this to be true is not precisely defined by law.
|
||||
|
||||
If such an object file uses only numerical parameters, data
|
||||
structure layouts and accessors, and small macros and small inline
|
||||
functions (ten lines or less in length), then the use of the object
|
||||
file is unrestricted, regardless of whether it is legally a derivative
|
||||
work. (Executables containing this object code plus portions of the
|
||||
Library will still fall under Section 6.)
|
||||
|
||||
Otherwise, if the work is a derivative of the Library, you may
|
||||
distribute the object code for the work under the terms of Section 6.
|
||||
Any executables containing that work also fall under Section 6,
|
||||
whether or not they are linked directly with the Library itself.
|
||||
|
||||
6. As an exception to the Sections above, you may also compile or
|
||||
link a "work that uses the Library" with the Library to produce a
|
||||
work containing portions of the Library, and distribute that work
|
||||
under terms of your choice, provided that the terms permit
|
||||
modification of the work for the customer's own use and reverse
|
||||
engineering for debugging such modifications.
|
||||
|
||||
You must give prominent notice with each copy of the work that the
|
||||
Library is used in it and that the Library and its use are covered by
|
||||
this License. You must supply a copy of this License. If the work
|
||||
during execution displays copyright notices, you must include the
|
||||
copyright notice for the Library among them, as well as a reference
|
||||
directing the user to the copy of this License. Also, you must do one
|
||||
of these things:
|
||||
|
||||
a) Accompany the work with the complete corresponding
|
||||
machine-readable source code for the Library including whatever
|
||||
changes were used in the work (which must be distributed under
|
||||
Sections 1 and 2 above); and, if the work is an executable linked
|
||||
with the Library, with the complete machine-readable "work that
|
||||
uses the Library", as object code and/or source code, so that the
|
||||
user can modify the Library and then relink to produce a modified
|
||||
executable containing the modified Library. (It is understood
|
||||
that the user who changes the contents of definitions files in the
|
||||
Library will not necessarily be able to recompile the application
|
||||
to use the modified definitions.)
|
||||
|
||||
b) Accompany the work with a written offer, valid for at
|
||||
least three years, to give the same user the materials
|
||||
specified in Subsection 6a, above, for a charge no more
|
||||
than the cost of performing this distribution.
|
||||
|
||||
c) If distribution of the work is made by offering access to copy
|
||||
from a designated place, offer equivalent access to copy the above
|
||||
specified materials from the same place.
|
||||
|
||||
d) Verify that the user has already received a copy of these
|
||||
materials or that you have already sent this user a copy.
|
||||
|
||||
For an executable, the required form of the "work that uses the
|
||||
Library" must include any data and utility programs needed for
|
||||
reproducing the executable from it. However, as a special exception,
|
||||
the source code distributed need not include anything that is normally
|
||||
distributed (in either source or binary form) with the major
|
||||
components (compiler, kernel, and so on) of the operating system on
|
||||
which the executable runs, unless that component itself accompanies
|
||||
the executable.
|
||||
|
||||
It may happen that this requirement contradicts the license
|
||||
restrictions of other proprietary libraries that do not normally
|
||||
accompany the operating system. Such a contradiction means you cannot
|
||||
use both them and the Library together in an executable that you
|
||||
distribute.
|
||||
|
||||
7. You may place library facilities that are a work based on the
|
||||
Library side-by-side in a single library together with other library
|
||||
facilities not covered by this License, and distribute such a combined
|
||||
library, provided that the separate distribution of the work based on
|
||||
the Library and of the other library facilities is otherwise
|
||||
permitted, and provided that you do these two things:
|
||||
|
||||
a) Accompany the combined library with a copy of the same work
|
||||
based on the Library, uncombined with any other library
|
||||
facilities. This must be distributed under the terms of the
|
||||
Sections above.
|
||||
|
||||
b) Give prominent notice with the combined library of the fact
|
||||
that part of it is a work based on the Library, and explaining
|
||||
where to find the accompanying uncombined form of the same work.
|
||||
|
||||
8. You may not copy, modify, sublicense, link with, or distribute
|
||||
the Library except as expressly provided under this License. Any
|
||||
attempt otherwise to copy, modify, sublicense, link with, or
|
||||
distribute the Library is void, and will automatically terminate your
|
||||
rights under this License. However, parties who have received copies,
|
||||
or rights, from you under this License will not have their licenses
|
||||
terminated so long as such parties remain in full compliance.
|
||||
|
||||
9. You are not required to accept this License, since you have not
|
||||
signed it. However, nothing else grants you permission to modify or
|
||||
distribute the Library or its derivative works. These actions are
|
||||
prohibited by law if you do not accept this License. Therefore, by
|
||||
modifying or distributing the Library (or any work based on the
|
||||
Library), you indicate your acceptance of this License to do so, and
|
||||
all its terms and conditions for copying, distributing or modifying
|
||||
the Library or works based on it.
|
||||
|
||||
10. Each time you redistribute the Library (or any work based on the
|
||||
Library), the recipient automatically receives a license from the
|
||||
original licensor to copy, distribute, link with or modify the Library
|
||||
subject to these terms and conditions. You may not impose any further
|
||||
restrictions on the recipients' exercise of the rights granted herein.
|
||||
You are not responsible for enforcing compliance by third parties to
|
||||
this License.
|
||||
|
||||
11. If, as a consequence of a court judgment or allegation of patent
|
||||
infringement or for any other reason (not limited to patent issues),
|
||||
conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot
|
||||
distribute so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you
|
||||
may not distribute the Library at all. For example, if a patent
|
||||
license would not permit royalty-free redistribution of the Library by
|
||||
all those who receive copies directly or indirectly through you, then
|
||||
the only way you could satisfy both it and this License would be to
|
||||
refrain entirely from distribution of the Library.
|
||||
|
||||
If any portion of this section is held invalid or unenforceable under any
|
||||
particular circumstance, the balance of the section is intended to apply,
|
||||
and the section as a whole is intended to apply in other circumstances.
|
||||
|
||||
It is not the purpose of this section to induce you to infringe any
|
||||
patents or other property right claims or to contest validity of any
|
||||
such claims; this section has the sole purpose of protecting the
|
||||
integrity of the free software distribution system which is
|
||||
implemented by public license practices. Many people have made
|
||||
generous contributions to the wide range of software distributed
|
||||
through that system in reliance on consistent application of that
|
||||
system; it is up to the author/donor to decide if he or she is willing
|
||||
to distribute software through any other system and a licensee cannot
|
||||
impose that choice.
|
||||
|
||||
This section is intended to make thoroughly clear what is believed to
|
||||
be a consequence of the rest of this License.
|
||||
|
||||
12. If the distribution and/or use of the Library is restricted in
|
||||
certain countries either by patents or by copyrighted interfaces, the
|
||||
original copyright holder who places the Library under this License may add
|
||||
an explicit geographical distribution limitation excluding those countries,
|
||||
so that distribution is permitted only in or among countries not thus
|
||||
excluded. In such case, this License incorporates the limitation as if
|
||||
written in the body of this License.
|
||||
|
||||
13. The Free Software Foundation may publish revised and/or new
|
||||
versions of the Library General Public License from time to time.
|
||||
Such new versions will be similar in spirit to the present version,
|
||||
but may differ in detail to address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the Library
|
||||
specifies a version number of this License which applies to it and
|
||||
"any later version", you have the option of following the terms and
|
||||
conditions either of that version or of any later version published by
|
||||
the Free Software Foundation. If the Library does not specify a
|
||||
license version number, you may choose any version ever published by
|
||||
the Free Software Foundation.
|
||||
|
||||
14. If you wish to incorporate parts of the Library into other free
|
||||
programs whose distribution conditions are incompatible with these,
|
||||
write to the author to ask for permission. For software which is
|
||||
copyrighted by the Free Software Foundation, write to the Free
|
||||
Software Foundation; we sometimes make exceptions for this. Our
|
||||
decision will be guided by the two goals of preserving the free status
|
||||
of all derivatives of our free software and of promoting the sharing
|
||||
and reuse of software generally.
|
||||
|
||||
NO WARRANTY
|
||||
|
||||
15. BECAUSE THE LIBRARY IS LICENSED FREE OF CHARGE, THERE IS NO
|
||||
WARRANTY FOR THE LIBRARY, TO THE EXTENT PERMITTED BY APPLICABLE LAW.
|
||||
EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR
|
||||
OTHER PARTIES PROVIDE THE LIBRARY "AS IS" WITHOUT WARRANTY OF ANY
|
||||
KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE
|
||||
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE
|
||||
LIBRARY IS WITH YOU. SHOULD THE LIBRARY PROVE DEFECTIVE, YOU ASSUME
|
||||
THE COST OF ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN
|
||||
WRITING WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY
|
||||
AND/OR REDISTRIBUTE THE LIBRARY AS PERMITTED ABOVE, BE LIABLE TO YOU
|
||||
FOR DAMAGES, INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR
|
||||
CONSEQUENTIAL DAMAGES ARISING OUT OF THE USE OR INABILITY TO USE THE
|
||||
LIBRARY (INCLUDING BUT NOT LIMITED TO LOSS OF DATA OR DATA BEING
|
||||
RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD PARTIES OR A
|
||||
FAILURE OF THE LIBRARY TO OPERATE WITH ANY OTHER SOFTWARE), EVEN IF
|
||||
SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH
|
||||
DAMAGES.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
16
assets/model/creature/pig/collision.json
Normal file
@@ -0,0 +1,16 @@
|
||||
{
|
||||
"boxes": [
|
||||
{
|
||||
"center": [
|
||||
0,
|
||||
0.78,
|
||||
0
|
||||
],
|
||||
"half": [
|
||||
0.53,
|
||||
0.78,
|
||||
0.406
|
||||
]
|
||||
}
|
||||
]
|
||||
}
|
||||
BIN
assets/model/creature/pig/pig.glb
Normal file
BIN
assets/model/creature/player/player.glb
Normal file
@@ -7,7 +7,6 @@ uniform mat4 lightSpaceMatrix;
|
||||
uniform mat4 modelMatrix;
|
||||
|
||||
out vec2 tc;
|
||||
flat out int tex_layer;
|
||||
|
||||
void main() {
|
||||
tc = texCoord;
|
||||
11
assets/shaders/image_f_shader.glsl
Normal file
@@ -0,0 +1,11 @@
|
||||
#version 460
|
||||
|
||||
in vec2 tc;
|
||||
|
||||
out vec4 color;
|
||||
|
||||
layout (binding = 0) uniform sampler2D samp;
|
||||
|
||||
void main(void) {
|
||||
color = texture(samp, tc);
|
||||
}
|
||||
14
assets/shaders/image_v_shader.glsl
Normal file
@@ -0,0 +1,14 @@
|
||||
#version 460
|
||||
|
||||
layout (location = 0) in vec2 pos;
|
||||
layout (location = 1) in vec2 texCoord;
|
||||
|
||||
out vec2 tc;
|
||||
|
||||
uniform mat4 model_matrix;
|
||||
uniform mat4 proj_matrix;
|
||||
|
||||
void main(void) {
|
||||
gl_Position = proj_matrix * model_matrix * vec4(pos, 0.0, 1.0);
|
||||
tc = texCoord;
|
||||
}
|
||||
@@ -3,7 +3,6 @@
|
||||
layout (location = 0) in vec3 pos;
|
||||
layout (location = 1) in vec2 texCoord;
|
||||
layout (location = 2) in vec3 aNormal;
|
||||
layout (location = 3) in vec3 aTangent;
|
||||
|
||||
uniform mat4 mv_matrix;
|
||||
uniform mat4 proj_matrix;
|
||||
9
assets/shaders/rect_f_shader.glsl
Normal file
@@ -0,0 +1,9 @@
|
||||
#version 460
|
||||
|
||||
out vec4 color;
|
||||
|
||||
uniform vec4 inColor;
|
||||
|
||||
void main(void) {
|
||||
color = inColor;
|
||||
}
|
||||
11
assets/shaders/rect_v_shader.glsl
Normal file
@@ -0,0 +1,11 @@
|
||||
#version 460
|
||||
|
||||
layout (location = 0) in vec2 pos;
|
||||
|
||||
|
||||
uniform mat4 model_matrix;
|
||||
uniform mat4 proj_matrix;
|
||||
|
||||
void main(void) {
|
||||
gl_Position = proj_matrix * model_matrix * vec4(pos, 0.0, 1.0);
|
||||
}
|
||||
@@ -1,12 +0,0 @@
|
||||
#version 460
|
||||
|
||||
in vec2 tc;
|
||||
flat in int tex_layer;
|
||||
|
||||
out vec4 color;
|
||||
|
||||
layout (binding = 0) uniform sampler2DArray samp;
|
||||
|
||||
void main(void) {
|
||||
color = texture(samp, vec3(tc, tex_layer));
|
||||
}
|
||||
@@ -1,18 +0,0 @@
|
||||
#version 460
|
||||
|
||||
layout (location = 0) in vec2 pos;
|
||||
layout (location = 1) in vec2 texCoord;
|
||||
layout (location = 2) in float layer;
|
||||
|
||||
out vec2 tc;
|
||||
|
||||
flat out int tex_layer;
|
||||
|
||||
uniform mat4 m_matrix;
|
||||
uniform mat4 proj_matrix;
|
||||
|
||||
void main(void) {
|
||||
gl_Position = proj_matrix * m_matrix * vec4(pos, 0.0, 1.0);
|
||||
tc = texCoord;
|
||||
tex_layer = int(layer);
|
||||
}
|
||||
BIN
assets/sound/ambient/birds.ogg
Normal file
BIN
assets/sound/ambient/ocean/wave001.flac
Normal file
BIN
assets/sound/ambient/ocean/wave002.flac
Normal file
BIN
assets/sound/ambient/ocean/wave003.flac
Normal file
BIN
assets/sound/ambient/ocean/wave004.flac
Normal file
BIN
assets/sound/ambient/water/bubble001.ogg
Normal file
BIN
assets/sound/ambient/water/bubble002.ogg
Normal file
BIN
assets/sound/ambient/water/in_and_out_of_water.flac
Normal file
BIN
assets/sound/bgm/bgm001.mp3
Normal file
BIN
assets/sound/bgm/bgm002.ogg
Normal file
BIN
assets/sound/block/dirt/break.ogg
Normal file
BIN
assets/sound/block/dirt/place.ogg
Normal file
BIN
assets/sound/block/dirt/walk.ogg
Normal file
BIN
assets/sound/block/grass/break.ogg
Normal file
BIN
assets/sound/block/grass/place.ogg
Normal file
BIN
assets/sound/block/grass_block/break.ogg
Normal file
BIN
assets/sound/block/grass_block/place.ogg
Normal file
BIN
assets/sound/block/grass_block/walk.ogg
Normal file
BIN
assets/sound/block/leaf/break.ogg
Normal file
BIN
assets/sound/block/leaf/place.ogg
Normal file
BIN
assets/sound/block/leaf/walk.ogg
Normal file
BIN
assets/sound/block/log/break.ogg
Normal file
BIN
assets/sound/block/log/place.ogg
Normal file
BIN
assets/sound/block/log/walk.ogg
Normal file
BIN
assets/sound/block/sand/break.ogg
Normal file
BIN
assets/sound/block/sand/place.ogg
Normal file
BIN
assets/sound/block/sand/walk.ogg
Normal file
BIN
assets/sound/block/snowy_grass_block/break.ogg
Normal file
BIN
assets/sound/block/snowy_grass_block/place.ogg
Normal file
BIN
assets/sound/block/snowy_grass_block/walk.ogg
Normal file
BIN
assets/sound/block/stone/break.ogg
Normal file
BIN
assets/sound/block/stone/place.ogg
Normal file
BIN
assets/sound/block/stone/walk.ogg
Normal file
|
Before Width: | Height: | Size: 99 B After Width: | Height: | Size: 355 B |
|
Before Width: | Height: | Size: 882 B After Width: | Height: | Size: 231 KiB |
|
Before Width: | Height: | Size: 277 B After Width: | Height: | Size: 893 B |
|
Before Width: | Height: | Size: 499 B After Width: | Height: | Size: 239 KiB |
|
Before Width: | Height: | Size: 890 B After Width: | Height: | Size: 249 KiB |
|
Before Width: | Height: | Size: 874 B After Width: | Height: | Size: 223 KiB |
|
Before Width: | Height: | Size: 877 B After Width: | Height: | Size: 201 KiB |
|
Before Width: | Height: | Size: 914 B After Width: | Height: | Size: 215 KiB |
|
Before Width: | Height: | Size: 915 B After Width: | Height: | Size: 215 KiB |
|
Before Width: | Height: | Size: 874 B After Width: | Height: | Size: 215 KiB |
BIN
assets/texture/item/spawn_egg/pig_spawn_egg.png
Normal file
|
After Width: | Height: | Size: 174 B |
BIN
assets/texture/ui/background.png
Normal file
|
After Width: | Height: | Size: 2.3 MiB |
BIN
assets/texture/ui/button001.png
Normal file
|
After Width: | Height: | Size: 215 B |
BIN
assets/texture/ui/microphone.png
Normal file
|
After Width: | Height: | Size: 137 B |
BIN
assets/texture/ui/slider_thumb001.png
Normal file
|
After Width: | Height: | Size: 120 B |
BIN
assets/texture/ui/slider_track001.png
Normal file
|
After Width: | Height: | Size: 174 B |
BIN
assets/texture/ui/slot.png
Normal file
|
After Width: | Height: | Size: 122 B |
BIN
assets/texture/ui/textfield001.png
Normal file
|
After Width: | Height: | Size: 174 B |
@@ -5,60 +5,16 @@ find_package(OpenGL REQUIRED)
|
||||
find_package(Protobuf REQUIRED)
|
||||
find_package(absl REQUIRED)
|
||||
find_package(zstd REQUIRED)
|
||||
if (UNIX AND NOT APPLE)
|
||||
find_package(Freetype REQUIRED)
|
||||
find_package(glfw3 REQUIRED)
|
||||
endif()
|
||||
|
||||
|
||||
find_package(OpenAL REQUIRED)
|
||||
find_package(harfbuzz REQUIRED)
|
||||
find_package(Freetype REQUIRED)
|
||||
find_package(SDL3 REQUIRED)
|
||||
find_package(Opus REQUIRED)
|
||||
find_package(assimp REQUIRED)
|
||||
# Third-party libraries
|
||||
FetchContent_Declare(
|
||||
glm
|
||||
GIT_REPOSITORY https://github.com/g-truc/glm.git
|
||||
GIT_TAG 1.0.3
|
||||
|
||||
)
|
||||
FetchContent_MakeAvailable(glm)
|
||||
FetchContent_Declare(
|
||||
soil2
|
||||
GIT_REPOSITORY https://github.com/SpartanJ/SOIL2.git
|
||||
GIT_TAG 1.31
|
||||
|
||||
)
|
||||
FetchContent_MakeAvailable(soil2)
|
||||
FetchContent_Declare(
|
||||
tomlplusplus
|
||||
GIT_REPOSITORY https://github.com/marzer/tomlplusplus.git
|
||||
GIT_TAG v3.4.0
|
||||
)
|
||||
FetchContent_MakeAvailable(tomlplusplus)
|
||||
|
||||
|
||||
if (WIN32)
|
||||
FetchContent_Declare(
|
||||
glfw
|
||||
GIT_REPOSITORY https://github.com/glfw/glfw.git
|
||||
GIT_TAG 3.4
|
||||
)
|
||||
|
||||
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_INSTALL OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_VULKAN_STATIC ON CACHE BOOL "" FORCE)
|
||||
set(BUILD_SHARED_LIBS ON CACHE BOOL "" FORCE)
|
||||
|
||||
FetchContent_MakeAvailable(glfw)
|
||||
|
||||
FetchContent_Declare(
|
||||
freetype
|
||||
GIT_REPOSITORY https://gitlab.freedesktop.org/freetype/freetype.git
|
||||
GIT_TAG VER-2-14-3
|
||||
)
|
||||
FetchContent_MakeAvailable(freetype)
|
||||
if(TARGET freetype)
|
||||
add_library(Freetype::Freetype ALIAS freetype)
|
||||
endif()
|
||||
set(_BUILD_SHARED_LIBS_SAVED ${BUILD_SHARED_LIBS})
|
||||
set(BUILD_SHARED_LIBS ON)
|
||||
|
||||
|
||||
25
cmake/modules/FindOpus.cmake
Normal file
@@ -0,0 +1,25 @@
|
||||
include(FindPackageHandleStandardArgs)
|
||||
|
||||
find_path(OPUS_INCLUDE_DIR
|
||||
NAMES opus/opus.h opus.h
|
||||
)
|
||||
|
||||
find_library(OPUS_LIBRARY
|
||||
NAMES opus
|
||||
)
|
||||
|
||||
find_package_handle_standard_args(
|
||||
Opus
|
||||
REQUIRED_VARS
|
||||
OPUS_INCLUDE_DIR
|
||||
OPUS_LIBRARY
|
||||
)
|
||||
|
||||
if(Opus_FOUND)
|
||||
add_library(Opus::Opus UNKNOWN IMPORTED)
|
||||
|
||||
set_target_properties(Opus::Opus PROPERTIES
|
||||
IMPORTED_LOCATION "${OPUS_LIBRARY}"
|
||||
INTERFACE_INCLUDE_DIRECTORIES "${OPUS_INCLUDE_DIR}"
|
||||
)
|
||||
endif()
|
||||
@@ -1,20 +0,0 @@
|
||||
#pragma once
|
||||
#include <glm/glm.hpp>
|
||||
|
||||
namespace Cubed {
|
||||
|
||||
struct AABB {
|
||||
glm::vec3 min{0.0f, 0.0f, 0.0f};
|
||||
glm::vec3 max{0.0f, 0.0f, 0.0f};
|
||||
|
||||
AABB(glm::vec3 min_point, glm::vec3 max_point)
|
||||
: min(min_point), max(max_point) {}
|
||||
|
||||
bool intersects(const AABB& other) const {
|
||||
return (min.x <= other.max.x && max.x >= other.min.x) &&
|
||||
(min.y <= other.max.y && max.y >= other.min.y) &&
|
||||
(min.z <= other.max.z && max.z >= other.min.z);
|
||||
}
|
||||
};
|
||||
|
||||
} // namespace Cubed
|
||||